Gonna have to side with Xisin on this one. Castle Seige seems in no way to benefit us against Marth. As he said earlier, the first phase is worse for us than battlefield, low ceiling or not. The platforms are amazing for him, and he can utilize them better than us. We're not able to get a safe spot or space well, while spacing for him is simple, in the close quarters.
As Xisin said, second phase he doesn't have to fight us. Few characters really do :/ It's not that hard to run away from Olimar on a stage as big as this.
Third phase is a mixture of FD (but smaller) and Lylat.
Okay, okay, there's been four lists after mine. Denti's list was a somewhat edited version of mine, with small things he felt were corrections, but the other three were basically... well the people just basically posted a list, gave no reasoning to why they felt that way, and were done with it >.> That doesn't get anything done lol. We should have a starting list, and then the next person edits it, saying things they disagree with, have an argument/discussion, or whatever, instead of just saying "no, your list is wrong, this is what the list should be:" posting the list, giving no reason behind it, and then leaving >.>
So one last time, here's my list with reasonings for every stage. If there's something someone disagrees with, don't just tell me I'm wrong, tell me WHY I'm wrong.
Battlefield 3
Final Destination 4
Smashville 3
Yoshi's Island 4
Castle Seige 2
Halberd 4/5
Lylat cruise 3
Pokemon Stadium 1 3/4
Brinstar 2
Delfino 4
Frigate Orpheon 3
Jungle Japes 4
Pictochat 3
Pirate Ship N/A
Pokemon Stadium 2 N/A
Rainbow Cruise 3
Distant Planet N/A
Green Greens N/A
Luigi's Mansion /34
Port Town Aero Dive 2
Yoshi's Island (Pipes) 4/5
Norfair 2
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Marth can make good use of the platforms on battlefield, but not so much that's it's noticeably better than us. I'm starting to lean more towards 3 and 4 for smashville and FD respectively, just because i don't think the huge size makes AS big of a difference as some people think against marth. Against other characters it does but marth is good at closing in on us so it doesn't matter as much. Yoshi's island platoform setup is amazing for us against him. And he can't take advantage of them as much.
Direct Copy from previous post:
Frigate is thought to be really good against marth due to the purple/yellow pikmin and the fact that the right side hurts marth almost as much as it does us. However, marth is extremely getting us off stage and edge guarding us. The mercy platforms on the second phase don't help us as much as marth isn't like falco or whoever and actually is able to go off stage and effectively edge guard us well. Also the second phase is too good for marth, especially if he has the low ground. I could honestly see the stage as being a 2, but I don't know. Definitely nothing better than a three by any means.
I'm dead ****ing serious about japes xD If there's ANY matchup that the stage becomes an advantage for us in, it's this one. Marth just can't do anything if olimar is playing as gay as possible. It's basically the same situation as fighting diddy on the stage. Japes isn't one of marth's good stages to begin with, as well. I've explained oli on japes enough. It's most likely only a four though.
Pictochat's space and odd shapes to get around benefit us more than him. I'm not entirely sure about picto in this matchup tbh, but I'm not seeing anything drastic that would turn it in either of our favors.
Purples on Delfino + space makes this a solid stage against marth imo. The odd shape of the beaches benefit us in forcing marth to approach at awkward angles (I'm really starting to think the beach is one of the best sections for us).
Rainbow Cruise isn't completely terrible for us, but it isn't extremely great either. THe first section is kind of bad for us. Second CAN be good if we're able to get the **** away and force weave through his approaches. It's difficult for marth to approach us at this part of the stage if we move from platform to platform well enough. The part after the pendulum phase is pretty good for us as well, as we're basically ungimpable. However, in the second phase, if he corners us we're ****ed, and will pretty much be assured of losing a stock. All in all an average CP for him against us, though I'm not sure how terrible it'd be completely.
Stadium is definitely a solid CP against marth, quite possible a four, but there isn't anything on it that would drive the stage into marth's favor.
Brinstar's bad for us against him for obvious reasons. He's much better at controlling the air than us, and keeping stage control on brinstar is difficult seeing how the stage is shaped. Definitely not a stage I'd want to face marth on.
The last four stages (Luigi's Mansion, Pipes, PTAD, and Norfair) I really don't feel need to be explained >.>
Alright... that took up way too much time @_@