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New Smash Bros for WiiU

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lol

I was just reading through one of the Sakurai interviews about Brawl. He states he considered Miis (a simpler art style, and motion controls) for Brawl but decided against them to make Brawl different then the other titles at the time and to make it look less casual.
 

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Here is some news that should interest everyone here in a not so direct way. Look's like E3 2012 will be the real Wii U unveiling. Also, it is being said that the Wii U will be launching in November of next year.

Satoru Iwata: We are also planning to launch the Wii U, which is the successor to the Wii, during the next fiscal year. We would like to show the final format of the Wii U at the E3 show next year. As we learned a bitter lesson with the launch of the Nintendo 3DS, we are trying to take every possible measure so that the Wii U will have a successful launch.
Gives me a good feeling that Smash Bros, even in short CGI form, will have some kind of visual presence since they are determined to set the console off on good footing. Also, Nintendo is continuing to tout their "increased partnership with third party companies" line they have adopted recently. It is starting to make me feel that, give this new found spirit within Nintendo, they might allow for third party characters to expand a little. No, I am not saying we are suddenly going to have thirteen third party characters. However, what I am saying it is not much of a stretch anymore to believe that given the nature of Smash Bros itself that we may see some more guests.

I know this is early, but I am going to throw down the gauntlet.

e3 2012:
New Super Mario Bros. Mii
Wii U Play
Metroid Prime 4
Pikmin 3
Super Smash Bros. 4
Dragon Quest X: Wii U edition
Ninja Gaiden III
Ultimate Marvel Vs. Capcom 3: Deluxe Edition
Street Fighter X Tekken
Lego City Stories
Killer Freaks from Outer Space
Darksiders II
 

y.toonlink

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And he did a great job with tripping and removing some mechanics lol

Watchin Teen Titans right now...reminds me of my excitement for Arkham City :D Nightwing and gangsta Robin!

Awesome find Star. Sauce?
 

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Well it's nice to see Nintendo learning from their mistakes.

Also I doubt UMvC3 would ever come to the Wii U, I'd suggest changing it to Tatsunoko Vs. Capcom 2. ;)

EDIT: Also Batman AC.
 

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"In Soviet Russia, Wii Play U."

hahaha... ahem... Yakhov Smirnov said it.
 

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And he did a great job with tripping and removing some mechanics lol

Watchin Teen Titans right now...reminds me of my excitement for Arkham City :D Nightwing and gangsta Robin!

Awesome find Star. Sauce?
http://gonintendo.com/?mode=viewstory&id=164965
http://gonintendo.com/?mode=viewstory&id=164966

Well it's nice to see Nintendo learning from their mistakes.

Also I doubt UMvC3 would ever come to the Wii U, I'd suggest changing it to Tatsunoko Vs. Capcom 2. ;)
Actually it is very likely a future revision of MvC3 could and would land on the Wii U. Tatsunoko Vs Capcom 2 is highly unlikely to even be developed given the licensing hell they had to go through just for the first title alone. If there were anything other than MvC I would anticipate it would be some kind of Nintendo Vs. Capcom.
 

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Actually it is very likely a future revision of MvC3 could and would land on the Wii U. Tatsunoko Vs Capcom 2 is highly unlikely to even be developed given the licensing hell they had to go through just for the first title alone. If there were anything other than MvC I would anticipate it would be some kind of Nintendo Vs. Capcom.
Good point. I forgot about that. :laugh:

Still Capcom did state that it was kept Wii exclusive since they wanted to give the Wii some more fighting games. And there has been a lot of support from what I've seen for a sequel. So you never know. Can anyone say UTvC? :laugh:

Also NvC for the win. :cool:
 

Starphoenix

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Really though I expect a Wii U installment of Street Fighter X Tekken above all else. With a Wii U exclusive fighter.
Captain Falcon
 

y.toonlink

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http://gonintendo.com/?mode=viewstory&id=164965
http://gonintendo.com/?mode=viewstory&id=164966

Actually it is very likely a future revision of MvC3 could and would land on the Wii U. Tatsunoko Vs Capcom 2 is highly unlikely to even be developed given the licensing hell they had to go through just for the first title alone. If there were anything other than MvC I would anticipate it would be some kind of Nintendo Vs. Capcom.
Thanks :)

