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New Smash Bros for WiiU

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Artsy Omni

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Random thought. Anyone else think that the Bulblax Kingdom would provide an interesting Pikmin stage?
Meh, I didn't find any of the dungeons from Pikmin 2 to be very compelling at all. The above world locations are better suited to a stage.
 

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Thinking about it now, the Waterwraith could be a good Ultimate-Chimera like stage hazard.
 

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I imagine they'll be drawing material from Pikmin 3.... hopefully stuff that's more compelling than what was in the first 2.
 

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StarPhoenix should do a Pikmin-based stage. I'd love that. And a Starfy one, unless I missed them.
 

Starphoenix

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Orbulon


Weight Class: Mid

His movement is quirky, like Wario. Also like Wario he will defy a lot of the laws of Smash, and even some of those that are natural! He will be unique and would be a comical take on the "alien" motif.

A - jab
AA - kicks foot
AAA - hovers in air and kicks both feet forward

A Forward - uses both arms and pushes forward
A Crouch - Uses antannae to sweep the ground with a laser
A Up - Antannae shocks anyone above or surrounding him

Forward Smash - Fiddles with glasses, in front of him explodes with a burst of laser energy
Up Smash - Hovers on his back, making a large clap
Down Smash - Spins around, hitting opponents with his cape

Aerial - Uses three fingers to slash in front of him
Forward Aerial - Extends one hand foward, slapping opponent
Back Aerial - Swings head back to shock opponent
Up Aerial - Becomes a U.F.O and rams up into the air
Down Aerial - Kicks both feet down, utilizing his cleats

Grab - Antannae projects a tractor beam, pulling opponents too him
Forward Throw - Presses button that cause the gravity over the character to reverse itself. He then shoves them forward.
Back Throw - Fades behind them and punches opponent
Up Throw - Puts character on UFO and sends them skyward
Down Throw - Throws opponent under him, he then hovers above the character. Standing. Then he returns to normal gravity and comes down, stomping on them.

Up B - U.F.O (Unidentified Flying Orbulon): His lower half turns into a flying saucer, he will arc upwards quickly. Once finished he will hover in the air for a few seconds

Forward B - Alien Beam: Fires a beam from a cartoon-y ray gun. It won't function like any other gun based item in the game, think of Dr. Doom's aerial ray beam in MvC.

B - Alien Wave: His antennae begins to glow and he fires a bright purple ring forward.

Down B - Alien Invasion: Lower half becomes a flying saucer and he will hover slighty in the air, able to fire laser beams below his ship.

Final Smash - Mothership Oinker: Orbulong will send a S.O.S to his ship "The Oinker". The Oinker will come through the air as though too help him. Except it malfunctions before he can baord and crashes onto the stage (crashing diagonally from the side of the stage). It will have two parts.

The crash, and the second being when ship blows up. None of this affects Orbulon, except the explosion makes him look like charcoal.

By the way, this video will give you an idea of how his voice will sound. http://youtu.be/1g9pHLI3in0?t=1m23s
 

OmegaXXII

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StarPhoenix should do a Pikmin-based stage. I'd love that. And a Starfy one, unless I missed them.
Actually Star did make a Starfy stage, check it out:

Okay, so with this next stage idea I am charting into some unfamiliar water here. I've never played a game from this next series, so if there are better ideas/choices please excuse my ignorance.




It's our cute yellow little fellow Starfy! After a significant run as an exclusive series in Japan, he has finally made his way stateside with the release of The Legendary Starfy. So, what better stage than a beach? A lagoon! One side of the stage is sand and the other side a giant rock. Separated by a body of water coming in from the sea. On the beach side you have two platforms, one hovering over the other. These platforms are important as occasionally the tide will pick up and the sea will flow over the sane and base of the rock. To keep from drowning you'll need to be on higher ground, err platform... As for the rock, think of the "rock" transformation in Pokémon Stadium 1. Other than that it's just a big rock... As you fight in the sand you can unearth perls which can heal small amounts of health, 1-3%.

