Alright... so... before I reply to all these things that don't already have replies... a little... aside, if you will, as to why I have been away from thread for the past little bit... which seems like forever but I don't think it's really been that long. [Checks date of last post] Oh wow a little over a week. It feels like it's been months haha. Anyway...
So some of you may know that Lightning Returns: Final Fantasy XIII (to GameStop) came out last week. I knew this game would dunk on me when I got it, and told myself I wouldn't let that happen... and then it dunked on me.
...
Which basically means (instead of practicing for Shuffle V) I've spent the past week+ playing nothing but that game in every single bit of free time I have... It is by far the best of the trilogy for those who mayhaps dabbled in the atrocity that is the first one (I still loved that one... if ONLY for the combat... the story seemed like it's sole purpose was to give you a break between segments) and the somewhat more than acceptable 'reboot' of the second one (which I loved even more).
Now for thingies that some of you other badasses may not have answered:
Is it there? I had it in the last demo. When I updated the sfx he was gone. There are melee menu sfx which is completely ****ing awesome but I don't have the announcer
Yes it's still there. If you downloaded one of the all-inclusive packs, that doesn't include the Melee Announcer as well. You'll have to download the separate Melee SFX file that includes the general Melee hit sfx and menu and schtuff.
How do I get Melee SFX like the sword slash SFX for everyone and the Melee announcer on the CSS?
For the 9 bajillionth time
EDIT: Hey NoobSaiBot I also accidently deleted the Roy and Mewtwo .sawnd files in my sfx folder so the announcer says ALLOY FIGHTING TEAM, and POKEMON TRAINER ! Instead of what they need to be, could you help me out with which numbers are Roy's and Mewtwo? I have a fresh 3.02 build at all times so I can get it from there no problem.
What do you mean specifically regarding getting the Melee SFX? Just copy and paste. As for the CSS announcer calls, I think it's either 220 or 223.sawnd that needs to be replaced. That's where the calls are for them.
I can't get this mod to work for some reason. I'm running PM 3.02 on Homebrew. I downloaded the full version and merged it with my PM files, but now certain characters crash the game and other characters do weird things like stand straight up. What am I doing wrong? (This is awesome though, when it's working)
Edit: Marth is doing his Brawl animations for his neutral and side-B. If I had to guess, these FitFighter.pac files aren't loading correctly. Not sure why though.
I haven't the slightest clue what could be causing that, unless you're on a Mac trying to copy the whole pack onto your SD Card.