Nintendo vs Capcom huh? I wonder if there will be a time when Capcom makes crossovers exclusively for XBox and PS3 respectively haha
Nintendo vs Capcom sounds like a SSB spinoff in a way but that's just me
 

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Really though I expect a Wii U installment of Street Fighter X Tekken above all else. With a Wii U exclusive fighter.
Captain Falcon
I would cry to the heavens if we saw NvC, OR Falcon in Smash. I just want to see signs that Ryu is among us. Give me...RYU.

I wonder how much Megaman fanboys will moan if Megaman doesn't show up in MvC OR SSB4?

IT COULD BE notice SFxTekken? And TekkenxSF?


ALSO, I think Nintendo x Capcom could get a bigger following than Marvel vs. Capcom or Capcom vs. SNK ever had/has.
 

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Really though I expect a Wii U installment of Street Fighter X Tekken above all else. With a Wii U exclusive fighter.
Captain Falcon
I love this idea. Heck I wouldn't be surprised if it came as a part of a deal Nintendo would do with Capcom if we got a Capcom character in Smash.


Good thing I found the NvC social group. It just needs to start back up again. :facepalm:
 

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I would cry to the heavens if we saw NvC, OR Falcon in Smash. I just want to see signs that Ryu is among us. Give me...RYU.

I wonder how much Megaman fanboys will moan if Megaman doesn't show up in MvC OR SSB4?

IT COULD BE notice SFxTekken? And TekkenxSF?


ALSO, I think Nintendo x Capcom could get a bigger following than Marvel vs. Capcom or Capcom vs. SNK ever had/has.
I'm sure I have said this before in one of my many postings; Nintendo Vs. Capcom would make a lot of sense. For starters it would give Nintendo a core title for a console that is being positioned to try and attract the "dudebro" community while still catering to the average family. Having the Nintendo crew on the front packaging will assure Capcom will make a financial killing off of the title, and on top of this the lack of selection will assure clear supremacy for awhile. Dedicated fighting game enthusiasts will support the game as long as it is properly balanced, so there won't be much alienation there. All while bringing in new users to the Vs series. This decision just screams win-win.

I'd pay good money for a Bass.EXE vs Mewtwo matchup/rivalry.
 

y.toonlink

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Megaman for SSB4 if Fox/C.Falcon for SFxTK
And then Ryu H. for SSB4 if Samus for next DOA (her sex totally fits too), unless they just go for Takamaru for both and call it a day :p
 

Llumys

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Stop being ****ies and ask for more:

1. Red
2. Gold
3. Pikachu
4. Jigglypuff
5. Meowth
6. Mewtwo
7. Gardevoir
8. Deoxys
9. Darkrai
10. Lucario
11. Zoroark
12. Genesect
13. Victini

**** yes.
 

y.toonlink

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You mean her t*ts and a**? I'm sure that's not all she exists for, there has to be somebody under that armor xD
But yea, it's only a matter of time since Tecmo is associating with Metroid recently.
 

Shorts

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Because Zero Suit Samus should not exist solely for Fanservice. It's kind of DOA's specialty.
Zero Suit =/= Samus Aran

And why shouldn't it exist? It's a freaking power suit... it isn't like it's her USUAL outfit, or even major at all?... Who cares if it's sexy just because it's sexy. Everyone likes sexy. Seriously, when Samus plays a whole game in HD graphics, in nothing but a bikini FOR NO REASON, you can complain.


I actually think Peach should wear a moomoo and get a breast reduction, because she has sex appeal.

Snake needs to wear a suit, and talk NORMAL. That low tone, is SO low brow.
 

