Lavani
Indigo Destiny
- Joined
- Oct 24, 2014
- Messages
- 7,256
Going through frame by frame, in both examples in the gfycat it looks like there's still one frame of ledgesnap with a frame 2 ledge grab. ( frame 1 frame 2). I'm not sure if it's just a coincidence, or if that means the frame before grabbing the ledge is invulnerable normally and reaching for the ledge from above skips said frame...or maybe my limited recording equipment happened to skip a frame twice in an unfortunate coincidence. It isn't a frame 1 grab in these examples at any rate, and Zelda does appear a bit above the ledge before snapping down to it. That all said, I wouldn't know if shorter snaps when closer to the ledge are a thing.Noticing that these all involve teleport moves so far, maybe you actually get to the ledge on Frame 1 if your character has no extra distance to travel when the snap happens?
The gif linked in my post shows Ganon snapping at a downward diagonal through Luma, I've just been showing teleports as the training examples because I can't control two characters on 3DS and can't think of other recoveries that can both pass through a smart bomb blast and snap to the ledge while still invulnerable. This isn't limited to teleport moves or invincible recoveries at any rate.
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