• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

MultiVersus General Discussion - Shut Down planned for May 30.

Capybara Gaming

Just Vibing
Joined
Feb 5, 2013
Messages
9,877
Location
Kamurocho
Ok… like I said, there’s a lot, some of which is coming from sources beyond my comprehension. I’ll start with something simple. These characters were playable in pre release builds:
Daffy Duck
Emmett Brickowski
Ruby Rose
Static Shock
Wicked Witch of the West (as the resident Oz fan of Smashboards, this stinks)
I'm sorry, PLAYABLE?!

I'm begging someone, anyone that had access to these builds, "accidentally" leak them online
 

LimeTH

Smash Champion
Joined
Jul 8, 2018
Messages
2,116
WHY are they shutting down NOW when they have all these READY TO GO CHARACTERS on the backburner? They couldn't have kept it going until they ran out? Good god almighty, what an absolute WASTE!

Is there a place we can spam WB Games to tell them to make a full retail version or SOMETHING to keep all this work from going to the trash can?
 

fogbadge

Smash Obsessed
Joined
Jun 29, 2012
Messages
23,010
Location
Scotland
Ok… like I said, there’s a lot, some of which is coming from sources beyond my comprehension. I’ll start with something simple. These characters were playable in pre release builds:
Daffy Duck
Emmett Brickowski
Ruby Rose
Static Shock
Wicked Witch of the West (as the resident Oz fan of Smashboards, this stinks)
shame, Daffy would have been amazing
 

Wario Wario Wario

Smash Legend
Joined
Sep 3, 2017
Messages
12,192
Location
Cheese Wheels of Doom
Ok… like I said, there’s a lot, some of which is coming from sources beyond my comprehension. I’ll start with something simple. These characters were playable in pre release builds:
Daffy Duck
Emmett Brickowski
Ruby Rose
Static Shock
Wicked Witch of the West (as the resident Oz fan of Smashboards, this stinks)
When you say release, which release are you talking about? If they had Daffy almost ready to go since the beta launch, it'd be insane for them to take that long to release him, hell that'd go for the final launch too.
 

Capybara Gaming

Just Vibing
Joined
Feb 5, 2013
Messages
9,877
Location
Kamurocho
Personally I think less about "cool references" and more about innovative moveset design. I thought Jason and Powerpuff Girls looked really impressive, and didn't hinge on this all too much - if there are some overbearing design flaws with those two I'm not plugged in enough to know, but the most compelling examples are those who feel like they transcend the Smash skeleton and achieve something that their contemporaries haven't yet.

And I unno, it's maybe a mixed bag but I thought MVS did decently well by that. Among earlier fighters, Tom & Jerry is a clear standout. Not sure how good they are but honestly the visual creativity makes them worthwhile regardless.

How many MVS fighters are actually "cool reference" oriented, actually? I recall Morty being pretty underwhelming for this reason, which is a shame because I wanted to play him at the time, but I think most of them seem to prioritize archetype and concept over going for the quirky nod. Compared to like, NASB.
More than half the roster didn't have "innovative moveset design" - they had moves that couldn't be used half the time or moves that cause stupid status ailments. They toned that **** down with the newer characters - which was needed - but the fact they didn't adjust the unfun movesets from before meant we still had to deal with it.

Jason is a fantastic example of balancing his functional aspects with references and unique mechanics to him that make sense for him to have that don't overcomplicate him. If every character was designed as well as Jason, I wouldn't have an issue, but then you have characters like Bugs and Finn who, hilariously, both have opposite problems to each other.
 

Opossum

Thread Title Changer
BRoomer
Joined
Aug 10, 2011
Messages
34,138
Location
This Thread
NNID
OpossumGuy
3DS FC
4742-4911-3431
Switch FC
SW 2859 6322 5208
When you say release, which release are you talking about? If they had Daffy almost ready to go since the beta launch, it'd be insane for them to take that long to release him, hell that'd go for the final launch too.
If the list is true (not believing it until I see a source), it likely means in the here and now as opposed to that far back. When the game relaunched, there were very early WIP Daffy animations, implying he wasn't near done at that point.
 

Faso115

Smash Lord
Joined
Jan 26, 2020
Messages
1,489
Tbh, i would be surprised if they were in unfinished model or even test models like the shaggy daffy files in the regular game. So the moveset was conceptualized, but prob not properly animated

The fact that the animation in this game is amazing despite everything, i'm willing to bet that's probably one of the things that took the most time to code into.

Wicked Witch i also get the feeling wasn't released because of the potential use of poppy causing a sleep effect that would require an unique animation for all characters. A shame really
 

ivanlerma

Smash Master
Joined
Feb 5, 2019
Messages
3,141
Location
New Mexico
After the rumor of the shutdown came out I decided to think about like, what I would have liked the roster to look like in a hypothetical reboot where it's a regular retail release, I have full control over the roster, and it isn't completely poisoned by the Multiversus brand name. Went for a roster of 48 characters: thirteen more than the actual game, with all but nine characters being retained (I only had so much space lol). Figured I'd share it here for old times' sake.

