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New Smash Bros for WiiU

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Conviction

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HEY IBLIS.

Does Ghirahim give you a Doflamingo vibe.
Kinda.

It makes me laugh that you guys want this newfound villain and this replacement of Ganondorf. Everyone knows that Redead is making his way to the 4th smash :awesome:
Who wanted Gdorf replaced? I just want a 4th Zelda rep.

Actually I am not advocating for Ganondorf to be replaced. Rather that Ghirahim is playable own his own merits. No replacing necessary. Although if they were they should just use the kiddie Link slot. Just tie adult and child link together just like Zelda and Shiek. Just an idea.
This too.
 

Aurane

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Also, swap Krystal with Wolf. I doubt he is getting cut. Krystal is possible, but I only see her if Star Fox gets a fourth rep.
:phone:
I really hope she doesn't come as a newcomer to Sm4sh. Fox, Falco, and Wolf is good enough for their series. But Wolf needs a serious upgrade. The reason why I don't want Crystal in is because the Camera mode WILL be abused. No offense, furries of our thread-nation.

@Xblis No, I meant the new Ganondorf. I heard he was replaced in SS.
 
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@asage94: Wolf is five moves away from being completely unique. Just change those and he's not lugified anymore.

And no he doesn't suck.
 

Diddy Kong

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Wolf is perfect as he is. It's Falco who needs work (if just a little bit).

:phone:
 

Oasis_S

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Wouldn't Wolf technically be a "clone" of Falco? His Special and Up Special are more similar to Falco's than Fox's. :awesome:
 

~ Valkyrie ~

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Lawl, I wonder if that's true. So wolf's are more related to birds...

/Just practicing with my 3DS browser's automatic word input-based writing... works much better than I expected. (-îυî-) /

I'LL BE FASTER THAN ANY OF YOU GUYS MUHAHAAA
 

Aurane

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@asage94: Wolf is five moves away from being completely unique. Just change those and he's not lugified anymore.

And no he doesn't suck.
Bold= Cherry flavored nonesense.
Let's compare, shall we?

(B) VS Fox/Falco:
Wolf's Blaster is shot one at a time, and has minor slow recovery. Fox can use a non-flinching spamming Blaster, while Falco can have an all time use Ray Gun. Both have slow recover, but not as bad as Wolf. Plus Wolf's blaster is weak.
(B)> VS Fox/Falco:
I'll have to agree here with Wolf being better. With the horizontal tilt, he can use it to grab edges if he's lower. Although it has very low use, because if you can use (B)>, then you can use (B)^, which is better to use.
(B)v VS Fox/Falco:
Once again, it's hard to argue with this. Except the fact that he can't stop in mid air when he uses it, like Fox. But even so, Falco beats both of them, as is, due to the kick, which is Lucario's worst nightmare if done right.
(B)^ VS Fox/Falco:
This one's difficult. It's easy to dodge, and is easily Dair'd. But with his locking the opponent when he strikes, it's hard to compare to a Fox/Falco Fire. But Knockback was always the perferred.

Also, no creativity on his FS. Just saying. His (A) moves are where it's at, though. But overall, Fox is the dominant between the three. And I agree, Falco needs a tune up, too. They all need to quit Copying/Editing their moves. Wolf never had a Landmaster T_T... I think.
 

~ Valkyrie ~

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Yep, I mean, they could've used that sword from TP... Hum.
(-‡——‡-)

EDIT:With my 3DS, I'm quite fast poster indeed... Hohoo, can't be happier~

(-ìωí-)
 

Diddy Kong

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Yeah at the very least they could've used that. But personally I hope they base his new moves more on OoT with his magic.

While keeping most of his moves that made him unique from Falcon.

:phone:
 

Johnknight1

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Also, Sony Smash just became epic:
http://www.youtube.com/watch?v=bs4GMz9Vqys
Cratos VS Sly Cooper will happen. YES! Just the fact Sly is playable/comfirmed may just make me buy a PS3 :3
Sony fans can be pretty stupid. Some idiot thought Snake was owned by Sony, and that Mario should appear in Title Fight to "pay back" Sony. It sounds like a 1st grade drop out.
While I definitely don't believe Title Flight is ANY sort of competition for Smash really, I was wondering how you guys feel it's OBVIOUS E3 announcement will affect SSB4's mostlikelycinematic trailer?

