CaptainZer0dew
Smash Apprentice
- Joined
- Mar 4, 2015
- Messages
- 123
- NNID
- CaptainZer0dew
- 3DS FC
- 1564-3473-0907
all you have to do is out noob the noob. Just keep grabbing and throwing off stage.
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Whats SHL?Guys listen.. Their Just gonna nerfagain.
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In all seriousness though I'm not sure if their should be any nerfs outside of Diddys HOO HAH of course.
If anything their needs to be some major buffs for alot of the underwhelming characters so that they can go up to par with the viable characters in smash 4 like give Falco lagless SHL's(of course this also applies for fox), or make Marths aerials have less lag, or make Samus have better frame data on her moves etc. I also hope Sakurai actually puts in more shield stun in the game so that we could get more offensive options besides shield pokes for smash 4 but one can only dream
Short hop laser (also known as short hop Blaster). Fox and Falco had them in previous Smash games.Whats SHL?
Give Lucario a little more combo ability while in the air (reducing the knockback of his F-air just a tiny bit as well as making his aerial attacks chain/link better), and remove the landing lag of extremespeed (that hurts Lucario very bad and sets up a lot of punishes), I want to have my combo machine from Brawl back a little bit.
I don't get it. How is it "OP"? I don't see nothing wrong with that.That was the only nerf I thought Megaman needed. My friends complain that its OP.
I thought they were talking about Mega Man's up air.his side smash can go like 50% across the stage... that's not OP to you?
Same here, although you can still chain Lucario's f-airs at least 3 times (a little bit harder to do due to his new falling speed which now requires a double jump to pull off the 3 f-air chain) but can't link them into an offstage d-air (unless your oppenent DIs wrong and you can land it), but you can set up his extremespeed if you go too far offstage with the f-airs (assuming you have a lot of Aura).I agree with you. I miss doing his off-stage Fair combos into Dair and Fair combos in general
Poe's law strikes again!his side smash can go like 50% across the stage... that's not OP to you?
I didn't say it was OP, My friends said it. They don't like My Megaman. ( I personally love his Up aerial. The Up aerial was the only thing I could think of that possibly needs a nerf)I don't get it. How is it "OP"? I don't see nothing wrong with that.
Don't listen to them! Mega Man can be a very difficult fighter to come up against, but it's not because he's high tiered. He has a very spacing sort of play style, but his Uair can scare people because it's a very close-ranged move for a spacing character with a lot of KO power. The side smash is laggy, and his Uair is a difficult move to get right, and it deservedly has a little knockback because of it.I didn't say it was OP, My friends said it. They don't like My Megaman. ( I personally love his Up aerial. The Up aerial was the only thing I could think of that possibly needs a nerf)
That's the sort of attitude we need. It doesn't matter if your opponent finds your character "annoying", play whoever you want, regardless of tiers. If you like their moveset and can win with them, play them. Screw everyone else.As long as I'm kicking *** with Mega Man and Rosalina, I ain't too worried about what anyone says.
1. DI-ing to avoid Diddy's Uair gets you hit by Fair if the Diddy has decently fast reactions. If you are at a point where Uair kills, you will end up way off-stage, and Diddy has an insane strong edgeguard game with giant hitboxes(fair- which kills offstage, most likely), and spikes if you decide to recover low or at medium height, or Uair for the kill if you recover high.I do not believe anybody needs to be nerfed, and that includes Diddy Kong. My opinion on the infamous Hoo-Hah may be separate from the majority of the innocents victimized by Diddy, but I still stand strong when I say that Diddy is not the best character in Smash 4. The aspect of Diddy's nefarious kill setup is quite simple: Grab -> Down Throw -> Up Air... by looking at this, it may be a glaring option for people to simply DI out of his Down Throw to avoid the Up Air. As reiterated as this phrase has been mentioned around Smashboards, it is simply a vital tool we must consider when being attacked by Diddy. A simple DI can literally save you from Diddy's Up Air when executed correctly (and it is not difficult to do to say the least). If anything, Ness' throw is more of a threat than Diddy Kong's is.
You're right! Megaman is a really good spacing character, and skill is what matters in these matches not tiers.Don't listen to them! Mega Man can be a very difficult fighter to come up against, but it's not because he's high tiered. He has a very spacing sort of play style, but his Uair can scare people because it's a very close-ranged move for a spacing character with a lot of KO power. The side smash is laggy, and his Uair is a difficult move to get right, and it deservedly has a little knockback because of it.
Agreed, In brawl Sonic's weakness was that he couldn't kill, he was fast and could rack up lots of damage but couldn't ever take a stock until the very high percentages. But with the massive increase in kill power he's gained he just feels more unbalanced than anythingPlease nerf Sonic, with that speed, kill power and ability to spam the same strategy of just curling into up air, it's annoying and does too much damage.
I still has ending lag and can be reflected, pocketed or absorded by other fighters.his side smash can go like 50% across the stage... that's not OP to you?
Hopes:
-Gets buffed (Less lag, more kill power).
Actuality:
-Gets nerfed (More lag, less kill power).
Balance gameNERF
Nerf C. Falcon's Raptor boost anf Falcon kick
Nerf Luma's damage
NERF HOO HA
Nerf Link's dash attack
Nerf Sonics Spin dashs
Nerf ZSS up special
BUFF
Buff Duck Hunt in general
Buff Greninja's shadow sneak
Buff ROB's specials
Buff Doc's recovery and let his cape stall in the air
Buff Kirby
Buff Meta Knigt ALOT
Well that's because Yoshi was one of those "omg OP plz nerf" characters at first, and then he just... disappeared. Actually, I have no idea what happened with Yoshi tbh. I think he's probably the most balanced character in the game.And no one here is complaining about my man Yoshi.........good.
Yoshi is still easily top 10. It's just that there isn't much to complain about.Well that's because Yoshi was one of those "omg OP plz nerf" characters at first, and then he just... disappeared. Actually, I have no idea what happened with Yoshi tbh. I think he's probably the most balanced character in the game.
Thanks Pika-man, I want Watch to get a Buff And don't change Sonic, for god sake DONT CHANGE HIM finally he is awesomeShort hop laser (also known as short hop Blaster). Fox and Falco had them in previous Smash games.
I think that's what it is. Yoshi has no cheese he can fall back on. He's just really situational and really solid. You have to know what you're doing to try and make the most of him and he's really easy to slip up with and lose a stock, which can be problematic online. He's also beaten out by someone in every area. A true middle-of-the-road character.Well that's because Yoshi was one of those "omg OP plz nerf" characters at first, and then he just... disappeared. Actually, I have no idea what happened with Yoshi tbh. I think he's probably the most balanced character in the game.