Ok so, now that I'm at my computer:
@Circus - sorry to see the set up to end so soon on your end, you obviously put A LOT of time into making the set up/flavor/characters/role pms/etc., so it's a shame that the big necro mechanic didn't get to see the light of day of the moon (albeit I'll admit that it's pretty cool that we won and didn't have to deal with it later on. Would've been a nightmare if Kary hadn't been lynched.) However, in its entirety, the set up/flavor/roles/everything in itself is a serious work of art, so even though it didn't play out the way some of us would have liked, I still have to give you props for how well made this game was.
Gotta admit that it was a shame how Macman wasn't here to assist Kary in his time of need, that was obviously a big reason why Kary got wrecked this game. Definite props to Raziek coming into the game the way he did though, had me fooled. He should have stuck around a bit more though before I hammered, he may have been able to turn the tide...maybe.
Obviously good **** to Zen. LOL I knew that gambit was fake, come on people, seriously. Good pick on Kary though. Kary was being super scummy and I could see it, but I just felt this strong need to play devil's advocate anyway, and **** I really wanted J LOL.
J you were so scummeh, omgawd wtfuzz. But we won, so I'll let it slide.
>mfw there were like 3 slots that did nothing this game.
@Ran - I was messing around at first, it was pretty much my RVS shenanigans.