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Miiverse Daily Smash 4 Photos (Closed for its successor)

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majora_787

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I'm just saying, with all of this talk of irrelevance, I like how Mother was totally skipped over and instead people started pointing fingers at things that either are in the game for the purposes of being retro characters, OR are more substantial series than Mother is. :p
 

Fatmanonice

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:rolleyes: She's incredibly popular, whether you like it or not. That's a pretty big factor in choosing who to put in Smash. Frankly, moveset potential and sometimes even importance come second; the game is about pleasing Nintendo fans. People on Smashboards are not the majority. Casual gamers are the vast majority of the game's audience, so yeah, popular characters are gonna be considered, whether any of the debaters in this relatively tiny forum like them or not.



Frankly, Sheik was in one game. Ever. And it was fifteen years ago. She wasn't playable and in the grand scheme of things, she's incredibly unimportant to the Zelda franchise. She has never even been referenced in another Zelda game. Honestly, Tetra is more important to the series than Sheik, and yet no one seems to give a damn that she's been playable for two Smashes thus far and has virtually no chance of being cut for the next one. The "grand irony" of all this is that Rosalina is significantly more important than Sheik is, but no one whines about her being in.
Popularity shouldn't be the main factor and that's what's bugging me about Rosalina. She pretty much got in due to her popularity which is why I want to move onto other characters. If this is the main deciding factor for the characters, it will make for a much less interesting roster in my opinion. Nintendo has a very rich history and I'd prefer if the game wasn't mostly focused on checking off the wish lists of the people who primarily just play the Mario and Pokemon games. Like I said, Rosalina is irksome to me right now because we don't know what direction Sakurai is going to go and hopefully he at least makes an honest attempt to hit some middle ground.

For Sheik, Sheik is Zelda. They're the same person. One's just an alter ego of the other so it's not comparable. It doesn't matter that Sheik was only significant in one game (technically two but that's splitting hairs in the worst of ways) because Zelda is still a staple of Zelda games.
 

AnOkayDM

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I'm just saying, with all of this talk of irrelevance, I like how Mother was totally skipped over and instead people started pointing fingers at things that either are in the game for the purposes of being retro characters, OR are more substantial series than Mother is. :p
Mother is kind of a tricky subject, but I get your point. I just didn't bring it up because I don't feel like those characters or that series are irrelevant; it's hard to be irrelevant in such a small series.
 

AnOkayDM

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Popularity shouldn't be the main factor and that's what's bugging me about Rosalina. She pretty much got in due to her popularity which is why I want to move onto other characters. If this is the main deciding factor for the characters, it will make for a much less interesting roster in my opinion. Nintendo has a very rich history and I'd prefer if the game wasn't mostly focused on checking off the wish lists of the people who primarily just play the Mario and Pokemon games. Like I said, Rosalina is irksome to me right now because we don't know what direction Sakurai is going to go and hopefully he at least makes an honest attempt to hit some middle ground.
It's not gonna be the main factor for every character. I point you to WFT and Villager. Some characters are bound to get in mostly due to popularity, like Sonic, Mega Man, Lucario, etc. You're seriously overreacting. And like I said, Rosalina's clearly here to stay, so her inclusion in Smash is not in any way a big deal. She's just a bit earlier than most, but considering how intriguing her moveset is, I'm not gonna complain.

For Sheik, Sheik is Zelda. They're the same person. One's just an alter ego of the other so it's not comparable. It doesn't matter that Sheik was only significant in one game (technically two but that's splitting hairs in the worst of ways) because Zelda is still a staple of Zelda games.
Nope. She's only her alter ego in one game. It's completely comparable. If she often had an alter ego, then your argument would hold a little more water, as Sheik could potentially represent that, but the only other time is Tetra--who by the way is in two games (where she does significantly more than Sheik does), and mentioned in a third. More important than Sheik by a long shot, as is Rosalina.
 

majora_787

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Mother is kind of a tricky subject, but I get your point. I just didn't bring it up because I don't feel like those characters or that series are irrelevant; it's hard to be irrelevant in such a small series.
Well the thing is, not only is it one of the smallest series in Smash Bros. (Like the bottom 3 or so I'd guesstimate), it's also not even dead. It's finished. So it's not like there will be more to see from it in the future. It's going to be as small as it is forever. Which is fine and all that, unless Ice Climbers just gets some crazy sequel to revive its series and R.O.B. makes a return into the game market as the greatest peripheral ever made. Unlikely, but it's kind of being small combined with being "done".