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A new Pokemon game is supposed to be released in Spring in Japan, hopefully its a Ruby and Sapphire remake. Serebii says its unconfirmed as of right now so we'll have to wait and see what's going on.
 

y.toonlink

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Snake will always sound awesome, that's like Mario without the "mama mia" haha

@Dopeluci
I'm pretty sure it's Gray version...still think it's a poopy name
I haven't looked around, but usually there's word about remakes. I guess I'm just expecting the same hype HGSS got...whatever it's late I'm gonna sleep
 

Aurane

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From Serebii.net:
New Pokémon Game? - Unconfirmed


According to various reports, notably from David Gibson, during Nintendo's Financial Results Briefing today, a new Pokémon game was listed for release in Japan this Spring. No details were revealed about this game, as to whether it's a spin-off game or a main series gamebut we'll bring details about this game, including confirmation as it's not listed in the details on the official site, as soon as possible.

I c someone else alrdy told the news lol. My team is researching this. We found that it's possibly either Mystery Dungeon or a Puzzle Game. Ruby/Sapphire is too early. Same with Gray.
 

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My team says you're a silly goose, and that R/S remakes won't happen, or at least won't happen any time soon. :troll:

@Shorts: I think I used to have a good Snake impression, incidentally. :V
 

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I'm sure I have said this before in one of my many postings; Nintendo Vs. Capcom would make a lot of sense. For starters it would give Nintendo a core title for a console that is being positioned to try and attract the "dudebro" community while still catering to the average family. Having the Nintendo crew on the front packaging will assure Capcom will make a financial killing off of the title, and on top of this the lack of selection will assure clear supremacy for awhile. Dedicated fighting game enthusiasts will support the game as long as it is properly balanced, so there won't be much alienation there. All while bringing in new users to the Vs series. This decision just screams win-win.
Everyone loves money.

I'd pay good money for a Bass.EXE vs Mewtwo matchup/rivalry.
Agreed.

Throw in Lucario vs Amaterasu and I'll even pay for one of those arcade sticks.

Zero Suit =/= Samus Aran

And why shouldn't it exist? It's a freaking power suit... it isn't like it's her USUAL outfit, or even major at all?... Who cares if it's sexy just because it's sexy. Everyone likes sexy. Seriously, when Samus plays a whole game in HD graphics, in nothing but a bikini FOR NO REASON, you can complain.


I actually think Peach should wear a moomoo and get a breast reduction, because she has sex appeal.

Snake needs to wear a suit, and talk NORMAL. That low tone, is SO low brow.
This is all sig worthy. :laugh:
 

Verde Coeden Scalesworth

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@Shortie: Not everyone likes "sexy". Or thinks that kind of thing is sexy. Just saying. Also, they're the same person. Samus is known for being a strong independent woman. Not being fanservice. Why? It's part of her character.

@y.toonlink: You got it exactly. She didn't have to made that way.
 

y.toonlink

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She is a strong lead character, but she's just sexy at the same time. Only real difference is she's out of the armor. Nothing wrong with sex appeal in Nintendo haha
It's just tight clothing, at least she doesn't have double D's+ like in DOA. Most Tecmo'll probably do if she end's up taking off the armor in DOA is make her jiggle, nothing extreme really.

She should use the gun a bit more than the whip IMO. The whip is completely original, which would be cool if she used it in future Metroid games, but the gun is actually from the game.
 

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Well, she had lack of move choices as Zero Suit, so a Whip from a gun? Totally easy. It makes me think of Ivy from Soul Calibur. :p

And I don't believe she ever looked that good originally. But eh. I just think they shouldn't use sex appeal as her selling point. Also, she really doesn't seem that way as Zero Suit in Brawl. The first thing she does in the SSE? Try to get that Power Suit back. That seems to be where she feels powerful, or atleast the best interpretation available. But I'd say let's drop it. I just don't like Fanservice for no good reason.
 

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Well, she had lack of move choices as Zero Suit, so a Whip from a gun? Totally easy. It makes me think of Ivy from Soul Calibur. :p

And I don't believe she ever looked that good originally. But eh. I just think they shouldn't use sex appeal as her selling point. Also, she really doesn't seem that way as Zero Suit in Brawl. The first thing she does in the SSE? Try to get that Power Suit back. That seems to be where she feels powerful, or atleast the best interpretation available. But I'd say let's drop it. I just don't like Fanservice for no good reason.
When the hell did they use "sex appeal" as a selling point? That's what I wanna know.

I second what Shortie said about this, too.

