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Every further Waluigi-related argument I see here just makes this tweet more and more relevant.
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I think they'd be a great fit:I always thought the Wario Bros would be a natural fit for a Mario & Luigi RPG, and I feel like that’s still the biggest missed opportunity for Waluigi. In contrast to the Bros Attacks, these two would just trip over and inflict slapstick violence on one another. Would make for hilarious recurring rivals to interrupt the Bros at the most inopportune time.
And I actually think Waluigi could have a great, similar role in a new Wario Land game too. Imagine a co-op platformer where the two go treasure hunting, but you can also choose to make it a competitive experience where you’re underhandedly sabotaging your partner to take the treasure for yourself. I imagine it being kind of the natural evolution of how people used to screw around in NSMBW.
Having said that, I don’t think Waluigi needs to be all that much more than he currently is either. It would be appreciated for sports games to continue to make him and Wario the petty antagonists like they often are in Tennis, this at least allows the two to stand out some and exercise their comedic chops. But Waluigi doesn’t really have anything to prove otherwise. The mainline games have no place for him (or Wario, at this point) and he’s been a part of the spin-offs for plenty long to be a notable staple in his own right.
I feel like the drive to give Waluigi his own game or whatever comes partially from an insecurity with liking a relatively minor character, and furthermore a projection of imaginary standards for Smash criteria. 25 years adjacent to the most iconic video game characters of all time in some of the best selling games of all time gives Waluigi a solid pedigree even still. Not to say people don’t actually want a Waluigi game, I’d play it if they made it, but I always thought it felt like a leap.
Considering the conversation they had about her was "what would she even do?" "Take a picture! lol", I kinda doubt he'd put much thought into it at all.Sakurai’s previous interest in Ayumi definitely keeps the conversation afloat, but I’m always a bit dubious of just how much thought he gave the idea in the first place. I wonder if it was good enough to keep in his back pocket for 25 years.
To give another Nintendo-related example, it took a long time for them to start using the Rare-made Donkey Kong characters in mainline Mario stuff despite fully owning them, and even then they usually just stick to Diddy Kong tagging alongside Donkey Kong. Heck, Returns had a whole racetrack in Mario Kart dedicated to it before Dixie Kong even became PLAYABLE in that series, though at the same time that one might have been a special case...Waluigi wasn't designed by Nintendo EPD, he was designed by Camelot thus you will never see him appear in anything but spin offs. Same rule applies for for Wario, Wario Land was a separate team of creatives in R&D1 that moved on to doing Wario Ware when the SPD team for it was born, thus you wont see Wario in a mainline 2D/3D Mario game.
Dev teams don't tend to like using character they didn't make, it requires going through proper channels, permissions, and discussion, its a pain in the ass.
Same reason why Hashino's Persona games don't reference Persona 1 and 2 or why Sonic Team was afraid to use Compile era characters in Puyo for a long time. Different team of creatives involved.
well it's what he would wantYou can probably tell from my profile pic, but I love waluigi and I would commit any number of crimes against nature and human decency to get him his own game.
Yea,To give another Nintendo-related example, it took a long time for them to start using the Rare-made Donkey Kong characters in mainline Mario stuff despite fully owning them, and even then they usually just stick to Diddy Kong tagging alongside Donkey Kong. Heck, Returns had a whole racetrack in Mario Kart dedicated to it before Dixie Kong even became PLAYABLE in that series, though at the same time that one might have been a special case...
Archie, yes. IDW characters, no, Sonic Team was actually much more involved with them. Tangle and Whisper even got to show up in that one Sonic Forces mobile games, and Tangle even just made a cameo in the new TailsTube, and even a shout-out in Sonic Frontier I believe.Yea,
reason why they never put archie/idw comic characters in mainline sonic?
They weren't made by sonic team proper.
I mean, the early ARG video of Emio had people really interested in a possible Nintendo Horror title, so I'd say there's definitely a interest in people willing to try an actual horror game made by Nintendo. Heck, not even counting Eternal Darkness or FDC: The Smiling Man, alot of people note on how some of the most memorable horror moments have come from Nintendo games, like Unagi the Eel(and Mawray by extension) and the Mad Piano in Super Mario 64, Giygas from Earthbound, the Aparoids from Star Fox, the Waterwraith from Pikmin 2, Darkrai, Giratina and practically the lot of Ghost-types Pokedex entries from Pokemon, and then just Zelda and Metroid in general.On the other hand, there are a couple of details from the interview that I find VERY interesting. On the one hand, Nintendo had no problem giving the green light to a more mature project, perhaps this could open the door to more scary games or darker experiences?
Waluigi has been an Assist Trophy since Brawl and a Trophy since Melee, if being owned by Camelot was such a big obstacle, I doubt he would even have that. (Not to mention that Diddy Kong was also not originally created by Nintendo but he's still part of Brawl. Both of them are very much Nintendo characters at the end of the day). Not to mention the simple fact that even in Mario games, if Waluigi had hurdles, he wouldn't have been a spin-off staple and wouldn't have been playable in rosters that have like, 8 characters. The whole 'Camelot might be a hurdle' argument is mostly a myth.Waluigi's biggest hurdle will probably always be, until proven otherwise, that he was made by Camelot rather than Nintendo themselves.
As far as I'm aware, neither the likes of Wario nor Daisy were made by any one other than Nintendo employees. The former's got two separate lines of spin-offs to his name, along with a handful of games that aren't technically part of either spin-off, while Daisy originated in a platformer spin-off and has gone on to be playable in both a SSB game (albeit as a virtually identical Echo Fighter) as well as a mainline Mario game in recent years.
I don't recall if Nintendo's ever given their official stance on Waluigi, so saying that he couldn't get into Smash would likely just be going off of yet another arbitrary "fan rule" based on circumstantial evidence and speculation, but the fact that he's one of the few notable recurring Mario characters to have never appeared in a mainline game or been playable outside of Sports and party-game spin-offs even up to this day is a little odd and sadly doesn't bode well for his chances to make that jump.
Big day for annoying people.Boys had their fun last year with Shadow the Hedgehog. Now it’s real men’s turn.
Pokémon Center has just updated and it seems that 2025 is the "Year of Eevee", even with its own logo. Presumably this is just a merch celebration.
— Joe Merrick (@JoeMerrick) January 6, 2025
With Prismatic Evolutions releases covering all year, it makes sense.
You guys won't jump to crazy conclusions, right? pic.twitter.com/tp6nVq5UdY
I would love for Wario and Waluigi to basically take the Popple and Rookie dynamic and make it a regular thing. Could even see them doing one of their team attacks from Superstar Saga, the one where Rookie grabs Popple and throws him into the air before grabbing him and piledriving him into the floor to create shockwaves. Could also imagine Waluigi being kind of a pathetic sort like Popple is in battle where if you beat the muscle he just kinda runs away lolI always thought the Wario Bros would be a natural fit for a Mario & Luigi RPG, and I feel like that’s still the biggest missed opportunity for Waluigi. In contrast to the Bros Attacks, these two would just trip over and inflict slapstick violence on one another. Would make for hilarious recurring rivals to interrupt the Bros at the most inopportune time.
And I actually think Waluigi could have a great, similar role in a new Wario Land game too. Imagine a co-op platformer where the two go treasure hunting, but you can also choose to make it a competitive experience where you’re underhandedly sabotaging your partner to take the treasure for yourself. I imagine it being kind of the natural evolution of how people used to screw around in NSMBW.
He does though, as an assist and a costume. Easier to do that than making a whole game about him. You would need to have Camelot's full supervision on something like that. Destroying a creators vision on a character will make the team look bad. Like I said you need to go through proper channels, permissions, and discussion on using a character you didnt create.I'd agree with the Camelot thing if they were consistent about it. Smash Bros. and the main series are literally the only things were Waluigi doesn't appear
Forgot to include the "As a playable character" clarification.He does though, as an assist and a costume. Easier to do that than making a whole game about him. You would need to have Camelot's full supervision on something like that. Destroying a creators vision on a character they didn't make will make the team look bad. Like I said you need to go through proper channels, permissions, and discussion on using a character you didnt create.
