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Official Newcomer/DLC Speculation Discussion

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KatKit

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Tomorrow is the start of the most critical leak week. Coz the week after that is probably the Direct. Prepare yourselves.

I've set my expectations as low as hell. We must be ready.
 

Plank08

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I don't how y'all can talk about Bandai Namco that long without mentioning Soul Calibur.



Fortunately, you can make and share Smash crossovers until your dream becomes a reality.





Pipe dream or not, just here to chime in that this is the best suggestion on this pa-



Nevermind... This is.
Yeah, I’ve been doing this for awhile since ultimate dlc was announced, some levels are very accurate, I wish Sony would let Nintendo port the LittleBigPlanet collection to switch so even more people could make awesome levels, that’s my biggest dream besides Sackboy in smash.
 

DarthEnderX

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Nov 10, 2014
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Speaking of Namco. Who are we thinking is more likely?
Nightmare.

Jill is like what I expect to be the next big RE game/remake
Given how successfull RE2 Remake was, RE3 Remake is pretty much inevitable. And that game is all Jill, all the time.

Most discussion pertaining to Smash Bros. pertains to the content (current and prospective) in regards to the roster. However, Smash Bros. is more than just the roster, much more. There is a lot of content out there in the games, that while not part of the roster, can still absolutely make fans of the the character or game smile.
It always makes me happy when a character I wanted, but I knew had zero chance, shows up as a Mii Costume or Assist Trophy. Or, hell, even a Spirit. I always see it as good exposure for the character, and maybe it's a stepping stone that leads to them getting in next time.

Goemon was that. I'd like to see him in Smash, but I knew he had very little chance of being a character, so the Mii costume was a very pleasant surprise.

Sans too. And most Undertale fans seems to have felt the same way.

If anyone from Sony is to get in. Kratos (Maybe even with Atreus), Sackboy and Nathan Drake are the three most likely.
I think Ratchet or Sly are more likely than Nathan Drake, who's just a very normal looking dude with no real interesting moves.

Although he is an expert and dangling from ledges...


Nintendo slips up LucasArts trademark:

Please make Smash get the curse of Monkey Island.
No! Maniac Mansion!
 

Michael the Spikester

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Tomorrow is the start of the most critical leak week. Coz the week after that is probably the Direct. Prepare yourselves.

I've set my expectations as low as hell. We must be ready.
For all we know it could even be next week given the supposed direct might be the week after such as the 13th or 14th.
 

NoOtherPersona

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Jun 25, 2018
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SKX31

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Sweden
God of War, Little Big Planet and Uncharted are some of Sony's biggest titles and I'm not sure if they would give them to Nintendo so willingly, especially with them being a competitor and having a similar level of pride to Nintendo. I'd imagine Sony would give Nintendo one of their dormant franchises, something they don't see as profitable like Ape Escape, Parappa the Rapper or Tomba so Sony can still make a small profit but not help Nintendo out too much.
OTOH I could see Sony (even if reluctantly) agree to a side game or a port of an older game if it means a Smash appareance. Yes, even when it comes to the big guns. There are a couple things worth noting:

* PlayStation AllStars is dead and buried. Yea, Battle Royale didn't exactly get off the ground running - but what sunk it IMHO was the Coke Zero sponsored mobile game Island. Sony doesn't have a competitor to Smash alive, so it's either Smash or nothing, Likewise, Sony's direct competitor nowadays is Microsoft - not Nintendo. Sony doesn't have a handheld, Nintendo doesn't have a 4K power machine.

* Sony recently (and quietly) agreed to crossplay. We'll see if this is just a PS4 thing or it'll continue into the PS5, but that's gnawed at them for a bit too long. Microsoft - and Nintendo - got a lot of mileage out of that, and I doubt Sony wants to lose more ground on that front.

* Sakurai saying "Banjo Kazooie is currently available on the Xbox One" is not the first time. What with Metal Gear Solid 4 being a PS3 exclusive and Brawl still pushing MGS4 quite a bit. If there's one developer who could concievably approach Sony it's Sakurai.

Even Sony's dormant or more minor franchises are notable - Sly I'd argue is around as popular as B-K overall (outside of Smash) if not slightly bigger. Gravity Rush's in a decent position, Medievil got a remake recently and even though LBP's dormant it's still a recognizable series,

Whether Master Chief getting in or not will be key, since if he does Sony will be on the outside looking in while Nintendo and Microsoft goes all in on Smash. Steve would also be a similar warning shot for Sony, and it becomes a question of "Get nothing and watch your two competitors gain a ton" or "Watch your two competitor gain a ton, but also gain quite a bit by getting your characters in Ultimate (and promote your own game) as well".