IF ANYTHING, I was thinking it would push Sakurai to scramble and get a little tidbit together.
Title Fight isn't competition for anything. It will be lucky if the game will sell a million units.
I think we'll be lucky to get any new Smash screenshots or even a short teaser trailer at E32012. The game will have been in development for half a year. I hope I'm wrong.
I don't think anything could motivate Sakurai even more. Sakurai worked on Melee 20 hours a week, 6 days a week. Trust me, Sakurai can't be any more motivated.
I'll say something everyone can think about for a bit. In one of the latest segments of Iwata Asks for Skyward Sword it was stated that they would like to complete the next Zelda in about three years. If this were the case it would likely be that our next Zelda, Zelda Wii U, would arrive before or around the same time as the next Super Smash Bros. There is a 20% of having two mainline games released prior to Smash Bros 4 (cookie to those that get the reference.)

Overall I see quite a bit of changes happening to the Zelda crew in this next game. Link, Samus, Donkey Kong, Pit, Luigi, Mario, Marth and Sheik are the individual characters I see receiving changes in the next game.
I think we could get multiple Link models/forms for Smash 4. I hope we do. It looks like we'll get 2-4 Zelda titles in the Wii U's lifespan. YEAH! :grin: I do see Zelda having changes. Given Zelda 3DS' direction, we could see a different or modified child Link. Anything could happen with the Zelda franchise. :psycho:

I think we could see some minor changes to Samus (stuff from Prime 3 and Other M), Zero Suit Samus (Other M influence?), Pit (less lame, more game), Marth (new moves and maybe a new "look"), Ike (his Radiant Dawn look), and maybe even the Pokémon Trainer and Bowser. On a side note, Charizard and Bowser should have stronger neutral B's.
Also, why is everyone fussing over LINK and his looks? He always looks the same. Green uniform. NOW ZELDA is where I'm curious. I'm hoping SS's outfit sticks. ALSO ALSO, since SS is supposedly now the best Zelda game ever in the history of ever in every aspect, why would they choose ANY deisgn that wasn't SS? Considering it would still be newish then, and is supposedly the best thing ever?

Especially considering I DOUBT that we will see LoZWii U early enough to impact much of SSB4, and the 3DS game probably won't affect much.
I would love to see Link's more realistic look and Link's Skyward Sword look in Smash 3DS and Wii U. Two outfits/looks is better than one. I agree. Zelda's look changes could be weird. I want her previous looks to stay in some form. I am curious how her "new look" will effect her in smash. I wonder about Sheik's look, too.

You all are still think Demise or that Ghirahim could "replace" Ganondorf and Toon Link=??? Yeah. That will never happen. :troll: They could make it, but not as their replacements.
 
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Can someone link me to where Sakurai mentions 26 characters in Melee/39 characters in Brawl? I know he does, I just want to make sure I have the information.
 

Johnknight1

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@ SSBF
You mean like how Masahiro Sakurai (and most of us) considers the roster of Melee to consist of 26 characters, and the roster of Brawl to consist of 39 characters=???

I think that in that IGN interview in which IGN pressed Capcom characters on Masahiro Sakurai is one example of Sakurai saying there were 39 characters. I'm not totally sure. IGN should have tons of post-Brawl (and maybe even post-Melee) interviews and quotes from Masahiro Sakurai himself. As you could guess, some of it is quite fascinating.
Also, no creativity on his FS. Just saying. His (A) moves are where it's at, though. But overall, Fox is the dominant between the three. And I agree, Falco needs a tune up, too. They all need to quit Copying/Editing their moves. Wolf never had a Landmaster T_T... I think.
Falco's Final Smash may have been a Arwing. There is hacking that allows you to control a rough draft Arwing with Falco. I would love to see an Arwing Final Smash, personally.
 

---

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@Johnknight: Good points. Although having Z.S.Samus take from Other M is okay just as long as she doesn't act like she did in it. XP

@SSBF: ???
 
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Johnknight1 said:
You mean like how Masahiro Sakurai (and most of us) considers the roster of Melee to consist of 26 characters, and the roster of Brawl to consist of 39 characters=???
That was what I'm referring to.
 