Underwater would be a purple mermaid shell that, when hit, would allow a mermaid to go free. She will wave at the screen and swim away, but not before leaving an item on the shore.

Friends and other characters from Starfy's series can also be seen in the background, watching and cheering.

Stage example:
.....__
__
---------\^^^^(---)

Stage Name: Gluglug Lagoon
Stage Icon: Bubble icon

The Legendary Starfy - Gluglug Lagoon
Densetsu No Starfy - Sea of Ice
Densetsu No Starfy - Deep Sea
Densetsu No Starfy 2 - Lobbers Cave
Densetsu No Starfy 2 - Game Over
Densetsu No Starfy 3 - Sea Of Sky/Puff Top
Densetsu No Starfy 3 - Evil's Final Theme
Densetsu No Starfy 4 - Boss Music
Densetsu No Starfy 4 - Ending
Densetsu No Starfy 4 - Dressup Fun
The Legendary Starfy - Final Boss
The Legendary Starfy - Super Tough

This one may take a little more "creative liberty", but hopefully everyone enjoys it. We could use a good beach/lagoon/cove stage.
 

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Oh wow. I love that stage!

It's really good, especially considering he's never played the game!
 

OmegaXXII

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Orbulon


Weight Class: Mid

His movement is quirky, like Wario. Also like Wario he will defy a lot of the laws of Smash, and even some of those that are natural! He will be unique and would be a comical take on the "alien" motif.

A - jab
AA - kicks foot
AAA - hovers in air and kicks both feet forward

A Forward - uses both arms and pushes forward
A Crouch - Uses antannae to sweep the ground with a laser
A Up - Antannae shocks anyone above or surrounding him

Forward Smash - Fiddles with glasses, in front of him explodes with a burst of laser energy
Up Smash - Hovers on his back, making a large clap
Down Smash - Spins around, hitting opponents with his cape

Aerial - Uses three fingers to slash in front of him
Forward Aerial - Extends one hand foward, slapping opponent
Back Aerial - Swings head back to shock opponent
Up Aerial - Becomes a U.F.O and rams up into the air
Down Aerial - Kicks both feet down, utilizing his cleats

Grab - Antannae projects a tractor beam, pulling opponents too him
Forward Throw - Presses button that cause the gravity over the character to reverse itself. He then shoves them forward.
Back Throw - Fades behind them and punches opponent
Up Throw - Puts character on UFO and sends them skyward
Down Throw - Throws opponent under him, he then hovers above the character. Standing. Then he returns to normal gravity and comes down, stomping on them.

Up B - U.F.O (Unidentified Flying Orbulon): His lower half turns into a flying saucer, he will arc upwards quickly. Once finished he will hover in the air for a few seconds

Forward B - Alien Beam: Fires a beam from a cartoon-y ray gun. It won't function like any other gun based item in the game, think of Dr. Doom's aerial ray beam in MvC.

B - Alien Wave: His antennae begins to glow and he fires a bright purple ring forward.

Down B - Alien Invasion: Lower half becomes a flying saucer and he will hover slighty in the air, able to fire laser beams below his ship.

Final Smash - Mothership Oinker:
It looks like a cool moveset, so..what would the Final smash do?

you should do a gif as well for this...
 

Johnknight1

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lol @ Mario being a "spinoff" of Donkey Kong. It's not.
Mario's first game was "Donkey Kong," was it not? And his second was "Donkey Kong Jr," unless I'm mistaken and Mario Bros came out first (they both came out around the same time). Therefore, Mario originated from the Donkey Kong series, at least the way I see it. The Mario series happened afterwards with Mario Bros. and Super Mario Bros.

