Remember me? No? Didn't think so. I just had an idea for Brawl. "What, another "idea?" From a n0ob? This oughta' be good." Well, yes, you're kind of right, even I think it's a stupid idea, but I just had to tell someone. Let's say you pick up a healing item at 0% damage. Then you go into negative damage numbers. In this state, you don't so much as flinch no matter what's thrown at you, but you still get damaged, and you return to normal at 0% and above. You can only go negative if you pick up a healing item at 0%, it won't go past 0 if you're relatively low in damage. It's a stupid idea, I know, but I think it's also an interesting one. I guess I just wanted to feel like I belong. Thoughts?