SleepyK
Banned via Administration
- Joined
- Mar 26, 2006
- Messages
- 5,871
I was discussing emulating SSBM with dan, and I realized that the Dolphin emulator is much further along than I thought it was.
http://www.youtube.com/watch?v=gthqZmi36p8&NR=1
with a powerful PC you could run SSB:M at nearly full speed constantly.
Since most complete emulators can run games online, perhaps in the near future it would be possible to play Melee online with the Dolphin.
Another idea that I had involved utilizing cheap bluetooth controller receivers and gamecube to USB adapters in conjunction with setting up a feed for the video.
One person would play online using the feed and the other person would play on their consoles.
bluetooth transmitter/receivers are cheap as hell (I got one for $7 shipped) so if the host had a good upload speed, all that would need to be done would be to program something that would transmit the inputs and output them as recognizeable signals for the cheap bluetooth gamecube thingy.
The host would use the bluetooth adapter for their computer to transmit the inputs to their gamecube.
imo.
am i thinking of impossible things here?
edit:
my idea for the second one goes like this
Player 1 hosts the match on his gamecube, which is hooked up to his computer on like ustream or via a webcam service, quality could be set to lower. higher upload speeds would help. Player 1 has a bluetooth receiver in his gamecube (i'm sure there are crappy controllers that have this) with a bluetooth usb/internal thingy in his laptop
player 2 has a gamecube to USB converter, uses the stream as a screen, and his inputs are transmitted via the internet to player 1's computer, which are then sent out via the bluetooth.
It seems plausible.
There's also the old ssbm online thing they were working on, but that involved PSO and a network adapter <_<
also it seems it was discontinued.
clearin' up confusion
http://www.youtube.com/watch?v=gthqZmi36p8&NR=1
with a powerful PC you could run SSB:M at nearly full speed constantly.
Since most complete emulators can run games online, perhaps in the near future it would be possible to play Melee online with the Dolphin.
Another idea that I had involved utilizing cheap bluetooth controller receivers and gamecube to USB adapters in conjunction with setting up a feed for the video.
One person would play online using the feed and the other person would play on their consoles.
bluetooth transmitter/receivers are cheap as hell (I got one for $7 shipped) so if the host had a good upload speed, all that would need to be done would be to program something that would transmit the inputs and output them as recognizeable signals for the cheap bluetooth gamecube thingy.
The host would use the bluetooth adapter for their computer to transmit the inputs to their gamecube.
imo.
am i thinking of impossible things here?
edit:
my idea for the second one goes like this
Player 1 hosts the match on his gamecube, which is hooked up to his computer on like ustream or via a webcam service, quality could be set to lower. higher upload speeds would help. Player 1 has a bluetooth receiver in his gamecube (i'm sure there are crappy controllers that have this) with a bluetooth usb/internal thingy in his laptop
player 2 has a gamecube to USB converter, uses the stream as a screen, and his inputs are transmitted via the internet to player 1's computer, which are then sent out via the bluetooth.
It seems plausible.
There's also the old ssbm online thing they were working on, but that involved PSO and a network adapter <_<
also it seems it was discontinued.
clearin' up confusion