• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Miracle Of Light - Palutena in SSB4 (Featuring Cereza from Bayonetta-series)

~ Valkyrie ~

Holy Maiden Warrior
Premium
Joined
Jun 18, 2011
Messages
8,992
Location
Marvel Land ~ Eternally Slumbering
NNID
IndyGo98
3DS FC
2793-0906-0731
Switch FC
SW-7670-7999-3483
So apparently, the two characters Sakurai has the most trouble playing as is Pit, and Palutena, who knew? This was in response to people who think he makes the characters he created ridiculously good.

Knowing this makes me feel more prideful in maining her, and getting to where I am at with her.
The fans seemingly intended the question be directed to "the amount of content and spotlight" around Kirby and Kid Icarus rather, ti seems.

So true though - Pit was difficult for me to adjust back to when I played him again in Smash 4. Palutena I have played now and then, but not entirely "deeply" still. She never felt unaccessible since I got to try her first time.
 

Maraphy

Smash Ace
Joined
Jan 11, 2008
Messages
750
Location
Pittsburgh, PA
NNID
Marraph
3DS FC
3780-9036-1349
-accidental double post-

"For example, there are two characters I can’t seem to get the hang of: Pit and Palutena. I personally feel those two are below average in terms of strength. If I further adjusted the game’s balance for myself, I would make them stronger, but that’s not what I’ve done."

NO SAKURAI PLEASE DO

Btw, her amiibo looks great! Her face is kind of off but it looks oddly cute!








Already bought mine on amazon japan! (...along with 4 other amiibos please save me)
 
Last edited by a moderator:

Kurri ★

#PlayUNIST
Joined
Nov 22, 2014
Messages
11,026
Location
Palm Beach FL
Switch FC
7334-0298-1902
I still can't get into amiibos, but she does look better, at least she isn't this abomination

I'm sorry, but Marth's face just looks nasty. The day a high quality Palutena figurine comes out, I'll be singing songs of love and happiness.
 
Last edited:

kmpyj

Smash Journeyman
Joined
Jul 2, 2014
Messages
414
Location
Marinated In Butter
NNID
kmpyj1
3DS FC
1032-1329-6718
Switch FC
SW-4997-6150-9210
"For example, there are two characters I can’t seem to get the hang of: Pit and Palutena. I personally feel those two are below average in terms of strength. If I further adjusted the game’s balance for myself, I would make them stronger, but that’s not what I’ve done."

NO SAKURAI PLEASE DO

Btw, her amiibo looks great! Her face is kind of off but it looks oddly cute!








Already bought mine on amazon japan! (...along with 4 other amiibos please save me)
Lol That's exactly what I said when I read Sakurai's last statement.

As for the Amiibo, it looks great! I too ordered from Amazon JP....but mines hasn't gotten here yet.
 

Maraphy

Smash Ace
Joined
Jan 11, 2008
Messages
750
Location
Pittsburgh, PA
NNID
Marraph
3DS FC
3780-9036-1349
Apparently there were confirmed balance changes (for Ike and Diddy). Anything for Palutena?
 

Kurri ★

#PlayUNIST
Joined
Nov 22, 2014
Messages
11,026
Location
Palm Beach FL
Switch FC
7334-0298-1902
I hear the u-tilt was buffed from 8% to 9%, haven't tested to verify though. Aside from that, not much
 

kmpyj

Smash Journeyman
Joined
Jul 2, 2014
Messages
414
Location
Marinated In Butter
NNID
kmpyj1
3DS FC
1032-1329-6718
Switch FC
SW-4997-6150-9210
I can confirm Utilt is 9%, but I can't remember if it was like that before. I'm away from my older version with 1.0.7, so I can't confirm that at the moment.
 