Somebody said that Mario is technically a spinoff of the Donkey Kong series, when in actuality, the "Donkey kong" game is simply a Mario game titled "Donkey Kong." "Donkey Kong" technically doesn't even belong in the formal Donkey Kong series/franchise.
You could argue this point and still be "right." Doesn't really matter what series he came from, really. The same goes with the Multiple/Single Timeline Zelda theory. No point in going into either debate here! :laugh:

Firstly, there are more than 2 iterations of "Toon Link." Minish Cap, tWW/PH, ST... not sure on FS/FSA, however.

Link in SS shouldn't be considered equivalent to Toon Link.

OoT is the only game where there was any divide between "Young" and "old." Otherwise, it's just "Link." The divide between young and old Link is also exaggerated.

Young Link was put in Melee for no good reason. Toon Link was placed in Brawl to replace Young Link, and only because Toon Link was slightly more relevant as a separate character.

There are no "rules." There is only the whim of Masahiro Sakurai.

I simply don't agree with the notion that "Toon Link" should be treated categorically as a separate entity at any level from OoT/MM/TP/aLttP/LA/Zelda/AoL/SS.

They're all different Links, with only art style uniting the "toon" category that has been created. It's silly, really.

Every Link is a different individual, despite what art style they are rendered in. The different Toon Link shouldn't be treated more connected than the others just because they look the same.
That just adds more fuel to the fire when you say there are even more versions of "Toon Link." It just means the "Toon Link" version of Link is more popular and stars in more games, albeit different individual Links. Besides, in smash you can always kind of "combine them" into one. Smash characters aren't complex to Sakurai like the Zelda timeline is to hardcore Zelda fans with different Links, eras, possible different timelines, etc.

There are no true 100% rules of adding characters, but they sure have held up so far. IMO, something is true until it is disproven. Besides, why would he get ride of a character that starred in a game just a few years ago and is really popular? I mean, Mewtwo was popular, sure, but he never starred in a game (the same goes for Pichu), and Roy's last game was in 2002. A newer version of Toon Link keeps coming out, so why would he be removed is all that I'm simply saying. It doesn't matter too much which Toon Link is in smash; what matters is a Toon Link is there.

The current individual Toon Link in Spirit Tracks is much different from the current Adult Link in Skyward Sword. From what I can tell, the various versions of Toon Link seems to be a consistent staple in the Zelda series, the same as (fairly) realistic-looking adult Links are.

And the Toon Links are connected because they represented the lighter side of Zelda, and one of them will probably be represented in Zelda, the same way Young Link and Toon Link was represented before them.

As for Mario/Donkey Kong/Wario/Yoshi character representatives, just give us what we got in Brawl, plus Dixie and/or King K. Rool (both is preferred), Paper Mario, and maybe Toad or Bowser Jr and I'm good with all those franchises (or a collective franchise tracing back to the original "Donkey Kong").
 

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It looks like a cool moveset, so..what would the Final smash do?

you should do a gif as well for this...
He will send a S.O.S to his ship "The Oinker". The Oinker will come through the air as though too help him. Except it malfunctions and crashes onto the stage. It will have two parts.

The crash, and the second being when ship blows up. None of this affects Orbulon, except the explosion makes him look like charcoal.

By the way, this video will give you an idea of how his voice will sound. http://youtu.be/1g9pHLI3in0?t=1m23s
 

Johnknight1

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If it is even relevant to this Link discussion, Sakurai has said he feels it is important to have both an adult and young Link in Smash.

Not that I think anyone was wanting Toon Link cut. :I
I c wat you did thar! Really though, his moveset could be improved upon, but I actually think Link should change a bit as well. In other words, both characters change moves to become more original.

