• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

MKGD: A new Bat watches over the town

kismet2

Smash Ace
Joined
Apr 22, 2008
Messages
816
Location
Columbus, GA
Yeah it is haha. I haven't had a chance to apply it in a real match but being able to use two Uairs and land laglessly seems pretty useful.
 

I.S FoxMkloud

Smash Ace
Joined
Jan 31, 2013
Messages
974
Location
Ohio
Hehe, 2 uairs and lagless land I pulled that off randomly during my practice session lol. Yeah, you don't want him revived as a zombie.
 

Heartstring

Smash Legend
Joined
Jun 12, 2009
Messages
11,129
Location
England
I made a video about buffering an airdodge after Metaknight's Uair and some things you can do with it. I uploaded it on Reflex's channel: http://www.youtube.com/watch?v=LaryMsmcfLU

Didn't know if this was known, but it's nice to have a visual for it. ^_^
Just gave it a go. Interesting stuff. I always assumed that You got no landing lag from doing just 2 Uairs in a shorthop. The more you know.

Speaking of short-hop shenanigans, I've only recently started using MK but I've noticed that after a shorthop N-air, He can squueze out the hitbox for another Nair, Uair or Dair before he lands. Just wondering why I never see this used by anyone? Dair is fairly useless. But the second Nair in one shorthop really messes up shields and an Uair pops people up if they're trying to hit you during cooldown (and it's a Nair..WHAT cooldown?). Just curious is all.
 

I.S FoxMkloud

Smash Ace
Joined
Jan 31, 2013
Messages
974
Location
Ohio
I think it would have to be soft nair though to effectively use it twice on opponents. I am likely to be wrong on that regard though.
 

Reckless4Christ

Smash Ace
Joined
Mar 1, 2013
Messages
557
Well yeah in that aspect yeah it might have to be soft nair. Also that would be kinda character dependent I would assume.
 

I.S FoxMkloud

Smash Ace
Joined
Jan 31, 2013
Messages
974
Location
Ohio
Uh I just realized that your Diddy does not wear pants? Just sayin'
And nice peanuts, are they going to be roasted?
 

I.S FoxMkloud

Smash Ace
Joined
Jan 31, 2013
Messages
974
Location
Ohio
I dunno, dair use will be situational. So I don't know. I think I saw some top players do it. I could be seeing things lol.
 

Exdeath

Smash Master
Joined
Sep 20, 2009
Messages
3,006
Location
Florida
Every top player for every character utilizes buffering -- it's a core game mechanic that you shouldn't expect to win without exploiting.

I made a video about buffering an airdodge after Metaknight's Uair and some things you can do with it. I uploaded it on Reflex's channel: http://www.youtube.com/watch?v=LaryMsmcfLU

Didn't know if this was known, but it's nice to have a visual for it. ^_^
I'm not sure if it's what the video was implying, but you can replace air dodge with jumping to both increase the vertical height of the hit/hurt boxes and also to considerably reduce the window for the opponent to escape punishment (much of the cast can reversal SHUair>Uair>air dodge because of the landing+jumping frames being added). Furthermore, I believe that :metaknight: is the only character who can utilize his IASA frames to increase his momentum, assuming that jump>Uair>jump>Uair>jump>Uair>jump is actually faster than jump>jump>jump>jump -- I haven't tested it in frame advance to check.
 

sGale

Smash Journeyman
Joined
May 14, 2011
Messages
253
Location
Sweden, Stockholm
NNID
sGaley
3DS FC
4484-8977-1421
Just gave it a go. Interesting stuff. I always assumed that You got no landing lag from doing just 2 Uairs in a shorthop. The more you know.

Speaking of short-hop shenanigans, I've only recently started using MK but I've noticed that after a shorthop N-air, He can squueze out the hitbox for another Nair, Uair or Dair before he lands. Just wondering why I never see this used by anyone? Dair is fairly useless. But the second Nair in one shorthop really messes up shields and an Uair pops people up if they're trying to hit you during cooldown (and it's a Nair..WHAT cooldown?). Just curious is all.
Well, if you try N-Airing someones shield, you're probably going to get grabbed lol. Really, the only thing you can do with that from my experience is jump after it.
 
Top Bottom