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New Smash Bros for WiiU

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Starphoenix

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Still though, It would have to take a lot in order to make the single player experience the selling point of the 3DS version considering Super Smash Bros is better known for it's multiplayer experience.
While this is true, not everyone has people to play Smash with, which is something Sakurai tried to address in Brawl by making that in depth Adventure Mode.
Actually I think WiFi was his way of addressing that reality, setting aside implementation.
 

Disfunkshunal

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@breadbug-even though box is so much better

Well Damn.


Being fiscally irresponsible collectively is what has run this economy into the mud alongside a myriad of other national decisions over the past two and a half decades. That, however, is for another class at another time. For me though I will likely just pick up the Wii U version since I have friends and family I can play with.



Still though, It would have to take a lot in order to make the single player experience the selling point of the 3DS version considering Super Smash Bros is better known for it's multiplayer experience.



Now that makes sense.
It depends on what exactly the money is spent on. But like you said this is another topic for another day.

:phone:
 

Verde Coeden Scalesworth

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Basically what I'm getting from you, Hyper, is that you don't like the Wii U, and you are polluting everything you say with the fact that you hold some odd ill feelings toward it. I don't have to put words in your mouth, as it's so full of doom and gloom that there's no room.
Then read again. Very carefully, because you clearly don't know what I said. Crap doesn't sell well enough. They step it up, or they lose and go Third Party. A Hard Drive won't cost them more than making 400 dollars at most. And guess what? People'll pay that much for a high quality system.

I like Nintendo, games, thank you very much. I don't give a sh*t if you think their quality isn't great or whatever you said, because they continue to make things that I enjoy.
Which won't keep them afloat if only some people like the games. Putting in enough specs will get you the same games, and other people more. Everybody should win, not a select few people.

At the end of the day, Nintendo will keep doing what they do, and I'll keep enjoying their games and systems. Sorry for any inconvenience.
Which won't happen if their system tanks. They've been behind since the n64. Always because of lack of what the other competitors have. Then Sony went and heavily improve on the motion gameplay. Nintendo had nothing but a few 1st party games to go back on. No matter how much it sucks, they have to step it up, or they won't stay in the game. It's not hard for them to just put a simple hard drive in, really. HD alone won't do a thing. It's the content that people want the most of. HD also won't give long FMV's that people eat up.

If Nintendo doesn't put more work into it, they won't stay 1st Party. This is pretty much their last chance to actually keep up as a 1st Party Developer.
 

Metal Overlord

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lol Breadbug :laugh:

Just rewatched some of the Uprising trailers again. Goddamn, look at all the WEAPONS he's got in this game! He even got a MECH to go along with it. A ****ING MECH. Pit, y u not this sexy in Brawl
 

Big-Cat

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Which won't happen if their system tanks. They've been behind since the n64. Always because of lack of what the other competitors have. Then Sony went and heavily improve on the motion gameplay. Nintendo had nothing but a few 1st party games to go back on. No matter how much it sucks, they have to step it up, or they won't stay in the game. It's not hard for them to just put a simple hard drive in, really. HD alone won't do a thing. It's the content that people want the most of. HD also won't give long FMV's that people eat up.

If Nintendo doesn't put more work into it, they won't stay 1st Party. This is pretty much their last chance to actually keep up as a 1st Party Developer.
So you're saying Smash should play like other fighting games then?:troll:

In all seriousness, I agree, but I don't think it's in Nintendo's best interest to directly copy their competitors. Rather, they need their own take on the concepts. It should be familiar enough so that people will be comfortable enough to try it out, but different enough so that it has its own appeal. Smash is kind of like that, but it's not quite there, IMO.
 

Verde Coeden Scalesworth

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I concede.
Thank you. Failure to reply is a conceding.

Anyway, this is why I want version exclusives. That's what'll actually sell both.

Otherwise, people will pick one or the other. There's no incentive to buy both. Not everybody wants a giant story. Some just want the multiplayer. Some want customization. But if both games have the same characters, there's absolutely no good reason to get both.
 

GiantBreadbug

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???

So what are we exactly talking about...


