ZeruSlayer
Smash Journeyman
- Joined
- May 31, 2014
- Messages
- 201
- 3DS FC
- 1993-8718-4724
Thank you for making Move and Force feasible. A perfect moveset for Isaac. Congratulations+1 Ray
Standard Moves: Not just another swordsman
Aerial Moves: The air isn't his strength
- Neutral: Jab
- Isaac preforms a quick jab forward with the sword
- Combo: Gaia Strike
- Isaac follows the jab with a downward slash into the ground that knocks the opponent back slightly; followed by an upwards slash that launches a rock a short distance forward
- Dash: Leaping Slash
- A throwback to the animation for attacking from the game, Isaac leaps into the air with sword overhead coming down with the blade a short distance ahead
- Side Tilt: Impact Thrust
- Isaac pulls his sword back and places one hand on the pommel of the sword before forcfully jabbing it forward
- Up Tilt: Sand Throw
- Isaac sweeps his hand in an arc over his head and sand extends slightly beyond his hand
- Down Tilt: Growth Psynergy
- Isaac extends his hand forward and a thorny vine rises from the ground in front of him
- Side Smash: Quick Strike Psynergy
- Isaac slashes horizontally and an air blade slashes farther past the blade; the size of the air blade is dependent on the number of set djinn
- Up Smash: Dragon Cloud Psynergy (Like Samus's standard up smash)
- Isaac arcs a plume of fire over his head that has the head of a dragon; the size of the plume is dependent on the number of set djinn
- Down Smash: Rockfall Psynergy (Like Wario's down smash)
- Isaac slams his sword into the ground and several boulders burst out of the ground on either side of Isaac; the distance away from Isaac that the boulders explode out is dependent on the number of set djinn
Special Moves: Isaac's specials are based off of the summoning system
- Neutral: Gust and Squall
- These two Djinn spin around Isaac creating a small whirlwind
- Forward: Force Psynergy
- Isaac summons a psynergy fist and launches it forwards a short distance
- Back: Move Psynergy
- Isaac summons a psynergy hand that pushes opponents away
- Up: Arcing Swing
- Isaac slashes his blade over head somersaulting as he swings
- Down: Spire Psynergy (I'm thinking kinda how Sonic drops his spring though without the launch upwards clearly)
- Isaac creates a stalactite beneath him and drops it; this attack briefly halts Isaac's fall
Grabs: Isaac grabs using a more powerful version of catch which gives him a grab somewhat like Olimar
- Neutral: Set Djinn
- Up to 2 Djinn of an element that are in recovery are set unleashing a small burst of energy around Isaac of its element; if no Djinn are recovering one is unleashed for a slightly larger burst; Djinn will hover around Isaac when in recovery and will reset themselves over time
- Side: Summon Ramses (Thinking kinda like Samus's power missile only a fist and rocks)
- A rocky fist is summoned in front of Isaac traveling some distance before exploding into smaller rocks; if an opponent is hit the fist will explode early; this puts two Djinn in recovery
- Up: Summon Kirin (Not unlike Fox, though somewhat quicker)
- Kirin appears under Isaac and then charges a short distance in whatever direction inputted; this move can be done twice if no Djinn are recovering; Isaac can attack out of this move; this puts two Djinn in recovery
- Down: Summon Atlanta
- Atlanta appears above Isaac and briefly rains arrows down diagonally on either side of him; this move can be done twice if no Djinn are recovering; this puts two Djinn in recovery
- Forward: A rock bursts from the ground and Isaac slams it into his opponent
- Back: The psynergy hand drops the opponent behind Isaac and he slashes at them with his sword
- Up: Vines sprout around the opponent and carry them upwards
- Down: Vines pin the opponent to the ground as Isaac summons a stalactite and drops it on the opponent