LyonelNoale

Smash Cadet
Joined
Jan 13, 2015
Messages
47
Location
Your Heart
So I think that Palutena's Tilts actually aren't too bad...! Her forward tilt is, by far, the worst of them, but I've gotten a lot of utility out of her other tilts, ESPECIALLY up tilt. Like, good lord... if timed correctly (like most of Palutena's slow-startup attacks), it has priority/out clashes (or whatever the proper terminology for 'beats the other move' is) with: Villager's Down Air, Falcon's Down B, ZSS's Down A... the fact that Palutena lowers her hitbox and places a powerful hurtbox above her is extremely good at punishing characters that decide to attack from above.

I mean, wow... Palutena is just so... great. She takes a bit of getting used to, but man, her attacks are surprisingly awesome~!

Whoop whoop!
 

kmpyj

Smash Journeyman
Joined
Jul 2, 2014
Messages
414
Location
Marinated In Butter
NNID
kmpyj1
3DS FC
1032-1329-6718
Switch FC
SW-4997-6150-9210
Speaking of tilts, yes, I can confirm the up tilt when from 8% to 9%.
 

Maraphy

Smash Ace
Joined
Jan 11, 2008
Messages
750
Location
Pittsburgh, PA
NNID
Marraph
3DS FC
3780-9036-1349
So I think that Palutena's Tilts actually aren't too bad...! Her forward tilt is, by far, the worst of them, but I've gotten a lot of utility out of her other tilts, ESPECIALLY up tilt. Like, good lord... if timed correctly (like most of Palutena's slow-startup attacks), it has priority/out clashes (or whatever the proper terminology for 'beats the other move' is) with: Villager's Down Air, Falcon's Down B, ZSS's Down A... the fact that Palutena lowers her hitbox and places a powerful hurtbox above her is extremely good at punishing characters that decide to attack from above.

I mean, wow... Palutena is just so... great. She takes a bit of getting used to, but man, her attacks are surprisingly awesome~!

Whoop whoop!
Yeah, I actually have grown to love her tilt moves, even if they're highly situational. Ftilt has a long duration which is good for hitting people on ledge get-up, or getting up from a knocked down status, or just a general mixup. D-tilt is kind of the same thing but it's stronger / faster so it's for if you have the opportunity for a more precise hit I think. And U-tilt can catch people like you said, and with the slight buff it got it should be even easier to hit with it.

Also, I played a really good Japanese Palutena player on FG last week or so, and I recorded the match but I can't play it now because of the patch :[ I think Japan has a different meta from us, so he played Palutena quite differently than what I'm used to seeing. Lots of movement and B-air in neutral, lots of Auto-reticle in neutral (at a safe enough distance) before and after going for attacks, and he killed me twice with ledge-trumping B-air... I'm gonna start incorporating some of this, as well as watching other good Palu players from around the world to see what kind of tactics they've come up with.
 

NovemberMan

Smash Apprentice
Joined
Nov 5, 2014
Messages
125
Yeah, I actually have grown to love her tilt moves, even if they're highly situational. Ftilt has a long duration which is good for hitting people on ledge get-up, or getting up from a knocked down status, or just a general mixup. D-tilt is kind of the same thing but it's stronger / faster so it's for if you have the opportunity for a more precise hit I think. And U-tilt can catch people like you said, and with the slight buff it got it should be even easier to hit with it.

Also, I played a really good Japanese Palutena player on FG last week or so, and I recorded the match but I can't play it now because of the patch :[ I think Japan has a different meta from us, so he played Palutena quite differently than what I'm used to seeing. Lots of movement and B-air in neutral, lots of Auto-reticle in neutral (at a safe enough distance) before and after going for attacks, and he killed me twice with ledge-trumping B-air... I'm gonna start incorporating some of this, as well as watching other good Palu players from around the world to see what kind of tactics they've come up with.
I was under the same impression when I got rekt by a good Palutena as well. He wasn't Japanese, though. I think his name was... SolBlade9 or something like that.
 
Last edited:

Kaladin

Stormblessed
Joined
Dec 27, 2014
Messages
1,167
Location
Earth
NNID
Toobu_me
So, I've seen lots of cool palutena shenanigains on smash streams, and I thought to myself "I want to do that."

