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I'm still rooting for Skull Kid, but don't count your chickens before they hatchSkull Kid has been suspiciously absent from everything so far. Great Bay, Moon assist but he's nowhere to be seen.
This is a bit different, yeah Ashley wasn't seen, but nothing associated with her was shown, her absence wasn't suspicious.I'm still rooting for Skull Kid, but don't count your chickens before they hatch
Ashley's assist wasn't featured the same way others were. It's possible they just aren't focusing on the old content. It's still possible some of the old assists are STILL assists and have only not been seen because they aren't new
Exactly this. I never in a million years dreamed Majora's Mask could get a playable rep. But recent events have given me some hope that a dream I always thought was completely implausible might actually happen. Don't get me wrong, I'm still iffy on his chances like I mentioned before, but the fact he could even have a slim chance now is more than enough for me.Heh, seems like Skull Kid is the character everyone wanted but never really supported because we didn't think he had a shot of ever making it. Now due to loz18, it's possible.
It's very possible, Sakurai loves leaving hints, he left hints for dark samus and chrom and he said "you may have seen this coming" so I wouldn't put it past him to put little nods to future characters like this.Thought y'all might be interested in this:
https://smashboards.com/threads/hin...l-kid-medusa-karate-joe.457189/#post-22272513
I think he has a good chance, having survived this direct and everything
Excluding Ashley and Grey Fox.The whole moon ordeal was one of the most “hmm”-provoking reveals of the Direct, imo. I keep going back and forth on what it all means...
I don’t dare to get my hopes up so soon over this, but it seems everything is perfectly falling into place for Skull Kid. Between the new assist, his disappearance, and Ultimate already giving us two extremely popular villans... it miiight happen after all....
But that said, don’t let yourself get too much hype just yet. The trophies we saw yesterday were all brand new, and I doubt we’ve seen all the ones they plan on bringing back. Things look good, but like the moon, they could all come crashing down.
This was my line of thinking originally, but the more I look at it, the less it makes sense.Personally, the Moon doesn't really change Skull kid's potential. The concept of both Assist Trophies is really different... Although both seems to not help the player who summon the AT.
The way I look at it, is that the moon is replacing him as the Majoras Mask assist trophy, similar to this Knuckles replacing Shadow so he can be playable, Kapp'n replacing Isabelle to become playable, just my personal theory, but it seems to be lining up.This was my line of thinking originally, but the more I look at it, the less it makes sense.
Dropping the moon is like, Skull Kid’s whole thing. That was the main threat he posed, and is generally what the character is remembered for, etc.
Smash, especially this Smash, pays a lot of homage to character’s origins as far as mechanics and abilties go.
With this in mind, why would Sakurai and the team decide that the Termina Moon crashing into the stage would be an Assist Trophy, but instead of including Skull Kid as the harbringer of this destruction, choose to have him appear in a completely different trophy... performing strange abilities that he is not known for, or even shown to do in his game of origin?
Now, I’m not Sakurai, and I’m not a member of his team... but the only answers I can see as the reason for this conundrum is:
A.) Sakurai just doesn’t see Skull Kid as an important character, and just replaced his trophy with the Moon.
B.) Sakurai/the team just liked that Skull Kid AT so damn much that they couldn’t bear to take it out, meaning that Skull Kid couldn’t appear to drop the moon.
C.) SKULL KID CAN’T DROP THAT MOON BECAUSE HE’S A PLAYABLE FIGHTER BABY WHOOP WHOOP
...ahem.
That said, I really don’t want to set myself up for disappointment, but this is a really interesting case to look at. I didn’t give Moon Boy much of a chance before this happened, despite really wanting him to be playable, but I think this might be something to look out for.
I would love some Urbosa in my Smash.I wish botw came out in 2015. Hopefully us Zelda fans can make big but respectful noice during when dlc is being picked and get some characters.
Oh me too, I am already too far in to turn back, this is Skull Kid's time to shine.In terms of his Final Smash Skull Kid could have a "transformation" cinematic where he turns into Majora's Wrath and beats people up. Even in the game that was his last resort after Link stopped the Moon. This way they cram even more references to MM into the game. Ugh I've gotten my hopes way up now...I have only myself to blame.