Not saying Sony getting in is likely - I know it's very unlikely. Especially since Microsoft has one of Nintendo's former second parties, something Sony doesn't have. I'm saying that the groundwork's partly laid already for a potential turnaround.

I think Ratchet or Sly are more likely than Nathan Drake, who's just a very normal looking dude with no real interesting moves.

Although he is an expert and dangling from ledges...
*Looks at Nathan's PSASBR moveset*

*Sees concrete barriers, oil drums, tranqs, ziplines and stone pillars. In case Sakurai vetoes real life guns.*

Turns out there's actually something there for a potentially interesting moveset.
 
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SMAASH! Puppy

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Alright, here is a topic that I rarely ever see come up but I think will be very interesting to talk about. Most discussion pertaining to Smash Bros. pertains to the content (current and prospective) in regards to the roster. However, Smash Bros. is more than just the roster, much more. There is a lot of content out there in the games, that while not part of the roster, can still absolutely make fans of the the character or game smile.

Assist Trophies, Mii Costumes, Songs, Stages, Spirits/Trophies/Stickers. There are lots of ways for something/someone to be included in Smash Bros. However, we rarely ever hear about being glad something was included in a form outside of the roster. I think this could be a very interesting topic as I am sure there are quite a few things we like that we are personally glad got a nod at all.

I will start off, by giving examples throughout the Smash Bros. series of things that I personally greatly appreciated in terms of content that were outside the roster of their respective games.

Smash 64:

For the original installment, it was novel just seeing all of Nintendo's biggest icons together in a single game. Its roster only had 12 fighters, and 9 selectable stages. However, there was still a few bits of content that gave out non-playable content to some critical major characters from some of the major franchises represented in Smash 64. Most of these were Pokemon (Pokeball Pokemon, the stage hazard Pokemon in Saffron City, the background Pokemon in Saffron City, and the ones appearing in Pikachu's ending screen), but a few other titles got enemies or notable characters from their franchises to have shoutouts. EarthBound/Mother had the most profound with the rest of the playable cast to Mother 2/EarthBound appearing in Ness's ending screen along with two members of the Runaway Five, Mr. Saturn, Frankystein, and Octobot.

However, most of the shoutouts were limited to background appearances to the nine selectable stages. These were usually of generic enemies (Koopa Troopas, Buzzy Beetle, Piranha Plant as a stage hazard, Lakitu, Shy Guys, Kirby's Bronto Burt, and DKC's Necky), but two series critical characters also received a shoutout through this method. They were King Dedede and Ridley.

For the latter, I remember being absolutely ecstatic seeing that Ridley had made a cameo in what was becoming one of my favorite games for the Nintendo 64. I had long hoped for a Metroid game for the Nintendo 64, and Samus being a part on the Smash roster was an incredible miracle to me especially when the series was dormant at the time for five years and there was no announcements at all about a new game in the series being in development. Samus and Ridley being my two favorite things from the Metroid series, it was nice to see both of them have some sort of appearance in Smash Bros. I would literally just play and pause on Planet Zebes as Samus and daydream that it was a new Metroid title.

It was also seeing Ridley in the background to Smash 64 that got me to daydream about the possibility of him someday becoming a fighter in Smash Bros. There was actually a part of me that thought the next title in the series would involve adding the main antagonist/rival for each of the franchises represented in Smash Bros., since the most obvious additions for many of them seemed to be villains/rivals such as Bowser, Ganondorf, King Dedede, Wolf, etc. However, I considered it miraculous enough that Samus managed to make it onto the roster of 12, and that if her slot could have easily gone to Wario (of which three Wario Land games had already been released by the time Smash 64 was made).

Ridley's cameo in Smash 64 was the sprinkles to the masterpiece cake (well at the time it was to me) that was Smash 64. Not a necessary part of the game/cake, but definitely something that made it stand out more to me personally.


Melee:

As I said in a previous post, Melee massively expanded upon everything that made Smash 64 great. Moreover, it actually seemed to celebrate Nintendo as whole. Melee is probably the only game in the Smash Bros. series where I actually enjoyed collecting and viewing the trophies because it gave a 3D model to many characters who at the time did not have one. Melee was the first time seeing characters like Ridley, Dixie Kong, Pit, Meta Knight, and many others in 3D, and having freedom to view the model from different angles and lighting. This was a big deal for many Nintendo fans that had grown up with a NES/SNES and were disappointed that many of their favorite characters did not make the jump to 3D with the Nintendo 64.

