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Mass Madness 16: MANGO MADNESS - Framingham, MA - June 13-14 - Melee and Brawl

Shadow Huan

Smash Champion
Joined
Oct 31, 2008
Messages
2,224
Location
Springfield, MA

The Irish Mafia

Banned via Administration
Joined
Nov 19, 2008
Messages
4,487
Location
cping you to Mute at a MDZ tourney
Thanks... that tells me what it is but not where it's from tho...



I suppose so. But if we're going to keep it low teir that means no Peach for you. :chuckle:

Flacon dittos are fun indeed... win or loose actually...
True. True.
and peach is a woman. she doesn't fight as well as another character of mine that I intend to pull on you.
 

Shadow Huan

Smash Champion
Joined
Oct 31, 2008
Messages
2,224
Location
Springfield, MA
True. True.
and peach is a woman. she doesn't fight as well as another character of mine that I intend to pull on you.
Uh huh... which low teir of mine do you wanna play then? I can play most of the characters in the game, though some of them aren't as good as others. My choice will really depend on your choice actually. If you go Falco though... chances are my Marth will run him through... :laugh:

moar lazers, you're now an expert
Zap Zap! I hates lazers!
 

Shadow Huan

Smash Champion
Joined
Oct 31, 2008
Messages
2,224
Location
Springfield, MA
pewpewpew
it's on sunday

and my falco isn't really that great

Matt it's not that I don't love your falco it's just I haven't seen a lot of it
Which means we should do a lot of friendlys
But yeah. I'm hoping that we can get some stuff recorded for our respective videos this time. Your Fox and Peach maybe??

As for MattDotZeb... seen him play. He's too pro. O.o
 

MattDotZeb

Smash Hero
Joined
Jan 4, 2006
Messages
6,122
Location
Quincy, MA
Awesome. I had fun playing you at the last one, DJN.


Mafia I'll do friendlies with you :o
I was just kidding btw Mogwai is good
 

Proverbs

Smash Lord
Joined
Feb 21, 2008
Messages
1,698
Location
Seattle, WA
Matt, make Melee on Saturday for MM17 so I can do teams. I'm sick of missing Melee.

I think I'll make it for singles with this one, though. I'll see how many setups I can bring. I'm not sure right now.
 

The Irish Mafia

Banned via Administration
Joined
Nov 19, 2008
Messages
4,487
Location
cping you to Mute at a MDZ tourney
Nah... your Fox isn't that bad... better than mine at least. I think anyways. :laugh: But yeah, i'm thinking your Peach will be making an appearence in my video.
Not getting combo'd I hope. and my fox is OK, simply because I found out how to drillshine consistently.
mogwai: you're one year off. But I'll be 15 a day after this tourney.
MDZ: Falco dittoes it is then.
 

omegawhitemage

BRoomer
BRoomer
Joined
Apr 23, 2005
Messages
2,617
IF YOU HAVE ANY QUESTIONS, YOU CAN DIRECT THEM TO DAZWA, MATTDOTZEB , OR ELEN. ATTEMPT TO CONTACT DAZWA FIRST
Dazwa
AIM: Dazwa070
Cell: 1-207-522-7108

MattDotZeb
AIM: MattDotZeb
1-617-347-9686

Elen
AIM: ElenSmash


LOCATION
Game Universe
1251 Worcester Rd
Framingham, MA 01701
(508) 370-4263

DAY 1 - APRIL 18TH
Schedule:
11:00 AM - Store Opens

11:30 AM - Sign ups for Brawl doubles

12:30 PM - Brawl Doubles

2:30 PM - Brawl Singles sign ups

4:00 PM - Brawl Singles

11:00 PM - Get out
Schedule is always subject to change.

DAY 2 - APRIL 19th
11:00 - Store opens

If a brawl tournament is still going, it will be finished before Melee begins.

Noon - Melee doubles sign ups

1:00 PM - Melee doubles starts

3:00 PM - Melee singles sign ups

4:00 PM - Melee singles

The store will stay open until the tournament is over.
Schedule is always subject to change.


ENTRY FEE AND PRIZES:
(Everything listed applies to both Brawl & Melee)
(All prizes will be paid in cash. The store will take a 20% cut.)

Singles - $10 per entrant
Doubles - $10 per team / $5 per person
Prize Pool for all events - 1st/2nd/3rd - 55%/30%/15%


MELEE RULESET

- Matches are best out of 3 with advanced slob picks and dave's stupid rule (which are explained below). ALL finals games (This includes losers bracket finals, winners bracket finals, and overall finals) are best of 5.

