ok, this board has no matchup thread, since ripple stopped running his and brahma disappeared (forever, he's dead, never coming back, and its probably your fault) I'll make the new thread, and hopefully a mod will come by and sticky it (i'd prefer to do this on AiB cause i can mod the threads there)
so here it is, super official matchup thread, right now it'll be a bunch of characters with *covered later under them
Bowsah
* covered later
Captain Falcon
*covered later
Diddy
* covered later
DK ----
Falco 6-4 dk disadvantage
he will camp the hell out of you
he will camp the hell out of you because it's all he can do.
if he cgs you, save your second jump until after the spike, you will survive
he cannot spike you out of upb, if you see him going for a spike, upb right there
if he hits you with a nair, SDI back and punish with an upb
don't rely on bair approaches, the laser wins, go for ftilt instead.
he is gimpable, stick a dair in front of his sideb trajectory
don't roll behind the fsmash, thats where the sweetspot is
cp luigis mansion or brinstar
Fox
* covered later
Ganon
* covered later
Ice climbers
discuss
Ike
* covered later
Jiggs
* covered later
King Dedede bad
Kirby
* covered later
Link
* covered later
Lucario 5-5
This is a match between the two most momentum based characters in the game, keep that in mind
Tips: ftilt clanks with the aura sphere until very late (the 100s range)
you out range him a bit, use that to your advantage
wiggle out of the sideb cg, you an break out before 20%
use the SA punch a lot, it helps in this matchup
you will get combo'd, don't let it get to you
try to get the first hit, it helps a lot
your usmash has more range than his dair, challenge him, you'll win.
go for early kills, don't let him live past 110
he has startup lag on most of his ground stuff, use that to your advantage.
rely on your ledge pressure game, it can help you get the early kills you need
Lucas
* covered later
Luigi
* covered later
Mario
* covered later
Marth 5-5
you outrange him, abuse that
you kill him very early
watch out for dairs off the ledge
bairs in the air work well
cp brinstar, japes if they ban brinstar
Metaknight 5-5
The tornado hurts a lot, however, if he approaches with it, you have 4-5 options to take it out (punch, ftilt, fsmash, dtilt, sometimes downb). if he uses it up close, you can SDI up and escape. if you do get caught in it, hold up and mash b, you're upb will break out, try to find somewhere safe to land.
SDI is important, if you can sdi the fair, you can punissh with a punch or a fast falled upb,also ftilt if you're near the ground.
Specials are important, the SA on your neutral b breaks a lot of his attacks, downb forces him to approach from the air, which is good because his air speed is terrible. (he can technically run at you and fair, but if you SDI it and punch him, he kinda stops doing that). GFSC headbutt allows you to punish the glide attack with 14% and a kill move.
Watch out for dair gimps, if he gimps you you lose your weight advantage
don't be afraid of him, your bair beats his aerials, and you outrange him on the ground.
DI properly and you'll live forever, you're really heavy, he's pretty light, don't be surprised to see your stokc last to 160 if you di
Mr. Game and Watch 5-5 (debated dk adv)
though i'm not personally convinced and will put up a video soon. pages 1-4
tips:
use SA a lot
you can gimp him, which is rare for gdubs matchups
if he dthrows, move, you can make it out before he leads into something else if you're quick
start using kill moves when he's in the 50's-60's, they'll work
If you lose, counterpick Jungle Japes, Luigi's Mansion, or maybe corneria if you're gutsy and it's legal. do not pick brinstar
Ness
* covered later
Olimar 4-6
i don't agree with it, you all need to play more olimars, tips later
Peach
* covered later
Pikachu
* covered later
Pit
* covered later
Pokemon Trainer
* covered later
R.O.B. 5-5 (debated both ways)
Summary
remember those blowup clowns that you got as a kid? the ones that kept popping back up no matter how hard you hit them, with that big stupid grin on there faces. the ones that infuriated you so much that you started throwing rocks at it until one punched a hole in it and the thing deflated. thats rob for you, no matter how many time you land a bair square in his robot face, he's gonna recover. luckily for you, you don't die for longer, and fair can kill him. you will get camped in this matchup, and if you haven't learned to deal with it, this match can be quite hard, but once you learn to get around it, the matchups not so bad.
Tips
Grab the gyro, your glide toss is a free approach.
juggle him, he can't do anything when you're below him
powershield the laser, this helps a lot
plan for him to spotdodge, stay back a bit and downb or sideb
gimp with fair, its the only thing that can actually gimp him.
DI, di the dsmash up, di nairs and upsmash away, you won't di for a long time
watch out for bairs, they're pretty easy to see coming though
Counterpicks
Japes
Brinstar
Samus
* covered later
Sheik
* covered later
Snake 5-5 leaning towards dk advantage
dk can do a lot of dumb things against snake, go for throws, all your throws, this is the one matchup where dthrow is not as good as uthrow. the point of the throws is to get snake off the stage so you can run him down, bthrow works best. you got a weight/kill power advantage as well, especially since you can get a kill at around 60% with a grab remotely near a ledge, simply cargo - dthrow - spike.
Good counterpicks are Jungle Japes, Brinstar, and Rainbow Cruise
Sonic
* covered later
Tink
* covered later
Wario 4-6
it's not because of the cg, I could write an essay explaining the effects of his aerial movement when combined with his combo potential and killing power, but that can wait
Wolf
* covered later
Yoshi
* covered later
Zelda
* covered later
Zamus
* covered later
king dedede is a bad matchup, there is no point in covering it, so i will skip that and start with Game and Watch