Lol.

In all seriousness, I'm looking to pick up palutena and I'm not sure where to start. I guess, could someone point me towards an overview of how to use lightweight, along with her general playstyle? Thanks.
 

lRasha

Smash Apprentice
Joined
Jun 19, 2014
Messages
116
I've watched videos of Palutena and played her today on the Wii U. I definitely like her. I need to do better with FF attacks. I also would love to be able to pull off Counters with her. I don't want it to go to waste. That's all. :D
 

faderpotater

Smash Apprentice
Joined
Apr 19, 2013
Messages
97
Location
Florida
After a quick bit of smash last night my friends swear her counter has more knockback, I got a kill on my friends Ganon by countering an uncharget usmash. He was at 94% and I don't believe I had rage. Anyone know if they can confirm a change? I may mess around at home and see of I can get more numbers for you guys.
 

AeroLink_the_SoulMaster

Let's rock, baby!
Joined
Apr 11, 2008
Messages
2,105
Location
Fort Worth, TX
I was under the same impression when I got rekt by a good Palutena as well. He wasn't Japanese, though. I think his name was... SolBlade9 or something like that
SolBlade9.... Interesting that you say that, because that tag is my friend's, who I have played under as before. It's been a while though, since I usually play on my own system.
 

Cap'nChreest

Smash Master
Joined
Aug 22, 2011
Messages
4,343
NNID
CapnChreest
Alright guys. Miiverse has the best warp canceling potential. Literally I can warp from the ground to the ledge, jump, warp to the second platform, jump, warp to the top platform, warp back down, jump warp from the left middle to the right middle, and back again, and warp from the side platforms to the edge, jump back again, and continue in that pattern forever .-.

I think Dreamland is her best stage now because you can warp cancel and there is a low ceiling.
 
Last edited:

NovemberMan

Smash Apprentice
Joined
Nov 5, 2014
Messages
125
SolBlade9.... Interesting that you say that, because that tag is my friend's, who I have played under as before. It's been a while though, since I usually play on my own system.
So that's why he was using the AeroLink name tag, and using the purple Palutena. If that was you then I must say that those were some of the scariest matches I've ever had in my life. I don't think I've ever faced a Palutena of such caliber on For Glory. Did I mention that you rekt me so hard, multiple times that I even LMAO to the point where I even SDed a number of times in the last matches we had? :laugh: You probably don't remember, but it was just that funny. :joyful:
 

Burigu

Smash Ace
Joined
Apr 10, 2014
Messages
784
I come from time to time and see if Palutena has changed with the patch, I can only see that 1% increase to her u-tilt, not that it's a bad thing, since Smash 4 I play so much with Palutena, that I can confirm I am better with her now, that I am with Yoshi my old main since Melee days, I don't get why people think it's so hard to learn her.
 

NovemberMan

Smash Apprentice
Joined
Nov 5, 2014
Messages
125
I come from time to time and see if Palutena has changed with the patch, I can only see that 1% increase to her u-tilt, not that it's a bad thing, since Smash 4 I play so much with Palutena, that I can confirm I am better with her now, that I am with Yoshi my old main since Melee days, I don't get why people think it's so hard to learn her.
Her ability to KO is probably the biggest factor. From my experience, it's really difficult to KO with Palutena. Her U-air is "DI-able", her smashes are very telegraphed, and baiting is not easy against experts.
 

Nexin

Smash Journeyman
Joined
Jan 27, 2015
Messages
450
Location
Lawrenceville, Georgia
NNID
Nexinitus
So, I've seen lots of cool palutena shenanigains on smash streams, and I thought to myself "I want to do that."

Lol.

In all seriousness, I'm looking to pick up palutena and I'm not sure where to start. I guess, could someone point me towards an overview of how to use lightweight, along with her general playstyle? Thanks.
It's been a while since I've used Palutena's customs, but I'll try to help you out.