Too bad I don't have my (good) Wii with me, I'd love to show off some of my Pikachu skills. :cool:
That's my go to for, "No longer participating in this argument."

And I didn't know that you were so pretentious, Hyper. Thank you for the heads up.
 

ChronoBound

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I just completely finished Donkey Kong Country 3 GBA. Unlike the other two GBA DKC ports, this one actually had some positives to it. First off, it has six new levels and a new boss fight. The second major point is that its soundtrack was done by David Wise, the composer for the first DKC titles. While its definitely not Wise's best work, there were quite a few nice tunes he did for this one. Overall, I would still say that the original SNES version of DKC3 is superior.

Here are some of the best tracks from GBA DKC3:
http://www.youtube.com/watch?v=vtzMF8cMKVE&feature=related
http://www.youtube.com/watch?v=6zHonusQ-Rs&feature=related
http://www.youtube.com/watch?v=FcuXrF3nT9M&feature=related
http://www.youtube.com/watch?v=L92aEstJjA0&feature=related

On a side note, did you know that DKC3 sold over 1.7 million in just Japan alone? The DKC trilogy was really, really big.
 

Verde Coeden Scalesworth

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@Star: Past courses? Or do you mean something else?

There wasn't a lot of time to make Brawl, so redesigning the courses would take longer.
 

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謹賀新年!
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*shrugs*

I noticed there are like six stages in Brawl that were ripped directly from a Gamecube game.
Good point.

Now that you mention it though, some stages were just plain ripped. Of course, the only ones I can think off the top of my head are Delfino Plaza and Port Town.
 

Disfunkshunal

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Hyper not the past courses. Iirc sakurai said on the dojo he had to remake temple and that it wasnt exactly the same

:phone:
 

Verde Coeden Scalesworth

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Hyper not the past courses. Iirc sakurai said on the dojo he had to remake temple and that it wasnt exactly the same

:phone:
Ah. That's odd. I wonder why he had to rip them instead of remaking them...

Oh, wait, too much time spent on the SSE.

Prediction: If he used already known enemies from other franchises, he could've spent atleast 10% less on the SSE, and more on the actual part of the game that Smash players generally want. Multiplayer. ...Or atleast make Classic Mode suck a lot less. :|
 

Kolorado

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Hmmm... Looking at the last couple pages, it seems that Nintendo is being underestimated a bit. People concentrate on what hard core players want, but forget that a large part of the gaming community is made up of casual players. Add in the fact that Mario is the first video game character that most kids are introduced to. The Wii actually did very well for the first few years of it's life, all thanks to its unique motion controls and lower price. Also, Nintendo still dominates in the handheld market.

Also consider that another Sony or Microsoft system may not appear for years, giving the Wii U a head start.

Nintendo losing its status as a first party developer any time soon is about as likely as the 2012 Mayan Apocalypse. :laugh:
 

Opossum

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Wow. The trailer looks promising.



...And I KNEW I heard Palutena's voice elsewhere. I kinda beamed when I realized it...xD


I hope the game turns out well. Smash 4 may benefit from it. I heard some places are already giving it 91%s?
 

Kolorado

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His specials need some work along with the power in his normals unless they intend to change the game up big time that would call for major changes for everyone.
His specials need work, but I think you hit the nail on the head with the power in his normals. One of the first things I noticed when I first played Sonic was how hard it was to really lay on the damage. He definitely needs more killing power.
 

Starphoenix

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@Star: Past courses? Or do you mean something else?

There wasn't a lot of time to make Brawl, so redesigning the courses would take longer.
No they were new stages.

Good point.

Now that you mention it though, some stages were just plain ripped. Of course, the only ones I can think off the top of my head are Delfino Plaza and Port Town.
I spied with my little eye six stages that looked kind of similar to their Gamecube incarnations. Delfino Plaza, Port Town, Smashville, Frigate Orpheom. Distant Planet and Bridge of Eldin looked pretty close to their Gamecube incarnations. It makes me wonder to myself what stages might Sakurai just borrow in the next game? Probably all Wii games. WuHu Island, Skyloft, Starship Mario, etc.
 