The trophy system in Melee was something I enjoyed than most of the new additions to the roster. I now had a game where almost all of my favorite Nintendo characters were now given a reference in a single title. On that note, I do want say I actually remember being a bit disappointed when the trophy list came out and there was two absences that seemed peculiar to me. One which was Diddy Kong, which was very bizarre considering how both Dixie Kong and K. Rool received trophies, and Diddy Kong himself being one of the most highly requested newcomers for Melee. Even to this day, people remark how bizarre that absence was. The other was the Pico not being a part of F-Zero's trophies. All of the classic pilots except him (Captain Falcon, Samurai Goroh, Dr. Stewart) had been given trophies (along with Jody Summer who was given the most focus of all the new pilots F-Zero X introduced), but Pico somehow did not get one. I was probably one of the few disappointed on this though.

However aside from that minor quibble, the rest of the trophy selection was absolutely incredible. I was extremely thankful to have a virtual museum for all of my favorite Nintendo franchises, and to see several of my favorite characters in 3D for the first time. The Ridley model in particular was something I spent a lot of time viewing. The level of detail attached to it, made me think at the time that perhaps Ridley was considered for a fighter, but they simply did not have the time nor did he have the priority (the likes of Wario, Diddy Kong, and King Dedede had not been added either). I daydreamed not just about Ridley being a fighter in Smash Bros., but also the day a 3D Metroid game finally would be made, and the trophies for Ridley, Metroid, and Kraid definitely wet my appetite for the upcoming GameCube title.

On that last one, aside from the trophy system, the other non-playable role surprise for me was Brinstar Depths. It actually was one of the things I was most hyped about in regards to Melee's hidden content. It was really nice to have a stage literally and figuratively revolve around one of Metroid's most iconic bosses. It also captured the moody atmospheric feel of the Metroid series that I did not think Planet Zebes or Brinstar had (a lot of this was thanks to Brinstar Depth's lighting and music track). Being able to see Kraid in 3D for the first time was really hype inducing. Funny enough, this ended up being his only 3D appearance.


Brawl:

Nothing in particular stood out from Brawl to me in terms of non-playable content, aside from liking that a lot of of the new stages borrowing more closely to particular titles in their respective series. I did like they Norfair was brought in as a location, as that was Ridley's stomping grounds in several titles to the Metroid series, and at the time it was confirmed it actually gave me hope Ridley would be playable in that title.

I did like that Brawl did include Pico as a trophy, but in general, I did not enjoy the trophy system as much as I did for Melee for two reasons. One is that the novelty of seeing many characters in 3D for the first time wore off, and secondly was that most of the trophies seemed to be direct model rips from particular GameCube and Wii titles.

I did not care much for the sticker system either, and I was disappointed you could not zoom in on them, or view them individually.

I did really like the massive song selection in Brawl. It was absolutely massive, I was surprised by just how much was included.


Smash 4 3DS:

As I have said a few times before, I never owned Smash 4 Wii U since I never owned a Wii U. However, there are two things from Smash 3DS that really made me smile in terms of non-roster content.

One was the inclusion of a stage based off of Balloon Fight. Balloon Fight is probably my favorite early NES title (titles released prior to Super Mario Bros.), and in general such a fun and underrated game. A part of me was hoping it would someday get some sort of major notice in Smash Bros. (the most conventional belief would be through a fighter since Ice Climbers, Pit, and ROB were all added). However, as a fan of Balloon Fight, I can say I am extremely happy with simply a stage representing this fun little title. It receiving a stage was one of the biggest pleasant surprises to me in regards to Smash 4 in general, and I was quite happy to see it in 3DS version to Smash 4 (which was the only version I ever got since I only owned a 3DS).

In general, I really liked the stage selection for a lot of the Smash 4 3DS stages. Gerudo Valley was something I had suggested as an idea back even before Brawl's announcement (though its implementation was a lot different than what I had in mind). Other standouts to me was the stage based of the SNES F-Zero and Magicant. I also felt Rainbow Road was the most fitting stage to represent the Mario Kart franchise as a whole (its peculiar why it did not come back for Ultimate).

Aside from stages, I really liked roster of Smash Run enemies. I was really happy they actually went with enemies from various Nintendo franchises instead of more of the bizarre kind of enemies found in the Subspace Emissary. It was a really nice selection and many of Nintendo's franchises got a nice shoutout.