First, I'd recommend getting used to default Palutena before trying to learn custom Palutena. There are two reasons behind that. First, custom Palutena is one of, if not, the most demanding characters to use in the game, so it is good idea to get used to what she feels like in default before you begin learning her customs. Second, it gives you a chance to learn how to use Autoreticle. A lot of players called Autoreticle useless when the game first came out and decided that Explosive Flames was better in every way; however, as time went on, a lot of players began finding a lot of uses for the move, and many now prefer it over Explosive Flames. Once you know what that move is capable of, then you can decide which neutral b you prefer.

What makes Lightweight so good isn't what it is able to do at low percentages, but what it does at mid and high percentages. Palutena already has some damaging combos at low percentages, so personally, I don't feel it benefits her then, especially since she takes extra damage while the move is active. At mid percentages, though, she begins losing some of those combos, so lightweight allows her to extend her combo game and continue building up damage. Finally, at high percentages, it gives her a guaranteed kill setup, which she lacks in default.

Her playstyle depends heavily on what set you are using. 1322, for example, is more rush down oriented due to having a massive number of approach options. On the other hand, my main set, 2312, is more oppurtunistic and defensive, at least in comparison to 1322. Really, it all comes down to what you feel comfortable with using, so experiment with her sets until you find one you like.
 

Burigu

Smash Ace
Joined
Apr 10, 2014
Messages
784
Her ability to KO is probably the biggest factor. From my experience, it's really difficult to KO with Palutena. Her U-air is "DI-able", her smashes are very telegraphed, and baiting is not easy against experts.
Oh I am not denying her flaws, I mean some people just say "I can't figure out how to play as her" not mentioning anything about what the issues are, they seem just unable to play as her or don't know how to use her properly.

I think D-Air and D-Tilt are underused tools, I know that D-Tilt kills only at high porcentages but the option is there
 

HarajukuNinja

Smash Cadet
Joined
Mar 2, 2015
Messages
70
NNID
harajuku_ninja
3DS FC
3523-3461-8281
Oh I am not denying her flaws, I mean some people just say "I can't figure out how to play as her" not mentioning anything about what the issues are, they seem just unable to play as her or don't know how to use her properly.

I think D-Air and D-Tilt are underused tools, I know that D-Tilt kills only at high porcentages but the option is there
Mere mortals cannot comprehend the ways of a deity. Only a select few are granted the ability to harness the power of the goddess of light.



Serious answer: There's no other character in Smash that's like her, so it just takes some getting used to. Like, she has a bunch of tools, but they feel kinda awkward at first. After a while, it becomes second nature.
 

Burigu

Smash Ace
Joined
Apr 10, 2014
Messages
784
Mere mortals cannot comprehend the ways of a deity. Only a select few are granted the ability to harness the power of the goddess of light.



Serious answer: There's no other character in Smash that's like her, so it just takes some getting used to. Like, she has a bunch of tools, but they feel kinda awkward at first. After a while, it becomes second nature.
I will pretent that your 1st answer is the serious one :4pacman:
 

kmpyj

Smash Journeyman
Joined
Jul 2, 2014
Messages
414
Location
Marinated In Butter
NNID
kmpyj1
3DS FC
1032-1329-6718
Switch FC
SW-4997-6150-9210
That moment when you go online with one of your other mains.......and your opponent picks Palu....

And when you beat them, you don't want to pick Palu yourself because you don't want to look like your mocking them...

This happens to me a lot.
 

NovemberMan

Smash Apprentice
Joined
Nov 5, 2014
Messages
125
That moment when you go online with one of your other mains.......and your opponent picks Palu....

And when you beat them, you don't want to pick Palu yourself because you don't want to look like your mocking them...

This happens to me a lot.
Been there, and it really makes me salty; because it mostly happens when people know that I'm losing a lot. It also gets me nervous to the point where my hands become numb. I need to learn to lighten up (get it?).
 

