Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
perhaps you should try reading that again timicbottom tier =/= can't do combos >_>
30ish before I got Korea Sentinel/Iron Man/MagnetoWhat's the highest streak anyone's gotten on ranked matches?
If I keep vs'ing laggy Korea and Japan I'll lose mine soon >=(
The thing is we are a day ahead of Europe. So we do get it the same time as them but... It's a day late for us.I thought the Australian Playstation store updates and Europes were one and the same.
It's just a coding oversight most likely. Through the combination of a cinematic hyper and then whiffing another hyper, the game (probably) thinks that the combo ended or something. It's definitely something that can be patched, but whether they do or not is another issue altogether. Personally I'm fine with it, it ups the damage of a lot of lesser used chars/team combinations.i totally don't get how the dhc hit-stun reset works
I hate it, means that you can 100% every char with only 2/3 hyper bars and no XF.It's just a coding oversight most likely. Through the combination of a cinematic hyper and then whiffing another hyper, the game (probably) thinks that the combo ended or something. It's definitely something that can be patched, but whether they do or not is another issue altogether. Personally I'm fine with it, it ups the damage of a lot of lesser used chars/team combinations.