Put Bloo from Fosters Home too dang it
 

Kirbeh

Smash Champion
Joined
Aug 9, 2016
Messages
2,614
Location
Somewhere Else
Switch FC
SW-7469-4510-7312
So it really is coming to a close already. Not surprised but still unfortunate.

I eagerly await the development info that'll inevitably (leak) be released and hope the modding scene can try to pick up the pieces. Though given the nature of it's release, I have to wonder if it's even worth trying to salvage. Reuploading a delisted WB product is just asking for a C&D.
 

ivanlerma

Smash Master
Joined
Feb 5, 2019
Messages
3,141
Location
New Mexico
So it really is coming to a close already. Not surprised but still unfortunate.

I eagerly await the development info that'll inevitably (leak) be released and hope the modding scene can try to pick up the pieces. Though given the nature of it's release, I have to wonder if it's even worth trying to salvage. Reuploading a delisted WB product is just asking for a C&D.
fine...i'll just see another person's roster instead.
 

LimeTH

Smash Champion
Joined
Jul 8, 2018
Messages
2,116
After the rumor of the shutdown came out I decided to think about like, what I would have liked the roster to look like in a hypothetical reboot where it's a regular retail release, I have full control over the roster, and it isn't completely poisoned by the Multiversus brand name. Went for a roster of 48 characters: thirteen more than the actual game, with all but nine characters being retained (I only had so much space lol). Figured I'd share it here for old times' sake.

Your roster removing Jake when Jake is dead in current Adventure Time canon is hilariously dark.
 

GothicSlenderman

Smash Journeyman
Joined
Dec 31, 2012
Messages
321
Multiversus feels like the PlayStation All-Stars of the 2020's

-Really cool idea for a platform fighter
-Has the right library of characters
-Tries something different with tis gameplay
-Studio is small branch of the main company
-Said studio is clearly passionate and wanted to make something great
-The studio that owns them made things difficult for them
-Roster was mixed
-Game had a short life span
-Now we have characters that were in development that'll probably never get released (Dart and Abe for PSASBR)

Now just wait 10 years and they'll have another thing in common. People missing them and wish the studio would give them idea another chance.

But difference is that PSASBR's servers at least stayed on until 2018
 

ivanlerma

Smash Master
Joined
Feb 5, 2019
Messages
3,141
Location
New Mexico
Multiversus feels like the PlayStation All-Stars of the 2020's

-Really cool idea for a platform fighter
-Has the right library of characters
-Tries something different with tis gameplay
-Studio is small branch of the main company
-Said studio is clearly passionate and wanted to make something great
-The studio that owns them made things difficult for them
-Roster was mixed
-Game had a short life span
-Now we have characters that were in development that'll probably never get released (Dart and Abe for PSASBR)

Now just wait 10 years and they'll have another thing in common. People missing them and wish the studio would give them idea another chance.

But difference is that PSASBR's servers at least stayed on until 2018
atleast Playstation All-Stars wasn't an online game too bad those DLC characters are lost now.
 

Capybara Gaming

Just Vibing
Joined
Feb 5, 2013
Messages
9,877
Location
Kamurocho
I'm taking another crack at rebuilding the roster. I'm keeping the 35 character total.

1. Bugs Bunny
2. Daffy Duck
3. Taz
4. Tom & Jerry
5. Fred Flintstone
6. Shaggy
7. Velma
8. Scooby-Doo
9. Finn
10. Jake
11. Samurai Jack
12. The Powerpuff Girls
13. Garnet
14. Ben Tennyson
15. Jason Voorhees
16. Gizmo
17. Freddy Krueger
18. Betelgeuse
19. Agent Smith
20. Willy Wonka
21. Harry Potter
22. Godzilla
23. Rick Sanchez
24. Ruby Rose
25. Tony Soprano
26. Arya Stark
27. Superman
28. Batman
29. Wonder Woman
30. Aquaman
31. Green Lantern
32. Flash
33. Raven
34. Joker
35. Darkseid

Cuts:
1. Marvin
2. Banana Guard
3. Marceline
4. Stripe
5. Morty
6. Black Adam
7. Harley Quinn
8. Nubia
9. The Iron Giant
10. Reindog
11. Steven Universe
12. Lola Bunny

It's not perfect by any means but it's a lot more representative of WB as a whole, I think. I could also be convinced to bench Taz for a different Looney Tunes villain. Yosemite Sam, maybe?

I would've include Gandalf but Tolkien Estate seems like a nightmare to work with
 
Last edited:

LimeTH

Smash Champion
Joined
Jul 8, 2018
Messages
2,116
I'm taking another crack at rebuilding the roster. I'm keeping the 35 character total.

