HyperSomari64
Smash Master
Changing the theme, if MonolithSoft got characters after their work in Brawl, why Game Arts (Grandia) and/or Paon (Karnov) couldn't get any major representation in the following games? (or in the next one)
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I mean....Monolith worked on a notable Nintendo property after they did stuff for brawl, so they had an easy way in. Game Arts and Paon didn'tChanging the theme, if MonolithSoft got characters after their work in Brawl, why Game Arts (Grandia) and/or Paon (Karnov) couldn't get any major representation in the following games? (or in the next one)
Say "No Fire Emblem characters allowed." without saying "No Fire Emblem characters allowed."I'm gonna be blunt: I think Min Min and Steve should've been in Fighters Pass Vol. 1.
...So anyways, for the lack of a more natural transition, what does everyone think of my latest DLC rework that puts Min Min and Steve in Vol. 1?
Bonus Fighter: #70. Bandana Waddle Dee
- Fighters Pass Vol. 1
- 71. Joker
- 72. Hero
- 73. Banjo & Kazooie
- 74. Min Min
- 75. Terry Bogard
- 76. Steve
- Fighters Pass Vol. 2
- 77. Chun-Li
- 78. Dr. Eggman
- 79. Sephiroth
- 80-81. Pyra / Mythra
- 82. Kazuya Mishima
- 83. Sora
Well, it's not because I don't like Byleth; it's only because I just really wanted to include Chun-Li and Eggman in this what-if while keeping the number of Challenger Packs for each Volume an equal six.Say "No Fire Emblem characters allowed." without saying "No Fire Emblem characters allowed."
Look, I know Byleth did not have good timing and you don't have to like them, but there were people who did want a Three Houses character in Smash Bros after Three Houses had been around for a while. Not to mention Three Houses became it's franchise's best selling title much like Xenoblade 2 had.
Gonna be real.I'm gonna be blunt: I think Min Min and Steve should've been in Fighters Pass Vol. 1.
How is that even a question?Was Everyone is Here a good thing for Super Smash Bros. Ultimate?
Wrong. Only pros.EIH had its pros and cons
Wong. Only a blessing.EiH was both a blessing and a curse.
Wrong. Everyone is Here, forever!Everyone is Here was amazing as a one time thing.
I never want to see YOU again!Everyone is Here was a neat approach that I never ever ever want to see again
Most likely as we all believe, is that they will remove some characters and put others in their place.
Which I don't understand. EiH made Ultimate speculation 10x better. Because it immediately killed all "Who's returning? Who's getting cut?" arguments. And everyone was able to focus on the fun part of speculation. Newcomers.As for the speculation scene, I see a lot of people bring up the negative impact that EiH apparently had.
I don't. Nintendo has all the time, money and influence they need to replicate it whenever they feel like it.I accept that this approach is unsustainable given development time, budget, and licensing.
So basically...when presented with a pleasant surprise, you can't enjoy the surprise, because you're too busy being mad about being wrong...It was hard to get excited for eih when you’d already made peace with cut characters not likely coming back
Comparisons to Smash would happen regardless of EiH. Attempting to hold up NASB2's roster against Ultimate's is simply not reasonable. This isn't so much the fault of Smash or EiH but fans unwilling to temper their own expectations. That said there are genuine criticisms made of NASB's roster that would still stand regardless of whether you compare it to Smash. You'll have to forgive me if I see a pretty glaring disconnect between laying the blame on Smash for the negative opinions people have formed for other titles.TBH, most of my issues with EIH have less to do with how it affects Smash specifically and how it's affected discussion surrounding other platfighters. Suddenly, a twenty-something-man roster like NASB, despite being a genre standard before, is now considered middling solely because of EIH without regard to what the other studios can/want to do. That's what I mean by cons.
I’m not blaming Smash entirely for this - sorry if I wasn’t too clear on that - but it is something that has soured my thoughts on the topic. With NASB2 specifically, there are genuine criticisms that I can get behind and agree with, but those have less to do with EIH and moreso to do with NASB specifically.Comparisons to Smash would happen regardless of EiH. Attempting to hold up NASB2's roster against Ultimate's is simply not reasonable. This isn't so much the fault of Smash or EiH but fans unwilling to temper their own expectations. That said there are genuine criticisms made of NASB's roster that would still stand regardless of whether you compare it to Smash. You'll have to forgive me if I see a pretty glaring disconnect between laying the blame on Smash for the negative opinions people have formed for other titles.
It's not even that I wholly disagree with you either. I'm not super active on these boards, but I do lurk, and I've seen plenty of folks bring up how NASB3 needs an EiH to "make up for" 2's roster. I understand that that discourse can be quite tiresome, but while EiH is probably an unreasonable request, it isn't totally a poorly founded result given that the majority opinion seems to be that the roster is somewhat questionable.
