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Miiverse Daily Pic Thread: 2nd Edition (Updated 9/19)

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Networker1

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So what will they do for Falcon's neutral B? Imagine getting the quick, 64 style falcon punch back. Or make him throw the fire-falcon a short distance at the expense of some power.
 
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The more I see custom moves the more they bum me out. I might screw around with them for awhile, but I'm never going to use them constantly. I don't want to get used to a custom move and start adapting it to my play style, only to lose it online or with picky friends.

I'm also incredibly worried that Wario and Toon Link are going to get the movesets they should have locked away in character customization.:crying:
 

Fatmanonice

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So I guess DK now has a custom move where he violently blows people.

I'm still hoping that good things come out of custom moves. For example, something really needs to be done about Little Mac's recovery. People are saying that it is the worst in the series, even worse that SoPo, Nolimar, and N64 Link. Thanks to Little Mac's hilariously bad recovery, the character is already doomed to probably fare no better than upper low tier. Custom moves could remedy this situation so I'm hoping that there is a decent amount of thought put into these instead of most of them just being random effects.
 

Curious Villager

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I do hope that Toon Link will at least have access to the Hurricane Spin through moveset costumisation, even though it kinda should have been a part of his default moveset but ah well, so long as its at least an option I guess...
 

Fatmanonice

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I'm particularly curious about the customization for the Wario Waft and the Falcon Punch. A horizontal Wario Waft? Poison properties? Maybe the Falcon Punch can be changed into a projectile or can be used in 8 different directions. :evil:
 

Verde Coeden Scalesworth

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I'm particularly curious about the customization for the Wario Waft and the Falcon Punch. A horizontal Wario Waft? Poison properties? Maybe the Falcon Punch can be changed into a projectile or can be used in 8 different directions. :evil:
"Falcon Hammer Stroke!" :awesome:
 

Ingulit

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I'm particularly curious about the customization for the Wario Waft and the Falcon Punch. A horizontal Wario Waft? Poison properties? Maybe the Falcon Punch can be changed into a projectile or can be used in 8 different directions. :evil:
"Hey man have you heard of Smash Bros? Those of us in the competitive scene are really thorough, we even have a tier list for Wario's farts"
 
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MasterofMonster

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A Wario Waft with burning properties is almost too good to pass up. Maybe they'll have one where he can "fly around the room" like Colonel suggested in Wario's Codec in Brawl.
It would be awesome, yes. But do you really wanna see what Wario's rear end looks like after a fart of fiery proportions?

Also, just in case you didn't know, as many seems to actually NOT know, when Colonel said that about Wario 'flying around', he was talking about Wario's Up Special, which is a fart attack that makes him, well, fly around. ^^
 

APC99

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A Wario Waft with burning properties is almost too good to pass up. Maybe they'll have one where he can "fly around the room" like Colonel suggested in Wario's Codec in Brawl.
Fart recovery? YES

I'm hoping we see new moves for characters that circle around their origins. Coconut Shooter for DK, more Wario Land/Wind Waker/SAWNIC based moves for their respective characters, etc.
 

praline

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I'm interested in what Mario's FLUDD customization moves will be.

Flamethrower and Hyper Beam would be cool. :p
 

FallofBrawl

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Captain Falcon
B standard: Falcon Punch, Falcon Lunch, and Falcon Brunch
B down: Falcon Kick, Falcon Lick, Falcon D***
B up: Falcon Kiss, Falcon Lisp, Falcon Reminisce
B side: Falcon Uppercut, Falcon SuperStrut, Falcon SupperGlut
 

MasterofMonster

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Fart recovery? YES

I'm hoping we see new moves for characters that circle around their origins. Coconut Shooter for DK, more Wario Land/Wind Waker/SAWNIC based moves for their respective characters, etc.
But, Wario's Up Special in Brawl is a fart recovery. :p
 

APC99

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But, Wario's Up Special in Brawl is a fart recovery. :p
Actually, it's based off the Corkscrew Conk from Wario World. In there, during a Dash Attack, Wario can jump and be sent spinning upwards, a lot like the Luma Spin from Mario Galaxy. It may look different from Brawl's, but it functions the same.
 

Kamikazek

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I honestly really wanna see Sonic's customizable moves. Maybe it'll be stuff that'll actually fit his moveset and make him actually good.

