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Marth braking

xxmoosexx

Smash Lord
Joined
Aug 3, 2008
Messages
1,086
Location
NC Mooresville
I hope some of you know how Infzy has made a video about GnW's Bucket Braking.

Well, some characters have been overlooked, i've noticed on teh wario forumns the have found that with Wario's bike is an expception.

I was hoping someone could maybe make a video about Marth's results. TRY ALL of his b moves, most of them have a momentum changing effect.

I will test out the results myself just i cant make videos.

So someone make a video aobut Marth's best recovery options.
 

VietGeek

Smash Hero
Joined
Mar 19, 2008
Messages
8,133
Dancing Blade, Counter, and Shield Breaker all have momentum-changing effects. Counter and DB are stalls, while SB is a horizontal boost.

To achieve an effect similar to bucket braking, you need a move that can stall while having low start and ending lag so you can begin moving again, otherwise known as DB1.

However, I do not know if fair -> DB1 negates attack momentum more so than fair -> double jump.

If it is equal, DB1 may be heavily suggested to keep your second jump, crucial for a character such as Marth, who has average recovery.
 

VietGeek

Smash Hero
Joined
Mar 19, 2008
Messages
8,133
You may be right, but then I'd have to ask why bucket braking works? <_<

These games...ugh.
 

Shaya

   「chase you」 
BRoomer
Joined
Jun 8, 2007
Messages
27,654
Location
/人◕‿‿◕人\ FABULOUS Max!
NNID
ShayaJP
Oversight most likely.

01/01/08:
"HEY SAKURAI! All these moves have momentum breaking properties and will allow people to live forever recovering"
"Hmm, best change that, make them all send them straight up so they die at their stupidity"
"Okay, Sakurai, you're so smart and sexy and I wish you'd reconsider making Marth's dtilt longer than MK's, Marth will be broken otherwise"
"Yes, you're right, we don't want Marth to be broken, and as MK is so weak he needs the longer range, also we should make the move trip like 99% of the time too"
"Great thinking Sakurai-sama!"

05/01/08:
"Hmm, developer-san, I just realised game and watch kinda sucks, let's double the range of all his moves, recode the priority system for just his moves to be above everyone elses, and also double all the killing power of his moves too. To make him balanced. Also don't forget to make it so he has no lag after any of his moves, only fair"
"GOOD IDEA SAKURAI-SAMA! This game will be the most balanced ever"
*developer-san recodes G&W, oversight of bucket*

02/02/08:
"Sakurai-tan! We accidently made G&W too broken!"
"Who cares, the preorders have already made us hundreds of millions of American dollars, and with the American money market being so God Tier, there's nothing to LOSE!"
 

BacklashMarth

Smash Lord
Joined
Apr 2, 2008
Messages
1,784
Location
Directly above you tipping a dair.
Oversight most likely.

01/01/08:
"HEY SAKURAI! All these moves have momentum breaking properties and will allow people to live forever recovering"
"Hmm, best change that, make them all send them straight up so they die at their stupidity"
"Okay, Sakurai, you're so smart and sexy and I wish you'd reconsider making Marth's dtilt longer than MK's, Marth will be broken otherwise"
"Yes, you're right, we don't want Marth to be broken, and as MK is so weak he needs the longer range, also we should make the move trip like 99% of the time too"
"Great thinking Sakurai-sama!"

05/01/08:
"Hmm, developer-san, I just realised game and watch kinda sucks, let's double the range of all his moves, recode the priority system for just his moves to be above everyone elses, and also double all the killing power of his moves too. To make him balanced. Also don't forget to make it so he has no lag after any of his moves, only fair"
"GOOD IDEA SAKURAI-SAMA! This game will be the most balanced ever"
*developer-san recodes G&W, oversight of bucket*

02/02/08:
"Sakurai-tan! We accidently made G&W too broken!"
"Who cares, the preorders have already made us hundreds of millions of American dollars, and with the American money market being so God Tier, there's nothing to LOSE!"
Rofl. Balanced!!!!:laugh: That and "american dollars" made me lul.
 

OmegaXF

Smash Ace
Joined
Jul 22, 2006
Messages
936
Location
Detroit Michigan
Oversight most likely.

01/01/08:
"HEY SAKURAI! All these moves have momentum breaking properties and will allow people to live forever recovering"
"Hmm, best change that, make them all send them straight up so they die at their stupidity"
"Okay, Sakurai, you're so smart and sexy and I wish you'd reconsider making Marth's dtilt longer than MK's, Marth will be broken otherwise"
"Yes, you're right, we don't want Marth to be broken, and as MK is so weak he needs the longer range, also we should make the move trip like 99% of the time too"
"Great thinking Sakurai-sama!"

05/01/08:
"Hmm, developer-san, I just realised game and watch kinda sucks, let's double the range of all his moves, recode the priority system for just his moves to be above everyone elses, and also double all the killing power of his moves too. To make him balanced. Also don't forget to make it so he has no lag after any of his moves, only fair"
"GOOD IDEA SAKURAI-SAMA! This game will be the most balanced ever"
*developer-san recodes G&W, oversight of bucket*

02/02/08:
"Sakurai-tan! We accidently made G&W too broken!"
"Who cares, the preorders have already made us hundreds of millions of American dollars, and with the American money market being so God Tier, there's nothing to LOSE!"
Deserves its own thread! :)
10 Sama Dollars!
 

Pierce7d

Wise Hermit
Joined
Dec 20, 2006
Messages
6,289
Location
Teaneck, North Bergen County, NJ, USA
3DS FC
1993-9028-0439
Eh, if you aren't going to die, Bair is alright. It turns you around without ****** your recovery momentum like Dancing Blade. Turning around makes it easier to successfully Dair and Bair people, and Bair has more range than Fair, and is better on recovery.
 
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