1. Bugs Bunny
2. Daffy Duck
3. Taz
4. Tom & Jerry
5. Fred Flintstone
6. Shaggy
7. Velma
8. Scooby-Doo
9. Finn
10. Jake
11. Samurai Jack
12. The Powerpuff Girls
13. Garnet
14. Ben Tennyson
15. Jason Voorhees
16. Gizmo
17. Freddy Krueger
18. Betelgeuse
19. Agent Smith
20. Willy Wonka
21. Harry Potter
22. Godzilla
23. Rick Sanchez
24. Ruby Rose
25. Tony Soprano
26. Arya Stark
27. Superman
28. Batman
29. Wonder Woman
30. Aquaman
31. Green Lantern
32. Flash
33. Raven
34. Joker
35. Darkseid

Cuts:
1. Marvin
2. Banana Guard
3. Marceline
4. Stripe
5. Morty
6. Black Adam
7. Harley Quinn
8. Nubia
9. The Iron Giant
10. Reindog
11. Steven Universe
12. Lola Bunny

It's not perfect by any means but it's a lot more representative of WB as a whole, I think. I could also be convinced to bench Taz for a different Looney Tunes villain. Yosemite Sam, maybe?

I would've include Gandalf but Tolkien Estate seems like a nightmare to work with
Aren't you a big proponent of protagonists first over supporting characters? Why then would Steven go but Garnet stay?
 

PeridotGX

Smash Hero
Joined
Jun 8, 2017
Messages
9,055
Location
That Distant Shore
NNID
Denoma5280
Not sure if anyone has brought this up but there's a group of people attempting to keep the game alive and add new content to the game
Here's their Twitter handle! https://x.com/betamvs
It's not preserving the game itself, but I've thought about porting some of the characters to Project M. Unfortunately it'll probably never be more than a thought, because I'm a lazy talentless sack of **** who will never do anything worth a damn, but that's neither here nor there.
 

Capybara Gaming

Just Vibing
Joined
Feb 5, 2013
Messages
9,877
Location
Kamurocho
Aren't you a big proponent of protagonists first over supporting characters? Why then would Steven go but Garnet stay?
I think that generally yes the protagonist should be first if their moveset potential allows it, but I'm not against a secondary getting in first if there's a good reason. It's when the character isn't even secondary but tertiary that annoys me

The answer to this particular instance is that
1. Steven isn't really a fighter in his home series; he's generally about using words
2. His moveset in this game is straight up dog****
3. I think even CN likes Garnet more. She got picked to represent the show in Crossover Nexus over Steven
4. More female representation is never a bad thing
5. Good god they fumbled his character arc and made me like him significantly less

That said I would want at least a few substantial moveset changes to her (and most characters honestly) but Steven's kit needs to be thrown out entirely and started from scratch
 

darkvortex

Smash Champion
Joined
Jul 1, 2023
Messages
2,467
I feel like Harley makes too much sense to cut honestly. She's the fourth piller of DC and merch sells like crazy. I do find her push annoying, but I don't see a a world where they cut her.
 
Last edited:

LimeTH

Smash Champion
Joined
Jul 8, 2018
Messages
2,116
I think that generally yes the protagonist should be first if their moveset potential allows it, but I'm not against a secondary getting in first if there's a good reason. It's when the character isn't even secondary but tertiary that annoys me

The answer to this particular instance is that
1. Steven isn't really a fighter in his home series; he's generally about using words
2. His moveset in this game is straight up dog****
3. I think even CN likes Garnet more. She got picked to represent the show in Crossover Nexus over Steven
4. More female representation is never a bad thing
5. Good god they fumbled his character arc and made me like him significantly less

That said I would want at least a few substantial moveset changes to her (and most characters honestly) but Steven's kit needs to be thrown out entirely and started from scratch
I protest a few of these. Steven was more about words, but if words alone didn't work, he was more than willing to throw down.
I mained Steven alongside Finn. I thought Steven's moveset was cleverly done, managed to fit in all his powers without it feeling crammed together, and fun to play.

I have my own opinions on his character arc but this isn't the place for that.
 

Capybara Gaming

Just Vibing
Joined
Feb 5, 2013
Messages
9,877
Location
Kamurocho
I feel like Harley makes too much sense to cut honestly. She's the fourth piller of DC and merch sells like crazy. I do find her push annoying, but I don't see a a role where they cut her.
Harley's actually one of my mains, but uh... we don't need two clown themed villain characters and not having the Joker felt wrong.

I protest a few of these. Steven was more about words, but if words alone didn't work, he was more than willing to throw down.
I mained Steven alongside Finn. I thought Steven's moveset was cleverly done, managed to fit in all his powers without it feeling crammed together, and fun to play.

I have my own opinions on his character arc but this isn't the place for that.
Yes there are points where Steven throws down absolutely but he doesn't really do it like this? Bubbling and Watermelon Stevens also just aren't fun mechanics in general, and no one likes getting ping-ponged against shields.

I also forgot reason number 6: I hate the voice actor they picked in this game he sounds way too whiny and the dialogue feels like it was written by someone who watched like, just Season One which uh... I hate
 

ivanlerma

Smash Master
Joined
Feb 5, 2019
Messages
3,141
Location
New Mexico
i've thought about creating my own version of the roster for Multiversus, but i want some time to post it since i'm currently working on it aswell as taking time to relax.
 
Top Bottom