TheYungLink
Smash Lord
- Joined
- Aug 29, 2018
- Messages
- 1,454
So glad more supporters are coming in! I sincerely hope the music track being linked to a blank stage DOES lead to something in the future.
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That's about the MonHun stuff. That's not really what it's all about. From what I understand it's that there's some kind of pointer file elsewhere that points to Ring! Dong! Dang! and some kind of blank or nonexistent file. Unfortunately I can't find any other info about that so it may be false but this particular post doesn't really say anything about it.So about the blank stage data thing...
https://smashboards.com/threads/sma...egins-potential-spoilers.434391/post-22751892
Could always crowd-source an idea/brainstorming session. A good place to start would be deciding what niche or role she would be in the game. Grappler? Zoner? Rushdown? FIghting Clown? Joke Fighter? etc.Does anyone have an another moveset for her ? The one we have isn't bad, it's actually very good, but some variety shouldn't hurt !
I almost feel like your idea for the down B should be a side special and the 'sales pitch' would work better as a neutral special. A theme of management would be fitting enough.Gameplay-wise, I think her role should involve "management". By this, I mean that she could have multiple variations of attacks (think Peach's F-smash) and that she can cycle through them. She'd have moves for many situations, to suit her customer's needs (i.e. beat the crap out of them). She can also have an attack that's extremely weak initially, but gets stronger the more it lands; it'd be the only attack in-game that ignores stale-move negation. I dub that move "sales pitch" (advertisement); something you literally need to spam to make it stronger. That move would be her bread and butter: you will live and die by the sales pitch. Moreover, she'd also have a move or two with limited usage à la Robin's tomes; in-game it would be known as budget (or maybe inventory?). Overall, I imagine her being very versatile, but also complex.
With that in mind, here's examples of what I'm talking about:
Side special: Perfume cloud. Uncharged does small damage. Similar to Piranha Plant's poison, but smaller radius. However, when fully charged, it heals whoever is in range instead of dealing damage.
Foward-Smash: Cycles between a pair of scissors that deals more damage at the tip, a clutch bag that has shorter range but super armor when charged, or a hanger that works like a boomerang projectile but is very punishable.
Neutral special: Wardrobe. Press B to cycle through clothes that function like different projectiles. Think Pacman's fruit. Uncharged you throw a shoe - the ultimate disrespect. Hold it a little longer for more clothing/accessories to make it a multi-hitting attack (think Ridley's fireballs but clothing and wackier physics). When fully charged, you end up throwing an entire outfit that deals decent damage and flies in multiple directions. Stylish. Can be powered up further with Down special.
Down special: Sales pitch (advertisement). She holds up a magazine or something and says things like "Try it on..." and "Take a look!" She'll say things more enthusiastically and the dialogue will get zanier each time it hits. Deals very little damage initially but gets stronger the more it lands. Also powers up neutral special and replenishes budget/inventory.
Forward-air: Microphone swing. It doubles as a tether.
I imagine her tilts being powerful items (things like furniture and a cellphone that stuns, for example), but only for a limited number of uses. Remember, she's fighting on a budget (her inventory is finite), so when it runs out, she resorts to weaker attacks like slaps, dance moves, etc.
Her moveset potential is insane. Obviously her walking animation is going to be a catwalk strut. I actually have an entire moveset in mind, but typing this on a PSVita at the moment lol.
Also, one of her taunts has to be sipping tea like:
I think it would work well as a victory pose, but that's genius !Also, one of her taunts has to be sipping tea like:
All the alternate costumes.What alternate costume this character should have ?
An idea others have presented is that the girls on the covers of each game can be the alts, but there are literally thousands of options for unique alts considering putting outfits together is the main point of the game.What alternate costume this character should have ?
Which brings an interesting idea: imagine if they let us customize her appearance, similar to Miis.An idea others have presented is that the girls on the covers of each game can be the alts, but there are literally thousands of options for unique alts considering putting outfits together is the main point of the game.
Seriously! Style Savvy's home console debut is perfect for the Switch since it doubles as a handheld device (and also has Amiibo support like the latest game on the 3DS). It's about time for a new one (and I'd love to see what they're capable of without the hardware limitations of the DS/3DS); here's hoping we get a surprise announcement at E3 or at a different time this year or something. However, the game would be jam-packed with customizable content, so I can imagine that it takes time to create all of the assets (in HD). At the very least, it wouldn't be the first time Syn Sophia developed a game on the Switch, but Style Savvy on a home console would be quite the undertaking compared to the previous entries. Honestly, they might bring it to mobile phones before they release it on the Switch. Ideally, they'd do both, and maybe have some sort of bonus features for playing both versions (like Injustice 2, for example). Overall, if the right budget and effort was put into it, Style Savvy has potential to be the next Animal Crossing if Nintendo plays their cards right.Switch Style Savvy at least! C'mon Nintendo!
Wow, this really works for her!CLASSIC MODE BECAUSE WHY NOT
Smashing in Style
Stage 1: on Hyrule Temple (Tal Tal Heights)
Stage 2: on (Ground Theme (SMB2)~Remix)
Stage 3: on (Happy Home Designer Title Theme)
Stage 4: on Saffron City (Tomorrow is Mine)
Stage 5: on Prism Tower (Pop Fashion Show)
Stage 6: on Super Mario Maker (Mario Paint Medley)
Boss: Master Hand and/or Crazy Hand (Ring! Doing! Dang!)
Honorable Mention: , if he had his crossdress as a costume.
Yes please.You know what world hasn't been explored in Smash? A fashion simulator!
More DLC to come. Let's keep this Style Savvy hype train chugging.
Not bad, but I really think you need Mario in his Odyssey Tuxedo.CLASSIC MODE BECAUSE WHY NOT
Smashing in Style
Stage 1: on Hyrule Temple (Tal Tal Heights)
Stage 2: on (Ground Theme (SMB2)~Remix)
Stage 3: on (Happy Home Designer Title Theme)
Stage 4: on Saffron City (Tomorrow is Mine)
Stage 5: on Prism Tower (Pop Fashion Show)
Stage 6: on Super Mario Maker (Mario Paint Medley)
Boss: Master Hand and/or Crazy Hand (Ring! Doing! Dang!)
Honorable Mention: , if he had his crossdress as a costume.
Well, the point of this was to have stylish female characters specifically. Still, not a bad idea.Not bad, but I really think you need Mario in his Odyssey Tuxedo.
Same. Long shot or not, our girl should've been in Smash 4. I'm not going to preach to the choir, but she has so much going for her.This is still such a longshot but she's still my most-wanted first party...
If Famicom Detective Club can get a new game in 2019, we can at least get a new Style Savvy.
Mii costume slots? Where is this info from?Well data mining revealed a lot of alt costume slots.
I could very well happen, especially f they got for some Nintendo characters
Not Mii Costumes, the alt costumes of other characters.Mii costume slots? Where is this info from?