Smooth Criminal
 

y.toonlink

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No there's nothing wrong with the whip, it's a cool new feature it's just that I feel the gun should be implemented a bit more since it's her "actual" weapon (technically the gun turns into a whip blah blah)

I think if you finished Zero Mission you get her pics showing some skin. Unless you're just talking about your opinion. Fanservice always exists. In all media, there's always some sort of sex appeal, because in reality sex sells.
"As Zero Suit"...It's not like when Samus wears blue, she's a different character all of a sudden, you can just see her curves. It just seems different when she's in the Power Suit because you pay attention to her kicking a** more. The most suggestive thing she does out of the armor is crawl.
So yea...she just looks hot, that's about it. If she's wrestling in oatmeal with Zelda, that's when they're directly selling her appeal.

@Smooth Criminal
Not in SSB, but in Zero Mission there were "suggestive" pics.
 

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Not in SSB, but in Zero Mission there were "suggestive" pics.
Not in SSB is all I need to know that this topic is dumb. Samus is very attractive, lets leave it at that before it gets to the point that someone posts something inappropriate. :rolleyes:

As for the Pokemon game thing, I'm pretty sure it's Gray version. A few days ago a site domain was registered as Gray Version (which I brought up and everyone ignored) so I'm willing to bet my money it's Gray.
 

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Eh, I pointed out that Samus is Samus and I wanted to talk about her gun more. The stun could be treated like a regular hit stun, just kinda sad it's only used twice compared to kicks and the whip.

Could there be a more appealing name than "Gray"? I know it makes sense the most but still...maybe just leave it at Wuji version or something :p
 

Big-Cat

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Does anyone feel Pit's Wings of Icarus feels a little lacking? He struck me as an aerial character from the beginning, so why not give him Fly/Unfly?
 

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How BAD is it to switch up a character's playstyle? I mean, semi clones aren't bad, but if we can change them why not? I MEAN, if you like how Falco used to play(assuming he we FULLY decloned) play Brawl/Melee, or play Fox. I mean, that sounds kind of mean, but I seriously see no big deal in changing it.. no reason not to.

Although I suppose I have NO REASON TO, aside from the fact that it just bugs me.
I think you can change a character's moves without changing their style. Falco was heavily de-cloned in Brawl, but he still played like "Falco." Meanwhile Fox was made more balanced from his overpowered Smash 64/Melee self, but still played like "Fox."

I see no reason why the Smash Bros. development team can't further de-clone characters like Falco without destroying their original play style. That way, you can get the best of both worlds without making a lot of people who like a certain character's play style angry or upset (like Link in Brawl, lulz).

Yo John, Yoshi's Side B in Project M kinda works like C.Falcon's Melee Down B: d.jump after
Well then maybe consider that. Project M has a lot of good ideas that (and I'm serious) Nintendo needs to consider. Actually at a recent tournament I went to one of the guys who's in charge of Project M went (he got harassed by people saying "finish it already!).

Also, Yoshi's shield (and everyone's shield) should come out equally as quick, have have the same amount of vulnerable frames. Otherwise, the game gives a crap ton of unfair advantage defensively to certain characters.

However, I still think Yoshi's shield should be the strongest. I think a defensive playing style about controlling your opponent's pace would work wonders for smash bros, and for Yoshi. That's assuming Yoshi wouldn't become a campy little w****, which is hard to imagine considering he's been in the low tiers in all 3 smash bros. games.

On top of that, I think Yoshi's neutral B needs to be more of a long-range "grab" move (and his tongue needs to be longer). On the flip side, Yoshi's actual grab should be his arms. That or Yoshi's tongue (and swallow) for his grab needs to have less vulnerable frames, and his tongue for that move needs to be longer as well. Really, Yoshi is a mess in each smash bros game, maybe minus some aspects of his smash 64 self.

@ Kuma
Agreed on dive kicks. The elimination of L-cancelling and the extreme vulnerability of aerial to ground aerials really hurt Brawl offensively. That is part of what made Brawl so slow and campy. Really only the top dogs have that threat. If say Yoshi had that threat he would be ridiculously better. On top of that, the defender would have to play smarter (and not campy or stalling) defense in order to win that match up.