Johnknight1

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@ ---
Nobody wants Samus to act like she did in Other M (although I don't mind her voice actress in Other M). However, I think some moves for Zero Suit Samus and Samus could (should?) come from Other M. I haven't played Other M, so I have no idea what weapons/new weapons Samus has in Other M. I would imagine that Team Ninja had at least a few new and unique ideas for the game (aside from making Samus act like a helpless woman in cut scenes).

@ SSBF
Again, just check out Masahiro Sakurai's post-Melee and post-Brawl interviews. There are some potential "nuggets" you could "discover" for yourself that you didn't know.
 

Oasis_S

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New Down Special for Zamus: Cry and leave puddle of tears on the ground which causes opponents to slip. Really allows her to own the stage.
 

---

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@Johnknight: Moves are okay. Speaking is not. :p

@Oasis: I like the move, it's at least taken from her games. :awesome:

@SSBF: Check the BR, I may already have what you're looking for there.
 

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Wolf I think could use a more... "unique" neutral B, a completely different down B, and maybe a new style of up B. His forward B is pretty original as is (although it should be able to angle it downwards diagonally).

I think Wolf (and Falco) could use two pistols that can rapid fire, a rocket launcher, or even an "energy gun" as a neutral B. I think Wolf's down B should be a move completely unique to him. As for the up B, make it more fit for Wolf. I like how it works, but it doesn't seem like it does something that the forward B doesn't already do (moving it in 8 different angles aside).

@ ---
Zero Suit Samus' Brawl voice (which actually was Krystal's voice actor, ironically) was fine. I don't mind Zero Suit Samus talking (or Samus in her suit talking) just as long as it's minimal, and isn't as annoying, repetitive, or terrible as (most of) Brawl's English voice acting.
 

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@Johnknight: Good points. Although having Z.S.Samus take from Other M is okay just as long as she doesn't act like she did in it. XP

@SSBF: ???
I didn't have problems with her in Other M. I'm not gonna be one to defend her portrayal, but nothing struck me out of character. In fact, my interpretation of Samus wasn't too far from her Other M portrayal.

I will admit the authorization thing could've been handled better. It made sense in some areas, but there are times where I do think it was handled poorly (the Varia Suit and Grapple Beam come to mind). Overall, I wish that they had intertwined the story and the gameplay better. That, aside from the somewhat simplistic combat and the broken dodging, hurt Other M more than anything else.
 

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@Johnknight: I can live with that. So I agree.

Although except for maybe Pit's voice, I thought the voice actors were fine in Brawl.
 

Oasis_S

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I would like Falco to use two guns. His Special would function as it always has, but he would alternate which gun he uses. Kind of fits his PERSONALITY, as well as kind of references the games. An Arwing only has one laser (Fox) but then upgrades to two blue lasers (should be Falco!). KIND OF SUBTLE I GUESS.
 

Conviction

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Actually I thought Falco was going to use two lasers in Brawl because of his BAD@SS SSE entry and I was so hyped to see it in gameplay. Sadly, it wasn't so T___T
 

Mario & Sonic Guy

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I would like Falco to use two guns. His Special would function as it always has, but he would alternate which gun he uses. Kind of fits his PERSONALITY, as well as kind of references the games. An Arwing only has one laser (Fox) but then upgrades to two blue lasers (should be Falco!). KIND OF SUBTLE I GUESS.
Now that you've brought it up, Wolf would then get a charge blaster, in which the longer you charge it, the more damage it deals.
 

Johnknight1

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In what way is Brawl's voice acting terrible? I never really paid any attention to it.
Oh God. Let me "express it" in a list.

Negative Side:
  • Peach's English voice went from sounding like a white blonde woman to an Asian woman.
  • Some of Lucas' English voice actor's grunts sounds like a woman.
  • Donkey Kong's Brawl version of his Melee taunt sounds stupid. His Melee taunt had the most epic yell. Now it sounds about as intimidating as a squirrel.
  • Fox's English voice makes him sound like a total nerd (his Melee voice sounded really Hispanic).
  • Falco sounds like he's from New Yorwk. Usually he doesn't have a New England accent in the games.
  • Wolf sounds like he's from the South. I don't remember him ever sounding like he's from the South. I always remembered his voice (from Star Fox 64) being very British.
  • Ike's "victory" lines sounds like they were voiced by someone who was totally stoned. The "victoy" lines are also cliche and poorly delivered in my opinion. (his "battle" voice is great)
  • Pit (in English) is clearly voiced by a woman, and kind of sounds like one. He also sounds like a little boy.
  • Captain Falcon's words are totally just Melee imports. Seriously they could have re-done them (with the same voice actor).
  • Pit sounds annoying when he says "The fight is on" "la-la-la-la-LAHH!!!" (his forward B), and other such phrases. His lines also sound stale.
  • Sonic's voice actor sounds like he was congested the whole time. His voice for Sonic has improved, but it still sounds somewhat tame (and not energetic enough in my opinion).
  • The Japanese voice acting and Japanese voice option was removed in all non-Japanese versions of Brawl. Unless I'm mistaken, this wasn't done in Smash 64 or Melee.
  • Mewtwo was removed, which means no epic Japanese Melee lines or grunts (especially the awesome Melee "victory" lines).