But totally off of that, I think popularity, uniqueness, and relevance to the series are all taken into varying degrees of account. While Rosalina may not have been the most wanted Mario character, they saw a lot of unique possibilities and saw her as highly important to "new" Mario.

Also on the matter of Sheik, Sheik was important due to being Zelda in the time of Melee. Come Brawl, I think Sheik's importance more or less came from being such a big part of what made Zelda collectively interesting in Smash Bros. So when Brawl came around, instead of scrapping it, they essentially made Sheik a "Smash Bros." thing. That's just how I see it.
 

Fatmanonice

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It's not gonna be the main factor for every character. I point you to WFT and Villager. Some characters are bound to get in mostly due to popularity, like Sonic, Mega Man, Lucario, etc. You're seriously overreacting. And like I said, Rosalina's clearly here to stay, so her inclusion in Smash is not in any way a big deal. She's just a bit earlier than most, but considering how intriguing her moveset is, I'm not gonna complain.

Nope. She's only her alter ego in one game. It's completely comparable. If she often had an alter ego, then your argument would hold a little more water, as Sheik could potentially represent that, but the only other time is Tetra--who by the way is in two games (where she does significantly more than Sheik does), and mentioned in a third. More important than Sheik by a long shot, as is Rosalina.
How am I over-reacting? I already said I was okay with her staying and that she had a interesting moveset despite being a blank slate of a character. Sonic and Rosalina are not comparable because, again, Sonic's the star of his own franchise and so is Megaman. Lucario is often highlighted as a notable Pokemon in the games that it's in and, as mentioned earlier, represented the most recent generation in Brawl. They're all popular but also significant within their own realms. It's not the same. Rosalina was an NPC in all but one very recent canon game where she has no bearing on the story aside from simply being another playable option. She's basically the same as Toad but at least Toad has a long history and even his own game.

You can't say that Bruce Wayne is not as important as Batman because Bruce Wayne is Batman. It doesn't matter that it was only for one game because in Smash the characters are pretty much composite of their entire histories, especially when you take into account that Sheik was added in Melee 12 years ago.
 

AnOkayDM

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How am I over-reacting? I already said I was okay with her staying and that she had a interesting moveset despite being a blank slate of a character. Sonic and Rosalina are not comparable because, again, Sonic's the star of his own franchise and so is Megaman. Lucario is often highlighted as a notable Pokemon in the games that it's in and, as mentioned earlier, represented the most recent generation in Brawl. They're all popular but also significant within their own realms. It's not the same. Rosalina was an NPC in all but one very recent canon game where she has no bearing on the story aside from simply being another playable option. She's basically the same as Toad but at least Toad has a long history and even his own game.
And frankly I don't get what your complaint is. Rosalina is quickly becoming important to the Mario series. If anything her inclusion is jumping the gun a little. Sakurai must have known she was going to be playable in SM3DW, which instantly makes her far more important than either Waluigi or Daisy. Yeah, Toad is admittedly more important than Rosalina by a fair amount, but clearly Sakurai deems Rosalina more interesting, and I can't say I disagree.

Rosalina is significant in SMG. She's the most important NPC in the whole game, outside of Peach and Bowser (which is debatable). She had a backstory, which is far more than you can say for most Mario characters, and you saw her after every world. Just because she's recent doesn't mean she doesn't deserve to be in (Roy didn't even exist when Melee came out), and the fact that she was upgraded to playable status shows that she's clearly here to stay. And to top this all off, I find it incredibly unlikely that Sakurai didn't have talks with people at Nintendo concerning which characters were up and coming, who would be good additions to the cast, and who was important this time around. Clearly they came to the consensus that Rosalina would make a good addition.