Advanced Slob Picks:
The first game in a set is double-blind, and the stage is random (using the random stages listed in the stage selection section).

The following applies to any game in a set played after the first:
The loser of the previous game declares the stage to be used, using any stage that isn't banned. The winner of the previous game then chooses his character. Lastly, the loser of the previous game chooses his character, and the game can start.

- Dave's Modified Stupid Rule: No stage may be used twice in a single set if the player choosing already won on that stage.

- All games are played with 4 stock, 8 minutes, and no items. Any tie that occurs is settled by comparing stocks remaining (More stocks = win). If there is a tie remaining after comparing stock, compare damage % (Less damage % = win). If a tie remains after comparing stocks and damage %, play out sudden death.

- Before any stage is selected both players may agree to play on a specific stage or to not play on one of the random stages. (If both players don't like Battlefield, then you can agree that Battlefield will not be played if it comes up as the random stage)

Stage Striking:
At the beginning of the set, each player may strike one stage from the random list.
(It is only banned from the random selection, and can still be counterpicked later in the set)

Stage Selection:

Singles Random List: Final Destination, Battlefield, Yoshi's Story,
Dreamland 64, Fountain of Dreams, and Pokemon Stadium

Teams Random List: Final Destination, Battlefield, Yoshi's Story,
Dreamland 64 and Pokemon Stadium.

Stages that are only banned in Singles: Great Bay (Termina), Mushroom Kingdom II

Stages that are only banned in Teams Only: Fountain of Dreams, Mute City

Stages banned for Singles and Teams: Yoshi's Island (Pipes), Fourside,
Hyrule Temple, Flatzone, Brinstar Depths, Icicle Mountain, Big Blue,
Mushroom Kingdom 1, Venom, Yoshi's Island 64, Peach's Castle, Onett,
Kongo Jungle (DK Rap), Jungle Japes, and Green greens.

Additional Rules:

- For teams play, team attack is on, and stealing stock is allowed.

- Players may have a coach that can give advice to a player for one minute in-between games. As soon as the stage is declared, the coach must not say anything to the player (in terms of advice) until the match ends.

- Glitches that freeze a character, freeze the game, or simply make the game unfinishable are banned and using them will result in losing the entire set. For example, the Ice Climbers Freeze Glitch.

- Wallbombing and Rising Pound are allowed as methods of recovery. Stalling a game with any of these tactics will result in a loss of the entire set.

- Wobbling is NOT BANNED

BRAWL RULESET
(Borrowed from Ace, Modified to include Game 1 Stage Strike System)

• 3 Stock, 8 minute timer, items are set to "off" and "none," all matches are best 2 out of 3 with the exception of Winners Finals, Losers Finals, and Grand Finals (all to be played 3 out of 5)

• First game is double blind character, STAGE STRIKE SYSTEM

• Second and third games, loser of the previous game picks stage, winner picks character, loser picks character.

• No player may choose a stage they have already won on in that set unless agreed upon by both players

• Stage Strike System - Players take turns (first turn determined by RPS) eliminating stages from the list of starter stages until one remains, and that stage is used for game 1.

• Stage ban - Both players are allowed to "ban" a stage from the set, and it cannot be used as a counterpick.

• In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors

• In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.

• If the timer runs out, the victor is determined first by stock and then by percentage. If a tie still occurs, play a one stock match in the same match-up, character-wise and stage-wise.

• Metaknight's Infinite Cape glitch is banned.

• If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.

• Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.

• Stalling is banned (The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling. Any infinite chain grabs most end quickly after 250% has been reached so as to prevent excessive stalling.)

• Dedede's Standing Infinite IS BANNED. The wall infinite, because there are no permawalled stages on is legal but is subject to the 250% stalling rule.(This rule is for clarification purposes. If you have an issue with me bring it up, I'm willing to reconsider this one. If swayed, but keep in mind there are no permenant walls, and the stages with walls can be banned, can be avoided. There are characters that can't be chain grabbed that can help you avoid the walls if need be.)


Starters (STAGE STRIKE SYSTEM IN PLACE)
Battlefield
Final Destination
Smashville
Yoshi's Island
Lylat Cruise

Counter Picks
Brinstar
Castle Siege
Delfino
Frigate Orpheon
Halberd
Jungle Japes
Norfair
Pictochat
Pokémon Stadium 1
Rainbow Cruise

All other stages are banned.

GENERAL RULES
(Applies to both games)

• Mages DQ Rule:
• • • 2 Minutes Late – Warning
• • • 4 Minutes Late – Loss of first match of set
• • • 6 Minutes Late – Loss of set

• All tournaments are double elimination, best 2 out of 3. Winners Finals, Losers Finals, and Grand Finals are all 3/5 and the winner of the Losers Bracket must win 2 sets in order to win, because the winner of the Winners Bracket has yet to lose a set.

