Super_Smash_Kid
Smash Apprentice
@EYoshi: Thats what I said lol, "after the 60's". Thx for the confirmation tho
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Classic Expansion SSS
* 046B8F5C 7C802378
* 046B8F64 7C6300AE
* 040AF618 5460083C
* 040AF68C 38840002
* 040AF6AC 5463083C
* 040AF6C0 88030001
* 040AF6E8 3860FFFF
* 040AF59C 3860000C
* 060B91C8 00000018
* BFA10014 7CDF3378
* 7CBE2B78 7C7D1B78
* 2D05FFFF 418A0014
* 006B929C 0000001F
* 066B99D8 0000001F
* 00010203 04050709
* 080A0B0C 0D0E0F10
* 11141516 1A191217
* 0618131D 1E1B1C00
* 006B92A4 0000001A
* 066B9A58 0000001A
* 1F202122 25242326
* 27282A2B 2C2D2E2F
* 30313233 34353637
* 38390000 00000000
* 06407AAC 00000074
* 01010202 03030404
* 05050606 07070808
* 0909330A 0B0B0C0C
* 0D0D0E0E 130F1410
* 15111612 17131814
* 19151C16 1D171E18
* 1F19201A 211B221C
* 231D241E 251F2932
* 2A332B34 2C352D36
* 2F373038 3139323A
* 2E3BFFFF 403C413D
* 423E433F 44404541
* 46424743 48444945
* 4A464B47 4C484D49
* 4E4A4F4B 00000000
For all of this, have you been using GeckoOS or Riivolution? Either way, I'm gonna look into this tonight, this is the news I've been waiting for!http://opensa.dantarion.com/wiki/Stage_Select_PAT0_Entries
That's what I've figured out. It might not be very clear, but I hope it helps.
I'm gonna see if I can get it to show all 37 different icons for my stage select menu. I just have to get all of the icons ready/made first.In theory (and I tested this out ingame) it should be possible to add up to 37 new and different entries (although when I tested this I used the same set of pictures for 18 of the 37 entries and it even got to display a picture when hovering over the random button and the Melee/Normal stages button).
Yes I do, but it still gives that annoying error message.Do you have the newest build Bero posted?
http://www.mediafire.com/?9a5totpbtm18jka
This made me post here.Title of thread said:[PW's SSS support(PAT0 editing)]
EYoshi's Maxed Out SSS
* 046B8F5C 7C802378
* 046B8F64 7C6300AE
* 040AF618 5460083C
* 040AF68C 38840002
* 040AF6AC 5463083C
* 040AF6C0 88030001
* 040AF6E8 3860FFFF
* 040AF59C 3860000C
* 060B91C8 00000018
* BFA10014 7CDF3378
* 7CBE2B78 7C7D1B78
* 2D05FFFF 418A0014
* 006B929C 00000027
* 066B99D8 00000027
* 00010203 04050908
* 0A0B0C0D 0E0F1114
* 151A1917 06131D1B
* 1C1F2021 22252423
* 27280710 12161800
* 006B92A4 00000027
* 066B9A58 00000027
* 1E262A2B 2C2D2E2F
* 30313233 34353637
* 38393A3B 3C3D3E3F
* 40414243 44454647
* 48494A4B 4C4D4E00
* 06407AAC 000000A0
* 01010202 03030404
* 05050606 07070808
* 0909330A 0B0B0C0C
* 0D0D0E0E 130F1410
* 15111612 17131814
* 19151C16 1D171E18
* 1F19201A 211B221C
* 231D241E 251F2932
* 2A332B34 2C352D36
* 2F373038 3139323A
* 2E3BFFFF 403C413D
* 423E433F 44404541
* 46424743 48444945
* 4A464B47 4C484D49
* 4E4A4F4B 504C514D
* 524E534F 54505551
* 56525753 58545955
* 5A565B57 5C585D59
* 5E5A5F5B 605C615D
* 625E635F 64606501
Wait, what? O_o^
Does it have it so that it can read the extra pictures in the sc_selmap.pac?
BrawlBox won't let me do that right now, because it won't let me give two PAT0 entries the same name. I think this is a bug, but maybe Bero knows something I don't.Well, we could just not add the series logo and icon, but only a stage icon, preview and name.
The game'd load a previous one so we wouldn't get much of a filesize boost. It could even be the brawl ones (from Battlefield/FD).