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Its tough but fun, because it forces you to use interesting spacing and the combos aren't bad.Yea, tough matchup. Out dashed on the ground, out ranged in the air.
it can be used vs. some recoveries as similar in the other smash games using the edge of the pk thunder (but not to such an extent, especially compared to the brawl version)I felt as though Ness' B-Up, if executed successfully, destroyed everyone else. Also, it got the best distance out of all three games when he used it
Because you can put your thumb over all left c + down c + a and press them all by rolling your thumb (like Firo's method but less awkward to do, that's why nobody does yours Firo lol)you mean right c? right c bottom c and A are in a line, allowing you to slide your thumb over all three in one swoop. Don't know why anyone would use left c.
I'm not really sure what this means. By ramp do you mean the two silver ramp thingys floating on the left and right?i was unaware that, on peach's castle, you can sweetspot (is that what it's called when there's no ending lag after the upb?) the top platform by pk thundering into the bottom of the ramp. i didn't want to spend any time trying to recreate it or see where i had to hit. people might know about it already, i dunno, just mentioning just cuz.
Posted this a while back. Yeah it helps, but the angle is kinda precise.Fun fact: I found out on Peaches Castle when recovering with Ness if you angle your recovery into the bottom of the triangle blocks that you will land on the stage (either the bridge or that moving stone thingy) with no ending lag.
I think it is Ness's best map other than dream land.i haven't tried ness on congo - is he good there?