TheDarkKnightNoivern
Smash Master
He's also annoying as ****, seriously is there anybody who actually likes fighting Sonic?Thanks Pika-man, I want Watch to get a Buff And don't change Sonic, for god sake DONT CHANGE HIM finally he is awesome
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He's also annoying as ****, seriously is there anybody who actually likes fighting Sonic?Thanks Pika-man, I want Watch to get a Buff And don't change Sonic, for god sake DONT CHANGE HIM finally he is awesome
Plus Protoman makes more sense that yet another megaman, and anyway if they get another capcom char it should be mosnter hunter.Hate to burst your bubble but since Mega Man was included as a third-party character, it's unlikely we'll get more representatives form the same series.
Well his name would be Monster Hunter, the main character in the series doesn't actually have a name you name him, but then again duck hunt is just called the series name so I don't see it as a problem really.If it's monster hunter, what would the characters
A. Name be called
B. Moveset
C. Taunts
D. Final Smash
I know nothing about Monster Hunter
God no, he'd just be spamming hydrants every second.Hydration has less HP so a Bair can kill it
No he doesn't, he is literally one of the worst characters in the game and is nothing more than a noobpwner.I think that and I know you all are gonna bash me for it, but Little Mac needs a nerf, I don't care how many times you're gonna say "OH NO HE DOESNT HE JUST NEEDS A RECOVERY BUFF." No, he needs a nerf on his end lag on half his moves. His down and Up Smash half virtually no end lag, and do too much damage for having that little end lag.
>as the competitive community saysI think he's midtier as the competitive community says, since he's too good on the stage, and too weak in the air.
He's looked down on now, but I think he'll rise. He plays a very different game and I think we have yet to find someone of high skill who thinks like Mac.No he doesn't, he is literally one of the worst characters in the game and is nothing more than a noobpwner.
Literally the statement everyone makes when talking about a low tier characterHe's looked down on now, but I think he'll rise. He plays a very different game and I think we have yet to find someone of high skill who thinks like Mac.
I bet we will see a little mac come up through the ranks eventually. He'll never be standalone, but he's more a threat than people realize.
It's possible, and I do see a lot of people say this about low tier characters, but this type of thing has happened before. If I recall correctly, there was an Olimar that reached 2nd place in APEX. People find new ways to play characters all the time!ReturningFall said:He's looked down on now, but I think he'll rise. He plays a very different game and I think we have yet to find someone of high skill who thinks like Mac.
I bet we will see a little mac come up through the ranks eventually. He'll never be standalone, but he's more a threat than people realize.
Both those lists are entirely meaningless, I mean olimar at D tier? What? Olimar is the worst.>as the competitive community says
Competitive Community tier list, low F tier: http://smashboards.com/threads/swf-...version-1-0-finished-time-for-a-break.379736/
Eventhubs, 38/51: http://www.eventhubs.com/tiers/ssb4/
Olimar isn't that bad tbh, I've seen quite a few olimars put in good work. He could be better but there's definitely worseBoth those lists are entirely meaningless, I mean olimar at D tier? What? Olimar is the worst.
Like?Olimar isn't that bad tbh, I've seen quite a few olimars put in good work. He could be better but there's definitely worse
Logic and Dabuz are the first that come to mind but there's probably others I'm forgettingLike?
Who is that supposed to mean?Logic and Dabuz are the first that come to mind but there's probably others I'm forgetting
Well olimar is not good, the pikmin throw is his only redeemable move and everything else he does is vastly outclassed by other chars.Oh he's implying that Olimar is good, and people use him if I'm not mistaken.
Honestly super punch doesn't need a buff, it's basically the best kill move because once charged it can be fired with almost no start up and it has extreme knockback, plus 29% damage, it's his best move it's not what needs a buff.If there's one character in particular I'd like to see get buffs, it's. Make his regular throws have more kill power and reduce the lag on cargo throws to have an easier time following up. Make him able to short hop double Bair again, and make the Donkey Punch charge faster (Why was it slowed down in the first place seriousely?) and not make him helpless when used in midair. Reduced endlag on his Side or Down Smashes would be welcome too but it problably won't happen and he'll most likely remain unchanged.
Other general buffs to Low tiers are welcome too.
See but nerfing characters to the point where they are unusable isn't the answer. I mean look at Greninja. Instead of nerfing good characters they should just buff bad ones. You can argue that why wpuld you take the time to buff 90% of the cast when it is easier to nerf 1 or 2 characters, but is that really good game devolpment or just lazy?
I'm sorry but Diddy needs to be nerfed quite a bit as does Sheik, end of story.
Marth/Lucina need buffs (they are probably the worst characters in this game, right up there with Falco, maybe give them both more combos off of throws perhaps and give Marth proper tipper hitboxes, since most of the time when you hit with the tipper portion on some of his attacks sometimes it won't connect, and Lucina needs the tipper removed on her d-air).
Megaman needs some landing lag on his f-air reduced and a slightly buffed d-smash.
Lucario needs his air combo game to chain/link better like it did in Brawl (not a whole lot, like maybe get 2-3 air attacks off as he's falling), along with the removal of the extremespeed landing lag.
Falco needs to have some of his landing lag reduced slightly, not a whole lot, his ground game can stay as it is.
uh double bair with is still possilbe and his back throw kills He is infinitely better in almosy every concievable way from brawl dude except on the giant punch charge i agree with you there that cud use a charge speed increaseIf there's one character in particular I'd like to see get buffs, it's. Make his regular throws have more kill power and reduce the lag on cargo throws to have an easier time following up. Make him able to short hop double Bair again, and make the Donkey Punch charge faster (Why was it slowed down in the first place seriousely?) and not make him helpless when used in midair. Reduced endlag on his Side or Down Smashes would be welcome too but it problably won't happen and he'll most likely remain unchanged.