Does anyone else think this game is either going to be very good, or very bad? From Brawl, the game could develope even further, and learn from the mistakes/wi.s. OR degenerate even further than Brawl did from Melee in a lot of ways. Which would in every way, be bad.
Nah, Brawl, while flawed competitive (a lot of it due to camping, stalling, and spamming little Brawl n00b kids as well as poor rules) had a lot of positive additions. It made recovering and recovery countering a much bigger part of game play, it gave more characters great recoveries, it introduced several great characters with great moves, it brought some good items (although items in general weren't as fun in Brawl as in Smash 64 or Melee), the introduction of final smashes and assist trophies, it de-cloned characters like Falco heavily while still keeping them true to their "selves," it brought footstool jumping (which needs to spike harder), swimming, some great maps, and several other good mechanics.

Brawl, however felt like an experiment (Smash 64 and Melee had a completely different studio, whereas Brawl had a fresh one), as well as still a pretty good game. If a lot of these previously mentioned features and more were in a more balanced game, then we could really have a ridiculously amazing smash bros game. Plus following what most consider to be the best (and most competitive) smash bros game ever is a hard act to follow.

The problem is that a lot of the offensive strengths Melee had were removed, specifically L-cancelling and the ridiculous amount of vulnerable frames aerial moves had (especially on the ground), and how little several "spike" attacks actually spiked foes. If the offensive-defensive balance is more like Melee and less like Brawl (personally I still think the offensive-defensive balance should favor defense a bit more than Melee did), then we could get a great game. Plus seriously-random tripping needs to leave. Tripping as a result of being hit by specific attacks definitely should stay though.

Plus there also needs to be a few more universal techniques.
Return wave dashing=???

*ends long response*
 

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Here's a bit of an idea for Yoshi. Make it a quick command grab. That's essentially what it is to begin with so why not reduce the startup significantly to make the move a threat. I think giving it more range would be good for balancing reasons, but I think the reduced startup is an excellent solution.

@John
Your experiment line reminded me of this.

Final Smashes to Smash Meter -> Final Smashes don't work because the method to obtaining them disrupts the flow of gameplay. This isn't the same as one person getting meter and the other being defensive as a result. That's just being adaptive. The current FS method makes you forget your opponent unless he's close to the item. A Smash Meter would allow the match to flow better and also allow for better looking comebacks.

L-Canceling to Improving the Pace of the Game -> L-Canceling was a step in the right direction but the fact that what L-Canceling does in other fighting games is automatic and universal (landing ALWAYS consists of three frames of recovery, aerial or not). Not only that, but there is no strategic reason to NOT L-Cancel.

L-Cancel allowed for combos, but why not just use chains and assorted cancels instead? It would allow for more diversity in character playstyles and make matches more exicting to watch.

Bubble Shield to Bubble Shield and Blocking -> Allow for a slightly safer means of blocking and introducing mixups outside of DI. Again, this allows for more character diversity.

And for more universal techniques....

Wavedashing is certainly a possibility, but I'd like to see air dashing as an option as well. What it would be though is that one air dash is one jump and vice versa. See Tao and Bang in BlazBlue for examples.

@Oasis
Morrigan, Sentinal, Iron Man, Trish, and Storm at least all have that in the same game. I don't think having another character with that move will mean much. But of course, Ridley will da bess at it.
 

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@Kumo
Do the Wings cancel out from attacks? If so, then definitely add Fly/Unfly btw I'm looking for ideas like that if you give me feedback :)

@John
I brought up some ideas responding to Mario&Sonic Guy a few pages back, mostly favoring Egg Lay: more stun time for damage and/or force them out of egg through KO
Agreed though, SORA should look into what competitive players want. It might crush their spirit but they could look into the changes made in hacks to get some ideas.

Anyone feel that KOing for some characters (ex. Fox in Melee) should have some sort of mid-tier feel? Like the characters who KO <100% should be at 120~150. I think that could help the balance out a bit, since the KOability of some characters in Melee threw off the balance. Then characters like Bowser KO <100 as a reward for their slow speed.
 
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