Ultimate:

As I said before, personally, I liked the spirit system as it gives almost every single significant or notable thing from all of Nintendo's franchises some sort of shoutout. Leif from Fire Emblem (the only piece of Thracia 776 content in Ultimate, FE5 is actually the only FE title that is not a remake not to have any sort of song in Ultimate) , getting a spirit battle was really nice, as that is one of my favorite games in the whole series and Leif one of my favorite lords. In general, I was really surprised how comprehensive the list of spirits is, and there are very few notable absences in general.

I was happy that a remix of Lower Norfair finally ended up being part of the track list for the Metroid series (and just in time for Ridley's playable debut). In general, I really loved many of the remixes made for the Castlevania and Mega Man series (Cross Your Heart and Snake Man in particular are breathtaking). The music selection amazed me even more than Brawl's, and that is saying something.

The new Mii Costumes were another thing that was pleasantly surprised about. I really liked how many of Nintendo's minor franchises (Panel de Pon, Golden Sun, Chibi Robo, Custom Robo), many of which have been on hiatus for a long time, got a nice consolation prize shoutout in the form of Mii costumes of their series' icons. While those series going into hiatus meant they probably would not have been up for roster consideration even if the base game had more newcomer slots available, it was really nice of Sakurai and his team to acknowledge that those series are a part of Nintendo history and give them some sort of playable status in the game even if its Mii's role-playing as them.

Perhaps the biggest pleasant surprise for me though was something that I was probably the only person to feel quite a bit of hype in regards to its inclusion. A distant hope of mine in regards to Smash Bros. was that Pico would get some sort of notable role in Smash Bros. beyond being a trophy/spirit/sticker. However, with F-Zero being in hiatus for well over a decade, and Pico having non-existent popularity, I strongly doubted it would ever happen.

I never could have imagined outright sort of controlling him within Smash Bros. Using his spirit to activate the Wild Goose, was something that made Ultimate even more special to me, and was one of the stand out moments for me personally when playing through World of Light. It easily could have been Jody Summer (who was a trophy in Melee over him) or any other of the F-Zero characters included as spirits, but it somehow ended up being Pico. I never ever could have imagined controlling the Wild Goose in a Smash Bros. title, and this easily made up for disappointment I had with the him not having a trophy in Melee several times over.

Many characters will never have the "credentials" or right situation to make the roster, and I understood that for Pico, however, I still wanted something for a character whom was my personal favorite for one of my favorite Nintendo franchises. Pico's role in the World of Light may not have been on the level of an Assist Trophy or Mii Costume role, but it was still something that fulfilled what I was hoping for but thought most likely would never happen.

Closing thoughts:

As can be seen, while the roster is often what most discussion and speculation for Smash Bros. is driven for, there is still a lot of content that is outside of the roster that can also please fans of those particular games and characters. With Smash 64 it began with Ridley's background cameo, and now with Ultimate it is cruising in the Wild Goose. Some of the widest smiles I had in regards to Smash content were small touches like that to which I was not expecting at all.

For some of us, there are characters and games we love that simply will never make the roster (they either are too obscure and/or have little popularity), so seeing a notable sort of acknowledgement for them is just as pleasing as a personal favorite getting a spot on the roster.

I am not sure if anyone else has also experienced something similar to me where they were massively pleased with some sort of non-roster content, but I would like to hear from others on this topic as I am sure there at least a few others that have had similar experiences, and I am curious to see whom their "Pico's" are.

Thank you for your time in reading this short piece. I hope those that bothered to read it got at least a little enjoyment or amusement out of it.
I mean, yes but this is the Newcomer/DLC Speculation Discussion thread. We're not really suposed to talk about much else. lol

You're not wrong though and this is a great topic for a more general thread.
 

GKMLTTSB

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Far from Smash
I wouldn't count on Sony.

I'm pretty sure a big part of why Microsoft was so open to the deal is because they've been shifting focus from being a dedicated platform toward expanding their services. Less reason to hoard your IPs when you're going to be trying to get your stuff on as many devices as possible.

Sony hasn't moved in that direction yet, and short of them making such a move or going the way of SEGA, neither of which is likely, I expect them to be much less open.

If they did open their doors though? Have said it before, but I'll take Siren first-and-foremost, then Folklore, Medievil, Parappa the Rappa, Um Jammer Lammy, Vib Ribbon, and Wild Arms. With Parappa being the only plausible choice there, granted. I would expect Kratos. Or Toro/Kuro if they want to be jerks.
 
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EricTheGamerman

Smash Master
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Jul 21, 2014
Messages
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You wanna know a greater source of frustration? Try supporting both Erdrick and Geno, and then paying a visit to the Geno thread. Half the people there were taking more shots at Dragon Quest than a game of beer pong.
I know you said this a while ago, but my god did I spend way too much time having to defend the merits of Dragon Quest as an inclusion to the Geno thread and ironically having to explain the popularity of a series that is more niche to the general public in the west, but heavily supported by a core dedicated fan base still has merit (and not to mention how many times I had to bring up Dragon Quest as, you know, a Japanese cultural phenomenon that makes a ton of sense to include in a Japanese developed game by a fan of Japanese gaming that wants to make a Japanese video game hall of fame in his Japanese crossover fighting game). Being a fan of Dragon Quest and Geno was kind of suffering for a long while and I generally felt embarrassed to be a Geno fan during that time period. In general being a "centrist" Geno fan (I hate to use that because of how it has certain connotations these days, but it describes me best as a fan of Geno and lots of other properties and Square Enix characters at this point) ends up getting me in a lot of trouble and discussions having to defend either Geno or some other bigger series...

I do wonder just how many Fighters Pass' were actually sold. It was apparently enough to warrant ANOTHER couple of fighters at least and maybe even a whole nother Fighters Pass. I mean it says a lot when Sakurai mentioned that the budget was running out only to turn around and announce even more characters. It must've sold DAMN well.

I bet the sales of this next pass, if it is a pass, will be the deciding factor of if we get another one. That seems to be the way Bandai-Namco has gone about doing their DLC with Tekken so I won't be surprised.

Speaking of Namco. Who are we thinking is more likely? KOS-MOS or Lloyd? I'm totally down for either.
I feel like the budget concerns is more of just Nintendo telling Sakurai he has to have a stopping point on DLC somewhere, as in he can't get 30 songs from Sugiyama's expensive ass or that he can't spend money making 3 different movesets for Joker and his different Personas. I think it's more of a limitation so that he doesn't go absolutely insane with everything and has to actually get things done in a reasonable amount of time. I mean, what we've got as far as DLC is already stunning as hell, especially compared to Smash 4, so it's clearly still a meaty budget that Sakurai is taking full advantage of.

I'd say the Fighter's Pass is selling quite well, and Nintendo is more than willing to give Sakurai the money for another Fighter's Pass or additional fighters as long as they're selling well and Ultimate is the "in" Smash game (so basically until they decide another Smash needs to be made). The budget is just there as an upper limit so that they're not just continually pouring more money into Sakurai's insane vision for the game (cause I mean, they have clearly already given him truck loads to make Ultimate happen as it did). It's why I think they can probably continue DLC for a while longer than just another pass. Sakurai wants to do it. It sells well and the fans want it. There's no reason to be investing in a future Smash Bros. title since you wouldn't want one until the next system and that's still a few years away. Nintendo likes the huge press and continued hype that feeds into Smash as an evergreen title that keeps selling and then promotes all of their other titles. And they'll only get to do all of these huge crossovers this one time more than likely. So yeah, as someone who expected just the original Fighter's Pass when Sakurai was talking in his book, I've starkly changed my stance when they went all in on more fighters. And personally, I really hope they continue the passes so we keep getting loads of additional content and I just have to make a one time purchase.

Also, Lloyd is my pick as Tales is another big Japanese IP I want in Smash and he actually does do pretty well on polls too, so he's a wanted character. But I've got no issue with KOS-MOS and she's a way to promote the Xenoblade series through a third party, so either one would make me happy at this point. And Tekken just seems too big to ignore at a certain point haha.

So uh..... on the upcoming 1 year Anniversary of the November Direct, I made a thing. Think "Alternate Universes" of Smash newcomers.
You know you can't sub out an Echo for full fighters, right? If this was going to be accurate you'd have to sub Akuma or Sakura for Ken to make this work.
 

KatKit

Smash Lord
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i don't know any sword girls unless your talking FE
I got you, fam:

"Literal who" they would cry:


And no doubt that she'd bring the ice salt.

Aside from Nightmare/Siegfried, these two gals were the main focus at least one game or another. Bonus points because the latter has a signature crybaby attack, to mock her would-be haters:




Her name is literally a sword:


I doubt she'd get hate, but technically she's a (dual) sword wielder. 11/10. Would main:


Same for her:


A high tier sword wielding echo who already has data in the game (most likely). She will be praised by many, hated by others:


Then there's Sakura or Gemini (Sakura Wars), Jeanne (Bayonetta), Officer Howard, etc.


I support all of them, btw.
 
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Ovaltine

Smash Master
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Dec 7, 2018
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I know you said this a while ago, but my god did I spend way too much time having to defend the merits of Dragon Quest as an inclusion to the Geno thread and ironically having to explain the popularity of a series that is more niche to the general public in the west, but heavily supported by a core dedicated fan base still has merit (and not to mention how many times I had to bring up Dragon Quest as, you know, a Japanese cultural phenomenon that makes a ton of sense to include in a Japanese developed game by a fan of Japanese gaming that wants to make a Japanese video game hall of fame in his Japanese crossover fighting game). Being a fan of Dragon Quest and Geno was kind of suffering for a long while and I generally felt embarrassed to be a Geno fan during that time period. In general being a "centrist" Geno fan (I hate to use that because of how it has certain connotations these days, but it describes me best as a fan of Geno and lots of other properties and Square Enix characters at this point) ends up getting me in a lot of trouble and discussions having to defend either Geno or some other bigger series...
God, I know, right? It made me insanely embarrassed to be a Geno fan. Having to defend the Geno fan base by saying we weren't all that bad was irritating. Having to defend Erdrick and his fans because of how iconic and deserving DQ is was irritating. They were things that shouldn't have had to have been done, The instant pot shots taken at Erdrick were terrible, and the good Geno fans were thrown under the bus by the bad ones painting a terrible look over them. Nothing was okay and it was all stupid.

I'm so glad we're over that now. Besides, Hero was a pretty great addition to the roster. Yeah, I'm hoping Geno comes back someday, too, but I'm not about to denounce Hero just because he's not Geno. You gotta admit that he's pretty freaking cool and Munchie is THE CUTEST EVER.
 

NoOtherPersona

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I got you, fam:

"Literal who" they would cry:


And no doubt that she'd bring the ice salt.

Aside from Nightmare/Siegfried, these two gals were the main focus at least one game or another. Bonus points because the latter has a signature crybaby attack, to mock her would-be haters:




Her name is literally a sword:


I doubt she'd get hate, but technically she's a (dual) sword wielder. 11/10. Would main:


Same for her:


A high tier sword wielding echo who already has data in the game (most likely). She will be praised by many, hated by others:



I support all of them, btw.
welp i like 2b and Elma forgot about those two and there are plenty of sword girls in soul cal how could i forget Saber too damn
 

Gamma Ray

Smash Apprentice
Joined
Oct 22, 2019
Messages
156
I got you, fam:

"Literal who" they would cry:


And no doubt that she'd bring the ice salt.

Aside from Nightmare/Siegfried, these two gals were the main focus at least one game or another. Bonus points because the latter has a signature crybaby attack, to mock her would-be haters:




Her name is literally a sword:


I doubt she'd get hate, but technically she's a (dual) sword wielder. 11/10. Would main:


Same for her:


A high tier sword wielding echo who already has data in the game (most likely). She will be praised by many, hated by others:



I support all of them, btw.
And then you could also have Rex and Mythra/Pyra, for the ultimate anime sword boy and anime sword girls combination. Also works I guess!
 

Flik

Smash Journeyman
Joined
Jul 16, 2014
Messages
370
I want more anime sword boys to make people mad
I want anime sword boys too but because I like Anime Sword boys *points to avatar*

Make that sword boys and girls if you want to be more broader.
I want anime sword girls too, especially if they have orange hair, wears a white robe and shoots magic. Or blue hair with a ponytail, wears a pink kimono and a red hakama, and uses a katana and a mecha :)
 

BirthNote

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God of War, Little Big Planet and Uncharted are some of Sony's biggest titles and I'm not sure if they would give them to Nintendo so willingly, especially with them being a competitor and having a similar level of pride to Nintendo. I'd imagine Sony would give Nintendo one of their dormant franchises, something they don't see as profitable like Ape Escape, Parappa the Rapper or Tomba so Sony can still make a small profit but not help Nintendo out too much.
That's actually pretty sinister. "We'll let them give our dead franchise exposure so we can revive it with less hassle. Then, we'll use said character's Smash moveset as a proof of concept for our N E W PSABR! Muahahaha!!!"

LBP seems to have fallen a bit thanks to LBP3, but yes it certainly is a big name for Sony. Horizon Zero Dawn is fresh but they're no doubt just getting started so that wouldn't make it in this scenario. R&C, Nathan, Kratos and Sackboy also would be too big along with Joel and Ellie. That leaves Cole, Delsin and Fetch from InFamous at the edge, with Jak/Daxter, Sly and a handful of PS1 era characters as free game. Of course that's assuming they even agree to letting a character get in, as well as only focusing on smaller names. If I were any higher up at SCE, I'd pick a big name character from any era PS2 and up. And if I had a grudge with Square, I'd send Chloe Frazier since she's clearly the Lara Croft of Uncharted.
 
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Gamma Ray

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I want anime sword girls too, especially if they have orange hair, wears a white robe and shoots magic.
Are you referring to Celica or is there some other anime sword girl redhead wearing a white robe using magic? I would love Celica in Smash though, how unlikely it may be.
 

TheTuninator

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Smash is the #3 best-selling game on the console, so Fighters' Passes are basically a license for Nintendo to print money. I think they could easily keep them going for the full lifespan of the game if they really wanted to.
 

YsDisciple

Smash Lord
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inb4 soon...

Sakurai: "I think I'll take a shirt brake from working on the finishing touches. Let's see what's on the Internet." Sees countless of videos speculating and showing alleged leaks on DLC Fighter #5

Spirit of Dio intensifies

Sakurai: "Oh [to everyone], so you're approaching me?" Phones Furukawa to Greenlight the Direct

Menacing

Sakurai: "ZA-WARUDOOOO!!!"
 

Plank08

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I got you, fam:

"Literal who" they would cry:


And no doubt that she'd bring the ice salt.

Aside from Nightmare/Siegfried, these two gals were the main focus at least one game or another. Bonus points because the latter has a signature crybaby attack, to mock her would-be haters:




Her name is literally a sword:


I doubt she'd get hate, but technically she's a (dual) sword wielder. 11/10. Would main:


Same for her:


A high tier sword wielding echo who already has data in the game (most likely). She will be praised by many, hated by others:


Then there's Sakura or Gemini (Sakura Wars), Jeanne (Bayonetta), Officer Howard, etc.


I support all of them, btw.
My most wanted out of these bunch is probably kasumi
 

Rie Sonomura

fly octo fly
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Smash is the #3 best-selling game on the console, so Fighters' Passes are basically a license for Nintendo to print money. I think they could easily keep them going for the full lifespan of the game if they really wanted to.
Maybe even the full lifespan of the console?

I got you, fam:

"Literal who" they would cry:


And no doubt that she'd bring the ice salt.

Aside from Nightmare/Siegfried, these two gals were the main focus at least one game or another. Bonus points because the latter has a signature crybaby attack, to mock her would-be haters:




Her name is literally a sword:


I doubt she'd get hate, but technically she's a (dual) sword wielder. 11/10. Would main:


Same for her:


A high tier sword wielding echo who already has data in the game (most likely). She will be praised by many, hated by others:


Then there's Sakura or Gemini (Sakura Wars), Jeanne (Bayonetta), Officer Howard, etc.


I support all of them, btw.
What about this girl? She’s kinda spoilery, but she has been in PXZ2 alongside Ryu, Ken, Chrom, Lucina, and current Smash hopeful KOS-MOS. Plus she is in Shulk’s FS, and you know that didn’t stop Chrom:
1572104452163.png

She could be perfect for a Echo or semi clone of Elma
 
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Calamitas

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And then you could also have Rex and Mythra/Pyra, for the ultimate anime sword boy and anime sword girls combination. Also works I guess!
They'd certainly represent anime well. Their game even has multiple instances of filler, an ancient anime tradition.
 

krokotopia101

Smash Apprentice
Joined
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Messages
148
I got you, fam:

"Literal who" they would cry:


And no doubt that she'd bring the ice salt.

Aside from Nightmare/Siegfried, these two gals were the main focus at least one game or another. Bonus points because the latter has a signature crybaby attack, to mock her would-be haters:




Her name is literally a sword:


I doubt she'd get hate, but technically she's a (dual) sword wielder. 11/10. Would main:


Same for her:


A high tier sword wielding echo who already has data in the game (most likely). She will be praised by many, hated by others:


Then there's Sakura or Gemini (Sakura Wars), Jeanne (Bayonetta), Officer Howard, etc.


I support all of them, btw.
Oi where's Kairi to rile up the Kingdom Hearts fans for better/worse?
 

Evil Trapezium

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OTOH I could see Sony (even if reluctantly) agree to a side game or a port of an older game if it means a Smash appareance. Yes, even when it comes to the big guns.

Whether Master Chief getting in or not will be key, since if he does Sony will be on the outside looking in while Nintendo and Microsoft goes all in on Smash. Steve would also be a similar warning shot for Sony, and it becomes a question of "Get nothing and watch your two competitors gain a ton" or "Watch your two competitor gain a ton, but also gain quite a bit by getting your characters in Ultimate (and promote your own game) as well".