Nexin

Smash Journeyman
Joined
Jan 27, 2015
Messages
450
Location
Lawrenceville, Georgia
NNID
Nexinitus
That moment when you go online with one of your other mains.......and your opponent picks Palu....

And when you beat them, you don't want to pick Palu yourself because you don't want to look like your mocking them...

This happens to me a lot.
I actually have a tag that says "IMainPalu" specifically for when that happens. I don't get to use it often, but it's there if I need it.

By the way, how are running into Palutena mains a lot on For Glory. It's been at least 2 months since I've last seen one online.
 
Last edited:

NovemberMan

Smash Apprentice
Joined
Nov 5, 2014
Messages
125
By the way, how are running into Palutena mains a lot on For Glory. It's been at least 2 months since I've last seen one online.
I see them more in 4-player Smash than in 1-on-1's, and something I noticed from a lot of them is that they like to wait around for everyone to rack damage upon themselves and then just run up to them with an U-smash or U-air.
 

Nexin

Smash Journeyman
Joined
Jan 27, 2015
Messages
450
Location
Lawrenceville, Georgia
NNID
Nexinitus
I see them more in 4-player Smash than in 1-on-1's, and something I noticed from a lot of them is that they like to wait around for everyone to rack damage upon themselves and then just run up to them with an U-smash or U-air.
That would explain why I never see them. I only do 1v1s on FG.

Also, it is kind of shocking to find out that there are players using very basic tactics when playing her. I guess that is what happens when you never play FFAs. I'm guessing other characters with strong and/or long reaching attacks are the norm there.
 

Benmjy

Smash Apprentice
Joined
Oct 12, 2014
Messages
106
NNID
Benmjy
3DS FC
1203-9240-1897
Um, I hope this is an ok place to do this but hi everyone! I wanted to introduce or re-introduce myself, I posted here a couple times but haven't been here in a long time... I'm Ben and Palutena is my main and my favorite Smash character to date! I've played thousands of matches with her and can barely 3-stock a level 8 CPU, which isn't that great but I'm trying to get better which I hope you guys could help me with as well! I tried to main Lucas since he came out because I love Mother 3 so much but I can't stay away from Palutena! She always and forever be my primary main! Anyway I'm kind of rambling but I hope I can be a helpful part of the community and that I can get better with your guys' help! :)
 

LyonelNoale

Smash Cadet
Joined
Jan 13, 2015
Messages
47
Location
Your Heart
Um, I hope this is an ok place to do this but hi everyone! I wanted to introduce or re-introduce myself, I posted here a couple times but haven't been here in a long time... I'm Ben and Palutena is my main and my favorite Smash character to date! I've played thousands of matches with her and can barely 3-stock a level 8 CPU, which isn't that great but I'm trying to get better which I hope you guys could help me with as well! I tried to main Lucas since he came out because I love Mother 3 so much but I can't stay away from Palutena! She always and forever be my primary main! Anyway I'm kind of rambling but I hope I can be a helpful part of the community and that I can get better with your guys' help! :)
Welcome!! We're glad to have you. :3

If there is anything in particular you'd like help with, just let us know! Feel free to post your own specific topics, too, if there is anything you believe would need more than one response.

And be sure to check out some of the Palutena guides, they're really good!

http://smashboards.com/guides/lady-palutenas-guidance.171/

http://www.reddit.com/r/smashbros/comments/2l7wjm/a_palutena_guide_from_a_semicompetitive_player/
 

Benmjy

Smash Apprentice
Joined
Oct 12, 2014
Messages
106
NNID
Benmjy
3DS FC
1203-9240-1897
Hey guys! Just curious, would anyone be willing to do some match ups against me and critique me? I'm honestly not the best at this game and I want to get better so bad and show everyone how truly great Palutena is, but the moment I step in to For Glory I get 2-stocked and I feel like my reflexes are insanely slow. I would immensely appreciate anyone's help!

EDIT: Never mind...
 
