b2j135
Da Bess Pit
And why again can't we use Mewtwo's model from Melee or any model from the GCN for that matter?Well that's just wonderful
I guess I'll have to vertex hack him then :l
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And why again can't we use Mewtwo's model from Melee or any model from the GCN for that matter?Well that's just wonderful
I guess I'll have to vertex hack him then :l
Because we haven't cracked the MDL0 format enough to convert models from other formats to it, basically.And why again can't we use Mewtwo's model from Melee or any model from the GCN for that matter?
Because most Gamecube games dont use MDL0's. Now if you'd like to investigate Melee for MDL0's, feel free.And why again can't we use Mewtwo's model from Melee or any model from the GCN for that matter?
Meh, I'll be trying the vertex hacking methods the manual way. I need something to do.Well it's not like people aren't working on it. http://www.smashboards.com/showthread.php?t=264914
Could you PM me Mewtwo please? I like models n stuff, I papercraft things.I sent a mewtwo and roy models to fortwaffles... I think they were in .obj, so maybe hes up to something...
I wish I had half of your animating skills.
better?
i really don't see what's so hard abt itI wish I had half of your animating skills.
OR add that stuff to brawlbox?Someone needs to write a 3DS max plugin for chr0's and mdl0's so we can animate properly with IK solvers and a timeline and all that other awesome stuff.
Sure, I'll have to re-up it though.Could you PM me Mewtwo please? I like models n stuff, I papercraft things.
@BSZ, how do you plan to go about making the pokemon move? Pokefloats was one of my favorite stages, so I am looking forward to the release, if it is a success that is.
thanks a bunch!Excellent.*in mortal kombat announcer guy voice*
Fixed..Excellent!*in Bill And Ted's voices*
I will be gratefullSure, I'll have to re-up it though.
I am going to translate everything anybody says, because I am tired of people speaking in a language I don't understand.zero model... knuckles model... this is it...
I dislike naruto alot, don't know why, but if you make him I'll will take it to my SD card ASAP so I can fight against him, hope he's AI is good, so the cpu can do well as him
but I will "Definitely" use Zero and Knuckles as my mains @v@
Ok I know someone has mentioned something about a situation like this before...Ima take a guess at this...wasnt there a method in which you treat one of the bones of the model you are using as the TransN....just taking a hit at this...Okay, I don't know if anyone can help us. But the Klonoa Group is in need of anyone that can figure out how to add new bones to a character because Klonoa does not have a TransN and other required stuff. Unless we figure this out we can't complete Klonoa
No no, I wasn't mad or anything. Its just, ever since the Vertex Box thread, everyone has been speaking in Spanish, and I don't speak Spanish at all, so I'm going to translate...every time.sorry brawlshifter T.T
It's just that that word never comes to me when I want to say it on english >.<
I'm puertorrican and my english needs to be pulished, I speak it worst XD
but I can write it alot better
Doitdoitdoitdoitdoitdoitdoitdoitdoit for great justice! :o
This could be
A. MEATSHIELD!
Hey, it worked! Awesome.I will correct myself: Zack & Wiki mdl0 DO work.
...
Just delete the first 8 bytes in red but DON'T delete the others. Then, add 8 F's instead of 12.
If you guys want me to take a closer look at the incompatible/unknown format games, I can. I didn't do more than a quick cursory search in them last time; a deeper look might give us the proper name of the file formats in one of the headers.Hey RandomTBush, just saying, maybe you should keep a list of incompatible games as well as their model files, maybe one day were able to convert xxx format into mdl0 so yeah =D
lol im a numbskull. i kept working on the wait1 and forgot u said u would take care of it.better?
Soul Calibur Legends (*.TOM/*.FIM)anyone check Soul Caliber Legends? idk, i have a good feeling about that one.
I checked Sonic and the Black Knight and it uses .ONE files. Unless you can unpack .ONE files into MDL0s then Sonic and the Black Knight and Sonic and the Secret Rings don't have MDL0s. I've also seen a post back that confirmed that Sonic Riders Zero Gravity and Sonic Unleashed didn't have MDL0s but I could be wrong.based on this theory, games that flow easily between menu catagories and from menu to game
what comes to mind are:
DeBlob (checked. nope )
rayman games (rayman3, raving rabits)
wiiplay
Mario Tenis GCN import (checked. nope )
Pikmin GCN import
sonic the hedgehog games
Zack is the pirate, right? PLC_00.brres is the model. PLC_00_0X.brres have the animations, which work finr in Brawlbox (well, most of them).Hey, it worked! Awesome.
Unfortunately, Zack seems to be split up into several models. :/ The one I hexed was his left hand. Maybe Wiki would work....
Hey, I forgot to rip my copy of Pikmin 1 to ISO! Crap, I know the disc is around here somewhere...wiiplay
Pikmin GCN import
sonic the hedgehog games
yes i realize that these tend to be "happy" games targeted towards younger audiences (even tho EVERYONE loves them. im not hatin!), but thats not what i mean. i assure u that genre is irrelevent (castlevania and naruto. lol)
anyone check Soul Caliber Legends? idk, i have a good feeling about that one.
?!?Zack is the pirate, right? PLC_00.brres is the model. PLC_00_0X.brres have the animations, which work finr in Brawlbox (well, most of them).
Much better.*Naruto Wait1*
better?
I'm a little late as it took me a fair while to write this post, but a few problems with that list, MaRRoK:based on this theory, games that flow easily between menu catagories and from menu to game
what comes to mind are:
DeBlob (checked. nope )
rayman games (rayman3, raving rabits)
wiiplay
Mario Tenis GCN import (checked. nope )
Pikmin GCN import
sonic the hedgehog games
@Stoney
I give up.
- Did we ever check Sonic Unleashed? I doubt that it has MDL0s since the game also had a downscaled PS2 port but it's definitely worth checking.
- Same goes for Sonic Riders: Zero Gravity, being a PS2/Wii game and all, but the visual style of that game wouldn't match up well with Brawl anyway, and besides, it probably uses the same format as the original Sonic Riders, which WASN'T on Wii.