Collector Thrall Soldier:
Description:
The Collectors are an enigmatic race from beyond the unmapped Omega 4 Relay that possess bizarre and highly advanced organic technology, including chitinous armor and weapons unlike anything see anywhere else in the galaxy. They were recently discovered to be agents of the Reapers, husks created from the extinct Prothean race, and are infamous for their part on the abduction of dozens of human colonies in the Attican Traverse in 2185.
The Collector Thrall is a Collector Drone indoctrinated by the Leviathans, the Reaper's mysterious creators. With the power to enslave Reaper forces, the Leviathans have made several Collectors into disposable, but powerful, soldiers for the battlefield.
Health: 500
Barriers: 750
Dodge: Fly a short range using insect wings, similar to the new Turians dodge.
Melee: The combo attack all Collector troops have
H.Melee: A biotic pulse eminating from Leviathan influence. Similar to Asari H.Melee, depletes barrier.
melee/h.melee:
250/600
Enthralled Vision
Frag Grenade
Collector Web
Enthralled Vision:
Sense enemies through objects and deal more damage for a short period of time.
10 seconds cooldown
5 seconds duration
25% weapon damage bonus
15m vision range
2. Recharge speed 25%
3. Duration 30%
4a. Vision range +40% (6m)
4b. Damage 15%
5a. Recharge speed 25%
5b. Melee damage +50%
6a. Vision range +40%, Duration 30%
6b. Damage +20%
Collector Web:
Summon a protective web that slows and damages enemies.
14 seconds cooldown
1500 barrier
15% slowdown
100 damage per second
Duration 12 seconds
2. Recharge speed 25%
3. 10% slowdown
4a. Durability +40%
4b. Damage +40%
5a. Recharge speed +35%
5b. Detonate 600 5m radius
6a. Durability +40%
6b. Slowdown +25%, Damage +40%
Frag Grenade:
900 Damage
6.5m Radius
2. Max Grenades +1
3. Damage +20%
4a. Damage +30%
4b. Radius +30%
5a. Max Grenades +2
5b. 50% bleed damage 5 seconds
6a. Armour damage +75%
6b. Shield damage +75%
Enthralled:
5% weapon damage
5% Collector weapon damage
10% power
10% weight capacity
2. 5% power
3. 5% weapon
4a. 7.5% weapon damage
4b. 10% power, 20% weight capacity
5a. 15% power
5b. 20% headshots
6a. -20% weapon weight
6b. 10% weapon damage, 5% Collector weapon damage
Fitness:
+15% shield and health
+15% melee damage
2. +10% shield and health
3. +20% melee
4a. +30% melee
4b. +15% health and shields
5a. increase melee 75% for 30 secs
5b. +15% shield recharge delay
6a. melee damage 30%, weapon damage +30% for 20 seconds
6b. +25% health and shields
I wanted Enthralled Vision to be like an Adrenaline Rush that lets you see through objects, so because of that it has a longer cooldown and can only max at 60% damage, with less sight range than Hunter Mode if you don't spec it for radius.
Collector Web acts like a wall that enemies ignore, but can destroy if they try to shoot you through it. It also slows and damages any enemy that walks into it.
With an Extended Barrel V, a CAR X, and all weapon damage bonuses, you'll be able to do 114.35 damage per bullet. And that's not counting the 60% bonus from Enthralled Vision, so that'd make him a decent user of the CAR.
So it's lore friendly, and frankly, I love the idea of playable Collectors.