MookieRah
Kinda Sorta OK at Smash
Oh wow. Thanks for that. I'm just going to thrash SSE with Lucario now XD.Beat all 5 difficulties of Target tests with a character or subspace
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Oh wow. Thanks for that. I'm just going to thrash SSE with Lucario now XD.Beat all 5 difficulties of Target tests with a character or subspace
Hey, same goes for me as well. although I plan to do it with Meta Knight.Same here. The first thing I do when I get Brawl is choose Fox, and go beat his target test stages. Then, I'll unlock Lucario, and play as him all the time.
I definitely agree with that off topic because he can fly from underneath a stage in order to recover without using his second jump, plus most of his laser moves have small amounts of lag.HE IS TOO **** GOOD!
OFF TOPIC:
Also, ROB looks ****ing great. The new wifiwars vid begins to show ROB's potential towards the end of that fight. Marcus was discovering that he can literally fly around the stage.
So yeah, top tier being Lucario and ROB?
Thanks for reminding me! I meant to edit that in. I don't know why they did it, but I think it's amazing. It's a good way to stall, and it also makes his dair easier to land as it stays out longer while remaining in the same spot. This would work as a way to trick your opponent, who would expect you to come at him at a steady pace. Keep in mind, with these kinds of things you shouldn't overdo them, as they will just get you thrashed.So what is the deal with that mid-air stall he has when he does his dair?
I'm sad too. I was hoping to retake my old title back from Taj and be the best Mewtwo in the states again, but that won't happen now :-(. It's alright though, my new goal is to be the best Lucario. and my quirky as Mewtwo play is going to slingshot my performance quite a bit.Mewtwo -- he was one of my favourites
The laser beam takes a couple seconds to recharge. You can aim it up or down and it reflects off platforms and the stage. Randomly a very powerful laser will come out with higher knockback.
yaaaaaaaaaaaay thanks ^_^
That's because of the aura extending from the attackLucario's standard AAA combo has a nasty hitbox.
http://www.youtube.com/watch?v=Ja-zFPnJVlo
Look at 26 seconds, he wasn't even touching Shiek >_<
The example I had was with Aura Sphere, because I didn't think it had a specific sweet spot.A question.
Does having a higher percentage increase the damage of all of Lucario's moves, or only Aura Sphere?
This is all observations from vids. He is so similar to Mewtwo, so I can really see how all these factors add up. Sadly I don't have a copy of Brawl, so I'm waiting till it's US release.But how much do you truly know about him...?
I'd have to argue that with you DD. I say that cause both Diddy and MK have a hard time getting KOs. What that means is that they will have to deal with a super charged Lucario quite a bit in the match.it just looks like those who fall faster and have good air games(Diddy, MK) have an "Advantage" over Lucario.
Well, thats why that Lucario player sucks so bad XD!I'd have to argue that with you DD. I say that cause both Diddy and MK have a hard time getting KOs. What that means is that they will have to deal with a super charged Lucario quite a bit in the match.
Too much power possibly a bad thing you say? hmm.I don't think people have seen the potentially bad aspect to Lucario's charging with percents. Not only will you have to look at your opponents percents for combos, you'll have to look at your own as well. It'll also multiply the "Can't combo for a kill" effect that many characters had to deal with after about 130% damage in melee. Don't get me wrong, I think that the damage increase based on your own percent is freakin awesome, just pointing out potential downsides.