• You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.

•Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. If you are caught using a banned controller you will be disqualified from the tournament.

• Turbo or programmed buttons of any kind are banned. You may use third party controllers or pads that have these features, but if you are suspected of using the banned features you will not be allowed to use that controller any longer. Failure to comply can also result in disqualification.

• Money Matches and friendlies: Keep in mind tournament games take priority over you. Try to get them out of the way during warm-up time. Once the tournament has progressed specific setups will be open for friendlies and money matches.

- Do not leave during the tournament. If you leave you MUST tell either Dazwa, Vigilante, Elen, or a store manager exactly where you are going. If you have a match called during the time you are out, we are coming to get you and you're playing your match.

• PLEASE watch the amount of profanity in the air. Vigilante (of all people) pointed this out in the past. This store is generally considered a family friendly area, and there are small kids and their parents that show up to these tournaments. Do your best to watch yourself, we don't want to give the smash community a bad name.


SETUPS ETC
 

Shadow Huan

Smash Champion
Joined
Oct 31, 2008
Messages
2,224
Location
Springfield, MA
Not getting combo'd I hope. and my fox is OK, simply because I found out how to drillshine consistently.
Yes getting comboed. If I'm in your video when you release it, I'll be the one getting comboed right? (That's if you learn to combo with Peach :p)

Come on, what's the big deal? It's not like you aren't going to be credited... >.>

I learned how to Waveshine and Shine Spike, but other than that my Fox tech skill is not all that beastly. :embarrass

IF YOU HAVE ANY QUESTIONS, YOU CAN DIRECT THEM TO DAZWA, MATTDOTZEB , OR ELEN. ATTEMPT TO CONTACT DAZWA FIRST
Dazwa
AIM: Dazwa070
Cell: 1-207-522-7108

MattDotZeb
AIM: MattDotZeb
1-617-347-9686

Elen
AIM: ElenSmash


LOCATION
Game Universe
1251 Worcester Rd
Framingham, MA 01701
(508) 370-4263

DAY 1 - APRIL 18TH
Schedule:
11:00 AM - Store Opens

11:30 AM - Sign ups for Brawl doubles

12:30 PM - Brawl Doubles

2:30 PM - Brawl Singles sign ups

4:00 PM - Brawl Singles

11:00 PM - Get out
Schedule is always subject to change.

DAY 2 - APRIL 19th
11:00 - Store opens

If a brawl tournament is still going, it will be finished before Melee begins.

Noon - Melee doubles sign ups

1:00 PM - Melee doubles starts

3:00 PM - Melee singles sign ups

4:00 PM - Melee singles

The store will stay open until the tournament is over.
Schedule is always subject to change.


ENTRY FEE AND PRIZES:
(Everything listed applies to both Brawl & Melee)
(All prizes will be paid in cash. The store will take a 20% cut.)

Singles - $10 per entrant
Doubles - $10 per team / $5 per person
Prize Pool for all events - 1st/2nd/3rd - 55%/30%/15%


MELEE RULESET

- Matches are best out of 3 with advanced slob picks and dave's stupid rule (which are explained below). ALL finals games (This includes losers bracket finals, winners bracket finals, and overall finals) are best of 5.

Advanced Slob Picks:
The first game in a set is double-blind, and the stage is random (using the random stages listed in the stage selection section).

The following applies to any game in a set played after the first:
The loser of the previous game declares the stage to be used, using any stage that isn't banned. The winner of the previous game then chooses his character. Lastly, the loser of the previous game chooses his character, and the game can start.

- Dave's Modified Stupid Rule: No stage may be used twice in a single set if the player choosing already won on that stage.

- All games are played with 4 stock, 8 minutes, and no items. Any tie that occurs is settled by comparing stocks remaining (More stocks = win). If there is a tie remaining after comparing stock, compare damage % (Less damage % = win). If a tie remains after comparing stocks and damage %, play out sudden death.

- Before any stage is selected both players may agree to play on a specific stage or to not play on one of the random stages. (If both players don't like Battlefield, then you can agree that Battlefield will not be played if it comes up as the random stage)

Stage Striking:
At the beginning of the set, each player may strike one stage from the random list.
(It is only banned from the random selection, and can still be counterpicked later in the set)

Stage Selection:

Singles Random List: Final Destination, Battlefield, Yoshi's Story,
Dreamland 64, Fountain of Dreams, and Pokemon Stadium

Teams Random List: Final Destination, Battlefield, Yoshi's Story,
Dreamland 64 and Pokemon Stadium.