Not saying Sony getting in is likely - I know it's very unlikely. Especially since Microsoft has one of Nintendo's former second parties, something Sony doesn't have. I'm saying that the groundwork's partly laid already for a potential turnaround.
Being on a Nintendo console isn't actually a requirement so all Sony would have to do is give Nintendo the rights to use the characters, Unless that has changed since Brawl (Persona 5 Scramble and Persona Q2 certainly has made it questionable).

But really a Sony character getting in all hinges on whether Sony doesn't like being left out and would rather not make a PSASBR 2 which I'm sure they would not after they cannibalised the first one.

That's actually pretty sinister. "Well let them give our dead franchise exposure so we can revive it with less hassle. Then, we'll use said character's Smash moveset as a proof of concept for our N E W PSABR! Muahahaha!!!"

LBP seems to have fallen a bit thanks to LBP3, but yes it certainly is a big name for Sony. Horizon Zero Dawn is fresh but they're no doubt just getting started so that wouldn't make it in this scenario. R&C, Nathan, Kratos and Sackboy also would be too big along with Joel and Ellie. That leaves Cole, Delsin and Fetch from InFamous at the edge, with Jak/Daxter, Sly and a handful of PS1 era characters as free game. Of course that's assuming they even agree to letting a character get in, as well as only focusing on smaller names. If I were any higher up at SCE, I'd pick a big name character from any era PS2 and up. And if I had a grudge with Square, I'd send Chloe Frazier since she's clearly the Lara Croft of Uncharted.
I think it's down to the PlayStation 1 era of characters that Sony will allow into Smash Bros. I don't know, I just want Tomba to come back!
 

Guybrush20X6

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Maybe even the full lifespan of the console?
It's possible. If we assume the Switch has a lifespan of 5 years that would be March 2022 as a cut off, the final DLC character of the Pass will come before March next year and we've had 6 so far, albiet with one being a bonus that was partially developed in main dev time. So if we assume 5 characters a year, March 2020 to March 2022 makes for another 10 characters. It matches up with the World of Light data.

So in total we'd get 90 playable characters (92 if Pokemon Trainer's Pokemon are counted seperately) and according to the Fighter Numbers, 85 Different movesets. (assuming no more echos)

I still expect there to only be three more characters after the pass ends but it's possible.
 
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Lamperouge

Drifting Soul
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Messages
13,563
They'd certainly represent anime well. Their game even has multiple instances of filler, an ancient anime tradition.
I love the **** out of some Xenoblade, but bruh...the whole series is full of dumb anime ******** and filler.

Don't even act like it's an issue exclusive to XC2.
 

GKMLTTSB

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I got you, fam:
...
Then there's Sakura or Gemini (Sakura Wars), Jeanne (Bayonetta), Officer Howard, etc.


I support all of them, btw.
Plus Alis Landale, Rico Tyrell, Agrias Oaks, Princess Solange, some of the Million Arthurs, Jeanne and Athena from SNK, Mai/Jo from Makeruna! Makendo/Kendo rage, etc.

It's really not all that uncommon.
 
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NoOtherPersona

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Joined
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Messages
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I want anime sword boys too but because I like Anime Sword boys *points to avatar*


I want anime sword girls too, especially if they have orange hair, wears a white robe and shoots magic. Or blue hair with a ponytail, wears a pink kimono and a red hakama, and uses a katana and a mecha :)
We are kindred spirits my friend
 

Calamitas

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I love the **** out of some Xenoblade, but bruh...the whole series is full of dumb anime ******** and filler.

Don't even act like it's an issue exclusive to XC2.
Uh-huh. What's some instances of filler in the main stories of 1 and X, then?

My favorite anime sword boy is the one with the fur armor and horned helmet that shouts a ton.
Todd Howard's fursona?
 
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Uh-huh. What's some instances of filler in the main stories of 1 and X, then?
I wouldn't say filler, but they do have anime tropes, just from different genres and times.

X's Issue is more that the game is only really the first act of a story. It sets up the world, conflict, and characters before telling you there's a bigger problem and then the game ends. It's a good game, but the side content is where it shines, not the main story. If there were sequels that took the worldbuilding and went somewhere with it I might feel differently.

If X gets those sequels, I could see Elma being a lot more popular with people and potentially showing up more prominently in crossovers, etc. Her premise (and that of Xenoblade X) is good. It just needs more time in the cooker.
 

Sysreq

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They'd certainly represent anime well. Their game even has multiple instances of filler, an ancient anime tradition.
Yeah yeah, we get it. XB2 is the literal anti-christ and Rex and Pyra getting in would be the worst thing to happen to Ultimate possible.
 
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