How Nintendo would want to market their new console.
the reality is the majority of Nintendo's market is normies ; people for whom the technical details of how powerful a computer is ; mean nothing.
Therefore because the majority of the base is not looking for a next generation Switch , Nintendo will not market this upgraded Switch as such.
Nintendo will most likely market this next Generation Switch as a ; Switch Pro.
In short , the marketing campaign timing gap between a Next Generation console release and mid generation refresh will be quite different.
I'm just going to repost what I said last time you gave these points, because I don't think it was actually replied to
-> normies don't care about power upgrades
-> Nintendo will market this next gen Switch as a pro model... a more powerful upgrade
wat
Your points literally oppose each other. If normies don't care about power details, the last thing you would want to do is base the branding of the next thing on it being [a more powerful upgrade of] [an existing system], because then, according to your own argument, the [more powerful upgrade] part won't mean anything to them, and they'll just see it as [an existing system].
You're basically saying normies don't care about power details so market this thing based on power details. That's what a "Pro" SKU is. It's not marketed as a new system, it's marketed as a more powerful version of an existing system.
If normies don't care about power, market this as a new system. They'll know it's more powerful, but they'll also care about the fact that it's something they in no way own, and will be the only way to play whatever new games are shown going forward. If you say it's not the next Switch, it's just the Switch Pro, and then show a game their current console runs, normies will be less likely to buy what they think they already own, even if they have the weaker version. If you say it's the Switch 2, normies will make the distinction that it's something that they in no way possess. They'll be more invested in owning it.
This was one of the Wii U's main problems, normies just thought it was more Wii.
But also, Normies do care about whether a system is more powerful btw, they just don't understand/care about specs. If you say the next Switch will have a custom Tegra T234 based on Ampere GPU with DLSS 2.2, their eyes will glaze over. But if you say the next Switch will have better graphics, faster processing, longer battery and more storage, that will matter to some of them.
That was the entire conceit of "blast processing".
You don't know what you're on about tbh.
A new generation console means anyone who wants the new games has to buy one.
A mid generation refresh, not so much.
That's an exact reason why new consoles come out. And believe it or not, after six or seven years, a lot of consumers are ready to buy a new console in ways they wouldn't be in, let's say, half that time, when Pro models tend to come out. Too early and they'll feel shortchanged.
( Right now & neither next year ) Nintendo does not have the desire nor the game line-up to push the marketing of a new generation console.
The big contradiction here is Nintendo's slate past July is completely empty, which
a) gives no info about their line-up to justify your assumptions
b) is, even for Nintendo standards, quiet, and
c) would be exactly how things would play out if there were to be a new unrevealed console coming, because those reveals won't preempt the system, they're going to be used in its marketing.
You would have a much stronger point if we were faced with the
opposite: known holiday/2024 first-party Switch titles.
But they almost certainly do have big games far in development, such as whatever the Mario Kart and Odyssey teams are working on. It's also been a while since we've heard from Grezzo, Camelot and Nd Cube. Plus the nebulous MP4 could always be moved, and the Pokemon games are near annual.
And that's without the rumors of games like the EPD DK, Metroid 6, the FE remake, Astral Chain 2, and the Namco 3d action game (if it's not Baten Kaitos).
A mid generation refresh as far as marketing goes is the optimal route.
Not if the goal is to sell more units and you actually have the software in a state ready to support the hardware, whether in marketing or release.
And your argument for the former contradicts itself, while your argument against the latter seems to be based on the fact that you think because we haven't seen any games post-Pikmin means there aren't any, when this is exactly what would be happening if they were gearing up for the actual next thing.
more importantly a new significantly better powered console this year will allow Nintendo to take full advantage of their C.o.D. contract as well.
1) They don't
have a CoD contract yet. They have a provisional agreement that can't go into effect until the merger happens.
2) The merger, if it happens at all, won't happen in time for them to get a CoD game this year.
3) Microsoft cares more about this CoD contract than Nintendo does
4) If it comes down to branding of Pro vs 2, either would be able to run CoD. This isn't somehow a pro-Pro point.
History is a fantastic predictor of future behaviour.
Well that certainly doesn't support releasing a pro revision after seven years instead of a new console, does it?
Honestly for the most part SSBU ; was almost complete upon launch except missing Stage builder. The only 3 DLC characters who have significantly affect tourneys are Steve , Kazuya & Pythra
While it's inarguable that the vast majority of the content was there from the beginning, the FGC isn't the barometer for what counts as content. If it was Melee would have like 10 characters... on a good day.
I believe that is an avatar bet, meaning the loser has to change their avatar if they are wrong. I could be wrong, though.
Yeah, an avatar bet.
You seem very sure that what's next will be conveyed as a more powerful version of the current model. Would you care to make an avatar/pfp wager on it?