Lavani
Indigo Destiny
- Joined
- Oct 24, 2014
- Messages
- 7,256
That would work.Diddy Kong's hoo-haa works far longer on the combo meter then in actuality, because of hitstun mechanics and such. What would be the most efficient way to test this combo? My main thought is to set X to airdodge and then have my brother mash it until I find the right percent.
Well, weight varies, which means knockback at the same percent varies, which means hitstun varies. If a move were locked at 100KB, Bowser would suffer the same hitstun as Zelda or any other character. In reference to Diddy dthrow, Bowser would suffer the same hitstun at 126% that Zelda suffers at 100%.Also, the amount of hitstun received varies from character to character right? So bowser isn't going to receive as much hitstun when hit at 90% by an Fsmash as Zelda would under the same circumstances?
(short answer: yes)