THeDarKnesS
Smash Journeyman
- Joined
- Mar 18, 2009
- Messages
- 209
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You could do something with the rumble feature. Having players who set their rumble off would disable tap jump or something like that.Well some of these code requests are a bit beyond my skill, and honestly I'm not planning to spend all my free time hacking from now on - I really got most of what I wanted (though I'm tempted to take a crack at making it so up=jump can be disabled, but I can't figure out how it would be set on a per-player basis easily even if I could get it to do that).
However, getting the c-stick to work in single player was easy and something I've always wanted but just forgot about, so I added that to the original post. Enjoy.
Awesome, Zauron! I believe in you! You can do it!So I finally got a copy of 1.2. Unfortunately it is different enough that getting codes for it is still pretty time consuming, as I have to basically re-hack it using my memory of what I tried last time. So no guarantee on getting all these codes converted, but for starters I put in the most requested code (and easiest to do) - c-stick smashes in single player (EDIT: And now stage hazard disabling).
My apologies to any PAL or 1.1 version users out there, as I have no access to those versions, so unfortunately some other kind soul will have to figure out how to convert the codes to those versions - perhaps just comparing the memory addresses used in other codes and adding/subtracting the same amount to these codes may work? My web site has more details on what the actual addresses used for each code are and the process I used to hack some of this stuff.
You need an AR Max (the 2nd link, and of course, the one I bought second):what was the answer to your question?
Dual 1v1 Mode v1.2 (w/o the lines that allow winners to fight each other)
04078AA4 60000000
04078D10 60000000
042707A0 60000000
042707B4 60000000
042707BC 60000000
040792E8 60000000
040792CC 88770020
040792D0 2C0300FF
040792D4 418207A0
00078AC0 00000040
00078D50 00000040
000792FC 00000040
002707D0 00000040
Make sure FF (Friendly Fire) is checked for grabs even with Team mode off
04078AA4 60000000
Make sure FF is checked for melee attacks even with Team mode off
04078D10 60000000
Make sure FF is checked for projectile vs projectile even with Team mode off
042707A0 60000000
Make sure team id's are compared for self-damaging projectiles (Link's bombs)
042707B4 60000000
042707BC 60000000
040792E8 60000000
Check Team of Projectile attacks
040792CC 88770020
Compare Projectile team to "Neutral"
040792D0 2C0300FF
Skip attacks from "Neutral" team (turns off all projectiles and stage hazards when used alone)
040792D4 418207A0
Swap FF logic for grabs (ONLY grab teammates)
00078AC0 00000040
Swap FF logic for melee attacks (ONLY attack teammates)
00078D50 00000040
Swap FF logic for projectiles (ONLY hit teammates)
000792FC 00000040
Swap FF logic for projectile vs projectile attacks (ONLY hit teammate's projectiles)
002707D0 00000040
u can make it so it doesnt transform at all which is kooone of these days there will be a code to force pkmn stadium to only go to certain transformations instead of being random.
someone message me what that happens so i can buy an AR LOL
I subscribed to this thread ages ago so I got an e-mail it was updated recently.Does anyone know Zauron and/or is still in contact with him?
Hi. My handle is chromatin. I have ported C-stick smashes in 1P mode code and Disable stage features code for version 1.1 and I am sending these codes with this email.
'Always report in VS mode (c-stick smashes in 1P mode)
0416B18C 60000000
'Skip functions for creating switches and bullets in Peach's Castle.
041CD23C 4E800020
'Disable update for rising lava in Brinstar.
041D9318 4E800020
'Tree AI never decides to blow wind in Dreamland.
04210CBC 60000000
'Turn off the moving platforms and the water that holds them up in Fountain of Dreams.
041CC240 FC000028
041CC248 4800013C
'Disable update that spawns ships in Corneria.
041DD380 60000000
'Tell the Great Fox's gun to start out dead (so it won't shoot or act as a platform).
041E0CC0 40800430
'Turn off initial bricks appearing in Green Greens.
04213F64 60000000
'Disable update for new bricks falling in Green Greens.
0421639C 60000000
'Disable update for tree (wind and apples) in Green Greens.
04213488 4E800020
'Disable stage transformation timer update in Pokemon Stadium.
041D0EDC 60000000
'Disable update that spawns shy guys in Yoshi's Story.
041E2BE8 60000000
http://smashboards.com/threads/integrating-ar-codes-into-the-disc-image.296527/page-2#post-13603067
http://image.noelshack.com/fichiers/2014/44/1414686946-gecko-conf.jpg
I added it to the Gecko Codes Thread.tidus457, post: 17882660, member: 274683"]Hello everyone,
Does anyone have the AR/Gecko code to enable C-stick in 1P mode for the PAL version of the game?
It seems this is included in this mode, and the code is posted on this post:, However, I can't seem to be able to make it work.Code:http://smashboards.com/threads/integrating-ar-codes-into-the-disc-image.296527/page-2#post-13603067
Here is a screen of my gecko configuration:
Any help would be greatly appreciated.Code:http://image.noelshack.com/fichiers/2014/44/1414686946-gecko-conf.jpg
Thanks!
PS: I am posting links in "code" as I don't have enough posts to post links.