Louie G.
Smash Legend
Still got a shot of getting a playable character given its lack of Switch-relevant competition... there's really only Ring Fit Adventure within this realm. So if there's a need to represent more contemporary new games / IP, then Astral Chain is a serious option. There's also a clear, self-evident gameplay hook to translate over that may be an inspiration for Sakurai. On these fronts it's sitting in a decent spot.So, what do we think of Astral Chain nowadays?
Although given its more moderate success and lack of buzz about the series' future, I also believe it to be kind of inessential. There's a pretty realistic scenario where Officer Howard goes the way of Isaac, Saki, Dillon and co before them. In my opinion Astral Chain is closer to these series than it is something like Pikmin or Splatoon that demanded representation prior, as a clearly budding franchise, or something in a more comparable position but made in-house like ARMS. Although in the case of ARMS, we can't disregard that timing served it well in the end. Had Min-Min not made it in I think we'd be a bit more uncertain about it, like we currently are with Astral Chain. Wouldn't be the first time a series just kind of missed its prime window of opportunity.
In my opinion the reason characters like Isaac and Saki had to sit back during Brawl was the character selection emphasized building on the existing series over introducing brand new series... which is kind of the direction I expect this next game to take as well. The difference is though, at that point Nintendo had introduced dozens of new potential series in the first half of the 2000s and has only put up a handful since Ultimate's release. Not sure what you want to make of that, but it's an observation nonetheless. Overall I think the opportunity is there but I can just as easily see it being neglected.
Last edited: