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Official Next Smash - Speculation & Discussion Thread

Laniv

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Speaking of RPGs and Smash, what are some of your most wanted RPG characters for Smash? Which ones do you think have the highest chance? Here’s some of mine:

Magus (Chrono Trigger)

While Crono is the most obvious choice, I personally find Magus more compelling for a few reasons. First, I just love him as a character, both in design and in personality and story. He stands out more mechanically and visually from Hero and has a unique weapon to Smash. Magus also seems to have a larger role in the broader series as a whole compared to Crono who was just the face of the first game.

Alphen/Shionne as a transform duo (Tales of Arise)

I just loved Shionne as a character and she had amazing character growth throughout the game. She provides Alphen with the ability to use his flame sword in the game so the two are mechanically and narratively linked. Alphen can power up his sword attacks by sacrificing his own health and Shionne is a ranged fighter with healing abilities that compliment Alphen’s style really well.

Zegram Ghart (Rogue Galaxy)

Zegram admittedly has nearly no chance at all but he’s one of my favorite gaming characters ever. Zegram’s a badass space pirate that fights with a huge sword and shuriken. He’s got one of the coolest looking designs and is voiced by one of my favorite actors in Steve Blum. He also had a really unique and compelling story in the game where he shifts between ally and enemy.

Etna (Disgaea)

Another seemingly odd choice where Laharl would be the more obvious pick. Again, this is partly out of bias but I think the fact that she heavily uses the series mascots in her moveset helps her out a lot. She’s also a spear wielder which is unique to Smash other than Byleth. Disgaea has a ton of crazy attack animations that would be awesome to see in Smash.

H’aanit (Octopath Traveller)

H’aanit is a huntress and beast tamer which is really unique to Smash. She uses both an axe and a bow and summons creatures she captures for various effects or attacks. I love the two Octopath games and H’aanit is my favorite character in them. She’s also also is the most unique compared to other Smash characters.
Tiki (Fire Emblem)

Yes, I know, Yet Another Fire Emblem Character, and more specifically Yet Another Awakening Character, but I think she'd be cool. Her normals would mostly be graceful, ballerina-esque kicks, juxtaposed with the ferocity of her dragon form, and also a move where she beats the foe with a rock, because it's funny.


Barret Wallace (Final Fantasy)

Yes, I know, Yet another Final Fantasy VII character, but I say he's far and away the coolest character in that game. And it'd be nice to have a Black character that isn't an alt for someone else.


Elma (Xenoblade Chronicles)

Two big reasons for Elma:
One is she dual wields both swords and guns, and dual wielding a weapon is always better than not dual wielding them.

The other reason is that I have a friend who likes Elma and they'd be happy :)


Isaac (Golden Sun)

Do we have any earth/nature-themed characters yet besides Ivysaur? If not, then Isaac's the guy. I hope if they add him, they really lean in on the magic knight aspect like they did with Robin and Hero.
 

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Isaac (Golden Sun)

Do we have any earth/nature-themed characters yet besides Ivysaur? If not, then Isaac's the guy. I hope if they add him, they really lean in on the magic knight aspect like they did with Robin and Hero.
This is a big part of why I think I'd really like Isaac, because unless there's someone I don't remember, he's genuinely one of the only characters that I think has a decent shot at being put into Smash at some point who has the ability to manipulate earth, which is genuinely like completely untapped in Smash, and even the nature side for the most part, though Ivysaur has a bit of that.

With everything he got in Ultimate after Smash 4 basically only had the Brawl remix and one new music track, being a Mii Costume, the return of his Assist Trophy with more moves, the most spirits of any franchise not already playable in the game, it genuinely feels like Isaac did pretty well on the Ballot, but he didn't quite fit with what newcomers were doing in Ultimate. Like there were Ridley and K. Rool from long standing, iconic franchises, and Inkling/Isabelle/Incineroar were some of the newer kids on the block, as were Min Min, Pyra/Mythra, and Byleth, so a character from an inactive franchise that stopped getting games after 2010 on the DS just didn't fit, BUT he may have a shot in next game's base game, assuming it has a more typical number of newcomers.
 

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Speaking of JRPGs.... I think Bravely Default is an IP that people are sleeping on. I wouldn't call it likely, but Nintendo has an interest in the IP like they did with Bayonetta and they even help with the development / marketing.

I have a feeling we may get one of those characters eventually.
 

Guynamednelson

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K. Rool from long standing, iconic franchises
I don't think that really helped when K. Rool isn't as long standing as the Kongs themselves (and Nintendo is ensuring this by not having any Kremlings in the DK area of Super Nintendo World), except it does ensure K. Rool has DK stages to call his "home". Meanwhile I think the lack of new stage resources screwed over Isaac since they don't seem to be interested in giving new series fighters without a stage anymore.
 

fogbadge

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Speaking of JRPGs.... I think Bravely Default is an IP that people are sleeping on. I wouldn't call it likely, but Nintendo has an interest in the IP like they did with Bayonetta and they even help with the development / marketing.

I have a feeling we may get one of those characters eventually.
I hope so
 

smashkirby

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I'd happily take Roll or Marino but they're definitely not getting in over X or Zero. If we did get X/Zero, maybe they could pull an X8 and include Alia and Layer as costumes. As for Vanessa, I believe it's implied she's a clone iirc, but I'm pretty sure she's still human. More to the point, she's a long shot if there ever was one. Most people don't know what P.N.03 is and Capcom likely doesn't have much interest in it (if they even remember it themselves).
As someone who would genuinely be hyped for Roll in Smash Bros., it truly bums me out to remember that Roll (sadly) almost certainly isn't beating out X and/or Zero for a spot on Smash's roster. Heck, I don't even think she'd beat out Volnutt, E.X.E. or Geo for a spot.

MAYBE she'd be higher priority than any of the ZX leads, but that's still a notable "maybe".

Orbital Gate Assault is crying right now, I'm sure :4pacman:
I kid you not, Orbital Gate was on my mind as I wrote my earlier message about Jet Impulse in Smash. Kind of hurts to think about though, as Orbital Gate is in my top 5 of favorite Smash 4 stages AND my favorite Star Fox stage in Smash Bros. as a whole. That said, the fact that Ultimate DIDN'T bring back a YEAR'S worth of dev time still kind of shocks me.

If Roll were to ever have a chance, it'd be as a Megaman Echo, similar to her MvC appearance. Although maybe her specials replaced with some of the custom Specials from Smash 4. Oh, and before someone mentions that she has never played the same as Megaman in any of the Mega Man games she's playable in(like Megaman Powered Up for PSP), yes she has. Specifically in a Japanese-only Megaman 1 mobile port released in 2008.
Hmm... if anything, I feel as though Roll's MvC moveset might translate into Smash Bros. better than in MvC, given Smash's greater movement options.

I do wonder if a Nintendo crossover RPG might be something we’d benefit from. It could kind of soothe some people’s calls for Smash to have a new story mode.
Given how Nintendo probably wouldn't be too willing to add too many of their own characters to a Project X Zone 3, I'd like to see this be a reality. Heck, it might even allow for more of Nintendo's own lesser-known catalog to get in on the action, if Smash Bros. can't hack such a thing for whatever reason anymore.
 

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I don't think that really helped when K. Rool isn't as long standing as the Kongs themselves (and Nintendo is ensuring this by not having any Kremlings in the DK area of Super Nintendo World), except it does ensure K. Rool has DK stages to call his "home". Meanwhile I think the lack of new stage resources screwed over Isaac since they don't seem to be interested in giving new series fighters without a stage anymore.
This is also fair given that K. Rool was a surprise big shot from the Ballot if I remember right, but given that he's from the original Donkey Kong Country series it's not like the games he's in have ever really been niche considering how often they get rereleased and he still regularly showed up in games through the mid-2000s until after Mario Super Sluggers. Current or not, he's still from a long running iconic franchise and I feel like that helps him fit in better with everyone else added, since all of Ultimate's first party newcomers in the base game were additions to already-represented series (Metroid, Donkey Kong, Animal Crossing, Pokemon) and then the Inklings, Nintendo's new explosive prodigy child that everyone knew was a shoo-in from the start lol

And in DLC, every first party newcomer was from a Switch game (ARMS, Xenoblade 2, Three Houses), so it's not like Isaac would've fit in there either. Basically I feel like the Mii Costume and the load of content Golden Sun got is like a sort of "We see you Isaac fans, we got you next time" lol

I'm also possibly on copium since I think the top 3 Spirit counts in Ultimate for franchises not already playable in Smash is like Golden Sun, Rhythm Heaven, and Starfy with 9, 8, and 6 respectively lol
 

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That said, the fact that Ultimate DIDN'T bring back a YEAR'S worth of dev time still kind of shocks me.
It'd still probably be another year, given that none of the Smash 4 Wii U stages are direct copypastes even if they took less work than remaking the Melee/Brawl/3DS stages. The new lighting system and homogenizing all the BF/Omega forms wouldn't have allowed it to be so.
 

HyperSomari64

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Originally posted by SnakeFighter64 SnakeFighter64 in The Social Thread
Ok. Cuphead gets in smash, and all his normals, tilts, and aerial are just shots in different directions. Except for neutral aerial which is parry, and dash attack which is just his normal dash. Neutral special changes shot type so you have access to most of the different shots from the game. Down special switches between the different charms from the game. Not all of them, the ones which just give you more health wouldn’t really work here, but most of them. Side special is ex move. Up special is something made up to give him a recovery.

Do you like this method of incorporating him or does it annoy you?
Opinions please ;)
 

TheFirstPoppyBro

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Originally posted by SnakeFighter64 SnakeFighter64 in The Social Thread

Opinions please ;)
I like Neutral Special being the move to change his shot type, makes me think it'd be in a wheel kinda like Monado Arts are, and the Parry/Whetstone is an obvious choice for Nair, but the rest of it I'm not so sure of.

I don't know if ALL of his normals, tilts, and aerials should be just firing bullets (Cuphead would get absolutely dumped on by any character with a reflector if ALL of his moves are just bullets), dash attack being the normal dash means it'd be unusable in the air, I dunno that many of the charms are really good for attacks (assuming we're not using heart ones or the Relics from the DLC, that means Smoke Bomb which only affects the dash, P. Sugar that only affects the Parry, Coffee which just fills your super meter, and Astral Cookie that just swaps you out with Ms. Chalice, so none of them are really attacks), and EX moves as Side Special feels odd too because the EX moves are super attacks that you specifically use for huge amounts of damage or invulnerability.
 

DarthEnderX

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I’d love a Smash RPG but I feel like it would be really hard to tell a compelling story with so many different characters that come from completely different worlds.
That's basically what Project X Zone is. YMMV on how sucessful that series is.

Speaking of RPGs and Smash, what are some of your most wanted RPG characters for Smash?
Crono [Chrono Trigger]
Estelle Bright [Legend of Heroes]
Geno [SMRPG]

Speaking of Soul reaver the remaster just came out I saw it on steam. I was considering buying it since I never got to play this one.
It's mechanically a subpar 3D Zelda. With a really interesting story and amazing VAing.

I really need to try the Trails series. I’ve heard all kinds of great things about it but it’s one of the few major JRPGs I never really got around to trying. I did finish the demo of Trails through Daybreak and enjoyed it. It was surprisingly long for a demo so I did get a decent feel for the game. I’m just not really sure what game makes sense to start with for someone that hasn’t really played any of them beyond that demo.
Trails in the Sky is the place to start. And it's getting a remake soon. So it's kind of a no-brainer.

I think Octopath 2 reviewed amazingly critically but struggled to meet sales expectations. It’s a shame because I really loved the game and felt it was an overall improvement over the first game. My only real gripe with the Octopath games is the limited interaction between your party members. The sequel helped with that but they still mostly felt like eight separate stories.
Octopath Traveler is a fantastic concept, completely ruined by the decision to only let you travel around with 4 characters at a time. Which feels anathema to the core concept of the game.
 

Pupp135

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I would hate to bring up the discussion of cuts again, but I was wondering something; since there were no cuts between Smash Bros. for Wii U and 3DS and Smash Bros. Ultimate, what cuts may you expect or think will happen from Smash Bros. for Wii U and 3DS ALONE?
The only cut that I feel confident in is Corrin given the divisive nature of her/his inclusion.

After Corrin, my hunch is that Bowser Jr. and one of Wii Fit/Duck Hunt are some of the other lower priority fighters.

After that, it really just hinges upon time constraints and priorities.

Speaking of RPGs and Smash, what are some of your most wanted RPG characters for Smash?
Mine are Tidus from FFX as I liked the game and Isaac from Golden Sun because of Super Smash Flash 2
 

Verde Coeden Scalesworth

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Speaking of RPGs and Smash, what are some of your most wanted RPG characters for Smash? Which ones do you think have the highest chance? Here’s some of mine:
It's hard for me to say who has the best chance, but otherwise...

Max/someone from Shining; It's an amazing Tactical RPG franchise with colorful and fun characters. It gets even better with later games and remakes, though it does have its action games too.

Brian from Quest 64; I didn't need to say much, but I think having a moveset based around the 4 elements alone is fun, but also I would love to have a system that brings other kind of RPG mechanics(leveling up is a notable one).

Isaac from Golden Sun; I love the franchise too. We only have one close enough to being a terraformer(Steve/Alex), but not as an actual magic(or similar) user.
 

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I like Neutral Special being the move to change his shot type, makes me think it'd be in a wheel kinda like Monado Arts are, and the Parry/Whetstone is an obvious choice for Nair, but the rest of it I'm not so sure of.

I don't know if ALL of his normals, tilts, and aerials should be just firing bullets (Cuphead would get absolutely dumped on by any character with a reflector if ALL of his moves are just bullets), dash attack being the normal dash means it'd be unusable in the air, I dunno that many of the charms are really good for attacks (assuming we're not using heart ones or the Relics from the DLC, that means Smoke Bomb which only affects the dash, P. Sugar that only affects the Parry, Coffee which just fills your super meter, and Astral Cookie that just swaps you out with Ms. Chalice, so none of them are really attacks), and EX moves as Side Special feels odd too because the EX moves are super attacks that you specifically use for huge amounts of damage or invulnerability.
I mean
Speaking of RPGs and Smash, what are some of your most wanted RPG characters for Smash? Which ones do you think have the highest chance? Here’s some of mine:

Magus (Chrono Trigger)

While Crono is the most obvious choice, I personally find Magus more compelling for a few reasons. First, I just love him as a character, both in design and in personality and story. He stands out more mechanically and visually from Hero and has a unique weapon to Smash. Magus also seems to have a larger role in the broader series as a whole compared to Crono who was just the face of the first game.

Alphen/Shionne as a transform duo (Tales of Arise)

I just loved Shionne as a character and she had amazing character growth throughout the game. She provides Alphen with the ability to use his flame sword in the game so the two are mechanically and narratively linked. Alphen can power up his sword attacks by sacrificing his own health and Shionne is a ranged fighter with healing abilities that compliment Alphen’s style really well.

Zegram Ghart (Rogue Galaxy)

Zegram admittedly has nearly no chance at all but he’s one of my favorite gaming characters ever. Zegram’s a badass space pirate that fights with a huge sword and shuriken. He’s got one of the coolest looking designs and is voiced by one of my favorite actors in Steve Blum. He also had a really unique and compelling story in the game where he shifts between ally and enemy.

Etna (Disgaea)

Another seemingly odd choice where Laharl would be the more obvious pick. Again, this is partly out of bias but I think the fact that she heavily uses the series mascots in her moveset helps her out a lot. She’s also a spear wielder which is unique to Smash other than Byleth. Disgaea has a ton of crazy attack animations that would be awesome to see in Smash.

H’aanit (Octopath Traveller)

H’aanit is a huntress and beast tamer which is really unique to Smash. She uses both an axe and a bow and summons creatures she captures for various effects or attacks. I love the two Octopath games and H’aanit is my favorite character in them. She’s also also is the most unique compared to other Smash characters.
Isaac, Geno, and Paper Mario. Maybe Terra and Kefka too.
 

SMAASH! Puppy

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Originally posted by SnakeFighter64 SnakeFighter64 in The Social Thread

Opinions please ;)
Having just about every attack be a projectile is too much. Mega Man and Min Min are probably as far as you can take a concept like that before it gets too unwieldy. However, I do like the idea of the character having a good deal of projectile normals that he can change the properties of with his neutral special. Side special probably should be the Dash since it seems to be a major part of Cuphead's movement. Having both neutral and down special serve the purpose of changing passive abilities could make the whole thing a lot less readable. Maybe an EX move could go there? Maybe they should just be smash attacks?
 

Diddy Kong

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Speaking of RPGs and Smash, what are some of your most wanted RPG characters for Smash? Which ones do you think have the highest chance?
Isaac from Golden Sun is a nr 1 pick here. I don't necessarily think he's all too likely, but reasonably so if they follow up on unique popular requested newcomers. Great series and great set of unique abilities that cannot go wrong in Smash. Lots they could do with him.

Highest chance from who I like the most out of all options is Noah from Xenoblade 3. That game, again is a masterpiece and a great follow up to its prior installments. A good story with a good main character. His move set also would translate well to Smash.

I also want Rex. Specifically the Xenoblade 3 DLC version. Its the only version able to coexist with Pyra and Mythra anyway.

Geno is something I would like to see too. Not as much my most favorite, but let's just list him.

Next up, Paper Mario. I actively wanted him badly before but then I became more distressed of the fact they might just do weird **** with his move set like take Sticker Star for inspiration. But if they follow more after TTYD, that would be amazing.

Alear is another character I could rally behind. But am not all too confident seeing the reception. Am all for more Fire Emblem however, always. So Lyn or anyone else would also be a great choice for me.
 
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TheFirstPoppyBro

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Having just about every attack be a projectile is too much. Mega Man and Min Min are probably as far as you can take a concept like that before it gets too unwieldy. However, I do like the idea of the character having a good deal of projectile normals that he can change the properties of with his neutral special. Side special probably should be the Dash since it seems to be a major part of Cuphead's movement. Having both neutral and down special serve the purpose of changing passive abilities could make the whole thing a lot less readable. Maybe an EX move could go there? Maybe they should just be smash attacks?
I just realized I was mixing up the EX Moves with the Super Arts, my bad lmao

I do think some of those could probably be worked into his kit since some have interesting secondary effects, like Crackshot giving you a parryable turret to control space. I kinda feel like maybe the EX Moves should be down special though, and you'd just use the one based on your shot type, and maybe Cuphead could have the little cards like in the actual game that let you use them as long as you have cards, which you'd regain by doing damage (and potentially taking damage in a Smash environment too), probably starting with a full stack per stock like Banjo's Wonderwing. Not sure how that'd work for all of them though.

I also would like if the Dash was a forward special that's mainly for movement, kinda like the move they gave ROB in Project M, just burst movement that allows him to mix up his recovery or make space with his opponent.
 
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SMAASH! Puppy

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I just realized I was mixing up the EX Moves with the Super Arts, my bad lmao

I do think some of those could probably be worked into his kit since some have interesting secondary effects, like Crackshot giving you a parryable turret to control space. I kinda feel like maybe the EX Moves should be down special though, and you'd just use the one based on your shot type, and maybe Cuphead could have the little cards like in the actual game that let you use them as long as you have cards, which you'd regain by doing damage (and potentially taking damage in a Smash environment too), probably starting with a full stack per stock like Banjo's Wonderwing. Not sure how that'd work for all of them though.

I also would like if the Dash was a forward special that's mainly for movement, kinda like the move they gave ROB in Project M, just burst movement that allows him to mix up his recovery or make space with his opponent.
I did at first as well. lol

I really like the idea of down special being the EX move of your current shot type. It could also be cool if parry had a Sora style reflector attached, popping up Cuphead and giving him a card for down special. He'd also own the projectile so he doesn't get hit by it assuming they don't want to give him i-frames, but no damage boost would be applied.

EDIT: Thinking about it more, we should probable swap neutral and down special with this concept, with down special swapping the shot type like ARMS change does, and neutral special firing the EX projectiles. I think that would feel a lot nicer.
 