For example, IMO Link should do harder, stronger, longer (vertical) slashes as his forward tilt, while Toon Link keeps their current forward tilt, if that makes any sense. Keep the boomerangs the way they are (unless SS has a new, better boomerang), except make the gale boomerang do damage and actually give it a use (in Brawl the taunt is more useful than that thing). :laugh:

Keep their aerials fairly similar (their bAirs, nAirs, and dAirs are fairly different, the uAir is a staple move they should keep, but one of them should change their fAir; probably Toon Link). Maybe give Toon Link the Grappling Hook to grab with, and make it to where if both character's grabs miss, it takes a shorter time to recover. (because that waiting time is terrible, and makes the grab very unfair and costly if you miss)

Maybe give Toon Link a slightly different Spin Attack, and maybe change one of their B-moves, but definitely change the smashes around and maybe a few of the tilts. Once that is done, all is good, and we got legitimate different characters!

As I've said before, I really don't like it when a Pokemon roster has four slots and Zoroark being one of those four. It shows pessimism when the franchise is due for a fifth slot and will likely get at least that. I am, however, worried we could see just that, which is quite frankly, not only boring, but also would be upsetting to me due to the unnecessary removal of Lucario and the addition of Zoroark, a character that you obviously know I have no favorable opinion on.

Although a roster having just three character from the Zelda series is anything but ordinary.
Yeah, Pokémon should have the most spots (that's assuming we're not combining Mario with Wario, Yoshi, or even the Donkey Kong series). Give the series ten to twenty years and it will be bigger than Mario, guaranteed.

Lucario IMO should stay to represent the current gen, while Jiggz, Pikachu, the PT, and *hopefully* Mewtwo return to represent the original Pokémon (it's only fair the original and most popular get the most representation, at least in my opinion). Then add a 5th gen Pokémon, and maybe consider a few 2nd and 3rd Pokémon. (Deoxys would be awesome! I also kinda like the Plusle and Minun idea)

My biggest issue with said made roster was I believe it had 4 Star Fox characters, and the lack of roster size/expansion. Sorry, Star Fox IS NOT equal with Pokémon. Star Fox should be lucky to have half the representation. Pokémon is worth billions upon billions of dollars. Star Fox is lucky if it makes a used bus ticket worthy of money every week! :laugh:

I don't necessarily want Toon Link cut, but I don't really see the necessity of him. If he's in, he better be a completely different moveset, because otherwise he has no right being there.
How does he have no right being there when Sheik has only appeared in one game, and made about 7 or 8 appearances? He's much more important to Nintendo than any of those dang furries.
 

OmegaXXII

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He will send a S.O.S to his ship "The Oinker". The Oinker will come through the air as though too help him. Except it malfunctions and crashes onto the stage. It will have two parts.

The crash, and the second being when ship blows up. None of this affects Orbulon, except the explosion makes him look like charcoal.

By the way, this video will give you an idea of how his voice will sound. http://youtu.be/1g9pHLI3in0?t=1m23s
I'm guessing thT Final Smash is supposed to me him look hilarious, as a "joke" am I right?

That video was interesting, looks very interactive, never bothered to check out WarioWare until now, good stuff there.

:phone:
 

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I'm guessing thT Final Smash is supposed to me him look hilarious, as a "joke" am I right?

That video was interesting, looks very interactive, never bothered to check out WarioWare until now, good stuff there.

:phone:
Yep, a joke. He would more than likely be a comical take on a lot of alien stereotypes.
 

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Opossum

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Olimar vs Orbulon would be a cool-battle-of-the-space-aliens-whose-names-begin-with-the-letter-o.
 

Opossum

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Wow. Only 6 people on the thread...
 

Hoots

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It's a little more than hate. Not only do I loathe him, but he scares me a little.
He's hard not to hate, but you gotta admit, he's popular, important, and his moveset would be really unique and cool.

:phone:
 

Starphoenix

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He's hard not to hate, but you gotta admit, he's popular, important, and his moveset would be really unique and cool.

:phone:
I still hate that man for stealing my force gems in The Four Swords Adventure. Never will I forget his crimes against me... If I want a joke character I'll go with Orbulon or Krystal.
 

