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new sheik technique: tripping balls

araknophobik

Smash Master
Joined
Nov 1, 2005
Messages
3,305
Location
San Bernardino/pomona
i discovered this technique so i believe i am entitled to name it, inwhich this is called "tripping balls" because when your opponent see's it he's gonna be tripping balls =]

this is a variation of the hoshino ledge grab
i found that you don't need to be running toward the ledge inorder to up-b onto it
so this is what im getting at

you can up-b out of shield onto the ledge
first you have to roll toward the edge (just like you do for the marth lightshield edgehog trick)
then (this is the hard part) you do the up-b hoshino transportation onto the ledge
this is the hard part and takes lots of practice, being that the hoshino ledge grab requires practice as well (i suggest learning the hoshino ledge grab first so you know the movement of the joystick)

i believe this is not only a flashy move, but also a practical one because it helps when shield pressured. the up-b makes you retreat to the ledge with your invincibility so you can't be punished, as well as possibly hitting your opponent with the fire, making them pop up for a slap or tech roll (usually away if youve ever just camped ledge stall) which can lead to a dash attack etc

my video card is acting up so ima try to record and put a youtube vid up this weekend at the ucsd tournament.

discuss =]

edit: for those of you who don't know what a hoshino ledge grab is, check out chillin's sheik on youtube he does it rather than reverse needle cancel
 

CORRUPTiON

Smash Apprentice
Joined
Oct 25, 2006
Messages
159
This sounds cool. You could possibly fake out a marth by making him think you're going to light shield edge guard, and then poof to the edge. I wanna see this in action.

P.S. I've always thought it was called the shino stall o_O
 

Witchking_of_Angmar

Smash Lord
Joined
Jun 5, 2007
Messages
1,846
Location
Slowly starting to enjoy my mothertongue again. :)
Shino Stall is when you up b repeatedly on the ledge. And the sliding onto the edge with up b is not called hoshino ledge grab, it is usually referred to as "double explosion cancel" or "runoff explosion edgehog" or something like that.

So you would be using the momentum of your roll to slide onto the ledge?
 

soap

Smash Hero
Joined
Jan 24, 2006
Messages
7,229
Location
Cleveland, Ohio
seems pretty slow, and im pretty sure the invincibility doesnt kick in right away, ive been hit out of the first explosion of the running upb thingy.

one thing ive been doing is ledgehop reverse needling into a bair and then shield and when they hit your shield and fall off the ledge you wont grab and can instead bair instantly or instantly wavedash back onto the stage
 

toga

Smash Apprentice
Joined
Sep 10, 2006
Messages
135
Location
richton park,IL
it sounds nice but I always found running to the edge to be a fake out in itself I mean they dont know if you are just running to hit you or dsmash or what.

also that name sounds stupid. how does one trip balls? it sounds very painfull lol

show us a vid of this and mabey I will learn to respect it more.
 

St. Viers

Smash Champion
Joined
May 15, 2006
Messages
2,409
Location
Boston MA
It's like how you can either run at the ledge until you should be tumbling with bowser and autocancel/grab the ledge, or roll right up to the edge, then upB and get the same effect grabbing the ledge.

With the hoshino ledgegrab you run towards it, and as you hit the teeter area you upB--I think arakno is saying that you can also do like bowser's second way of autohogging.

I'll have to try this out

EDIT: same as c0n0r--It only works if something is pushing me...
 

Yomi-no-Kuni

Smash Lord
Joined
Sep 2, 2007
Messages
1,016
Location
Freiburg germany
I tried this out and it only worked when the computer pushed me off...
i just tried it, and it worked on first try, so i wanted to record it, but it seems it actually doesnt work... when i tried, there was a lvl one CPU right next to me who might´ve pushed me off...
when i wanted to record i plugged in a second controller, and i couldnt get it to work anymore
 

UNBlizzard

Smash Cadet
Joined
Oct 30, 2007
Messages
37
i could see how this could be useful
acting as though your about to edgegaurd
then steal the sweet spot o.O
 

Shack

Smash Journeyman
Joined
Nov 22, 2005
Messages
466
Location
NYC
NNID
ShackShack
3DS FC
1392-5021-7831
nice, i get what u mean, just gotta try it now
 

Gea

Smash Master
Joined
Jun 16, 2005
Messages
4,236
Location
Houston, Texas
This one is easy to explain. You can't actually do it straight from your shield, because that registers as still being on the ground. You actually have to jump out of your shield so you are BARELY off of the ground and then do it.
 

Plairnkk

Smash Legend
Joined
Jan 18, 2006
Messages
10,243
even if you're out of your shield as fast as possible, the invincibility takes a little bit to kick in, leaving you vulnerable. if ur in the situation where ur shields being pressured a much more practical thing to do would simply be to wd out of shield -_-
 

Gea

Smash Master
Joined
Jun 16, 2005
Messages
4,236
Location
Houston, Texas
even if you're out of your shield as fast as possible, the invincibility takes a little bit to kick in, leaving you vulnerable. if ur in the situation where ur shields being pressured a much more practical thing to do would simply be to wd out of shield -_-
Yeah, agreed. It looks like it is just for flash, nothing else. Not ONLY that but to do it the way described means you have to be spaced for it ANYWAYS, which sounds premeditated.
 

Shmooguy

Smash Champion
Joined
Aug 20, 2002
Messages
2,011
Location
Irvine, CA (SoCal)
If you tech roll to the side of a platform, can you do it from there? Or do you still have to roll to get right to the edge?

Doing it from a platform seems useful enough. Of course not as good as Bowser's up B or anything, but there should be a use for it once a match or so.
 

Micahc

Smash Ace
Joined
Jan 18, 2007
Messages
727
Location
January
Shino Stall is when you up b repeatedly on the ledge. And the sliding onto the edge with up b is not called hoshino ledge grab, it is usually referred to as "double explosion cancel" or "runoff explosion edgehog" or something like that.
I prefer to call that "That ****ed technique that I can never seem to land cause I mash the control stick to and and jump my up-b instead of doing it on the frigging ground."


But yeah, if someone could be able to do this consistently it could be hugely useful to escape shield pressure and start shino'ing the edge or something similar...
 
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