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TheFirstPoppyBro

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I did at first as well. lol

I really like the idea of down special being the EX move of your current shot type. It could also be cool if parry had a Sora style reflector attached, popping up Cuphead and giving him a card for down special. He'd also own the projectile so he doesn't get hit by it assuming they don't want to give him i-frames, but no damage boost would be applied.
For Up Special, I was kinda feeling the plane? I dunno if it'd clutter his kit up, but I imagine it'd just be a normal recovery, no need to insert the shooting and the bombs and stuff, the propeller would probably hurt his opponents enough. Just carries him up a distance at a kinda steep angle but doesn't put him in free-fall/helpless so he can dash after it for recovery mixups.

I also like the idea of like a secret Final Smash on him that like if you use the Final Smash while using the plane it becomes the Bomb Morph Super Art instead of Super Art 3, the one with the big ghost, which I would prefer because Super Art 1 is just a big laser and Super Art 2 is just invulnerability lol
 
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SMAASH! Puppy

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For Up Special, I was kinda feeling the plane? I dunno if it'd clutter his kit up, but I imagine it'd just be a normal recovery, no need to insert the shooting and the bombs and stuff, the propeller would probably hurt his opponents enough. Just carries him up a distance at a kinda steep angle but doesn't put him in free-fall/helpless so he can dash after it for recovery mixups.

I also like the idea of like a secret Final Smash on him that like if you use the Final Smash while using the plane it becomes the Bomb Morph Super Art instead of Super Art 3, the one with the big ghost, which I would prefer because Super Art 1 is just a big laser and Super Art 2 is just invulnerability lol
It's a bit difficult to envision, but I do think that the plane makes a lot of sense here. Perhaps it could act something like Elytra and allow Cuphead to glide for a second or two? If that's too much then maybe he just pulls up so much that the plane eventually flips upside down and he falls out of the cockpit? That would actually be pretty funny. I think I like that more, especially since he already has a horizontal recovery tool.
 

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It's a bit difficult to envision, but I do think that the plane makes a lot of sense here. Perhaps it could act something like Elytra and allow Cuphead to glide for a second or two? If that's too much then maybe he just pulls up so much that the plane eventually flips upside down and he falls out of the cockpit? That would actually be pretty funny. I think I like that more, especially since he already has a horizontal recovery tool.
I also think having some normals being shooting but the majority being cartoonish/rubberhose in nature would be fun because realistically Cuphead is the only real opportunity for Smash's team to work with a character that's basically a Looney Tune or at least from that era of animation.
 
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On the topic of Xenoblade 3, what do you think chances are Sakurai looks past both Noah and Mio (seeing them as necessary pair that would be too difficult to implement together) and instead goes with Mathew, the main character of Future Redeemed.

He works better on his own, uses gauntlets instead of a sword, is full of beans, and there's no awkwardly leaving out a part of a pair. There's even a strong connection to Noah and Mio, and he's a Vandham, a recurring name in the Xeno series
1000008219.png
 

TheFirstPoppyBro

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On the topic of Xenoblade 3, what do you think chances are Sakurai looks past both Noah and Mio (seeing them as necessary pair that would be too difficult to implement together) and instead goes with Mathew, the main character of Future Redeemed.

He works better on his own, uses gauntlets instead of a sword, is full of beans, and there's no awkwardly leaving out a part of a pair. There's even a strong connection to Noah and Mio, and he's a Vandham, a recurring name in the Xeno series
I wouldn't mind Matthew being playable, but I feel like Noah or Mio with the other showing up in like victory screens and Final Smash kinda like Rex does is more likely (even if I'd prefer them just figuring out the duo character thing). Out of the two I'd prefer Mio since she has a unique weapon type, but I feel like Noah might get the edge potentially lol
 

BritishGuy54

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On the topic of Xenoblade 3, what do you think chances are Sakurai looks past both Noah and Mio (seeing them as necessary pair that would be too difficult to implement together) and instead goes with Mathew, the main character of Future Redeemed.

He works better on his own, uses gauntlets instead of a sword, is full of beans, and there's no awkwardly leaving out a part of a pair. There's even a strong connection to Noah and Mio, and he's a Vandham, a recurring name in the Xeno series
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I think Matthew would be fun, but I’m banking on him getting a role as an Assist Trophy.
 