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It's a little more than hate. Not only do I loathe him, but he scares me a little.
Welcome to the club. Tingle is terrible.

Smash could use a joke character, so long as it ISN'T Tingle.
I agree. Sukapon fits that role perfectly. If it was Tingle though, I'd implore every tournament director to ban him, regardless of how good he is. I would refuse to face Tingles online or in person. I would refuse to acknowledge him. In fact, I'd probably just skip that smash game entirely.

He's hard not to hate, but you gotta admit, he's popular, important, and his moveset would be really unique and cool.
What would he do, rip off moves from the Balloon Fighter? Steal your rupees? Draw you a map? Send you on a tedious "search and discover" quest? Throw glitter at you? Use moves from a spin-off game that sold like 200,000 units? That hardly counts as a "move set." You could bring up the whole Fox and Captain Falcon not fighting thing, but Shigeru Miyamoto, their creator, made their move sets. There's a lot more original characters who are much more meaningful to their series and Nintendo than Tingle.

Heck, even Eiji Anonuma knows no one likes him outside of Japan.

Besides, why would you want the Zelda equivalent of Jar Jar Binks in Smash? It's like putting some college backup who did nothing but look like a freak in the Basketball Hall of Fame ahead of Isiah Thomas. You just don't do that. EVER!
 

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And on that note, I'm off. I gotta go anyway.
 

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He's popular and hated, but definitely more popular. *points at Zelda sales figures when he is the main character*
tWW was the worst selling console title. =/ And the DS games are perhaps the least popular Zelda games. Not with Toon Link to blame, but the sub-standard exploration aspects in the DS titles.

The Capcom Zeldas are barely noticed by people....

I didn't even know he was considered hated? O_o?
The Toon art style is one of the biggest points of contention among many Zelda fans. There are plenty of people who hate the style, and especially Link's design.

I like the style because I like it's comical nature, but I still don't think they should create this sub-category for "Toon" Zeldas. Yes, it's been the most capitalized, but it's still just an art style. I suspect new handheld Zelda games will perhaps offer a new style anyways. I think the divide is far too exaggerated. People keep acting like "Toon" Link has done the most, or something. But again, there are several Toon Links. in fact, I don't know why I'm calling them "toon Links" when they're simply different Links that happen to share the same style...
 
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@--- (#25945): Ahh I see. There has been a pattern going in which cut characters from previous installments were added into the next one. It happened with Melee and it happened with Brawl. I see it as likely that one of the Forbidden Seven will be made playable in SSB4.

I've always had the feeling that Mewtwo would return as a playable character and the more I think about it, the more I'm considering predicting him in a five slot Pokemon list instead of Lucario. He has things going against him like Lucario, but things going for him as well. With large requests worldwide (being among the most wanted characters not in Brawl to be in SSB4 in Japan as is Roy), a very popular choice in Melee with the casual community, one of the most popular characters of all-time from the Pokemon series, being the only 1st gen Pokemon to learn a new move in the 5th gen, and now this, we may have somewhat underestimated his chances. Due to recent events, I'm raising his chances to a 50/50.

@Starphoenix (#26145): I think it shows that decisions made outside of Game Freak isn't always at the mercy of Sakurai himself. Sakurai may have also considered an Animal Crossing rep.

Auratic said:
SSBF said earlier that Victini is the favorite character by someone important (the game's creator, I think?).
It's Junichi Masuda, the director of the board for Game Freaks, which is an very important position.
Auratic said:
So on the topic of Mewtwo returning in SSB4, let's imagine for a moment he did come back, but at the cost of taking Lucario's place. It is my understanding that both characters have large fanbases, though Lucario is not only more relevant as well as him being more popular than Mewtwo. So wouldn't Lucario's exclusion lead to even more complaints than Mewtwo's exclusion from Brawl? My sources may be wrong and unfortunately I don't have a link. Anyway, wouldn't Sakurai be more interested in what would please the most people?
Mewtwo is more popular then Lucario. Mewtwo was #2 on the recent IGN poll whereas Lucario was in the early 30s. I don't want Lucario to go, but I'm willing to trade him for a buffed up Mewtwo that never gets cut again. If Zoroark/Victini (although I don't see Victini serving as a replacement for Lucario) replaces Lucario and we get only four slots, there would be a huge outrage even stronger then that of Mewtwo's, but if we get five slots and Mewtwo replaces Lucario (or if we get DLC, Lucario moved to that), I think more fans would be happy with the situation then mad.