You can't say that Bruce Wayne is not as important as Batman because Bruce Wayne is Batman. It doesn't matter that it was only for one game because in Smash the characters are pretty much composite of their entire histories, especially when you take into account that Sheik was added in Melee 12 years ago.
Difference being that Batman is Bruce Wayne in every comic. Zelda was Sheik in one game only. They are, as you say, not the same. The only reason Sheik is still around in Smash is because she was added in Melee twelve years ago.
 

Fatmanonice

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That's exactly the point. It was jumping the gun. Toad had history. Bowser Jr. had history. Rosalina barely has any history or overall significance. Yes, she has a backstory but it's not exactly tied to anything. It's just sort of there. It has no impact on the story or Mario himself and it can be skipped entirely. Some people argue that the rumor that Nintendo's planning to essentially give her a franchise of her own to continue the Galaxy games is part of the reason she got in but I'd argue that should have happened first before her getting into Smash Bros. When I look at the Mario characters, I clearly see that, like the old Sesame Street song, "One of These is Not Like the Others" and it's, again, kind of irksome especially when Brawl didn't even have a new Mario addition. You had the major players already and then you add a side character who might eventually get her own franchise so, yes, it was jumping the gun. Like I said, I know things aren't going to change but I still find it annoying given how little we know. It by no means suggests that I won't get this game but for the time being it is something I raise my eyebrow at and ask "why."

Zelda's still Zelda though, and that includes all of her alter egos. We could get into some garbage meta discussion about the nature of reincarnation but it'd probably just be best to drop things here.
 

majora_787

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I am pretty sure Rosalina was included to represent "New Mario". I am not going to go into the thing with Toad again, but I am just going to say that being iconic is not the same as being important. Toad is definitely one, but also definitely not the other. Bowser Jr. is... well.

And you know, Roy was added in Melee before he was in his own game. And yet people complained that he was a clone, not that "They added some guy from a japanese only game that doesn't even exist yet".
 

Radical Bones

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Rosalina is a great addition. She is the perfect representation from the new Mario era, and one of the major characters from the Galaxy series, one of Nintendo's best selling franchises. She comes with a creative moveset, and adds to the very small amount of playable female characters. The 'age' of a character should not effect their spot on the roster.
 

Fatmanonice

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The 'age' of a character should not effect their spot on the roster.
It's not a matter of age, it's a matter that she's a tiny smidge different from Daisy (although, truth be told, she shares more similarities with Pauline) in the grand scheme of things and I know most of you would pitch a fit if Daisy was playable regardless if she had a unique moveset. In my opinion, the situation is not that different.
 

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Why the troll face? I would actually like that.
I agree, actually. Never played a single Layton game and I'd still welcome him. Smash needs more gentleman. ¦(

Also, as far as Toad's actual significance goes in my book, Blue Toad and Yellow Toad were just placeholders until they figured out what other characters to make playable. If 3D World gets a sequel, we probably won't see either of them in there this time.

Also, Peach is Princess Toadstool. Bowser is King Koopa (King of the Koopas).

Peach has tons of Toads and Bowser has tons of Koopas.

Therefore, despite whatever speaking roles or short-lived playable roles they may have had in whatever game, any random Toad has about the same level of importance and significance as any random Koopa. Both are iconic, but not important. In the end, they serve as nothing more than cannon fodder and meat shields. Just like adorable little Waddle Dees. (As shown via Dedede's Side-B)

Well, except maybe Bandana Dee since he breaks the mold by somehow being much more recognizable than the others, albeit only with a spear and bandana and actually being aware of his surroundings. He's still probably on the same level, though. Pretty much the Kirby series' Blue Toad.

But yeah, you get the idea.
 

AnOkayDM

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UUUUGH

I had a whole big response typed out and then I accidentally deleted it. **** **** ****.

Basically, it's only jumping the gun a little, since Rosalina's gonna be around for a long time. And now I don't want to keep talking about this 'cause I'm frustrated about losing that post. Damn it.

