I dont think he was horrible, more like inactivenah craiigg was a horrible mod
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I dont think he was horrible, more like inactivenah craiigg was a horrible mod
SAVING YOUR NECK HERE but only Queen Killjoy decides that.We should have a community vote on this forum for our new smash 64 mod.
Also, surri does a good job..lol
if you think fox is a broken edgeguarder you should try pikachu, carrying your victim from the middle of the stage all the way to the blastzone then recover back to the stageK, I got my friends interested.
We played SSB64 for about 5 hours+ this weekend. lol
I now think Fox is broken unless he is over the ledge.
Someone needs to hang a sign around his neck that says: "If you can read this you aren't gonna make it back to the stage."
I don't know anyone who mains Pikachu.if you think fox is a broken edgeguarder you should try pikachu, carrying your victim from the middle of the stage all the way to the blastzone then recover back to the stage
Weee your opinion is no longer valid. Get better before making wild claims.I don't know anyone who mains Pikachu.
I do believe you since he same like a wall of pain character that can ledge guard with that dumb Thunder. -_-
That's not entirely true, it's just that thunder is extremely situational and should rarely be used.no one use thunder as an edgeguard
I kinda like thunder as an edgeguard vs pikachu sometimes because if they go for the ledge they get hit by the strong part and if they go high they get hit by the lightning part.There are usually better options to Thunder. The few times thunder can actually be useful is if your opponent recovers very high (usually against Kirby and Puff). The advantage of this is that if they are very high, thunder can kill them off the top. The disadvantage of this is that if they predict you will use thunder, they can bait you into using it, avoid it, and fast-fall and punish you. If you're against puff, kiss your stock goodbye... unless puff messes up or the stage helps you.
If you want to show off, then you can try to hit them with a 'sweet-spot' thunder (when it hits pikachu) while they are recovering. This will usually kill them... depending on who they are and what percentage they are at.
Other than that, there is always a better option to edgeguard than thunder.
Whenever I go Puff vs Pika (as puff of course), I recover high so that the only way Pika can hit me is with thunder. Just as I'm about to reach where the thunder will be, I fastfall downwards right beside the hitbox. If Pikachu uses standing thunder (so that thunder hits pika), he will miss, and I will be right there to punish him and take a stock. Though I have been fooled a few times by pikas jumping off the ledge and using thunder, and I lose the stock... even I edgeguard with thunder this way. Against some characters, using the standing thunder to edgeguard works well (like against a low Kirby or Falcon or Fox for example), but against others like puff, there are better options.I kinda like thunder as an edgeguard vs pikachu sometimes because if they go for the ledge they get hit by the strong part and if they go high they get hit by the lightning part.
ssb64 is the only smash game that has a good and easy-to-set online featureI'd play if I had a controller for my PC. Last time I played, all I picked was Falcon/Fox. It was really awkward to get used to the game.
Yeah I'm talking about pikachu dittosWhenever I go Puff vs Pika (as puff of course), I recover high so that the only way Pika can hit me is with thunder. Just as I'm about to reach where the thunder will be, I fastfall downwards right beside the hitbox. If Pikachu uses standing thunder (so that thunder hits pika), he will miss, and I will be right there to punish him and take a stock. Though I have been fooled a few times by pikas jumping off the ledge and using thunder, and I lose the stock... even I edgeguard with thunder this way. Against some characters, using the standing thunder to edgeguard works well (like against a low Kirby or Falcon or Fox for example), but against others like puff, there are better options.
w/eWeee your opinion is no longer valid. Get better before making wild claims.
O-oThunder has very little to do with it.
To see some of pika shenanigans:
http://www.youtube.com/watch?v=ouUooMEHqig
This I believe.ssb64 is the only smash game that has a good and easy-to-set online feature
isn't ness one of the better characters in this game??? hes not as good in the other games imoHe's about the same tier as he is in the other games
but low tier in this game doesn't equal unusable, all characters can ****
Ness is garbageisn't ness one of the better characters in this game??? hes not as good in the other games imo
yeah, his recovery sucks, but his djc'ing is pretty awesome as well as that yoyo of his and his throwsNess is garbage
He is slow, he has little range, can't approach worth a ****, has trouble killing, very few if none death combos. Ness is trash.yeah, his recovery sucks, but his djc'ing is pretty awesome as well as that yoyo of his and his throws
Only really slow moves that come to mind are his smashes (which are all pretty bad), and his side and down tilts, which are more or less useless. His up tilt has a long cooldown time if you miss or match with a move, so you have to watch out for that. Timing u-air can be tricky too. His running speed isn't great but the floaty properties of his DJC make up for it, IMO.He is slow
DJCed b-air has FANTASTIC range and good priority, and u-air has priority over everything above him AFAIK.he has little range, can't approach worth a ****
He's kind of a do-or-die guy. As far as edgeguarding goes, he's top tier. Unfortunately, for recovery he's bottom. Forhas trouble killing
I agree he's one of the hardest to make really good combos with, which may somewhat explain the lack of really good Ness players (FWIW I can't remember the last time I played an amazing Ness player, and I don't consider myself one). I sent a PM to Isai about some really good Ness videos he removed a few months ago, so hopefully he'll re-up them or something and you can see.very few if none death combos.
I disagree, but TBH I have no idea where he should be on the tier list, although I definitely don't think he should be at the top or bottom two.Ness is trash.
How the hell does this count as high range or good approach? With Uair you're basically stuck on the ground, predictable as ever. DJC Bair is a predictable gimmick.DJCed b-air has FANTASTIC range and good priority, and u-air has priority over everything above him AFAIK.
lol @ ness being top tier in edgeguarding. The only way that Ness can possibly edgeguard well is when every other character could have gotten the job done, and that's when the opponent has no option but to sweetspot the ledge.He's kind of a do-or-die guy. As far as edgeguarding goes, he's top tier. Unfortunately, for recovery he's bottom. For
How does this change the fact that he sucks at killing with combos? Once he applies damage to his opponent the only reasonable way for him to get a kill is with a Grounded Dair > Uair or hoping for a lucky grab.I agree he's one of the hardest to make really good combos with, which may somewhat explain the lack of really good Ness players (FWIW I can't remember the last time I played an amazing Ness player, and I don't consider myself one). I sent a PM to Isai about some really good Ness videos he removed a few months ago, so hopefully he'll re-up them or something and you can see.
I think if you are patient enough with Ness and play defensive utilt/DJC, you can do well vs some chars. But not chars like Pika or mario, really horrible matchups for him.if ness' onstage game is average and his recovery is garbage then he just sucks. If a character in this game has a bad recovery, it's hard to win with that character, unless it's falcon/fox/kirby for which their onstage game makes up for their recoveries mostly.
1. Well, we are talking about the US version of smash. Ness is overall better in the japanese smash anyway due to the easier up tilt combos and less DI. Ness's up air I believe also kills at lower percentages in japanese smash anyway.I think if you are patient enough with Ness and play defensive utilt/DJC, you can do well vs some chars. But not chars like Pika or mario, really horrible matchups for him.
Ness recovery was nerfed in USA version dont know why, it should have stayed like in the japanese version where it had invincibility much longer.
Also Kirby, bad recovery?