---------When it comes to Final Smashes, For this next Smash I would like to see the following changes
-No Final Smashes that Freezes the gameplay. Cutscene Final Smashes are a big example of this, so I think they should be reworked so they can work in Real time. I think the best thing about Smash Bros is that there really isn't down time that slows down the gameplay, with Some final Smashes being the exception
-Have the option to have Final Smashes done with a Separate button, so you can use your neutral special when Final Smash is activated
-Make Final Smashes blockable (generally, certain ones can be made unblockable like Incineraor's Pac-Man), so you're not busy just running from the opponent since there's no counterplay to someone with a Final Smash currently
-Multiple Final Smashes able to be done at once. I think the Switch 2 should be able to handle the power of Multiple Final Smashes
-I would bring back Transform Final Smashes. I would make all of them non-Invincible and defeatable, even if much harder
Though to be honest, I think I'd rather a Super Move system or EX system over Final Smashes
--------------Dixie over Cranky Kong personally. I know Cranky had a prominent part in the Mario movie, but for Smash specifically, not only has Dixie been more of a requested character in the fanbase, but also going by her Legendary Spirit, Sakurai might still have interest in doing the Duo Idea that was intially planned for Diddy and Dixie, but with Dixie and Kiddy Kong instead
The Idea wasn't able to be done for Brawl and Smash 4 due to Limitations, and for Ultimate it still might have had complications even if Ice Climbers were able to come back, plus K.Rool taking focus this game
I think for this next Smash game, the Technology should be there to attempt the Duo Idea again
I think that no matter what the next istallement is, it will have negativity present at it's announcement:
If it's a Deluxe port, some people will be disapointed that it's not a new game.
If it's a Brand New Game, some people will be disapointed by the cut content.
If it's a live-service, then yeah, lol.
If it's a Ultimate 2, then some people will be disapointed about the lack of character model upgrades.
It's honestly going to be most mixed Smash Bros. game reveal, i hope Sakurai just does what he sees fit at the moment, because next game will make someone dissapointed whatever it is.
So on this, While I don't think the Next Smash would be a live service one, I could see this being the first Smash game where the DLC Roadmap is planned at the same time as Base game. Even with Ultimate, DLC wasn't Greenlit till sometime in early 2018 where the game was already mostly developed.
If the DLC is going to be planned from the start, I could see this next Smash having much more substantial DLC than before, maybe not enough to be considered live service, but more substantial than Smash 4 and Ultimate. Though I do think the Base game will be very Substantial, especially if it's going to be $70
I don't either, aside from maybe it could be something with the online play? I mean, anything is possible regarding why Nintendo has not released all of it's titles.
I'm still on the idea that they are going to do some Smash 99 Concept with 64 (and Melee?) on whatever New engine that the Next Smash game is going to run on, as a test of both how it functions as a game and also the online, especially if they are actually going to attempt Rollback with this next Smash