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I spied with my little eye six stages that looked kind of similar to their Gamecube incarnations. Delfino Plaza, Port Town, Smashville, Frigate Orpheom. Distant Planet and Bridge of Eldin looked pretty close to their Gamecube incarnations. It makes me wonder to myself what stages might Sakurai just borrow in the next game? Probably all Wii games. WuHu Island, Skyloft, Starship Mario, etc.
Maybe not Smashville because it was based more on Wild World, but yeah, looking back Sakurai has been ripping stages like that since the very begining.

Ex. Hyrule Castle
Yoshi's Island (64)
Peach's Castle (64)
Sector Z
Corneria
Venom
Yoshi's Story
Mute City
Great Bay
 

Starphoenix

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Maybe not Smashville because it was based more on Wild World, but yeah, looking back Sakurai has been ripping stages like that since the very begining.

Ex. Hyrule Castle
Yoshi's Island (64)
Peach's Castle (64)
Sector Z
Corneria
Venom
Yoshi's Story
Mute City
Great Bay
Yeah. It does not really mean much of anything. It is just one of those factoids that make you stop and go "huh, never noticed." It is also why I think a Sin and Punishment: Star Successor stage is likely.
 

Diddy Kong

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Really I must be DESTINIED to hate Sheik. Yani can tell why lol
 

Arcadenik

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I just completely finished Donkey Kong Country 3 GBA. Unlike the other two GBA DKC ports, this one actually had some positives to it. First off, it has six new levels and a new boss fight. The second major point is that its soundtrack was done by David Wise, the composer for the first DKC titles. While its definitely not Wise's best work, there were quite a few nice tunes he did for this one. Overall, I would still say that the original SNES version of DKC3 is superior.

Here are some of the best tracks from GBA DKC3:
http://www.youtube.com/watch?v=vtzMF8cMKVE&feature=related
http://www.youtube.com/watch?v=6zHonusQ-Rs&feature=related
http://www.youtube.com/watch?v=FcuXrF3nT9M&feature=related
http://www.youtube.com/watch?v=L92aEstJjA0&feature=related

On a side note, did you know that DKC3 sold over 1.7 million in just Japan alone? The DKC trilogy was really, really big.
I want King K. Rool and a Dixie/Kiddy team for Smash 4. Two reps just don't cut it when you know the DKC trilogy was a really, really big deal.

:phone:
 

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Speeeeaking of stages, what is the stage roster total that most find reasonable (past stages included)?

Brawl had 41 (31 new, 10 Melee), so mid or high 50s sound about right? Maybe bring back stages from all Smash Bros. games to help up the total?
 

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???

I just checked and it's not up. Does anyone else have it?

@Asage: Actually there has been some news, but only more Uprising gameplay, and more FE13 news that heavily supports the idea that it's a sequel to Mystery of the Emblem.
 

Diddy Kong

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What... That sucks... Well, maybe I'm just gettin' antsy is all.
B2&W2 have been comfirmed for June 2 in Japan, btw.

So, how ya'll been... *Sees the Impa reference* ...What a great time to be here -.-
There is no Impa reference. My Brawl disk had an error while fighting Yani online because I switched from Sheik to Zelda :/

:phone:
 

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Just me then? Well that figures. :p

I think the Nintendo shop updates every Friday so it may just be my timezone. :p
 

Arcadenik

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I am very happy with my latest eShop purchase: Punch-Out!! All that game did was reinvigorate my desire to play as Little Mac and King Hippo in Smash 4.

Speeeeaking of stages, what is the stage roster total that most find reasonable (past stages included)?

Brawl had 41 (31 new, 10 Melee), so mid or high 50s sound about right? Maybe bring back stages from all Smash Bros. games to help up the total?
Don't need to bring back all past stages. Maybe just 10-15 past stages from Brawl (no 64 and Melee stages) and about 30-45 brand new stages would suffice.

:phone:
 

Kolorado

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Speeeeaking of stages, what is the stage roster total that most find reasonable (past stages included)?

Brawl had 41 (31 new, 10 Melee), so mid or high 50s sound about right? Maybe bring back stages from all Smash Bros. games to help up the total?
As long as they finally make a Bowser's Castle stage I will be happy.
 
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