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Glad to see more info on Mac's moves.https://miiverse.nintendo.net/posts/AYMHAAACAADRUqFx7WO4Dg
Pic of the day. Little Mac's side smash attack is his straight right punch...but it can transform into an uppercut if you tilt diagonally upward, or a body hook if you tilt diagonally downward. The body hook is the most devastating of these moves and it doesn't blast the opponents away.
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The trick in activating these punches is to avoid tilting the controls diagonally from the get go--instead, tilt up or down right after the smash attack starts kicking in. You can also tilt up or down while you're powering up.
No, it will be *edited later after pic is shown in order to make me seem like a prophet*I always win.
Cool. It's like the Boxing equivalent of Marth's Dancing Blade, in that your inputs influence the outcome of the developping move.https://miiverse.nintendo.net/posts/AYMHAAACAADRUqFx7WO4Dg
Pic of the day. Little Mac's side smash attack is his straight right punch...but it can transform into an uppercut if you tilt diagonally upward, or a body hook if you tilt diagonally downward. The body hook is the most devastating of these moves and it doesn't blast the opponents away.
![]()
The trick in activating these punches is to avoid tilting the controls diagonally from the get go--instead, tilt up or down right after the smash attack starts kicking in. You can also tilt up or down while you're powering up.
Called it!https://miiverse.nintendo.net/posts/AYMHAAACAADRUqFx7WO4Dg
Pic of the day. Little Mac's side smash attack is his straight right punch...but it can transform into an uppercut if you tilt diagonally upward, or a body hook if you tilt diagonally downward. The body hook is the most devastating of these moves and it doesn't blast the opponents away.
![]()
The trick in activating these punches is to avoid tilting the controls diagonally from the get go--instead, tilt up or down right after the smash attack starts kicking in. You can also tilt up or down while you're powering up.
Interesting if not also kinda confusing.
EDIT: Scratch all of this, I misread; it's his Side Smash, not Side Special.I wonder how this will work if you use the right control stick for smash attacks.
This is his forward smash, not his forward special.Seems fairly simple to me:
Side B (no added input) = Straight Punch (=>B)
Side B (followed by upward input) = Uppercut (=>B, /\)
Side B (followed by downward input) = Body Blow (=>B, \/)
So it's basically three moves in one. Body Blow deals the most damage, but also deals zero knockback (whereas the other two do have knockback).
It's like Marth's Dancing Blade; once you initiate the Side Special, your further Control Stick inputs during the move will change how it unfolds.
You have to initiate Side B first before doing the stick inputs; as Sakurai notes, you first activate the Special, then hold the stick (or don't) to achieve the desired move.
Yeah, just realized and edited my post. XDThis is his forward smash, not his forward special.
At this point he's probably gonna be low on the tier list.Little Mac definitely has poor range in his attacks. Still, he seems like a character the competitive scene will have a ball with in dissecting his moveset.
King Hippo?Except its his side smash, not a special.
Edit: You win this round Hippo...
A lot of super armor can artificially give a character good range because they're able to close in the gap with less risk.Little Mac definitely has poor range in his attacks. Still, he seems like a character the competitive scene will have a ball with in dissecting his moveset.
Potentially. His good mobility and super armor could change that.At this point he's probably gonna be low on the tier list.
*Breathing intensifies.*Oh my Gah, an actual gameplay update!