So what if you think that?
So if the argument is knowledge of Scorpion, a game selling very poorly is of minimal benefit in that argument, especially when the character themselves is DLC, which only a fraction of the already install base buys.
For what it's worth, they didn't even localize MK vs DC, and that game was toned down to T.
This still doesn't change the fact that Mortal Kombat is still a very famous series that fans recognize outside of the US, that even includes Japan. All you go by is sells and how successful it is but Sakurai never said that the game has to be a huge success in Japan, nor did he say that the game has been consistently released there either.
First of all, Sakurai's words aren't the only way to observe how the roster takes shape. To disregard the commonalities between the third-parties on the roster, both in terms of what they share and what they lack, is being purposefully obtuse. Global appeal is a clear boon, with strong regionality a clear detriment. That's also one of the things that hurts Chief. And Slayer. And Rayman. Though they all at least have all their games release there.
Second, Sakurai has intimated exclusive characters are avoided by Smash. To cast that as a binary as "well,
a release means they're not exclusive", while true, is disregarding
why Smash avoids these characters. It's because they're not well known by a region. Showing up in bombs every two decades over there doesn't actually move the needle very much. Especially when there's competition that performs well all over.
It's basically a loophole that doesn't address the actual trait that hurts their chances. No, he's not exclusive. But he's
very close to a character who would be, which is what the hindrance is.
It is true that Sakurai is against region exclusive characters but Scorpion is not technically region exclusive. That applies to characters like Takamaru and Marth and Roy (prior to their games being localized) and that's because their games were never released outside of Japan. Only the Japanese fanbase knew they even existed, so obviously Sakurai was hesitant on adding them. They were truly unknown outside of Japan. Mortal Kombat? Not only has that been released in Japan but heck, it's friggin Mortal Kombat. Who doesn't know about that series?
People who weren't exposed to those games, the marketing or the controversies that surround the series, probably.
Saying "Mortal Kombat must be known because it's Mortal Kombat" is kind of western-centric, isn't it? I'm sure people in Japan say "who doesn't know Doraemon?"... but outside Japan, a ****ton of people don't know Doraemon, and those games at least still get localized.
Knowing video games that are ultra-niche and mostly non-existent in your region, but are popular in another region is a very specified type of knowledge. We know it, because it's sort of pertinent to this discussion. But it's esoteric, and we're all well above average in terms of video game awareness.
Mega Man is also big enough to be considered a mascot for his company whereas Banjo...
Yeah but he didn't get in because he's a mascot, he got in because of demand on the Brawl poll, the same way Banjo got in due to demand on the ballot. Being a mascot is an incidental qualifier you're using to connect the dots, but it's not an actual factor here.
We don't always get the mascot first anyway. Jack Frost is Atlus' mascot, but we got Joker first.
Also, what do you mean "pack up"?
Like, give up on.
I heard about that too and if that is true, then this kind of makes the whole "banned in Japan" argument irrelevant for Scorpion.
"Scorpion has fans in Japan"
"How many?"
"I don't know"
"Where'd you hear it?"
"Don't remember, somebody on the internet said it"
"Well ****, the series might as well be a blockbuster there!"
I'm sure Scorpion does have some fans in Japan, like unlocalized RPGs have fans here. But this is still anecdotal as hell, completely nonexistent on detail, and feeding right into your confirmation bias. The source is basically: trust me, bro