Other general buffs to Low tiers are welcome too.
Of course there's the obvious's HOO HAH nerf that many people want.
's priority on Spin Dash, overall kill power or increased endlag on some moves is also a nerf that could be implied
But sadly, the thing that is probably going to happen is that they will do changes based on Online win ratios of each characters and change them accordingly, giving buffs and nerfs that makes no sense at all and screwing up characters that are just fine right now.
I agree.That's true. There's only one really good Little Mac I play against regularly and he's a beast (he's taken the time to learn the character), but most who I play on FG are pretty easy to beat. I guess Little Mac doesn't really need any buffs, he's awesome if you play him right.
I personally think Link is insanely good but everyone sucks as him. Remwmber when keitaro was using Link holy.moly!If he hates the triforce, then he wouldn't have buffed Zelda. Dorf isn't bad he's just middle tier, and people play Link just to be jerks. I mean, you spam Boomerang to Arrow over and over and you can rack up 30 percent each time it hits.
I think MK needa a buff actually. Less landing lag and more power. Also Marth could use less landing lag.Smash 4 is a fantastic game, well balanced, with a few exceptions and all we need are some tweaks to further polish up a few characters.
Nerfs:
Diddy: -slightly- less knockback on Uair. That's it.
Sonic: the only real nerf hammer that's needed. Sanic can choose to simply not play the mindgames that are Smash, even at a high level. Needs actual punishable endlag/range on moves like Homing Shot, Dash Attack, etc.
Fixes:
Falco: slightly buffed runspeed.
Lucina: would love to see her get a slight speed buff, just to set her apart from Marth in a viable way.
Dr. Mario: recovery needs a buff. Not to the greatness that is Mario, but holy hell it's almost Little Mac-ish easy to gimp him.
Bowser: Klaw hitbox whiffs at ultra close range, wut. And if Bowsericide is going to stay dead, then Bowser should have complete control of where it lands - it's stupid to be punished (read: lose an entire stock) for making the correct read on an opponent.
Charizard: Uthrow should be his killthrow, and Dthrow his combo starter. That's it.
King Dedede: Fair and Bair hitboxes need fixing to match their actual animations. And more importantly: increase the minimum Gordo reflect threshold to 5-6%. That way, opponents have to commit to their reflect just how Dedede does, and the volley becomes interesting. Oh - fix the Gordo Glitch. It's obviously not intentional and just breaks mirror matches.
Wii Fit: slightly better grab and smash ranges. Otherwise she's great - with customs she is a MONSTER.
Mii Brawler: the knockback of dat UpB.
Mechanically - just how they took out Link's bomb cancels, I'd be alright if they eliminated the Platform cancels that Pikachu/custom DK abuse. Doesn't feel like intentional game design to me.
Otherwise, I'm so happy with this game, especially compared to Melee/Brawl. Almost all of the characters are so intentionally fun and unique - while remaining both threatening yet beatable! Meta Knight, Mario, Bowser Jr, - I love feeling the obviously intentionality Nintendo put into them. And now how Nintendo continues to polish this great product - Shulk is great now, Ike is hella fun, and Rosalina a hard yet beatable challenge.
I for one am looking forward to this patch. It's just further evidence of a great company getting better.
I think MK needa a buff actually. Less landing lag and more power. Also Marth could use less landing lag.Smash 4 is a fantastic game, well balanced, with a few exceptions and all we need are some tweaks to further polish up a few characters.
Nerfs:
Diddy: -slightly- less knockback on Uair. That's it.
Sonic: the only real nerf hammer that's needed. Sanic can choose to simply not play the mindgames that are Smash, even at a high level. Needs actual punishable endlag/range on moves like Homing Shot, Dash Attack, etc.
Fixes:
Falco: slightly buffed runspeed.
Lucina: would love to see her get a slight speed buff, just to set her apart from Marth in a viable way.
Dr. Mario: recovery needs a buff. Not to the greatness that is Mario, but holy hell it's almost Little Mac-ish easy to gimp him.
Bowser: Klaw hitbox whiffs at ultra close range, wut. And if Bowsericide is going to stay dead, then Bowser should have complete control of where it lands - it's stupid to be punished (read: lose an entire stock) for making the correct read on an opponent.
Charizard: Uthrow should be his killthrow, and Dthrow his combo starter. That's it.
King Dedede: Fair and Bair hitboxes need fixing to match their actual animations. And more importantly: increase the minimum Gordo reflect threshold to 5-6%. That way, opponents have to commit to their reflect just how Dedede does, and the volley becomes interesting. Oh - fix the Gordo Glitch. It's obviously not intentional and just breaks mirror matches.
Wii Fit: slightly better grab and smash ranges. Otherwise she's great - with customs she is a MONSTER.
Mii Brawler: the knockback of dat UpB.
Mechanically - just how they took out Link's bomb cancels, I'd be alright if they eliminated the Platform cancels that Pikachu/custom DK abuse. Doesn't feel like intentional game design to me.
Otherwise, I'm so happy with this game, especially compared to Melee/Brawl. Almost all of the characters are so intentionally fun and unique - while remaining both threatening yet beatable! Meta Knight, Mario, Bowser Jr, - I love feeling the obviously intentionality Nintendo put into them. And now how Nintendo continues to polish this great product - Shulk is great now, Ike is hella fun, and Rosalina a hard yet beatable challenge.
I for one am looking forward to this patch. It's just further evidence of a great company getting better.
What??? He has less lag than any other fatty!why anyone don't talk about DK? This guy need real BUFF.
so much LAG.