red9rd
Smash Ace
If everyone remembers this is at least the second time Koei has included Nintendo characters and content in a Warriors game.
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Here is what I see happening as far the five slots go:
- Lyn
- Isaac
- Metroid newcomer
The next two I am less certain about:
- Mario or DK newcomer (Dixie, Bowser Jr., or Waluigi)
- Pichu or another new series newcomer (Saki, Sukapon, Sami)
I think we will see the next character for Project M in March at the absolute earliest and June at the absolute latest.
Really, her base should be Link so she can use a bow.
Just sayin.
Just because her base is Link doesn't mean she'll be a Link clone, a weak projectile won't break her so long as it's made right, and perhaps she would require a lot of effort, but it's better then an Ike clone... which does not make a bit of sense.
The only thing really in common between them is the series they're from and that they use a type of sword. Lyn's style is no where near Ike's. The only thing that would really carry over well might be the side-B. Dunno, I just don't see it being enough of a good base / there are better fits for her....and how does it not make sense?
The only thing really in common between them is the series they're from and that they use a type of sword. Lyn's style is no where near Ike's. The only thing that would really carry over well might be the side-B. Dunno, I just don't see it being enough of a good base / there are better fits for her.
What animations? It was just a bunch of Lyn disappearing, white lines, and then Lyn reappearing.It would be like using Ike as a basis for Marth. Very few of the animations would carry over. Almost none. I'll look for clips of how Lyn fights.
Edit:
[collapse=Promoted Lyn using Mani Katti][/collapse]
[collapse=A bunch of Lyn animations]Important for Lyn: 1:30 - 2:02[/collapse]
It would be like using Ike as a basis for Marth. Very few of the animations would carry over. Almost none. I'll look for clips of how Lyn fights.
Edit:
[collapse=Promoted Lyn using Mani Katti][/collapse]
[collapse=A bunch of Lyn animations]Important for Lyn: 1:30 - 2:02[/collapse]
Meanwhile, the P:MBR has a very well-known tendency to try to stay true to who a character is. Were they to put Lyn in the game, they'd do it in such a way that it feels like you're playing Lyn, not fast Ike.You can't expect them to copy all of Lyn's animations. And if you haven't noticed, Smash Bros has a very well known tendency to not completely be accurate for each character and takes its own liberties (*cough*especially Ganondorf*cough*)
it's in brawl workshopShadic made a P:M Geno? I'd like to see that. Is it on the vault?
Thanks, found it now. I'm going to have to follow that thread, seems interesting even if I'd rather have it over someone other than TL. Although... if PMBR leaves a Clone Slot open and we can have one to fill in for ourselves whenever the method of doing so is released...it's in brawl workshop
trying to disrespect. ;-;Excuse the hell out of you.
She wouldn't be slapped on, she would be her own damn character and you need to respect. Is Zelda slapped on Sheik? Is Sheik slapped on Zelda? Get out of here with that lame-*** excuse. Telda's cool as ****. Sit the hell down. Haven't seen this kinda disrespect ever, not even with Pichu.
Wasn't
trying to disrespect. ;-;[/quote*not trying
People think too much of how a character plays and not enough about the animations. Sheik never uses a sword once, so any animations using her katana would likely have to be made scratch... unless Sheik's boneset is compatible with other characters' animations. Even then, it's easier to just use whatever character they're taking all those animations from than it is to port them to Sheik.People have said to maybe use Sheik as a base and use Marth and Link for help in attacks, can that work for Lyndis.
You can't create any projectile from scratch, but the bow isn't the reason we (read: I) don't want her cloned from Marth. That's not important. The thing is, we already have a Marth clone in Roy. Not many people want more than one clone of the same character, no matter how different they play.Marth seems to best for this or can you not create a bow and a projectile from scratch?
Projectiles are known as articles, and no, it's currently not possible to create them from scratch. If a character needs a projectile, they have to be cloned off of someone with a similar projectile.Marth seems to best for this or can you not create a bow and a projectile from scratch?
If the PMBR created new specials for the kanto starters, snake and etc, I can definitely see it possible to add a bow move in some shape or form.Marth seems to best for this or can you not create a bow and a projectile from scratch?
Their new specials weren't projectiles (except Ivy's and Snake's, but they already had ones they could use).If the PMBR created new specials for the kanto starters, snake and etc, I can definitely see it possible to add a bow move in some shape or for,
Isn't Snake's tranquilizer gun a projectile that puts opponents to sleep, though. That works totally different then what was originally there.Their new specials weren't projectiles (except Ivy's, but she already had a similar one they could use).
It doesn't matter what was originally there. You can change an article as much as you want, but you can not create it from scratch. The Nikita Missile became the Tranquilizer Dart.Isn't Snake's tranquilizer gun a projectile that puts opponents to sleep, though. That works totally different then what was originally there.
Looks like they covered it. Editing articles is entirely possible, but creating new ones is not. Any character that needs a projectile cannot be cloned off of a character without one.Isn't Snake's tranquilizer gun a projectile that puts opponents to sleep, though. That works totally different then what was originally there.
The problem is animations in that case. Sheik never uses a sword, nor does she have any moves that look like a sword swing. Theoretically they could borrow animations from other characters though.As I was trying to say using Sheik as a base would be the best option. Lyn is primarily a quickdraw swordsman.
I just realized that if King K. Rool gets into Smash 4, there will be at least three characters who give Kirby a crown as his hat. Though it is just an assumption that Rosalina will do so.the crown
Well, Kirby has to keep up with his royal fashions you see! One could be extremely pointy (K. Rool's is ridiculously tall), one shiny and one...whatever Peach has.
I just realized that if King K. Rool gets into Smash 4, there will be at least three characters who give Kirby a crown as his hat. Though it is just an assumption that Rosalina will do so.
Well, if Tetra gets in, there will be! I'd definitely imagine K. Rool's default would be the King outfit from DKC, and he'd have Kaptain and possibly Baron as alts. But hey, who knows?Well, Kirby has to keep up with his royal fashions you see! One could be extremely pointy (K. Rool's is ridiculously tall), one shiny and one...whatever Peach has.
Then again, there's always the possibility he decides to give K. Rool the Kaptsin outfit as default, and King as an alt...which seems weird, but not impossible. There aren't technically any pirate characters...
The P:MBR has proven they can edit some articles pretty heavily, so he shouldn't be all that tough, I feel. Clone him off Link for the articles. The crown would just be his boomerang, the blunderbuss could be his arrows. Of course there's the animations problem, but I think Dedede (his closest body shape) only has one article, unless each of his minions counts as a separate one.It just wouldn't surprise me if Sakurai had some sort of secret love for Kaptain K. Rool, and felt that particular archetype fit a niche. It might also be the Sakurai way of going "I want to include the blunderbuss, and THEY want me to include it, but King K. Rool never used it! Wait a minute..."
It's weird, but Sakurai's weird. I'm probay wrong though.
I still think he could work in PM, and not be nearly as complex as he sounds. All of his votes gave to count for something!