Of course it's always possible we get six slots, Mewtwo and Lucario are playable, and we get a 5th gen Pokemon, but I'm only expecting five slots at best.
Opossum said:
Who do you want to see as Assist Trophies?
Rosalina. I think she would fit well as an Assist Trophy.
Opossum said:
http://www.youtube.com/watch?v=-Vm297GtUfE

One of the worst rosters I've seen in a while. Surprisingly, though, it isn't loaded with 3rd and 4th Party characters...if not just for the 2nd column and the subtraction of someone from the original 12...
I have seen worst. Much, much worse.
Oasis_S said:
I'm sorry, but with a series like Pokemon, where there is always a new flavor of the week JUST AROUND THE CORNER... cutting is inevitable. It happens in, like, EVERY SERIES EVER, so I don't think Smash should be an exception.
Well if they aren't going to bring Mewtwo back, then I want Smash to break this trend now. No one deserves the axe and cutting should not be a fact of life.

Also, ChronoBound said forty-eight. With that said, here are my suggestions to get it down to forty-eight. Cut the following:

Tingle: A fifth Zelda rep isn't likely and we are almost guarantee a version of child Link in Smash.

Krystal: Star Fox does not need four slots. Three is plenty.

Black Knight: Kind of unlikely. Definitely possible, but not someone to expect to get in.

Mask Man: Earthbound is probably not getting a third rep. Heck, it doesn't even need two.

Shulk: Right now, his chances looks very grim. It'll go up if the game sells well in America and Europe, but right now, I doubt his chances.

Slime and Chocobo: I can see them getting in, but only in a roster of 49 and above, transformation not included.
JavaCroc said:
Watch your language.

And as most have said, the theme wouldn't be so bad if it weren't remixed fifty damn times for each game mode.
How ironic.
Arcadenik said:
Oh! I wish that were true... otherwise we would have had Meowth in Smash by now. That's the only Pokemon I really want so bad. I want my Pikachu vs. Meowth match.
Meowth is pretty much the only semi-realistic good 1st gen choice left. Everyone else that isn't already playable in a Smash installment is highly unlikely at best.

Also, welcome back. Glad to see you again. Also, you said something in regards to "People put in Zoroark just because he's likely." Can you direct me to the quote?
MechaWave said:
What will the next Smash Bros. be called, guys? Place your bets!
Calling it, the subtitle will be Clash.
Johnknight1 said:
Also, can we get a ton of music from Super Mario Galaxy 1 and 2 (plus Sword Skyward), including the Bowser fight themes? Imagine fighting epicly to this!!!! Or perhaps fighting to the death to this?

That would be epic to the 9,001st degree!!!!
Oh yes, this is filled with epicness. Those games had amazing music
Johnknight1 said:
The SSE was somewhat memorable, but not very. And dang it, ADD DIALOGUE!
Yes, dialogue is a must. I'm not the only one who agrees that a lack of dialogue was disappointing.
Johnknight1 said:
Lucario IMO should stay to represent the current gen, while Jiggz, Pikachu, the PT, and *hopefully* Mewtwo return to represent the original Pokémon (it's only fair the original and most popular get the most representation, at least in my opinion). Then add a 5th gen Pokémon, and maybe consider a few 2nd and 3rd Pokémon. (Deoxys would be awesome! I also kinda like the Plusle and Minun idea)
A roster like this would make any Pokemon fan happy:

- Pikachu
- Jigglypuff
- Red
- Mewtwo
- Lucario
- Zoroark/Victini/Genesect/Meloetta

If the game for some reason gets 50-55 slots, then the franchise definitively earns six slots. Give it a seventh one if we get 55-60 slots. I think most Pokemon fans can agree that a franchise with so many potential candidates earns at least five slots.
Starphoenix said:
Not much, just racism and sexuality preference.
And universal roster, and ChronoBound's/Arcadenik's return, and information in regards to what Japanese want and more. But those moments were surely a terrible time to be part of this thread.
 

BirthNote

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I didn't even know he was considered hated? O_o?
It has to do with some older Zelda fans I think. About 9 years ago, people attended E3 expecting to see an amazing realistic Zelda game thanks to an earlier gamecube tech demo, so they were negatively surprised when they saw a cartoonish child Link instead with huge eyes and a big head and Wind Waker in general. People overreacted, and cel-shaded games were new and strange, so many fans thought that Nintendo lost its touch with the series. Some assumed that the game would be kiddie and embarrassing. Luckily it turned out to be the opposite and it did well IIRC.

EDIT: @HextupleyooDOT

I think so. :)
 

Artsy Omni

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Wow, are people around here really that young that they didn't experience the disappointment of Spaceworld 2001? o.0
 

Shorts

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Wow, are people around here really that young that they didn't experience the disappointment of Spaceworld 2001? o.0
I was. . . eleven? Yeah. From what I saw, a lot of pretty good games came from spaceworld? Or maybe I'm thinking of the time OoT was announced.

Any news today? I had to go apartment hunting >.<
 

Artsy Omni

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Spaceworld 2001 was the reveal of tWW, which had the Zelda community in shock. OoT came out in 98 =P
 

Starphoenix

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tWW was the worst selling console title. =/ And the DS games are perhaps the least popular Zelda games. Not with Toon Link to blame, but the sub-standard exploration aspects in the DS titles.

The Capcom Zeldas are barely noticed by people....
Some of the best Zelda music came from thosse two games. :'(

The Legend of Zelda: Oracle of Ages - Nayru's Song
The Legend of Zelda: Oracle of Ages - Sad Theme
The Legend of Zelda: Oracle of Ages - Castle of Despair
The Legend of Zelda: Oracle of Seasons - Danciong Dragon Dungeon
The Legend of Zelda: Oracle of Seasons - Tarm Ruins
The Legend of Zelda: Oracle of Seasons - Temple Ruins
 

Johnknight1

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tWW was the worst selling console title. =/ And the DS games are perhaps the least popular Zelda games. Not with Toon Link to blame, but the sub-standard exploration aspects in the DS titles.

The Capcom Zeldas are barely noticed by people....
The Wind Waker was the worst-selling because the Gamecube barely sold at all; it actually is only a couple thousand units short of outselling Majora's Mask. It probably had a higher sale per console ratio than any other Zelda game. As for the 3 Four Swords game (I'm including Minish Cap), that's because while they're good games, they aren't up to the Zelda "Classic" standard really at any level. They're fun games, just not "Classics." As for the DS titles, the exploration aspect is pretty limited, but those games still sold pretty well, and were definitely much better than any of the Four Swords games.

What I really think is sad is that Metroid Prime only sold 1 or 2 million units (the original). That game barely gets any recognition from most gamers as a great game from that time (outside of serious Nintendo gamers), and it was a classic game. Seriously, that game was amazing. That was one of the best 20 bucks I've ever spent. (I only got the game like 2 or 3 months after it came out, too)
 

Starphoenix

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Never commented on my Orbulon moveset SSBF. Wanted your reaction.

Shortie, you should know I've wanted a playable Deoxys for a long time. If it were possible to scrap a 5th Generation playable character and go with Deoxys instead. I'd enjoy that.
 
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