Update (01/19/2014): Check Link's spoiler if you wanna download the currently 'Beta' Alternate Costume Link VFX for this project! Even with the KO sounds not fixed, it's still cool to play around with... which I didn't think I'd like at all.
Added an easier way to copy things over. Each mod will now include a 'projectm' folder that you can copy over and overwrite onto the root of your SD Card... That is if you're using Windows. If Mac OS... copy separately...
Also Poll: Vote for 3.0 characters to do first. Get 2 votes. "First, Second" <-- That format
Ex. "Yoshi, Ice Climbers"
Melee SFX 3.0 Poll Totals:
Samus: 3
Kirby: 3
Yoshi: 2
ICs: 1
Introduction: Now that I've found my copy of Melee, I plan on going through and basically making all of the Project M characters into Melee versions, with correct/appropriate Melee sfx and for the veteran Melee characters, perfect Melee voices (or as close as they can get given Brawl parameters). All characters will have video previews.
General Instructions:
Riivo / ISO: Open your 'smashbros_sound.brsar' file with Super Sawndz and insert the .sawnd pack for whatever character into the brsar and then throw it onto your SD Card or Brawl ISO (probably a bit more difficult since the size limitations are a bit more strict). For Riivolution you'll have to add a line of code into the xml file (you can edit it using Notepad) for the Project M section. Example:
<file external="/brawlmods/projectm/sound/smashbros_sound.brsar" disc="/sound/smashbros_sound.brsar" />
If putting it where the instructions tell you to place it, change the 'file external' location to this:
"/brawlmods/projectm/sound/
strm/smashbros_sound.brsar"
Gecko OS: If you're using that there new-fangled RSBE (Love the name, 'Replacement SoundBank Engine'), all you have to do is add the RSBE Code to your Project M RSBE01.gct code file (one included now with changes for Melee perfect shielding), create a folder named 'sfx' in the "private/wii/app/RSBE/pf" folder and then copy the .bnk files included with each download into that folder. After that, do those things below with the FitDood.pac.
The FitMelee[Name].pac file included with each download will need to be renamed to Fit[Name].pac and placed into the respective characters folder on your SD Card. The only thing changed about the PSA's is the sfx associated with the attacks. These are still official Project M movesets.
Ex. "FitMeleeMario.pac" renamed to "FitMario.pac"
NOTE: If you're using Gecko OS or hackless Project M, follow these instructions here. A .gct with this code is already included. Just copy the .bnk files to your sfx folder, then replace your FitCharacter.pac with the one in the download.
Melee SFX Project:
Melee SFX Pack:
Requires downloading Melee SFX
here to fully work (includes SuperSawndz):
The included RSBE01.gct files are necessary for the Melee Perfect Shield sound effect to work properly. The one labeled '[Sound Replacement Code]' includes the change for Melee Perfect Shield as well as supporting RSBE. This is the original 2.6 codeset for Project M. It only required editing 2 lines of the Project M code which in no way affect gameplay. It literally only changes the sound effects associated with Shield Reflecting projectiles. However if you added code to your own GCT file, you'll have to add them back to whichever one of these you use.
And here is a link to the necessary smashbros_sound.brsar file:
Download
Projectm.xml: This is pretty much obsolete now since as of P:M 3.0 Riivolution is no longer supported. I will leave this here though for those who may wanna use it... and I may even update it. Or if someone else wants to update this for 3.0 so that you don't have to go through all the copy and paste stuff, feel free to send it to me and I'll update this link. I don't mean the brawl.xml and files that are already released as that version seems a bit confusing to me.
[collapse=Project Melee SFX Packs v3.01]Video Preview:
This is a full package that includes all mods thus far and will be updated regularly as things are added/changed. Two separate downloads for Full and Wifi versions of P:M. Note: The video below is kind of a temporary placeholder. Shows a few characters, and is pretty fun to watch though.
Download [Full Codeset]:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35485&Vault=audio
Download [Wifi Codeset]:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35486&Vault=audio[/collapse]
[collapse=Melee Bowser v3.02]Video Preview:
Download:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33478&Vault=audio[/collapse]
[collapse=Melee C. Falcon v3.02]Video Preview:
Download:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31528&Vault=audio[/collapse]
[collapse=Melee Donkey Kong v3.02]Video Preview:
Download:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31950&Vault=audio[/collapse]
[collapse=Melee Falco v3.02] Video Preview:
Download:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33580&Vault=audio[/collapse]
[collapse=Melee Fox v3.02]Video Preview:
Download:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32031&Vault=audio[/collapse]
[collapse=Melee Ganondorf v3.02]Video Preview:
Added some Melee sounds to Ganon's new Up Tilt for 2.6. Hopefully you all like them!
The video below shows \Apples' Melee Ganon model with my sfx pack. Pretty sweet, yes?
Download:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31661&Vault=audio[/collapse]
[collapse=Melee Link v3.02]Video Preview:
Alt Voice Preview:
If you use the alternate 'FitSpinLink.pac' you get this nice little change to his Spin Attack:
(Oh and that's a blue overlay if you're wondering why he looks like that)
Download:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31508&Vault=audio
Alt VFX download::
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35790&Vault=audio[/collapse]
[collapse=Melee Luigi v3.02]Video preview:
Download:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31833&Vault=audio[/collapse]
[collapse=Melee Mario v3.02]Video Preview:
Download:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31521&Vault=audio[/collapse]
[collapse=Melee Marth v3.02]Video Preview:
This download also includes a .pac file for a dynamic Dancing Blade, basically meaning Marth changes colors based on your input instead of the normal unchanging red, green, blue, red pattern.
Download:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31632&Vault=audio[/collapse]
[collapse=Melee Ness v3.02]Video Preview:
There is one thing that isn't completely Melee duplicated for Ness... And that is his D-Smash. The sound it makes when it is charged is correct, but when you don't charge it at all, the sound effect that is supposed to play is stopped halfway through... I haven't been able to figure out how to fix that as of yet.
Download:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35061&Vault=audio[/collapse]
[collapse=Melee Peach v3.02]Video Preview:
I ended up leaving the heart sfx the same. I could change them to have the extra "Smack!" sound that is usually there in Melee, on top of the heart sound, if everyone felt it to be more appropriate. Also NOTE: The video has Peach's Melee aerial jump sound for every time she turns. This is fixed so you should not experience this in game.
Download:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31791&Vault=audio[/collapse]
[collapse=Melee Pikachu v3.02]Video Preview:
Please tell me if Pikachu's voice needs to be boosted any. Some of the clips sounded a little low to me but other than that it's alright. Pikachu's new Up Taunt is pretty cool now I think. Uses an unused voice clip from Melee.
Download:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31850&Vault=audio[/collapse]
[collapse=Melee Zelda/Sheik v3.02]Video Preview:
There are some issues with Zelda's Side B... But... I kinda like it... maybe. Not sure. Can't seem to find where to get rid of the extra sound effect for the startup. Everything else is pretty much golden though.
Download:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35723&Vault=audio[/collapse]