Or maybe not because Sakurai.
I don't find it terribly likely, but the custom moves would be a great way to finally incorporate Sonic's shield attacks from Sonic 3. A B attack that just goes straight forward and has fire properties, one that just bounces a bit and releases an electric effect, a...down B I guess(?) where he bounces of the ground.

Speaking of, since these special attacks are just variants that are mostly the same as the attacks they're based off of, that means Sonic will have a grand total of 9 special moves that involve him curling up into a ball and spinning. They're gonna have to get pretty darn creative with that.
 
D

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What are you talking about? I mean provide a default Mii aesthetically rather than outright banning the character. Mii Fighters are banned online because they might be inappropriate, you make this notion negligible by ensuring that you cannot customize your Mii.
Still, Miis are the posterchildren of the customization feature. With customization banned Online except on With Friends due to balance, it limits the Miis to the hypothetical "default" sets of the three Mii styles like Palutena (hypothetical because unlike Palutena, there are no "defaults" so to speak given that each Mii is personally customized to the player's liking) as opposed to what sets the players gave their Miis.
Add that with your proposition of a "default aesthetic" as opposed to the customized appearance of the player's personal Miis (which height and weight are speculated to factor into), and the player is not playing "their main", they're playing as a preset character that doesn't reflect them at all. The only exception would be if their "main" Mii Fighter just so happens to match the hypothetical default set and matches the build of the default aesthetic to where it really is their "main" under a different skin.
 

Kaye Cruiser

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Captain Falcon
B standard: Falcon Punch, Falcon Lunch, and Falcon Brunch
B down: Falcon Kick, Falcon Lick, Falcon D***
B up: Falcon Kiss, Falcon Lisp, Falcon Reminisce
B side: Falcon Uppercut, Falcon SuperStrut, Falcon SupperGlut
Not to **** on your joke, but you do know that Falcon's Up-B is called Falcon Dive and his Side-B is called Raptor Boost, right?

I don't find it terribly likely, but the custom moves would be a great way to finally incorporate Sonic's shield attacks from Sonic 3. A B attack that just goes straight forward and has fire properties, one that just bounces a bit and releases an electric effect, a...down B I guess(?) where he bounces of the ground.

Speaking of, since these special attacks are just variants that are mostly the same as the attacks they're based off of, that means Sonic will have a grand total of 9 special moves that involve him curling up into a ball and spinning. They're gonna have to get pretty darn creative with that.
Meh. I don't want anything from Classic Sonic. This is Modern Sonic, so I'd want the modifications to be a Modern twist.

But since he still has Classic Sonic's ****ty Sonic the Fighters moveset, that's very unlikely. Ugh, why doesn't Sakurai see that Sonic Battle is the superior game with the superior movepool?

Oh well.
 

FallofBrawl

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Not to **** on your joke, but you do know that Falcon's Up-B is called Falcon Dive and his Side-B is called Raptor Boost, right?
You must be fun at parties, ahaha I know what they're actually called, it's all part of the joke and don't worry no **** taken I feel ya
 
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Morbi

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Still, Miis are the posterchildren of the customization feature. With customization banned Online except on With Friends due to balance, it limits the Miis to the hypothetical "default" sets of the three Mii styles like Palutena (hypothetical because unlike Palutena, there are no "defaults" so to speak given that each Mii is personally customized to the player's liking) as opposed to what sets the players gave their Miis.
Add that with your proposition of a "default aesthetic" as opposed to the customized appearance of the player's personal Miis (which height and weight are speculated to factor into), and the player is not playing "their main", they're playing as a preset character that doesn't reflect them at all. The only exception would be if their "main" Mii Fighter just so happens to match the hypothetical default set and matches the build of the default aesthetic to where it really is their "main" under a different skin.
I suppose I did not realize that they did not already have a default special move-set; I just presumed that they were to act like every other character and start with the standard base moves once you unlock them. In that event, you would be correct, that is counter-intuitive to their inherent nature. Thank you for the clarification, it does actually make me feel better about their ban. Still, it is unfortunate that I cannot take my absurd caricature Johnny Cage and use him online. Alas, it is probably for the better.
 
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Kamikazek

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Meh. I don't want anything from Classic Sonic. This is Modern Sonic, so I'd want the modifications to be a Modern twist.

But since he still has Classic Sonic's ****ty Sonic the Fighters moveset, that's very unlikely. Ugh, why doesn't Sakurai see that Sonic Battle is the superior game with the superior movepool?