On the positive side:
  • The non-talking characters/characters who only grunt are fine.
  • Zero Suit Samus' Brawl English voice sounds strong, yet still feminine.
  • Meta Knight's English voice actor did a great job. is well-done.
  • King Dedede was voiced by Masahiro Sakurai himself! :laugh:
  • Fox's Japanese voice actor says "LAANNNDDDMASSSTTAAHHH!!!" so epicly!
  • Lucario has a pretty epic voice.
  • Snake in any language is epic, especially in English when voiced by David Hayter.
  • Snake's codec scenes were awesome.
  • I actually liked the voice actors for the Team Star Fox and Team Star Wolf in the codecs for Brawl, minus Peppy's and Slippy's voices. I hate Slippy. I want "BARREL ROLLS!" :laugh:
  • Game and Watch's sound effects were awesome.
  • Wario's taunts, yells, and various random noises are hilarious.
  • Luigi's "picture frame" taunt noise is hilarious.
  • The Japanese voice acting was excellent, but removed from all non-Japanese versions of Brawl.

tl;dr: Brawl's Japanese voice acting was good, but the English voice acting (for the most part) leaves much to be desired. I think that the actual voice actors of the characters from their games (ie: Star Fox 64) need to voice them, and that non-voiced characters with voices need high quality voice actors (like what happened with the Japanese voice acting). I think that the Japanese audio option needs to be able to be used, along with all other languages with finished voices in the game. (Portuguese ftw!) :laugh:
 

Oasis_S

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Now that you've brought it up, Wolf would then get a charge blaster, in which the longer you charge it, the more damage it deals.
Now that YOU'VE brought it up, I bet that's what his blast is based on, actually. Charged shots in Star Fox are usually green and spiky, aren't they? That's totally what his blaster is based on!

If only it homed in. :awesome:
 

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So at this point should it just go back to the way it was in Melee with both languages built in?

Seeing as Marth can now offically speak english, it would be a good excuse to do so.
 

Shorts

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I think Toon Link should pull out a unique item, and then use a bomb. YA KNOW, because I wan it to LOOK different, but be exactly the same.
 

Oasis_S

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So at this point should it just go back to the way it was in Melee with both languages built in?

Seeing as Marth can now offically speak english, it would be a good excuse to do so.
Takamaru should become our new Japanese-speaking blue-haired swordsman~

Also I hope Marth doesn't get his new design in Smash. Marth + Pants = PREPOSTEROUS! Though I guess alt costumes could fix that. Though it'd be even cooler if he got his VERY FIRST design instead. No pants at all! I'm sure Tryphen knows what I'm talking about.
 

Big-Cat

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I would like Falco to use two guns. His Special would function as it always has, but he would alternate which gun he uses. Kind of fits his PERSONALITY, as well as kind of references the games. An Arwing only has one laser (Fox) but then upgrades to two blue lasers (should be Falco!). KIND OF SUBTLE I GUESS.
Since you brought up Arwings, I'll repost my changes ideas to wear he plays like an Arwing. I'm also doing this in a way that'll please a certain someone.

B: Dual Lasers, like you suggested. You can mash it out like Fox's with no hitstun OR you can hold B to release a charged version that does knockback.

Reference: Hyper and Charge Lasers

Side B: Same, but can be jumped out of any time during the active frames, whether you hit or not. Move no longer puts you in a helpless state. (I always felt they were trigger happy with putting this on the majority of recoveries.)

Reference: Boost, Brake, U-Turn.

