Capybara Gaming
Just Vibing
It would give them more freedom to make diverse stages if they didn't all have to have walls that stretch into the bottom blast zoneCopying Smash mechanics wouldn't make the MVS stages interesting.
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It would give them more freedom to make diverse stages if they didn't all have to have walls that stretch into the bottom blast zoneCopying Smash mechanics wouldn't make the MVS stages interesting.
Hopefully it'll have some performance updates.We got a patch inbound. Game will go offline in 30 minutes to get it ready.
good to hearPatch notes here
Edit: Effectively, this patch is all bug fixes with more on the way. Also everyone is unlocked in Training again.
Finally Xbox performance should be fixed.
Oh sweet! That's decently big, even if so far, it's 10XP per win and 5XP per loss. But still, with some of the glitches taken out, all characters being able to be used for training and the Battle Pass XP for PVP, it's an overall step in the right direction.Also, starting with this patch, Battle Pass XP will be given out after each PvP match in addition to Events and Missions.
Most of these are good changes that recognize some big failings but I'm sorry to say they don't understand what's making Wonder Woman so oppressiveOh sweet! That's decently big, even if so far, it's 10XP per win and 5XP per loss. But still, with some of the glitches taken out, all characters being able to be used for training and the Battle Pass XP for PVP, it's an overall step in the right direction.
Now one of the ones I'm hoping that eventually happens is for all characters being available for Local Multiplayer.
Well what is?Most of these are good changes that recognize some big failings but I'm sorry to say they don't understand what's making Wonder Woman so oppressive
All of her kill options are supremely overtuned, she can kill you off one interaction because her combos are also just that goodWell what is?
Oh, Wonder Woman has some notables to deal with, especially with her having a lot of kill options that are effective, but as someone who faced a few Wonder Womans online, I can understand why the Lasso was targeted, since it was so easy to spam and start combos with. 1v1s, it was not hard to counter, but I never fought a Wonder Woman who did not spam the Lasso in the 2v2s, which Multiversus is trying to base it's balance around.Most of these are good changes that recognize some big failings but I'm sorry to say they don't understand what's making Wonder Woman so oppressive
Yeah I feel they should have nerfed her up air. Also I feel like having a cooldown on the lasso is a weird design for the character, because that's her signature move, I feel that it should be available at all time and there could be other way to nerf it like smaller range or longer startup.Most of these are good changes that recognize some big failings but I'm sorry to say they don't understand what's making Wonder Woman so oppressive
If the knockback formula is anything like Smash, then affecting damage does impact the knockback.Yeah I feel they should have nerfed her up air. Also I feel like having a cooldown on the lasso is a weird design for the character, because that's her signature move, I feel that it should be available at all time and there could be other way to nerf it like smaller range or longer startup.
Edit: Also the Banana guard nerf is really weird too. Like, why nerf the damage when the problem with side special was the hitbox and the knockback? Maybe nerfing the damage will still help but it's a bit of a weird nerf for me.
You wanna play hmu famI think I'm gonna give Multiversus a try proper soon.
I've been curious about the game since the first trailer released but I've never actually played any of the beta/early access phases.
Apparently, this patch made things worse on Xbox.
Those that play on Xbox may want to consider not playing until more patches come in.
If I had to guess, the engine change was to future proof the game since the original was technically on an outdated engine. Honestly I think WB also takes some blame since they have a history of rushing things out the door.I don't want to be a doomer but the fact that the game runs worse than it did in the beta proves to me all that time redoing in the new engine was wasted. It didn't make the game look any better, the characters aren't more complex than they were before, disconnects are much more frequent and I never once had a crash I'm the old engine, but I've had three since the new release.
What was the point of all that if it just made the game LESS STABLE?!
And hoo boy I feel for the Xbox players. How did they make it worse. How could they have actually made it worse.
No it wouldn't, that's an extremely narrow minded point of view. There's lots of diverse and interesting stages in games like Rivals and lots of Smash's stages too can exist in a game without shields and ledge grabs. There's plenty of ways to implement blast zone walls and ways to interact with a stage while keeping a stage interesting. The idea that it's the fault of the mechanics than the actual stage design is just plain stupid.It would give them more freedom to make diverse stages if they didn't all have to have walls that stretch into the bottom blast zone
I haven't so far after this patch. I'm probably one of the few people who hasn't had a major issue with their connection for the most part. I have lagged in matches, but only once have I ever been disconnected from a match and that was before the new patch.Is anyone else having a hard time with matches disconnecting right at the start in PVP since the patch? I need to know if it's the game or my internet that's the problem.
I've had trouble staying in matches for the entire relaunch. It feels like, if I try to do ten games...Is anyone else having a hard time with matches disconnecting right at the start in PVP since the patch? I need to know if it's the game or my internet that's the problem.
If they don't offer refunds once the glitch is fixed, I guarantee that they'll be in deep ****.So there's currently a glitch where specific keyboard inputs on the menus will cause the cursor to freak out and start purchasing things without permission...and they're not offering refunds.
This is scarily and dangerously incompetent design at best and outright predatory at worst. It will genuinely be a miracle if the game lives long enough for us to get the Wicked Witch.
Ovelooking it is one thing. Not giving a refund even when there's proof that it's a bug? That's bad. If they don't give out refunds, this might be the biggest controversy this game has ever had.How do you even overlook that
HOW
Can't sleep, clown will eat me, Can't sleep, clown will eat me.Pushing through all this insane BS like