Oh well.
Eh, I don't differentiate between "modern" and "classic" Sonic at all, in fact I had no idea that's a thing that is done at all aside from in Sonic Generations and even there I thought it was kind of weird. I mean it's all the same guy. Anyways if they were going to reference Sonic games with his custom moves(which I doubt a fair bit), they probably should have things from both older and newer games, or rather not give a damn where they're from and just do what works best. I like the barrier attacks because they seem like really good ideas for Smash moves, I don't give a damn if they've been there since the first Sonic game or if they only show up in Sonic Boom(and before anyone misinterprets this, yes I know where they're actually from is Sonic 3).

Also call me crazy but I'm getting a sneaky impression you're a bit biased towards the "modern" games.
 

JForseti

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As most are saying, seems awesome, but will probably only play around with it, and not sure whether I'll actually use some custom move set as it's easier to get used to one certain thing to fight against other people (including online).

Would have been more interesting if they, instead of for fun and for glory, also had a custom move set online fighting group. Of course it would probably also be more difficult to load if every is using some special type of move set.
 

The Real Gamer

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Okay I don't wanna come off sounding like I'm promoting my discussion but..
Please read my discussion and tell me your thoughts, I'm an attention wh***
This is for the technical smashers out there that lament at the cancellation of L-Cancellation (badumtshh)
http://smashboards.com/threads/special-dodges-in-sm4sh.358977/
This is completely off topic... Please don't spam again.

Also there's no need to advertise your thread. If people want to comment in it, they will.
 

FallofBrawl

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Lol okay Lebron
Btw maybe sonic can somehow use weapons from his cast or his pals themselves for his customizable specials?
 

Pyra

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Lol okay Lebron
Btw maybe sonic can somehow use weapons from his cast or his pals themselves for his customizable specials?
As far as the characters already confirmed, every one of them except the three mii fighters and Palutena only have slight modifications to their existing specials and not anything as drastic as what you're suggesting.

As far as I know.
 

Substitution

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Still, what would Sonic's different moves be?
I mean, there's only so many thing you can do with "spinning".
 

FallofBrawl

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Maybe turbo? Kind of charging up and "flying" into his opponent? Not really rolling
Or maybe creating a speed tornado for a recovery? I think they have to be pretty drastic with sonic if they want to be creative

EDIT: Sakurai can grab ideas from Flash's move set in Injustice
 
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Pyra

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Still, what would Sonic's different moves be?
I mean, there's only so many thing you can do with "spinning".
Reverse rotation?
I mean, it seems to be a big deal, as evidenced by the script writing in various Beyblade animes. Maybe it's the same for Sonic. :troll:
 
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Pyra

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I don't understand how he'd fly forward though.
I was joking in place of saying "I have no idea".

To be honest, I just expect speed and attribute changes.
He'll probably go even faster and catch fire with one of his attacks.
 

FallofBrawl

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What about pacmans b standard, where he rotates through the fruits and namco icons, how would that be customized?
 

DaDavid

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Glad to see he hasn't slowed down the info stream just because of E3. Hell we'll still probably get at least another veteran or two before the Japanese release, and I doubt he'll stop once that happens.
 

MasterofMonster

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Actually, it's based off the Corkscrew Conk from Wario World. In there, during a Dash Attack, Wario can jump and be sent spinning upwards, a lot like the Luma Spin from Mario Galaxy. It may look different from Brawl's, but it functions the same.
Oh, I know, but it has fart effects in it, so I Believe it still Counts. Hehe.
 

YoshiSonic

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I'm still hoping that good things come out of custom moves. For example, something really needs to be done about Little Mac's recovery. People are saying that it is the worst in the series, even worse that SoPo, Nolimar, and N64 Link. Thanks to Little Mac's hilariously bad recovery, the character is already doomed to probably fare no better than upper low tier. Custom moves could remedy this situation so I'm hoping that there is a decent amount of thought put into these instead of most of them just being random effects.

Even if that would be true it won't be effective at all

Custom movesets are BANNED on worldwide, and would be most likely BANNED in tournaments to. All tourneys except a custom move tourney (which would be very fun in the friend mode, hope someone does that sometime after release)

So if there were any changes in custom sense to improve recovery, it wouldn't raise any kind of tier status in the long run.

I don't really care anyhow, never payed attention or gave a care to tiers anyway. I'm still following 2008's TiersR4Queers campaign. So I play with any character to defeat any character, so I don't feel limited.
 
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