Alright I just want to get this out of the way, people don't seem to understand that learning from mistakes is possible, what I mean is that I'm seeing people who don't want Meta Knight in the game simply because he was broken in Brawl.
Now I understand the reasons why Meta Knight was broken in Brawl and I accept them but this is a new game we're talking about where characters are getting changed, Meta Knight CAN be balanced, just look at how he is in Project M, his power is nerfed but he can still deal a lot of damage fast but the only reason he can do that in Project M is the same reason as everyone else in that game, combos, in fact Meta Knight is one of the characters in Project M that has to depend on combos to get good damage.
Meta Knight can have similar changes in Smash 4, a character who has to work for his kills by dealing damage first, no more unreasonable knockback potential, I'm not saying to nerf him to where he has the same problem Sonic had in Brawl but ya know, the point of a quick character in a fighting game is being able to deal fast damage, they shouldn't be able to hit as hard as the heavier characters they just gotta work for their damage via combos and if given the chance use one of their stronger attacks to deal the finishing blow. And of course there's no way Sakurai is letting Meta Knight keep his teliport glitch.
Olimar was nerfed to having only 3 Pikmin instead of 6, if Sakurai learned from the Olimar's mistakes he'll learn from Meta Knight's and he should BY ALL MEANS learn from Meta Knight's since he's Sakurai's favorite creation, in fact Sakurai already showed a sign of that just a few months back, remember he confirmed that all infinite attacks will now have enders, Meta Knight had an infinite in Brawl, there ya go one nerf has already been confirmed and we haven't seen Meta Knight yet brilliant I know.
Rant done.