Cuts will do that in any game though. Street Fighter 3 flopped and floundered for years, only became beloved later. MvC3 was criticized for its smaller roster compared to 2 (despite 2 being an asset dump and 3 being built from the ground up). Whenever and however many cuts wind up happening in a future Smash, we already know there'll be a short-lived uproar. Unfortunate but inevitable.
Yeah, that’s my feelings on it in a nutshell; EiH is a double-edged sword that leaves a positive impact in the long run, but does come with unintended negative side effects.EIH was definitely good for Ultimate's identity, I can admit that. That said, I wouldn't mind exchange it for things like more single-player stuff and new base game stages. I like EIH from a novelty/fanservice perspective, but I can't really overlook the (unintentional) negative impact its had on platfighter discussion, even if that's moreso on fans' part than EIH directly.
EIH isn't 100% good or 100% bad, but I can say the majority of the good stuff does benefit Smash fans, so I get why people like it and want to see it happen again.
I would ABSOLUTELY take this. In a heart beat. Throw some Echoes and semiclones to absolutely bloat the roster too. Loads and loads of well known and popular characters could be made into Echoes and semi clones.I still think a Deluxe edition with 10 or so more characters and a few tweaks to Ultimate is the most probable "next Smash" thing ever happening. At launch with the new system is like a no-brainer. Smash 7 is probably coming out a lot later, like 2026/27 imho.
I guess? I just don't see how that's Smash's problem. "They're making everyone else look bad because they're doing TOO good a job!" is not a complaint you hear very often from anyone that's not one of those everyone else.TBH, most of my issues with EIH have less to do with how it affects Smash specifically and how it's affected discussion surrounding other platfighters. Suddenly, a twenty-something-man roster like NASB, despite being a genre standard before, is now considered middling solely because of EIH without regard to what the other studios can/want to do. That's what I mean by cons.
What point? Ultimate had more newcomers than any other Smash game!I definitely see the point that EiH has a downside since it does means less focus on newcomers.
psst You don't have to play the characters you don't like.i'm not sure the whole everyone is someone's favourite stands up while it's true that every character is someone's favourite it's also true that every charactery is someone's least favourite
Adults eat their vegetables.i'm not sure the whole everyone is someone's favourite stands up while it's true that every character is someone's favourite it's also true that every charactery is someone's least favourite
psst You don't have to play the characters you don't like.
psst Those people aren't allowed to complain about their being too much game.psst some people like to 100% a game
wowpsst Those people aren't allowed to complain about their being too much game.
Wow what? Am I supposed to feel sympathy for someone who wants to make the game worse for everyone else because every single aspect of a game wasn't tailor made for them, but they have a pathological need to do it all anyway?
that’s actually quite narrow minded to think that everyone wants more characters and more characters equals a better game. I’ve certainly encountered people who want a smaller roster so they can have a larger focus on other aspects of the game so they would argue that a smaller roster would make a better game. Wanting no characters cut is still selfish and wanting the game to be the way you want it to beWow what? Am I supposed to feel sympathy for someone who wants to make the game worse for everyone else because every single aspect of a game wasn't tailor made for them, but they have a pathological need to do it all anyway?
Like, I don't care about online multiplayer. I'll never complete the multiplayer Challenges. But I'm not so much of an ***hole that I'd be like "multiplayer is making the game worse and the game shouldn't have it". Because I understand not everything has to be for everyone.
Just like every character isn't for everyone. And other people shouldn't have to suffer because you can't just...not.
Plus I'm pretty sure Darth does have problems with various character choices Sakurai made.that’s actually quite narrow minded to think that everyone wants more characters and more characters equals a better game. I’ve certainly encountered people who want a smaller roster so they can have a larger focus on other aspects of the game so they would argue that a smaller roster would make a better game. Wanting no characters cut is still selfish and wanting the game to be the way you want it to be
Except for the part where a smaller roster doesn't actually get you that. As evidenced by the fact that Ultimate had EiH and STILL had more other **** in than any other Smash game.I’ve certainly encountered people who want a smaller roster so they can have a larger focus on other aspects of the game so they would argue that a smaller roster would make a better game.
Definitely. But now that they're here, they're here forever.Plus I'm pretty sure Darth does have problems with various character choices Sakurai made.
Not for Ultimate tho ... The whole point was like yo we're gonna tone back the 1p modes and stuff so we can have everyone return as playable. No offense I just prefer my fgs to have fighters.that’s actually quite narrow minded to think that everyone wants more characters and more characters equals a better game. I’ve certainly encountered people who want a smaller roster so they can have a larger focus on other aspects of the game so they would argue that a smaller roster would make a better game. Wanting no characters cut is still selfish and wanting the game to be the way you want it to be
That because there was a heavy reliance on old stuff and even then we still lost several game modes. EIH did cost us it’s that a lot of people didn’t care it’s not the same thingExcept for the part where a smaller roster doesn't actually get you that. As evidenced by the fact that Ultimate had EiH and STILL had more other **** in than any other Smash game.
There is no opportunity cost in Smash. If Sakurai wants something in the game, it's in the game.