Whatever. Believe whatever the hell you want, but in a world where Roy was in before his game even came out, there's no such thing as too soon for a rising star who's not going anywhere. Rosalina's inclusion in this game is not a problem at all; frankly, the fact that Toad and Bowser Jr. aren't in yet means they probably never will be, so Mario may as well get its new character now instead of waiting six years for the next Smash game because someone feels that it's arbitrarily too soon for her.
 

Kaye Cruiser

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It's not a matter of age, it's a matter that she's a tiny smidge different from Daisy (although, truth be told, she shares more similarities with Pauline) in the grand scheme of things and I know most of you would pitch a fit if Daisy was playable regardless if she had a unique moveset. In my opinion, the situation is not that different.
Personally, I'd be delighted if Daisy was playable with a unique moveset. She more than deserves it for all the **** people give her for absolutely no legitimate and logical reason other than "Waaaah, I hate Mario Characters who aren't always in the main games!". All I can do is roll my eyes at that argument.
 

Fatmanonice

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Roy's not the same. Roy was the star of his own game. Why do people keep comparing Rosalina to characters that star in their own games or even their own franchises? Less than a week ago she wasn't even on most people's radar and then, all of a sudden, a ton of people have this inflated view of her which just adds to my annoyance of the whole situation ("She's so important!" Please... most people rolled their eyes at the notion a mere four days ago.) Also, I have to add, I pray that they fix her god awful voice acting in this game. I never understood why Nintendo was perfectly okay with giving her a completely monotone voice.

@ Wave: That's part of what bugs me too. People will crap all over the idea of Toad, Bowser Jr., Waluigi, and Daisy despite the fact that they're really not all that different from Rosalina in the grand scheme of Mario. People still argue that none of these characters have any real potential but did anyone seriously imagine Rosalina as a puppet user? Come on...
 

NitrusVirus

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Personally, I'd be delighted if Daisy was playable with a unique moveset. She more than deserves it for all the **** people give her for absolutely no legitimate and logical reason other than "Waaaah, I hate Mario Characters who aren't always in the main games!". All I can do is roll my eyes at that argument.
On a sidenote tho she really needs to be in a main game already. Idgaf about her but she should be included already especially since shes Luigis princess.

Also anyone who thinks Daisy and Rosalina are basically the same needs to stop sleeping in class all the time, its ruining your grades.
 

Kaye Cruiser

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That's part of what bugs me too. People will crap all over the idea of Toad, Bowser Jr., Waluigi, and Daisy despite the fact that they're really not all that different from Rosalina in the grand scheme of Mario. People still argue that none of these characters have any real potential but did anyone seriously imagine Rosalina as a puppet user? Come on...
Look, your being mad over Rosalina is really showing pretty hard. You really need to just let it go. No one here is going to give you the answer you want.

Also, not only are those people you listed nothing like Rosalina, but they're nothing like each other either.

Toad is his own case, Bowser Jr. is his own (despite really having no place in the Mario series as a whole other than being Bowser's Scrappy Doo), Daisy has needed more recognition for a long time since she's her own individual character and did start out in the main series and Waluigi...Well, he's Waluigi. He's a special case in his own right. He's honestly just very entertaining and fun to watch and would be equally fun to play. Not needed, but wouldn't hurt to have. But even then, none of them compare to how much depth and interest Rosalina gave when she appeared and since then.

In my eyes, Rosalina is akin to Blaze the Cat from the Sonic series. A character comprised of similar elements to one or two past characters but is better fleshed out and well-rounded to the point of drawing not only a lot more interest from others, but great deal of respect and a general desire to see them again if there were to be other characters. They start off being mildly popular though some or most may not know them, then end up being immensely popular to the point that the majority wants more of them at any cost. They often end up being considered the best new character to be made from the franchise in years even if they don't show up in a lot of things. There's a lot of potential in them and if the company in charge sees it, they're going to put them out there for them to shine at any possible time. (Though that part applies more for Rosalina right now since the Sonic series is still suffering from Solo-Sonica Disease.)