I feel like this now also. I actually wanted Skull Kid since pre-Brawl but temporary lost interest. Guess its back now. He's basically my most wanted other than Mimikyu now.All right, I'll admit Skull Kid has my full support. Always had him in the back of my mind but the fact that he might have a chance made me realize how awesome he'd be.
I get what you're saying but if the moon is so linked to Skull Kid as a character why didn't the team include it in his AT move? they could have had Skull Kid suddenly appear, drop the moon and people would have been like: yeah it makes sense. They made up moves for him when they decided to include him as an AT so I think that's interesting.This was my line of thinking originally, but the more I look at it, the less it makes sense.
Dropping the moon is like, Skull Kid’s whole thing. That was the main threat he posed, and is generally what the character is remembered for, etc.
Smash, especially this Smash, pays a lot of homage to character’s origins as far as mechanics and abilties go.
With this in mind, why would Sakurai and the team decide that the Termina Moon crashing into the stage would be an Assist Trophy, but instead of including Skull Kid as the harbringer of this destruction, choose to have him appear in a completely different trophy... performing strange abilities that he is not known for, or even shown to do in his game of origin?
Now, I’m not Sakurai, and I’m not a member of his team... but the only answers I can see as the reason for this conundrum is:
A.) Sakurai just doesn’t see Skull Kid as an important character, and just replaced his trophy with the Moon.
B.) Sakurai/the team just liked that Skull Kid AT so damn much that they couldn’t bear to take it out, meaning that Skull Kid couldn’t appear to drop the moon.
C.) SKULL KID CAN’T DROP THAT MOON BECAUSE HE’S A PLAYABLE FIGHTER BABY WHOOP WHOOP
...ahem.
That said, I really don’t want to set myself up for disappointment, but this is a really interesting case to look at. I didn’t give Moon Boy much of a chance before this happened, despite really wanting him to be playable, but I think this might be something to look out for.
Personally, I see this as "You where expecting help? Too bad, it's Moon time!". Skull Kid, while doing nothing from MM, was still faithful to his character, a prankster with huge powers, affecting the game itself.This was my line of thinking originally, but the more I look at it, the less it makes sense.
Dropping the moon is like, Skull Kid’s whole thing. That was the main threat he posed, and is generally what the character is remembered for, etc.
Smash, especially this Smash, pays a lot of homage to character’s origins as far as mechanics and abilties go.
With this in mind, why would Sakurai and the team decide that the Termina Moon crashing into the stage would be an Assist Trophy, but instead of including Skull Kid as the harbringer of this destruction, choose to have him appear in a completely different trophy... performing strange abilities that he is not known for, or even shown to do in his game of origin?
Now, I’m not Sakurai, and I’m not a member of his team... but the only answers I can see as the reason for this conundrum is:
A.) Sakurai just doesn’t see Skull Kid as an important character, and just replaced his trophy with the Moon.
B.) Sakurai/the team just liked that Skull Kid AT so damn much that they couldn’t bear to take it out, meaning that Skull Kid couldn’t appear to drop the moon.
C.) SKULL KID CAN’T DROP THAT MOON BECAUSE HE’S A PLAYABLE FIGHTER BABY WHOOP WHOOP
...ahem.
That said, I really don’t want to set myself up for disappointment, but this is a really interesting case to look at. I didn’t give Moon Boy much of a chance before this happened, despite really wanting him to be playable, but I think this might be something to look out for.
Skull kid is in hyrule warriors legends, what I thinks helps his chances more, if say he appeared in hyrule warriors wii u,Skull kid is in hyrule warriors, though that also works for like princess ruto.
I was more on train besides pig ganon, of mipha and daruk. Their moveset could refrence them from botw, thier weapons, goron and zora link, the runes (cryonis block recovery for mipha) and the playable zora and goron from hyrule warriors ruto and darunia.
Yeah it is possible, but I find it unlikely at this point. I see large scale popular Zelda bosses like LttP Pjg Ganon, Dodonga, and Gohma becoming bosses. As of now, his exclusion as an AT seems to point towards a playable character.While I too think Skull Kid is being heavily underrated... isn't it also possible he (and maybe also Majora) is a boss like Rathalos and Dracula? The former shows they can co-exist as ATs.