Nintendo isn't Namco, they're much more strict about their characters.
Its likely Camelot signs off when Nintendo EPD makes a new mario spin-off with Waluigi. The companies are on good terms so there should be no issue but take note on examples on like Mario Kart 7, Waluigi wasn't playable. Why? who knows, development time? maybe Camelot had issues? its worth noting.Forgot to include the "As a playable character" clarification.
But I still maintain that the only reason Waluigi hasn't appeared as playable in Smash is simply because they just haven't wanted to put him in, not because of any legal difficulties.
Although I am now curious if Camelot appears in the credits of games that they didn't develop or were involved with for Waluigi.
My guess was probably just because of time constraints and he was just a lower priority character, same reason Daisy had to wait until the free updates for Mario Strikers Battle League to get added.Its likely Camelot signs off when Nintendo EPD makes a new mario spin-off with Waluigi. The companies are on good terms so there should be no issue but take note on examples on like Mario Kart 7, Waluigi wasn't playable. Why? who knows, development time? maybe Camelot had issues? its worth noting.
You are correct on this though I should note Xenoblade is a bit different from Pokemon and FE since Monolith Soft is entirely first party lolAlso I should be clear this doesn't stop him from being playable in smash, its a celebration of nintendo as a whole. You have characters from Pokemon. Fire Emblem, and Xenoblade running around after all.
Monolith staff is not the same staff of people who made all those Mario, Zelda, Animal Crossing, Splatoon games however. Very different approach in creatives who grew up and made those games together. Same applies to Atlus and Sega. They own them but they come from very different philosophies of making games.You are correct on this though I should note Xenoblade is a bit different from Pokemon and FE since Monolith Soft is entirely first party lol
I do think not being made by EPD/EAD/SPD does box characters out to some extent in games made internally. Like, not enough to keep them out - especially a character as major to their series as Diddy - but I do think their own creations are treated preferentially.Waluigi's biggest hurdle will probably always be, until proven otherwise, that he was made by Camelot rather than Nintendo themselves.
As far as I'm aware, neither the likes of Wario nor Daisy were made by any one other than Nintendo employees. The former's got two separate lines of spin-offs to his name, along with a handful of games that aren't technically part of either spin-off, while Daisy originated in a platformer spin-off and has gone on to be playable in both a SSB game (albeit as a virtually identical Echo Fighter) as well as a mainline Mario game in recent years.
I don't recall if Nintendo's ever given their official stance on Waluigi, so saying that he couldn't get into Smash would likely just be going off of yet another arbitrary "fan rule" based on circumstantial evidence and speculation, but the fact that he's one of the few notable recurring Mario characters to have never appeared in a mainline game or been playable outside of Sports and party-game spin-offs even up to this day is a little odd and sadly doesn't bode well for his chances to make that jump.
I mean, I agree he should get in, and I think he probably will, but it's inarguable that spin-off content is, more or less, shafted in Smash. Entire Mario sub-series which are bigger than other whole series get maybe a stage. If you're Mario Kart, basically Nintendo's biggest game, you get two. Mother has more stages than Mario Kart. Mario Party doesn't even have a stage. And good luck if you're a spin-off of any other IP. Maybe you'll get a song or two.I think the sentiment that Waluigi needs to overachieve to earn a spot in Smash is outdated. We're at exactly the point where a character like Waluigi is fair game to consider, with Mario characters always being added and many of the most obvious names well out of the way. Characters have climbed the ladder to surpass hurdles far greater than his before.
He has no forseeable technical issues (). His series has not outright abandoned him (). This is a character who appears in probably one or two best-selling games every single year, and minor role or otherwise still manages to be included and merchandised alongside the general Mario branding. And this heavily marketed, unanimously recognized character is also the single most requested first party character by a wide margin.
