If what we see in that picture on Pac-Man's page is really the entire stage, then yeah it could actually be a pretty good stage with a tame hazard (that also has a very unique additional option to mitigate it) and a focus on vertical gameplay. I was just kinda assuming that there was way more in the stage and that it was crazy massive, but I suppose upon careful inspection of that picture I could see it being this way. From that perspective, you're completely right, and this stage is a very good legal candidate for 3DS play.Why is everyone comparing this to 75m? (besides the obvious retro connection) The two stages are nothing alike. This stage is a decent size with a simple platform layout (one at the top, two on the second layer, one large platform in the middle, two more bellow it, and one final one at the bottom) The rest of the "Pac Maze" is non-existent to everyone but the ghost and the formation of the dots. Looks like a very average stage with what could be a average gimmick depending on how aggressive the ghost are.
Really can't imagine Pac-Man's classic stage being done any other way.
I suppose this post is off-topic though since I'm not discussing how informative pictures are filler...