sGale
Smash Journeyman
You're doing it wrong. Here, you kill things with a ****ing SWORD!
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Just gave it a go. Interesting stuff. I always assumed that You got no landing lag from doing just 2 Uairs in a shorthop. The more you know.I made a video about buffering an airdodge after Metaknight's Uair and some things you can do with it. I uploaded it on Reflex's channel: http://www.youtube.com/watch?v=LaryMsmcfLU
Didn't know if this was known, but it's nice to have a visual for it. ^_^
nono, I mean throwing out a Dair right after a shorthop Nair. almost the entire hitbox of a Dair is in the ground during that specific scenario.Yeah, MK's aerials are good and certain stuffs can combo. I wouldn't say dair is useless though.
I'm not sure if it's what the video was implying, but you can replace air dodge with jumping to both increase the vertical height of the hit/hurt boxes and also to considerably reduce the window for the opponent to escape punishment (much of the cast can reversal SHUair>Uair>air dodge because of the landing+jumping frames being added). Furthermore, I believe that is the only character who can utilize his IASA frames to increase his momentum, assuming that jump>Uair>jump>Uair>jump>Uair>jump is actually faster than jump>jump>jump>jump -- I haven't tested it in frame advance to check.I made a video about buffering an airdodge after Metaknight's Uair and some things you can do with it. I uploaded it on Reflex's channel: http://www.youtube.com/watch?v=LaryMsmcfLU
Didn't know if this was known, but it's nice to have a visual for it. ^_^
Well, if you try N-Airing someones shield, you're probably going to get grabbed lol. Really, the only thing you can do with that from my experience is jump after it.Just gave it a go. Interesting stuff. I always assumed that You got no landing lag from doing just 2 Uairs in a shorthop. The more you know.
Speaking of short-hop shenanigans, I've only recently started using MK but I've noticed that after a shorthop N-air, He can squueze out the hitbox for another Nair, Uair or Dair before he lands. Just wondering why I never see this used by anyone? Dair is fairly useless. But the second Nair in one shorthop really messes up shields and an Uair pops people up if they're trying to hit you during cooldown (and it's a Nair..WHAT cooldown?). Just curious is all.