Up B: Now a high, vertical flip with blue streaks following Falco's legs. Works as recovery and as a nice combo ender.

Reference: Somersault

Down B:
Has reflectors on his boots now. On the ground, he does a horizontal spinning kick in place (because I'm not allowed to refer to those other games as an example). In the air, He moves along with the momentum and spins vertically, resembling the checkpoints in motion.

Reference: Barrel Roll

Final Smash: Arwing

Falco jumps into his Arwing and then proceeds to boost through the opponent in a juggle back and forth and then ends the attack with a bomb.

Reference: Do I really have to?

Notes: Falco now has three jumps.
 

Mario & Sonic Guy

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Oh God. Let me "express it" in a list.

Negative Side:
  • Peach's English voice went from sounding like a white blonde woman to an Asian woman.
  • Some of Lucas' English voice actor's grunts sounds like a woman.
  • Donkey Kong's Brawl version of his Melee taunt sounds stupid. His Melee taunt had the most epic yell. Now it sounds about as intimidating as a squirrel.
  • Fox's English voice makes him sound like a total nerd (his Melee voice sounded really Hispanic).
  • Falco sounds like he's from New Yorwk. Usually he doesn't have a New England accent in the games.
  • Wolf sounds like he's from the South. I don't remember him ever sounding like he's from the South. I always remembered his voice (from Star Fox 64) being very British.
  • Ike's "victory" lines sounds like they were voiced by someone who was totally stoned. The "victoy" lines are also cliche and poorly delivered in my opinion. (his "battle" voice is great)
  • Pit (in English) is clearly voiced by a woman, and kind of sounds like one. He also sounds like a little boy.
  • Captain Falcon's words are totally just Melee imports. Seriously they could have re-done them (with the same voice actor).
  • Pit sounds annoying when he says "The fight is on" "la-la-la-la-LAHH!!!" (his forward B), and other such phrases. His lines also sound stale.
  • Sonic's voice actor sounds like he was congested the whole time. His voice for Sonic has improved, but it still sounds somewhat tame (and not energetic enough in my opinion).
  • The Japanese voice acting and Japanese voice option was removed in all non-Japanese versions of Brawl. Unless I'm mistaken, this wasn't done in Smash 64 or Melee.
  • Mewtwo was removed, which means no epic Japanese Melee lines or grunts (especially the awesome Melee "victory" lines).

On the positive side:
  • The non-talking characters/characters who only grunt are fine.
  • Zero Suit Samus' Brawl English voice sounds strong, yet still feminine.
  • Meta Knight's English voice actor did a great job. is well-done.
  • King Dedede was voiced by Masahiro Sakurai himself! :laugh:
  • Fox's Japanese voice actor says "LAANNNDDDMASSSTTAAHHH!!!" so epicly!
  • Lucario has a pretty epic voice.
  • Snake in any language is epic, especially in English when voiced by David Hayter.
  • Snake's codec scenes were awesome.
  • I actually liked the voice actors for the Team Star Fox and Team Star Wolf in the codecs for Brawl, minus Peppy's and Slippy's voices. I hate Slippy. I want "BARREL ROLLS!" :laugh:
  • Game and Watch's sound effects were awesome.
  • Wario's taunts, yells, and various random noises are hilarious.
  • Luigi's "picture frame" taunt noise is hilarious.
  • The Japanese voice acting was excellent, but removed from all non-Japanese versions of Brawl.

tl;dr: Brawl's Japanese voice acting was good, but the English voice acting (for the most part) leaves much to be desired. I think that the actual voice actors of the characters from their games (ie: Star Fox 64) need to voice them, and that non-voiced characters with voices need high quality voice actors (like what happened with the Japanese voice acting). I think that the Japanese audio option needs to be able to be used, along with all other languages with finished voices in the game. (Portuguese ftw!) :laugh:
I will agree with the bad voice acting that Pit got, but other than that, I've mostly been neutral with the voice acting.

I guess I've forgotten that a topic like this has occurred before.
 

Big-Cat

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My main problem with Brawl's acting is that everyone doesn't sound like their hearts were in their performances aside from Falco (he seems rather lucky with voices, even if the Brooklyn accent takes some time getting used to).

That, and I can't STAND either of the Kong's voices. I understand it's realistic if you wanna try to get actual animal sounds, but it just makes them seem more like real life animals than the cartoony animals they are.
 
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