Eagleye893
Smash Champion
Here we have D3. He's a *****. We all hate how he can out-range us and grab us to the point where we cry. Here are some general ideas of advantages/disadvantages for this MU:
+++POS+++
--PK Fire pillar can be set up on waddle-dee/doos. Also, slightly easier to shield-poke him due to how fat he is.
--due to D3 having relatively slow attacks, we can poke in and go ahead with move strings connecting relatively well.
--Offstage isn't nearly as bad as against some characters.
--Heal from waddle-doo's. You can assure this by either throwing him or just being mean with PK Fire while not hitting the lil' guy who's trying to help you out.
--Kill moves are relatively easy to see coming. Use this to your advantage by staying out of range of the two quick moves that can kill (BAir and UTilt) while making approaches.
--D3 is floatier when not FF'ing, so UAir is ballin'
----NEG----
--The chaingrab.
--He has a BAir... and a UTilt... And every move other than that is ranged insanely.
--His DTilt can put you into a place where you have no hope to survive.
--OH LOOK AT HOW MUCH DAMAGE I JUST ACCUMULATED FROM ONE OR TWO HITS! AND I DIE QUICKER TOO! xD
--BThrow for you will kill so late...
--BAir for you will be both relatively difficult to land due to D3's BAir having more speed and range (I believe), and even if you do land it it won't kill reliably. DOES DO DAMAGE THOUGH! xD
--You have nearly no way to approach him when he's on the ground in a good spot, like under BF's platforms or under SV's moving platform.
--His waddle-dee/doos and gordos can camp further out than you.
Here's a quick idea of what I can squeeze out of the matchup. I don't really prefer to play against D3s, but they're better than both Marth and Falco.
Okay, so basically you can't get in too close or else you get grabbed or utilted or BAir'd. You can't stay out too far or else you just... do nothing... So you will need to put yourself in a mid-ranged location a majority of the game in order to avoid the quick close-range attacks that D3 has while poking in to sieze opportunities. The only problem with doing that is even if you do try to poke in, he can shield grab most of your options and be perfectly fine.
The ideal positioning is in front of him just outside of standing grab range and DTilt range (maybe slightly further). If I could get an image, I would show it, but I can't. FTilt is slow enough to shield on reaction, but if you're landing around him, take that into account. His forward attacks besides FTilt and DTilt are all relatively slow, meaning his quickest movement is to turnaround and bair you.
Now that's when he's on the ground. When he's in the air, same situation... he can turn around in the air though, so you have to be careful. I say keep just slightly diagonally below him in front. This allows for rising UAirs or FAirs on your end, since both are relatively long ranged.
Now in terms of overall stuff, your main aims are to keep him from being able to UTilt or Grab you. In other words, Pop him up and gain control of the ground or just be on a different platform/level than him. Since he's got plenty of range, you need to either counter that with your more ranged things, such as Yoyos, FAir, UAir, PK Fire (only if you are certain to hit), or you can just say "I DON'T CARE!" and just hope to rush in with something quick and do SOME damage. NAirs are nice if you land them the right way, because you can do more stuff more quickly. Land a BAir if you can. You need to rack damage on this guy as much as possible, and seeing as BAir shouldn't kill too quickly and UAir and BThrow will be your main ways of killing here.
DThrow is slightly more reliable than in other matchups because D3 doesn't move as far away and doesn't have quick forward options. Don't rely on it though.
Uthrow is not as nice as it may seem. D3 Fast-falling onto you is scary.
And IDK What else I had to say...
There aren't many vids of Ness v. D3, but I could've sworn that there was 1 of Shaky v Seibrik... It sorta disappeared though.
Video Examples:
http://youtu.be/xYAdSSezSiY
http://youtu.be/YUgLlDXlTyk
http://youtu.be/sXF3iOrpnuo
http://www.twitch.tv/teamcustomcombo/b/311260347 --- (at 2:23:45)
As you can tell, these are relatively old. If anyone has some footage, it'll help.
+++POS+++
--PK Fire pillar can be set up on waddle-dee/doos. Also, slightly easier to shield-poke him due to how fat he is.
--due to D3 having relatively slow attacks, we can poke in and go ahead with move strings connecting relatively well.
--Offstage isn't nearly as bad as against some characters.
--Heal from waddle-doo's. You can assure this by either throwing him or just being mean with PK Fire while not hitting the lil' guy who's trying to help you out.
--Kill moves are relatively easy to see coming. Use this to your advantage by staying out of range of the two quick moves that can kill (BAir and UTilt) while making approaches.
--D3 is floatier when not FF'ing, so UAir is ballin'
----NEG----
--The chaingrab.
--He has a BAir... and a UTilt... And every move other than that is ranged insanely.
--His DTilt can put you into a place where you have no hope to survive.
--OH LOOK AT HOW MUCH DAMAGE I JUST ACCUMULATED FROM ONE OR TWO HITS! AND I DIE QUICKER TOO! xD
--BThrow for you will kill so late...
--BAir for you will be both relatively difficult to land due to D3's BAir having more speed and range (I believe), and even if you do land it it won't kill reliably. DOES DO DAMAGE THOUGH! xD
--You have nearly no way to approach him when he's on the ground in a good spot, like under BF's platforms or under SV's moving platform.
--His waddle-dee/doos and gordos can camp further out than you.
Here's a quick idea of what I can squeeze out of the matchup. I don't really prefer to play against D3s, but they're better than both Marth and Falco.
Okay, so basically you can't get in too close or else you get grabbed or utilted or BAir'd. You can't stay out too far or else you just... do nothing... So you will need to put yourself in a mid-ranged location a majority of the game in order to avoid the quick close-range attacks that D3 has while poking in to sieze opportunities. The only problem with doing that is even if you do try to poke in, he can shield grab most of your options and be perfectly fine.
The ideal positioning is in front of him just outside of standing grab range and DTilt range (maybe slightly further). If I could get an image, I would show it, but I can't. FTilt is slow enough to shield on reaction, but if you're landing around him, take that into account. His forward attacks besides FTilt and DTilt are all relatively slow, meaning his quickest movement is to turnaround and bair you.
Now that's when he's on the ground. When he's in the air, same situation... he can turn around in the air though, so you have to be careful. I say keep just slightly diagonally below him in front. This allows for rising UAirs or FAirs on your end, since both are relatively long ranged.
Now in terms of overall stuff, your main aims are to keep him from being able to UTilt or Grab you. In other words, Pop him up and gain control of the ground or just be on a different platform/level than him. Since he's got plenty of range, you need to either counter that with your more ranged things, such as Yoyos, FAir, UAir, PK Fire (only if you are certain to hit), or you can just say "I DON'T CARE!" and just hope to rush in with something quick and do SOME damage. NAirs are nice if you land them the right way, because you can do more stuff more quickly. Land a BAir if you can. You need to rack damage on this guy as much as possible, and seeing as BAir shouldn't kill too quickly and UAir and BThrow will be your main ways of killing here.
DThrow is slightly more reliable than in other matchups because D3 doesn't move as far away and doesn't have quick forward options. Don't rely on it though.
Uthrow is not as nice as it may seem. D3 Fast-falling onto you is scary.
And IDK What else I had to say...
There aren't many vids of Ness v. D3, but I could've sworn that there was 1 of Shaky v Seibrik... It sorta disappeared though.
Video Examples:
http://youtu.be/xYAdSSezSiY
http://youtu.be/YUgLlDXlTyk
http://youtu.be/sXF3iOrpnuo
http://www.twitch.tv/teamcustomcombo/b/311260347 --- (at 2:23:45)
As you can tell, these are relatively old. If anyone has some footage, it'll help.