Idon

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On the topic of Xenoblade 3, what do you think chances are Sakurai looks past both Noah and Mio (seeing them as necessary pair that would be too difficult to implement together) and instead goes with Mathew, the main character of Future Redeemed.

He works better on his own, uses gauntlets instead of a sword, is full of beans, and there's no awkwardly leaving out a part of a pair. There's even a strong connection to Noah and Mio, and he's a Vandham, a recurring name in the Xeno series
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I'm gonna say 0%.
No matter what happens, we're not getting the protagonist of a DLC side-story as the Smash rep, that I can guarantee you.

Regardless, if a pair is not feasible and we must have a Xenoblade 3 character, they would simply choose one of the two.
Don't know if you all remember, but Fire Emblem Awakening is a game based off the 2 protagonists of Chrom and Robin and their bond being kind of a central point and reinforced via gameplay mechanics. Instead of trying to awkwardly make some half-measure the focus, they simply chose one.

And honestly it isn't even that awkward, they really could just pick Noah and it wouldn't exactly be eyebrow-raising. The boy gets like 2/3s of the screen-time compared to Mio, the plot-relevant powerups, and has most of the perspective storytelling is done through his eyes. That or we simply pick Mio because double rings are visually unique.
 
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Royaru

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On the topic of Xenoblade 3, what do you think chances are Sakurai looks past both Noah and Mio (seeing them as necessary pair that would be too difficult to implement together) and instead goes with Mathew, the main character of Future Redeemed.

He works better on his own, uses gauntlets instead of a sword, is full of beans, and there's no awkwardly leaving out a part of a pair. There's even a strong connection to Noah and Mio, and he's a Vandham, a recurring name in the Xeno series
View attachment 396789
Noah/Mio are almost 100% for the next Smash. But if there is another Xenoblade fighter, I think Mattew, Melia, Nia and Rex (XC3) have the best chances. Another character I think could have a good chance would be A as Shulk's Echo.
On the other hand, since we're talking about Xenoblade, Nintendo has announced today that they have acquired 100% of Monolith Soft, previously they had 96% and the other 4% was owned by the founders of Monolith Soft.
It's not really a big deal, but it clearly shows how happy Nintendo is with Monolith's work, and with this I highly doubt that the presence of their games will diminish in Smash.
 

Idon

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Another character I think could have a good chance would be A as Shulk's Echo.
Okay no.
Like be for real.

They are not built the same.
They do not move the same.
They do not wield weapons of remotely the same lightsaber function.
Hell, A doesn't even have Monado arts.

I mean look at them.

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1733910802170.png

And this isn't even mentioning the fact Shulk in Smash moves like a weirdo that's not even like his Xenoblade self to begin with.
 
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Royaru

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Okay no.
Like be for real.

They are not built the same.
They do not move the same.
They do not wield weapons of remotely the same lightsaber function.
Hell, A doesn't even have Monado arts.

I mean look at them.

View attachment 396790View attachment 396791
And this isn't even mentioning the fact Shulk in Smash moves like a weirdo that's not even like his Xenoblade self to begin with.
You're right, but I'd like to point out a few details. We know that A can use both monado and monado arts, and many echo fighters aren't exactly 100% like their original fighters.
While there are differences, I think this is the closest we have to echo fighters from Xenoblade for Smash.
If it's not A, the other option wouldn't be much different either, and I'm referring to Alvis. Although, well, anyone who has played FR knows what I'm talking about.
 

fogbadge

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I also want Rex. Specifically the Xenoblade 3 DLC version. Its the only version able to coexist with Pyra and Mythra anyway.
says who?

On the topic of Xenoblade 3, what do you think chances are Sakurai looks past both Noah and Mio (seeing them as necessary pair that would be too difficult to implement together) and instead goes with Mathew, the main character of Future Redeemed.

He works better on his own, uses gauntlets instead of a sword, is full of beans, and there's no awkwardly leaving out a part of a pair. There's even a strong connection to Noah and Mio, and he's a Vandham, a recurring name in the Xeno series
View attachment 396789
I don't see it happening myself
 
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