Last edited:

sleepy_Nex

Smash Journeyman
Joined
Nov 25, 2014
Messages
213
Hey guys! Just curious, would anyone be willing to do some match ups against me and critique me? I'm honestly not the best at this game and I want to get better so bad and show everyone how truly great Palutena is, but the moment I step in to For Glory I get 2-stocked and I feel like my reflexes are insanely slow. I would immensely appreciate anyone's help!

EDIT: Never mind...
Using Palutena in FG isn't exactly a good idea. FG is more for Chars like Mac, Mario, Heavies(Strong attacks that can't be evaded due to lag), Wario, olimar and so on.
Mario has some simple combos and the others i mentioned can be just annoying on FG but Palutena is really stiff on FG.

She requires some more control and FG has to much Lag/delay to let you do a decent game with her. You can see the difference clearly when you spend half a hour on FG and immediatly play offline against a friend with her.

So this isn't about your reflexes i bet you would have the same reaction with shiek for example.
 

Maraphy

Smash Ace
Joined
Jan 11, 2008
Messages
750
Location
Pittsburgh, PA
NNID
Marraph
3DS FC
3780-9036-1349
Using Palutena in FG isn't exactly a good idea. FG is more for Chars like Mac, Mario, Heavies(Strong attacks that can't be evaded due to lag), Wario, olimar and so on.
Mario has some simple combos and the others i mentioned can be just annoying on FG but Palutena is really stiff on FG.

She requires some more control and FG has to much Lag/delay to let you do a decent game with her. You can see the difference clearly when you spend half a hour on FG and immediatly play offline against a friend with her.

So this isn't about your reflexes i bet you would have the same reaction with shiek for example.
True, she does suffer in lag, but I think for glory is still worthwhile; you're getting some form of practice against human players! And you can play it at any time and you can play a lot of matches quickly. I'd recommend playing it a lot. You just have to learn to recognize what bad players on FG are doing, and what good players are doing.
 
Last edited:

AeroLink_the_SoulMaster

Let's rock, baby!
Joined
Apr 11, 2008
Messages
2,105
Location
Fort Worth, TX
Is there anyone that knows how to glidebounce consistently, and if so, how should I do the input? It seems like a tight window of an upB reversal that I can't do consistently.
 

kmpyj

Smash Journeyman
Joined
Jul 2, 2014
Messages
414
Location
Marinated In Butter
NNID
kmpyj1
3DS FC
1032-1329-6718
Switch FC
SW-4997-6150-9210
So while on FG this morning........I did a thing....


It is exactly what it looks like. Now you could say that "maybe he tried to attack you late". Ok, ok.........now what about this:


And this...


I'll just leave these here...
 
Last edited:

Kurri ★

#PlayUNIST
Joined
Nov 22, 2014
Messages
11,026
Location
Palm Beach FL
Switch FC
7334-0298-1902
Could we get these clips in spoilers please? My computer can't handle it.

That said, interesting find!

Edit: Thank you!
 
Last edited:

kmpyj

Smash Journeyman
Joined
Jul 2, 2014
Messages
414
Location
Marinated In Butter
NNID
kmpyj1
3DS FC
1032-1329-6718
Switch FC
SW-4997-6150-9210
Can somebody tell me what is in those spoilers? I can't open any of those without my iPod freezing.
It's Palutena using auto reticle, while having a very, very brief invisibility frame(s).
 

Maraphy

Smash Ace
Joined
Jan 11, 2008
Messages
750
Location
Pittsburgh, PA
NNID
Marraph
3DS FC
3780-9036-1349
@ kmpyj kmpyj wait.. could you maybe explain it a little further? What I'm seeing is... if you activate Auto Reticle at the same time that you're being attacked, you become invincible during it? What's the timing like.. does autoreticle have to activate the frame you get hit, or a frame before, or?

Is the invincibility like a power shield, where it blocks an attack until the attack is over?
 
Top Bottom