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Pretty much this. I'm forcefully practicing with him, as I love Metaknight as a character with a passion, but he just doesn't resonate well at all. Other characters like Greninja, Charizard, and Dark Pit have been way easier to stick with and succeed wellI've pretty much dropped him in this game at least. Having much more fun with Peach and Greninja.
I adore your profile picture, it's cute, but not lewd.I've pretty much dropped him in this game at least. Having much more fun with Peach and Greninja.
Thanks, I thought was adorable pic of Peach. But yeah as far as MK in this game, I guess in order to be successful with him you've gotten adapt to his changes. I'm guessing he probably plays totally different in this game and I'm not used to it yet. I'll keep playing him a little more and see if something clicks. If not I'm moving on.I adore your profile picture, it's cute, but not lewd.
Anyway, in response to your OP, I don't think he's overly nerfed. Maybe slightly nerfed more than normal (seeing his down smash barely does anything anymore), but he still lethal, especially in the air. His up air still strings to his upB and will kill around mid percents, for example.
Well, Dsmash doesn't kill that early anymore.He doesn't seem that nerfed to me, just less damage and some cooldown here and there. Tbh I think it's the 3DS controls, he'll be a lot easier to use on the Wii U I'm sure, just like everyone else.
My biggest complaint so far is that the visual for his aerials indicate that it should hit, but the hitbox is actually smaller. Also, I think that if you get a successful shuttle loop on someone, the second hit should be guaranteed. I've gotten quite a bit of them where the second hit misses resulting in a free punish for them. I do agree that the tornado nerf was necessary and it's still pretty useful to punish bad rolls.I like that Tornado was strictly redesigned to be a close range raw punish rather than an all-purpose win button.
I like that Metaknight's Up-B and Down-B are strong KO options, but risky.
I also like that Metaknight does like 13% for doing D-throw -> move.
Finally, his range nerfs were completely necessary. Like...it just wasn't fair that he had 3 frame moves hat had more range than everything...
I think his nerfs and general changes are all fair when you consider he still has one of the most solid recoveries in the game and is a monster at edgeguarding.
I agree about the animations. I almost feel like it was a big troll by nintendo to do the animations that way. The worst I have seen is ftilt, I swear the last 40% of his sword does not have a hitbox. Like its pretty ridiculous.My biggest complaint so far is that the visual for his aerials indicate that it should hit, but the hitbox is actually smaller. Also, I think that if you get a successful shuttle loop on someone, the second hit should be guaranteed. I've gotten quite a bit of them where the second hit misses resulting in a free punish for them. I do agree that the tornado nerf was necessary and it's still pretty useful to punish bad rolls.
The biggest problem he has right now is the lack of kill power. Despite misleading hitboxes, he's not that bad. Some issues will be better once the Wii U version comes out (will be easier to punish bad rolls with c stick and up B ooS will be viable). I'd say he's a little better than middle of the pack.Figured I'd ask this here. Is Meta Knight bad with these nerfs? I'd like to pick him up since hes one of my favorite characters in the kirby games, but not if hes totally unuseable this time around.
I use tornado exclusively to punish rolls and it works really well. Side B is also good for punishing, I find myself using it a lot.I'm not sure what Neutral B and Side B are good for
The bounce is pretty cool, if you hit someone and travel off stage with them the bounce will flick you back and have you grab a ledge.The bounce from side B is annoying, but you could use it to disengage after going at your opponent, though that's not too useful since you're left vulnerable at the same time.
Then you speak out of ignorance because you've obviously don't know how to play this guy in this game and haven't even bothered to learn him properly. So far he is ranking decently in early categorizations and because of his changes the way people used to play has to change as well. It doesn't mean he is now ineffective.LOL you guys are spot on, character's definitely a joke.
Pretty much made this time around just to select him and go, "Remember THIS guy?".
*****, do you even know who I am? Shut the hell up before you start accusing me of ignorance and learn your place skill wise unless you want to throw some money on the line. Not saying I don't respect you as a player (you could be very good / knowledgeable for all I know) but I definitely don't respect your tone. Time for you to do your research, I may not have exclusively played him in Brawl but I know first-hand of what he's capable of from people close to me. Way too much experience in that field, I know what I'm talking about when it comes to anything post-Brawl and the comparisons between the two.Then you speak out of ignorance because you've obviously don't know how to play this guy in this game and haven't even bothered to learn him properly. So far he is ranking decently in early categorizations and because of his changes the way people used to play has to change as well. It doesn't mean he is now ineffective.
*****, do you even know who I am? Shut the hell up before you start accusing me of ignorance and learn your place skill wise unless you want to throw some money on the line. Not saying I don't respect you as a player (you could be very good / knowledgeable for all I know) but I definitely don't respect your tone. Time for you to do your research, I may not have exclusively played him in Brawl but I know first-hand of what he's capable of from people close to me. Way too much experience in that field, I know what I'm talking about when it comes to anything post-Brawl and the comparisons between the two.
Metaknight's VERY bad in Smash 4 is all that I'm saying. Your accusations of me "not even bothering to learn him properly" is hypocritical in itself because you don't know what type of work I've been putting into the character or what I've done to post said claims. Could easily go on and on about how ineffective his moveset and design is on this iteration but it's pretty pointless seeing as how it'll show itself in the near future.
At this point I'd say that Rosalina without her Luma is still better than Metaknight. The risk reward ratio of almost all of Metaknight's moves is terrible. Sure some people may be able to do well with him in the future if they dedicate themselves, but that still means he's low tier.You may know everything there is to know about Brawl Meta Knight but that doesn't mean you know everything there is to know about SSB4 Meta Knight yet. Their play-styles are different and what used to work in his Brawl iteration no longer applies in Sm4sh. Meta Knight is not bad in Smash 4 because I've seen first-hand as well what the guy is capable of know, despite receiving that much needed nerfs.
He is not gonna easily win a match for you like before but he is a character that is going to make you work hard for your victory. If you are writing him immediately as bad, then you need to put more work into that character and learn even more about him.
How is your anecdotal evidence any better than someone else? I do think you are indeed in the right to ask for more clarification, but you aren't providing anything to his accusations other than "you're wrong, you don't know anything" over "why?".You may know everything there is to know about Brawl Meta Knight but that doesn't mean you know everything there is to know about SSB4 Meta Knight yet. Their play-styles are different and what used to work in his Brawl iteration no longer applies in Sm4sh. Meta Knight is not bad in Smash 4 because I've seen first-hand as well what the guy is capable of know, despite receiving that much needed nerfs.
He is not gonna easily win a match for you like before but he is a character that is going to make you work hard for your victory. If you are writing him immediately as bad, then you need to put more work into that character and learn even more about him.