And to that last question did many imagine her as a puppet user? Some actually did, but not a lot. But can we see her as one due to her backstory, concept and place in the series? Hell yeah. It's all kinds of believable, makes perfect sense and only adds to her interesting nature and her attractiveness.

That said, in the grand scheme of things, there's no point in talking about Mario characters because we can all agree that we've had enough of them. Pokemon, Zelda and Metroid really need something. Maybe even Kid Icarus or Fire Emblem. Donkey Kong too. Anyone else.
 

NitrusVirus

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Bowser Jr. is his own despite really having no place in the Mario series as a whole other than being Bowser's Scrappy Doo.
Oh my god.

That said, in the grand scheme of things, there's no point in talking about Mario characters because we can all agree that we've had enough of them. Pokemon, Zelda and Metroid really need something. Maybe even Kid Icarus or Fire Emblem. Donkey Kong too. Anyone else.
Other than ****ing he-who-shall-not-be-huge, I want Fusion Suit Samus .3.
 

Fatmanonice

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Annoyed and mad are not the same thing and I'm just sharing my opinions on the matter here. How many times do I have to say that I think the character has a unique moveset and looks like a lot of fun to play as? I don't hate the character by any means.
 
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Wave Kusanagi said:
Also, as far as Toad's actual significance goes in my book, Blue Toad and Yellow Toad were just placeholders until they figured out what other characters to make playable. If 3D World gets a sequel, we probably won't see either of them in there this time.
Toad was originally gonna be playable along with either Peach or Wario, but those two couldn't work. They needed to think on how to get around the idea of getting Peach to float. Wario was also gonna be playable but then he needed that fart ability. Big gripe though was the model problems but how did Toad get through that problem? I still wonder about it until now. All I know is, the original Toad was meant to be playable since the beginning of development along with the Mario Bros. The real and only place holder (And was the idea of another Toad (Yellow Toad) and they decided to make original Toad "Blue" to make it distinct.

We're probably gonna see Blue Toad in the next installment of 3D World. Probably for the sake of that SMB2 vibes. Don't know. Nintendo made a big deal out of the vibes or nostalgia so I'll just go with the flow. Just my bet and gut though



tl;dr (Too lazy to quote and make long posts) : Toad's iconic. Rosalina got in Smash over him because she was more interesting and gameplay goes first when it comes to Sakurai. Oh and Toad's important to the series. Maybe he's not as important as Mario, Peach, Luigi and Bowser (Definitely more than Rosalina and Jr.) but he's still important to the series.


I have to agree with the whole Scrappy Doo part about Jr. Pretty sure another guy (Godot avatar from what I remember) said the exact same thing.

Hyped for Rosalina and Villager baby
 

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Rosalina had more of a story in SMG than Peach did in most games she is in.

I knew the moment I saw her in SM3DW that she would be in smash. I'm betting Super Mario Galaxy 3 is on its way as well (which is good because SM3DW was a real let down).

Toad is a soulless background character with no backstory and no charisma. It would be like putting just the Luma in the game as its own character.

Glad they held her back this long too, this is more exciting than WFT or Villager for me and I would have been a bit sad to see either of them as the 4th newcomer at this point.

My only worry now is that they can't top this reveal, but I thought the same thing about Megaman. This smash is shaping up to be truly breathtaking so far.
 
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Tesh said:
Rosalina had more of a story in SMG than Peach did in most games she is in.
Rosalina got in Smash over him because she was more interesting

Story-wise and character? Yeah, she's more interesting. I'd even say she's more interesting than Mario and factually, Toad.

Still like Toad better but that's me being a fanboi. Childhood stuff. Not gonna complain on your thoughts regarding Toad.
Tesh said:
which is good because SM3DW was a real let down
Well that's something I rarely see (Second time). I'm not expecting much from Mario Galaxy 3. I fear it might not outdo its predecessors but then again, Nintendo knows how to surprise.
My only worry now is that they can't top this reveal, but I thought the same thing about Megaman. This smash is shaping up to be truly breathtaking so far.
Whatever Nintendo or whatever Sakurai thinks, I'm probably fine with it.... Character-wise. Gameplay, I still have to try it out but from how it looks, it's looking fine. Well, combos are back and stale-move negation has been removed (Maybe because the demo was an early build but.... I really hope it's removed from Smash)
 

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I think stale moves is pretty awesome. Its a bigger deal in Brawl because the viability of each move is poor in most situations, leaving 1 or 2 options that gets pretty...stale.

