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Miiverse Daily Smash 4 Photos (Closed for its successor)

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Angelglory

Smash Ace
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748
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I've learned to have zero expectations with reveals for Smash 4. That way, I'll never be disappointed.
 

Protom

Smash Lord
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Fake POTD 8.png

SIDE NOTE: The only characters left for me to make as of now are Mario, Samus, Olimar, and Villager. I finished Pit up an hour ago.
 

majora_787

Smash Hero
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Jun 23, 2007
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6,122
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It's hard for me to not expect aanything or expect the worst. I guess I'll just set myself up for disappointment when Pink isn't really playable in the final version.
 

PlayerOneTyler

Sr. Community Manager, Smashboards Editor / Social
Joined
Oct 22, 2012
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1,158
Location
Los Angeles, CA
So guys my computer is going through a phase where it won't let me edit the first post, so I'll update it when I can. I'm surprised it let me post this.
 

Networker1

Smash Journeyman
Joined
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301
MY DEAR SIR, SCIENCE NEVER READS TOO DEEP BECAUSE SCIENCE

Basically, (I am never going to use that word ever again, stupid verbal tics and filler language!)
Isn't "ever," when used in this sense, a filler word?
When read without, it means the same thing: (I am never going to use that word again, stupid verbal tics and filler language!)
 

Jaedrik

Man-at-Arms-at-Keyboard
Joined
Feb 18, 2009
Messages
5,054
Isn't "ever," when used in this sense, a filler word?
When read without, it means the same thing: (I am never going to use that word again, stupid verbal tics and filler language!)
No, it's redundant. Wait, yes? No, the difference between filler and redundant is filler being something used specifically to take up space, or, in the case of 'basically', to try and make the other person feel like this is something that makes sense, as well as give the sayer a feeling of justification. Redundancy is just when something is inappropriately said multiple times such as 'never ever' or 'PIN number'. Another example of filler is in the previous sentence, the word 'very' adds nothing.
 

BeatNinja

Smash Ace
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Am I the only one who, right as we're about to get a pic, goes onto the official site and scrolls down as fast as I can to see who's at the bottom row? Ever since Sonic was revealed, it was Pikachu, Bowser, and Pit, but when, out of the blue, Fox was down there... I peed myself. New character confirmed.

It's pretty hype... DON'T JUDGE ME.
 

TaichiYaegashi

Smash Ace
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962
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KY


"Pic of the day. The giant wind mill in the right-hand side of Windy Hill. It keeps on turning even though it can't fit in the screen, so you'll find yourself in trouble if you're on it for too long."
 

PLATINUM7

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Hmm, the pic is on Miiverse but not on the website.
 

majora_787

Smash Hero
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Well that's interesting. I am kind of curious how the whole stage is actually set up, but mysteries. Mysteries of zoomed in screenshots.
 

DeadlyAllianceLeader

Smash Apprentice
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NICE! <8//) I won't assume, but it sounds like a stage that stays Idle, with the Windmill always on the right side being said, that is. From the trailers, it's also been shown to have sloped platforms. Do you guys think it will implement similar Gravity mechanics as Gateway Galaxy?
 

NitrusVirus

Smash Ace
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the land of Make-Believe
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The thing I feel about Lost World is that its gonna probably kinda fade out of relevancy, in a similar way that the Storybook Sonic games have. So looking ahead its kinda weird to think, of all Sonic games featured in Smash, its Lost World.
 

majora_787

Smash Hero
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Every stage shown so far just seems a lot less invasive than Brawl's stages. I'm pretty okay with it.
 

Swamp Sensei

Today is always the most enjoyable day!
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The stages in this game are so big...

I wonder what this means....
 

Kamikazek

Smash Lord
Joined
Jul 5, 2012
Messages
1,246
My favorite stage in Brawl was Mario Brothers because it basically completely changes how you play the game which I find to be nice after a long string of normal matches. It's almost like a minigame. I'd like to see a couple stages like that.
 

Amazing Ampharos

Balanced Brawl Designer
Writing Team
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There is absolutely zero reason to think that a moving platform going in and out of the playable area would warrant a stage ban.

That being said, this is interesting, but it's hard to really grasp the significance of it without understanding the greater context of how this stage is going to play. Is it just a huge static stage with the windmill on the side, is it a scroller, and what exactly is the geography? Is this platform even useful? I can't really imagine hanging out on a moving platform near both the top and side blastzones that regularly goes away would be a good tactic for any character, but perhaps it makes sense within the context of the rest of the stage. I look forward to seeing more of this stage to be able to piece all this together.
 
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