What's the downside then? Not giving the community the wrong idea? Because not for nothing, but to the median consumer Waluigi already is a member of the main cast about as much as Wario is. The amount of pearl clutching required to justify Waluigi's exclusion on the front of "not being a mainline character" just does not do it for me anymore. Mario Kart sells more than the mainline stuff, Mario Party sells about the same or higher. The Mario brand is much, much bigger than the Super Mario titles and I think you'd struggle to convince me that Pauline or Kamek are that much more prominent and popular than the purple guy. We've reached the end of the line with this argument, I feel.
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The strongest point against him is that he's kind of a blank slate. I don't think that's a problem, because his character is strong enough to inform a general fighting style nonetheless, but at least "he's boring" is a more honest argument against him at this point than not being in Mario Wonder or something.
Well, I think the point being made is less "Camelot owns Waluigi" (since they definitely don't, since Nintendo owns Golden Sun so of course they own the guy that's in every Mario spinoff ever) and moreso "Since Camelot created him, there may be a need to get approval from Camelot since they're second party".I gotta say, "Waluigi being owned by Camelot is why he's not in Smash" is a new one
I see what you mean. I love K. Rool, but I would never dismiss his lack of recency as valid. That still has merit to it, like it or not. Still, while it doesn’t prevent anything like you may have said, I don’t think we have had a proper spinoff character playable in Smash, have we?I mean, I agree he should get in, and I think he probably will, but it's inarguable that spin-off content is, more or less, shafted in Smash. Entire Mario sub-series which are bigger than other whole series get maybe a stage. If you're Mario Kart, basically Nintendo's biggest game, you get two. Mother has more stages than Mario Kart. Mario Party doesn't even have a stage. And good luck if you're a spin-off of any other IP. Maybe you'll get a song or two.
It's just how Smash seems to operate, where spin-off content works from a deficit. And our opinions, the consumer's perception, the actual games themselves... Smash's methods supersede all of them. So yes, it's not the same obstacles faced by Ridley or K. Rool, but it is still an obstacle.
Look at the current roster... how many characters hail from a spin-off? One. And he's a clone who was added for padding.
Again, I think Waluigi will probably get in this time, I don't think it's a rule that spin-off content can't be included, but it seems very blatant that it is an obstacle that a character has to combat, whether that means they need enough popularity to outweigh the hindrance, or they just have to bide their time for the mainline contemporaries (of roughly the same stature) to get in first.
It's like people invoking K. Rool to dismiss lack of recency as a valid impediment. Just because some select few characters can maneuver past the obstacle because of their other merits doesn't mean it's not still an obstacle. I think the strongest point against Waluigi remains being a spin-off character. I just think he has enough to overcome that.
I don't think being a blank slate hinders a character. That's not the same as hurting for moveset potential or seeming infeasible, it's just there's no one obvious direction to take him in. The team has absolutely done more with less.
No one said that. Nintendo owns the characters, but just because you own a character doesn't mean you have absolute free reign on them.I gotta say, "Waluigi being owned by Camelot is why he's not in Smash" is a new one
This is pretty much where I'm at too, for what it's worth. Where a spin-off character, just by default, isn't pining to be included in Smash the way a character with a more established role or further material to build off of does. It's not that hard to see why Rosalina and Bowser Jr were chosen in Smash 4. It's not hard to see why Daisy is the one exception. But I'm arguing that we're at the point now where it's less and less justified to gatekeep on that front, mostly due to the slimmer competition which you also acknowledged.I think Waluigi will probably get in this time, I don't think it's a rule that spin-off content can't be included, but it seems very blatant that it is an obstacle that a character has to combat, whether that means they need enough popularity to outweigh the hindrance, or they just have to bide their time for the mainline contemporaries (of roughly the same stature) to get in first.
It's like people invoking K. Rool to dismiss lack of recency as a valid impediment. Just because some select few characters can maneuver past the obstacle because of their other merits doesn't mean it's not still an obstacle. I think the strongest point against Waluigi remains being a spin-off character. I just think he has enough to overcome that.
must be the new "too big"I gotta say, "Waluigi being owned by Camelot is why he's not in Smash" is a new one
Welll, Bowser, King K. Rool and others have been very big. Thing is, Ridley's case was different from those characters, as it was more of proportions.must be the new "too big"