Have you played the demo at E3 or something? Hitstun looked the same as brawl to me from videos.
 
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Have you played the demo at E3 or something? Hitstun looked the same as brawl to me from videos.
That's how it looked from the trailers and the E3 demo. Then again, maybe they're not making it that obvious.

Not sure. Fingers crossed but that's how it looked in the Rosalina trailer. *shurg*

But hey, Rosalina looks cool.
 

Tesh

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Casual players make it look like hitstun isn't easy to cancel in Brawl too. Engine looks the same to me really.

Only times I saw any "combo" looking things it involved Sonic (moves fast enough to capitalize on hitstun) and Rosalina (doesn't take much hitstun to ping-pong someone between to characters).

I think Brawl's hitstun is fine. Losing control of your character is one of the most frustrating things for a gamer and I'd rather everyone be more able to regain control (even in a bad situation) than to see boring set combos.

The problems with hitstun, overly defensive play and stale moves all get solved when you just improve the viability of all moves. Instead of looking at MK and nerfing him, I think everyone needs to be rebuilt to be more capable of actually fighting.

The game won't really be any better if people are encouraged to wait for an easy punish that strings into killer combos (im looking at you brawl+)
 
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Casual players make it look like hitstun isn't easy to cancel in Brawl too. Engine looks the same to me really.

Only times I saw any "combo" looking things it involved Sonic (moves fast enough to capitalize on hitstun) and Rosalina (doesn't take much hitstun to ping-pong someone between to characters).

I think Brawl's hitstun is fine. Losing control of your character is one of the most frustrating things for a gamer and I'd rather everyone be more able to regain control (even in a bad situation) than to see boring set combos.

The problems with hitstun, overly defensive play and stale moves all get solved when you just improve the viability of all moves. Instead of looking at MK and nerfing him, I think everyone needs to be rebuilt to be more capable of actually fighting.

The game won't really be any better if people are encouraged to wait for an easy punish that strings into killer combos (im looking at you brawl+)
Well, it's fun seeing another perspective or opinion on a matter. At least I get to know new things and how players look at Brawl's physics. Even though I'm not a huge fan of stale-move negation and Brawl's hitsun.

I'm actually interested in the idea of buffing all the fighters instead of just nerfing MK. By doing that, low tier characters won't be that bad anymore unlike nerfing MK which won't do anything to those ****ty characters.
 

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I think MK is a pretty interesting character to watch. Its just a damn shame he was the only one THAT good in brawl.

I'm all for buff buff buff when it comes to balancing. I'd hate Smash 4 if it came down to a bunch of character like Link fighting it out (lets just face it, he is going to be bad again, just like every other time).

I'll settle for Brawl 2.0, but I'd love to see a brand new distinct system that makes us rethink our smashing once again.
 

Radical Bones

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I think MK is a pretty interesting character to watch. Its just a damn shame he was the only one THAT good in brawl.

I'm all for buff buff buff when it comes to balancing. I'd hate Smash 4 if it came down to a bunch of character like Link fighting it out (lets just face it, he is going to be bad again, just like every other time).

I'll settle for Brawl 2.0, but I'd love to see a brand new distinct system that makes us rethink our smashing once again.

I've been thinking (and hoping for) that too. I'd much rather see a tonne of character buffs, move set changes and whatnot so that each character is once again exciting. I'm excited for all the new characters, and not as much any returning character, just because I have expectations on how they'll play. I love Link - but I hate playing as him in Smash - I'd love for that to change.
 

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Frosty93
I love how ppl are forgetting the fact that link was actually a damn good character in Smash 64. Although, I'm guessing that is due to the actual balance of the game. Where as of now, smash has expanded in almost every aspect and is getting pretty out of hand in terms of balance.

Hoping this Smash finally lives up to the glory that was the 64 version if not better.
 