Stages that are only banned in Singles: Great Bay (Termina), Mushroom Kingdom II

Stages that are only banned in Teams Only: Fountain of Dreams, Mute City

Stages banned for Singles and Teams: Yoshi's Island (Pipes), Fourside,
Hyrule Temple, Flatzone, Brinstar Depths, Icicle Mountain, Big Blue,
Mushroom Kingdom 1, Venom, Yoshi's Island 64, Peach's Castle, Onett,
Kongo Jungle (DK Rap), Jungle Japes, and Green greens.

Additional Rules:

- For teams play, team attack is on, and stealing stock is allowed.

- Players may have a coach that can give advice to a player for one minute in-between games. As soon as the stage is declared, the coach must not say anything to the player (in terms of advice) until the match ends.

- Glitches that freeze a character, freeze the game, or simply make the game unfinishable are banned and using them will result in losing the entire set. For example, the Ice Climbers Freeze Glitch.

- Wallbombing and Rising Pound are allowed as methods of recovery. Stalling a game with any of these tactics will result in a loss of the entire set.

- Wobbling is NOT BANNED

BRAWL RULESET
(Borrowed from Ace, Modified to include Game 1 Stage Strike System)

• 3 Stock, 8 minute timer, items are set to "off" and "none," all matches are best 2 out of 3 with the exception of Winners Finals, Losers Finals, and Grand Finals (all to be played 3 out of 5)

• First game is double blind character, STAGE STRIKE SYSTEM

• Second and third games, loser of the previous game picks stage, winner picks character, loser picks character.

• No player may choose a stage they have already won on in that set unless agreed upon by both players

• Stage Strike System - Players take turns (first turn determined by RPS) eliminating stages from the list of starter stages until one remains, and that stage is used for game 1.

• Stage ban - Both players are allowed to "ban" a stage from the set, and it cannot be used as a counterpick.

• In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors

• In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.

• If the timer runs out, the victor is determined first by stock and then by percentage. If a tie still occurs, play a one stock match in the same match-up, character-wise and stage-wise.

• Metaknight's Infinite Cape glitch is banned.

• If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.

• Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.

• Stalling is banned (The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling. Any infinite chain grabs most end quickly after 250% has been reached so as to prevent excessive stalling.)

• Dedede's Standing Infinite IS BANNED. The wall infinite, because there are no permawalled stages on is legal but is subject to the 250% stalling rule.(This rule is for clarification purposes. If you have an issue with me bring it up, I'm willing to reconsider this one. If swayed, but keep in mind there are no permenant walls, and the stages with walls can be banned, can be avoided. There are characters that can't be chain grabbed that can help you avoid the walls if need be.)


Starters (STAGE STRIKE SYSTEM IN PLACE)
Battlefield
Final Destination
Smashville
Yoshi's Island
Lylat Cruise

Counter Picks
Brinstar
Castle Siege
Delfino
Frigate Orpheon
Halberd
Jungle Japes
Norfair
Pictochat
Pokémon Stadium 1
Rainbow Cruise

All other stages are banned.

GENERAL RULES
(Applies to both games)

• Mages DQ Rule:
• • • 2 Minutes Late – Warning
• • • 4 Minutes Late – Loss of first match of set
• • • 6 Minutes Late – Loss of set

• All tournaments are double elimination, best 2 out of 3. Winners Finals, Losers Finals, and Grand Finals are all 3/5 and the winner of the Losers Bracket must win 2 sets in order to win, because the winner of the Winners Bracket has yet to lose a set.

• You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.

•Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. If you are caught using a banned controller you will be disqualified from the tournament.

• Turbo or programmed buttons of any kind are banned. You may use third party controllers or pads that have these features, but if you are suspected of using the banned features you will not be allowed to use that controller any longer. Failure to comply can also result in disqualification.

• Money Matches and friendlies: Keep in mind tournament games take priority over you. Try to get them out of the way during warm-up time. Once the tournament has progressed specific setups will be open for friendlies and money matches.

- Do not leave during the tournament. If you leave you MUST tell either Dazwa, Vigilante, Elen, or a store manager exactly where you are going. If you have a match called during the time you are out, we are coming to get you and you're playing your match.

• PLEASE watch the amount of profanity in the air. Vigilante (of all people) pointed this out in the past. This store is generally considered a family friendly area, and there are small kids and their parents that show up to these tournaments. Do your best to watch yourself, we don't want to give the smash community a bad name.


SETUPS ETC
Uh huh. Too bad it's not April lololololololol
 
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