Tesh

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link was among the worst in 64 though, not that it means too much as the game is very very basic overall.

he was mid tier in melee, but thats not much to be proud of, even in his soul calibur appearance on gamecube he still sucked.
 

ChickenWing13

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Hmm, really?

Maybe I've just been watching too much Isai

even in his soul calibur appearance on gamecube he still sucked.
Haha That's pretty funny

Anyway, I think we can see some changes with Link this time around. That is if Sakurai focuses more on a characters weaknesses/downfalls. So far he has tweaked Link a bit, so maybe there's a chance of him getting some more changes by the end of development.
 
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I love how ppl are forgetting the fact that link was actually a damn good character in Smash 64. Although, I'm guessing that is due to the actual balance of the game. Where as of now, smash has expanded in almost every aspect and is getting pretty out of hand in terms of balance.

Hoping this Smash finally lives up to the glory that was the 64 version if not better.
People say Hyrule Link is great if that's what you're talking about

But overall, Link really sucked in 64 and one of the main culprits is his recovery
 

D-idara

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Rosalina had more of a story in SMG than Peach did in most games she is in.

I knew the moment I saw her in SM3DW that she would be in smash. I'm betting Super Mario Galaxy 3 is on its way as well (which is good because SM3DW was a real let down).

Toad is a soulless background character with no backstory and no charisma. It would be like putting just the Luma in the game as its own character.

Glad they held her back this long too, this is more exciting than WFT or Villager for me and I would have been a bit sad to see either of them as the 4th newcomer at this point.

My only worry now is that they can't top this reveal, but I thought the same thing about Megaman. This smash is shaping up to be truly breathtaking so far.
You're defending Rosalina and that's good, but SM3DW was NOT a letdown.
 

ChickenWing13

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People say Hyrule Link is great if that's what you're talking about

But overall, Link really sucked in 64 and one of the main culprits is his recovery
I think a lot of ppl just use his bad recovery as the overall reason why he is a bad character. There is more depth to Link then most ppl think. It just takes basic knowledge, understanding, nd dedication.

Any character can be good. It just depends on the player and how they view them. I truly wish others can see my beauty of a Falcon (Brawl). Truly admirable.

You're defending Rosalina and that's good, but SM3DW was NOT a letdown.
I want to get that game but I'm not too convinced. Would you mind filling me in?
 

MasterOfKnees

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Am I the one who really doesn't want SMG3? Sure they were great games, the first one was absolutely phenomenal, but let's move on, from what I've seen 3D World looks great too. It's okay with me if things like Rosalina keep on making appearances in Mario games, in that way the Galaxy spirit can keep living on, but let's not make it the ruler of all things in the main Mario line.

It's the same way I feel about the Metroid Prime series, it was good, especially the first installment, but let's move on.
 
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I want to get that game but I'm not too convinced. Would you mind filling me in?
It's an awesome game you NEED to buy if you have a Wii U. Habanero would disagree but that's Habanero we're talking about so yeah, whatever.

Level design's great. Visuals are spectacular. Gameplay's perfect as always sans the camera when going on let's say... 3-4 players but still manageable. It's challenging. Basically, the game was awesome. One of the best Mario games in my opinion. Maybe not on par with Mario Galaxy 2 or Mario 64 but still somewhere up there.
 

ChickenWing13

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It's an awesome game you NEED to buy if you have a Wii U. Habanero would disagree but that's Habanero we're talking about so yeah, whatever.

Level design's great. Visuals are spectacular. Gameplay's perfect as always sans the camera when going on let's say... 3-4 players but still manageable. It's challenging. Basically, the game was awesome. One of the best Mario games in my opinion. Maybe not on par with Mario Galaxy 2 or Mario 64 but still somewhere up there.
I would imagine it to be like Mario Party which I enjoy so if it is anything that can be played consistently without getting bored it's up for grabs, otherwise I'd rather save my 50 bucks.

So far WW is the only game I'm certain of getting since I have pretty much missed out on the original. Can't say the same for every other title the Wii U has to offer.
 
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